Commit Graph

21916 Commits

Author SHA1 Message Date
Techjar c5ae721eca Core/Core: Remove another leftover part of frameskip 2018-08-28 02:22:05 -04:00
Pierre Bourdon 2033d660d2
Merge pull request #7376 from lioncash/sfml
Externals: Update SFML to 2.5.0
2018-08-28 02:53:05 +02:00
Lioncash d10a0b440f SFMLHelper: Simplify 64-bit packet reading function and remove 64-bit write function
Now that SFML's packet class can properly handle 64-bit values, we don't
need a helper function just to write values to the packets.
2018-08-27 17:38:07 -04:00
Lioncash e6a4116bf2 Common/SFMLHelper: Remove unused forward declaration
BigEndianValue isn't used in either the header or SFMLHelper.cpp, so it
can be removed.
2018-08-27 16:48:12 -04:00
Pierre Bourdon 4c75331d5d
Merge pull request #7374 from lioncash/iowin
IOWin: Make functions internally linked where applicable
2018-08-27 22:13:24 +02:00
Lioncash 8753321841 IOWin: Use anonymous namespaces where applicable
Several functions (and one variable) were being given external linkage.
Instead, relocate them all to anonymous namespaces to make them
internally linked.
2018-08-27 16:10:07 -04:00
Lioncash d40022d6d0 JitInterface: Move explanatory comment of ClearSafe() to the function's prototype
Puts the comment in the header where it's more likely to be seen
initially. We can also remove the TODO, given doing nothing or returning
an error is what is generally done for the JIT interface if the JIT
instance isn't valid.
2018-08-27 13:04:05 -04:00
Lioncash 36b24bf7a0 PowerPC: Remove Profiler.cpp
With 7aa305ea35 merged, all that remains
within Profiler.cpp is an unused function that just forwards to the
equivalent function within JitInterface. Given that, we can just remove
the source file.
2018-08-27 12:13:39 -04:00
Lioncash 7aa305ea35 Profiler: Migrate global g_ProfileBlocks boolean to JitOptions
This global belongs in the JitOptions structure, as it's a conditional
setting (A.K.A. option) that changes the behavior of what the JIT does.

Plus it keeps the scope of the variable constrained to the general area
it's intended to be used and nothing further.
2018-08-27 11:30:19 -04:00
Pierre Bourdon 88a91562b5
Merge pull request #7370 from lioncash/constness
JitArm64/Jit: Don't cast away const within DumpCode()
2018-08-27 16:31:15 +02:00
Lioncash cc2ef5a2c3 JitArm64/Jit: Don't cast away const within DumpCode()
swap32() has a const u8* overload that swaps the data being pointed to as
if it were a 32-bit word. We can just use that instead. It gets rid of
undefined behavior, as we're not type punning a pointer and dereferencing it,
and gets rid of the need to cast entirely.
2018-08-27 10:28:11 -04:00
Lioncash e81408588f JitCommon/JitCache: Make JitBlock's checkedEntry and normalEntry members non-const pointers
In both cases of the x64 and AArch64 JITs, these would have const casted
away from them, followed by them being placed within an emitter and
having breakpoint instructions written in them.

In this case, we shouldn't be using const period if we're writing to the
emitted data.
2018-08-27 10:23:22 -04:00
Pierre Bourdon 25898cfa55
Merge pull request #7368 from lioncash/const-cast
Arm64Emitter: Make the Align* functions return a non-const data pointer
2018-08-27 15:54:05 +02:00
Lioncash 208be26bb4 Arm64Emitter: Make the Align* functions return a non-const data pointer
Similar in nature to e28d063539 in which
this same change was applied to the x64 emitter.

There's no real requirement to make this const, and this should also
be decided by the calling code, considering we had places that would
simply cast away the const and carry on
2018-08-27 09:44:38 -04:00
Pierre Bourdon 6a22f1b3e0
Merge pull request #7253 from booto/fifo_reg
CP: some bits in some of the HI registers cannot be set
2018-08-27 14:56:12 +02:00
Pierre Bourdon b2b72bd3ce
Merge pull request #7272 from Techjar/xkb-mouse-button-fix
InputCommon/XInput2: Increase mouse buttons to 32
2018-08-27 14:52:37 +02:00
Techjar 311d0442de InputCommon/XInput2: Increase mouse buttons to 32
Xlib supports many mouse buttons, though there are 9 standard buttons, and they aren't arranged like other mouse APIs. Using only 5 buttons was preventing the use of buttons besides left/right/middle click and the scroll wheel. Here's what all the standard buttons are:
1. left button
2. middle button (pressing the scroll wheel)
3. right button
4. turn scroll wheel up
5. turn scroll wheel down
6. push scroll wheel left
7. push scroll wheel right
8. 4th button (aka browser backward button)
9. 5th button (aka browser forward button)

The remaining button indices are non-standard and device-specific, and technically far more than 32 are supported, but this seems like a reasonable limit to avoid cluttering the list with tons of useless mouse buttons. What mouse has more than 32 buttons anyways?
2018-08-27 08:47:32 -04:00
Techjar f1bc17ab9e Qt/MD5Dialog: Fix pressing enter on NetPlay window causing dialog to close 2018-08-27 08:39:39 -04:00
Pierre Bourdon ea26ccbbe1
Merge pull request #7318 from VinDuv/rename-master-log
LogManager: Change Master Log short name to fix log configuration loading
2018-08-27 13:36:04 +02:00
Pierre Bourdon 62928de547
Merge pull request #7357 from Techjar/qt-memcard-manager-select-button
Qt/GCMemcardManager: Make slot and file selection more intuitive
2018-08-27 13:35:38 +02:00
Pierre Bourdon af2e69dfdc
Merge pull request #7366 from Techjar/discord-pics-popular
DiscordPresence: Add popular games to artwork list
2018-08-27 12:40:57 +02:00
Techjar 80c4e77735 DiscordPresence: Add popular games to artwork list 2018-08-27 06:10:11 -04:00
Pierre Bourdon f2323331ea
Merge pull request #7240 from lioncash/namespace
Common/DebugInterface: Namespace code under the Common namespace
2018-08-27 04:49:26 +02:00
Pierre Bourdon 0c39590353
Merge pull request #7229 from lioncash/truncate
Interpreter: Remove an unnecessary cast in Trace()
2018-08-27 04:49:06 +02:00
Pierre Bourdon e096ca20e9
Merge pull request #7358 from Techjar/qt-memcard-manager-deletion-fix
Qt/GCMemcardManager: Fix deletion of multiple files
2018-08-27 04:48:07 +02:00
Pierre Bourdon dbb7563cce
Merge pull request #7363 from Techjar/netplay-hia-comments
NetPlay: Add additional comments for host input authority mode
2018-08-27 04:45:20 +02:00
Pierre Bourdon db55c36f09
Merge pull request #7359 from stenzek/intel-d3d-crash
PixelShaderGen: Ensure all components of ocol1 are initialized
2018-08-27 04:42:28 +02:00
Pierre Bourdon 246b1f4459
Merge pull request #7350 from zackhow/android-analytics
Android: Add usage statistics to android
2018-08-27 04:37:17 +02:00
Techjar 1ba834d13c NetPlay: Add additional comments for host input authority mode 2018-08-26 22:28:23 -04:00
Pierre Bourdon 0cc3ae72a5
Merge pull request #7344 from delroth/discord-pics
DiscordPresence: use game-specific artwork if available
2018-08-27 00:11:21 +02:00
Pierre Bourdon 9bcd7bfe1e
Merge pull request #7360 from Techjar/netplay-host-input-authority
NetPlay host input authority mode
2018-08-26 23:15:44 +02:00
Techjar 5519efa66e NetPlay host input authority mode
Currently, each player buffers their own inputs and sends them to the
host. The host then relays those inputs to everyone else. Every player
waits on inputs from all players to be buffered before continuing. What
this means is all clients run in lockstep, and the total latency of
inputs cannot be lower than the sum of the 2 highest client ping times
in the game (in 3+ player sessions with people across the world, the
latency can be very high).

Host input authority mode changes it so players no longer buffer their
own inputs, and only send them to the host. The host stores only the
most recent input received from a player. The host then sends inputs
for all pads at the SI poll interval, similar to the existing code. If
a player sends inputs to slowly, their last received input is simply
sent again. If they send too quickly, inputs are dropped. This means
that the host has full control over what inputs are actually read by
the game, hence the name of the mode. Also, because the rate at which
inputs are received by SI is decoupled from the rate at which players
are sending inputs, clients are no longer dependent on each other. They
only care what the host is doing. This means that they can set their
buffer individually based on their latency to the host, rather than the
highest latency between any 2 players, allowing someone with lower ping
to the host to have less latency than someone else.

This is a catch to this: as a necessity of how the host's input sending
works, the host has 0 latency. There isn't a good way to fix this, as
input delay is now solely dependent on the real latency to the host's
server. Having differing latency between players would be considered
unfair for competitive play, but for casual play we don't really care.
For this reason though, combined with the potential for a few inputs to
be dropped on a bad connection, the old mode will remain and this new
mode is entirely optional.
2018-08-26 17:10:23 -04:00
BhaaL 5f95ed5263 Jit64: get rid of global g_jit accesses 2018-08-25 16:53:49 +02:00
spycrab 476037d1f2
Merge pull request #7345 from spycrab/qt_cover_uniform
Qt/GridProxyModel: Ensure uniform sizes in cover mode
2018-08-25 02:01:14 +02:00
Stenzek bae1168fe9 PixelShaderGen: Ensure all components of ocol1 are initialized
This was causing a warning in the shader compiler, as the rgb components
were not initialized. Which shouldn't be an issue, as the rgb is not
used in the blend equation, only the alpha. However, the lack of
initialization causes crashes in Intel's D3D shader compiler, so we'll
play nice and initialize all the channels.
2018-08-24 23:53:00 +10:00
Techjar fd7d51eed6 Qt/GCMemcardManager: Fix deletion of multiple files 2018-08-24 07:58:38 -04:00
Techjar 6ae77623c5 Qt/GCMemcardManager: Make slot and file selection more intuitive 2018-08-24 07:10:48 -04:00
spycrab 248afb9fa7
Merge pull request #7347 from spycrab/qt_fix_visibility
Qt: Fix widgets being visible when they shouldn't be
2018-08-24 01:58:55 +02:00
spycrab 398cce52be
Merge pull request #7352 from Techjar/qt-signal-blocker
Qt: Switch to QSignalBlocker for scoped signal blocking
2018-08-24 01:58:21 +02:00
zackhow 82f82a6b7d Android: Add usage statistics to android.
Added an option in General config to enable/disable usage statistics. Added a popup on first open if
the user would like to engage in reporting. Clicking cancel or out of the box opts out. Only
clicking 'Ok' will enable reporting. Also added a new android specific values to report.
2018-08-23 17:31:17 -04:00
Techjar 1547b185c7 Qt: Switch to QSignalBlocker for scoped signal blocking 2018-08-23 07:11:52 -04:00
Techjar d72f4ed468 Qt/AdvancedPane: Block signals during Update() 2018-08-23 07:00:20 -04:00
Techjar 5512eadd08 VideoCommon/HiresTextures: Change wildcard to a Windows-compatible character 2018-08-21 15:54:25 -04:00
Pierre Bourdon d44087128e
Merge pull request #7342 from spycrab/qt_dbg_scroll
Qt/Debugger: Improve scrolling
2018-08-20 21:41:54 +02:00
Pierre Bourdon 183fb9bf6a
Merge pull request #7338 from booto/controller_modes
Fix analog modes that use 4 bits for c-stick data
2018-08-20 13:02:32 +02:00
Markus Wick 3c354d9280
Merge pull request #7333 from weihuoya/gamecover-nomedia
Hide game cover in android gallery
2018-08-20 10:01:50 +02:00
spycrab 77ebd721e3 Qt: Fix widgets being visible when they shouldn't be 2018-08-20 00:39:57 +02:00
spycrab 5b992f138b Qt/Debugger: Improve scrolling
Reduces the scrolling speed for both keyboard and mouse scrolling so
users are able to navigate the code and memory view line by line
2018-08-19 22:36:04 +02:00
JosJuice be890c56ac Fix critital buffer overflow in LoadPNG 2018-08-19 17:35:15 +02:00
spycrab 2ea6cc66ba Qt/GridProxyModel: Ensure uniform sizes in cover mode 2018-08-19 17:13:29 +02:00
Pierre Bourdon 4ecee3cb99 DiscordPresence: use game-specific artwork if available
Since we don't have a way (AFAIK) to dynamically collect the list of
available art assets, we hardcode a list of gameids with available
artwork inside Dolphin. It's not great, but I don't think it's a
terrible solution either.

Art has to be manually uploaded to our Discord app configuration, and we
have a limit of ~150 assets, so most likely we'll limit ourselves to a
small set of popular games.
2018-08-19 14:53:40 +02:00
Mat M 8f847c7655
Merge pull request #7343 from spycrab/qt_bp_fix
Qt/Debugger: Readd title bar to breakpoint widget
2018-08-19 08:41:36 -04:00
Pierre Bourdon 0fdb6f4267
Merge pull request #7249 from yourWaifu/discord-rpc-join
Add Discord Join Net Play functionally
2018-08-19 13:43:33 +02:00
spycrab 27bc9046e7 Qt/Debugger: Readd title bar to breakpoint widget
Removed it by accident in #7299
2018-08-19 13:37:59 +02:00
Admiral H. Curtiss 5df424a1ec Use simplified libpng PNG reading API to avoid PNG reading bugs. 2018-08-19 13:14:11 +02:00
spycrab 12a5fd80bd
Merge pull request #7299 from spycrab/qt_compact
Qt/Debugger: Make spacing more compact
2018-08-17 15:28:03 +02:00
booto 168fdf814b Fix analog modes that use 4 bits for c-stick data
Also get rid of a load of unnecessary casts
2018-08-16 02:17:17 -04:00
spycrab 8e5c3d5b4e
Merge pull request #7326 from spycrab/qt_tas_fancy
Qt/TAS: Enable antialiasing for Stick/IR widgets
2018-08-15 19:46:56 +02:00
spycrab 8d184ab9bd Qt/Debugger: Make spacing more compact 2018-08-15 19:26:04 +02:00
BreadFish64 b246678c8c
Fix spelling in assert macro 2018-08-15 12:12:19 -05:00
weihuoya eefef73141 nomedia, add comment text 2018-08-15 19:41:55 +08:00
spycrab 6d56b03304
Merge pull request #7325 from spycrab/qt_tas_reset
Qt/TAS: Implement recentering feature
2018-08-15 13:07:58 +02:00
weihuoya 2fac523e10 hide game cover in android gallery 2018-08-15 16:37:00 +08:00
Lioncash 67b015d76b Arm64Emitter: Get rid of a pointer cast within SetJumpTarget()
Type punning like this is undefined behavior. Instead, we use std::memcpy to
copy the necessary data over, which is well defined (as it treats both
the source and destination as unsigned char).
2018-08-14 23:47:53 -04:00
spycrab fb382e90eb
Merge pull request #7324 from spycrab/qt_independent_tas
Qt/TAS: Make TAS input windows independent
2018-08-15 01:51:26 +02:00
master0fdisaster 0d79e8a2ca Qt: Config/Advanced: Fix CPU Clock Speed Slider
Changes rounding from ceiling to nearest, when updating the slider value. Using ceiling as rounding made some values inaccessible.
2018-08-14 17:22:30 +02:00
master0fdisaster 1544d7d681 Qt: Config/Interface: Fix "Show Active title in Window Title" Checkbox
Makes the checkbox save when it's toggled.
2018-08-14 17:22:30 +02:00
master0fdisaster bc3cc01cc9 Qt: Config/Interface: Fix User Style Drop Down
makes the user style drop down load the right custom style after a restart
2018-08-14 17:21:50 +02:00
Sleepy Flower Girl 158c0d54b1 Force IPv4 on external IP addresses 2018-08-13 21:17:38 -04:00
Pierre Bourdon 6c1f39458b Jit64: Update PC before checking for exceptions 2018-08-14 02:27:48 +02:00
spycrab 1c793503b1 Qt/TAS: Implement recentering feature 2018-08-13 23:34:25 +02:00
Billy Robert O'Neal III 6640d1ec81 Attempt to fix linter issues. 2018-08-13 12:17:56 -07:00
Billy Robert O'Neal III a0af0bf588 Workaround use of private constant _Snan no longer being present in <limits>. 2018-08-13 12:05:50 -07:00
spycrab 55c608b482 Qt/TAS: Enable antialiasing for Stick/IR widgets 2018-08-13 15:05:30 +02:00
spycrab 9739ad9f48 Qt/TAS: Make TAS input windows independent 2018-08-13 14:15:09 +02:00
Markus Wick 15ef7d6fb8
Merge pull request #7323 from lioncash/dedup
PowerPC: Deduplicate Helper_Mask() code
2018-08-13 13:41:10 +02:00
spycrab 1c324c8927
Merge pull request #7317 from spycrab/qt_fix_mpbtn_crash
Qt/MappingButton: Fix crash when exiting during input detection
2018-08-13 00:14:25 +02:00
Lioncash a4110ad958 PowerPC: Deduplicate Helper_Mask() code
We can share this across all implementations instead of duplicating it
in different ways.
2018-08-12 17:24:16 -04:00
VperuS e5980f280d
Core/UICommon: Fix assignment to pointer 2018-08-12 17:15:14 +03:00
Vincent Duvert e2a557e739 LogManager: Change Master Log short name
Change the Master Log short name from “*” to “MASTER”. This fixes
saving the master log enable state, as INI files may not start with *.
2018-08-11 18:37:33 +02:00
spycrab 159d5a6925 Qt/MappingButton: Fix crash when exiting during input detection 2018-08-11 17:37:12 +02:00
JMC47 3a4574957b Disables a panic alert in lswx that makes using not64 impossible 2018-08-10 21:22:45 -04:00
Pierre Bourdon 55fa4842fb
Merge pull request #7307 from booto/qsortfilter-strict-weak
GameList: QSortFilterProxyModel should provide strict weak ordering
2018-08-11 02:57:36 +02:00
Pierre Bourdon 91edc95243
Merge pull request #7315 from delroth/crset-fix
Jit64: fix crset implementation
2018-08-11 02:24:15 +02:00
Pierre Bourdon b382310367
Merge pull request #7313 from PoroCYon/master
Rename SIGTRAP, SIGTERM etc. to GDB_SIGTRAP etc.
2018-08-11 01:40:14 +02:00
Pierre Bourdon c8d4fa5308 Jit64: fix crset implementation
At some point SetCRFieldBit was modified to operate on RSCRATCH, but the
function was only partially changed. As such, setting SO, GT or LT would
write the right bit to cr_field, but then cr_field would just get
overwritten with RSCRATCH, undoing the work.
2018-08-11 01:12:49 +02:00
Markus Wick 185f971e2a
Merge pull request #7308 from booto/dualcore-fifo-player-shutdown
FifoPlayer: Actually exit on 'Stop' in dualcore
2018-08-10 18:00:18 +02:00
PoroCYon 26a9ab5b19 Use GDB_SIG* enum instead of the system's macros, as the latter mightn't be included or might have a different value. 2018-08-10 16:09:27 +02:00
JosJuice 2a2a2cfc5e DolphinQt: Don't call "frame advance" "frame skip"
Just to avoid confusion.
2018-08-09 10:32:32 +02:00
JosJuice 2ee8a61148 ConfigManager: Remove m_FrameSkip
This setting was removed some time ago but was apparently
still being read and written by ConfigManager.
2018-08-09 10:31:02 +02:00
booto da0927fe8f FifoPlayer: Actually exit on 'Stop' in dualcore
Quit the fifoplayer cpu idle loop if a shutdown has been requested
2018-08-09 01:08:21 -04:00
booto aef446697d GameList: QSortFilterProxyModel should provide strict weak ordering 2018-08-08 23:59:58 -04:00
spycrab 7cb310791b Cleanup: Remove some left over references to wxWidgets 2018-08-07 15:48:17 +02:00
spycrab ddf09a0841
Merge pull request #7298 from spycrab/usb_keyboard_hotkey
Hotkeys: Add "Toggle USB Keyboard" hotkey
2018-08-07 07:47:20 +02:00
Sleepy Flower Girl c2aedb7649 Adds a UI for accepting Discord join requests in Dolphin
also did these things
fixed crash from joining user that isn't hosting via a direct connection
current game stat can now pass to override the current game in config
uses ip endpoint from dolphin.org
2018-08-06 16:12:03 -04:00
Lioncash ac1b48497e NetPlayServer: Make g_initial_netplay_rtc a member variable of NetPlayClient
Behaviorally, this belongs within the netplay client. The server will
always transmit a known RTC value, so it doesn't even need a global for
this. Given the client receives the packet containing said RTC value, we can
store it as a member variable and provide an accessor for reading that
value.

This removes another global variable within the netplay code.
2018-08-03 23:20:16 -04:00
Anthony 72d5ff54f3
Merge pull request #7257 from lioncash/const
WiimoteEmu: Minor changes
2018-08-03 20:09:31 -07:00
Anthony 15090dc4b8
Merge pull request #7300 from stenzek/qt-open-dff
DolphinQt: Add .dff to open file filter
2018-08-03 20:08:18 -07:00
JosJuice d425732837
Merge pull request #7297 from booto/no-dol
ExportDOL: ActionReplay has a 0'd dol offset. Don't try to extract.
2018-08-03 16:19:18 +02:00
Stenzek dca1096664 DolphinQt: Add .dff to open file filter 2018-08-03 17:39:17 +10:00
spycrab cf116d488a
Merge pull request #7268 from lioncash/config
Core/BootManager: Remove unnecessary includes
2018-08-02 23:17:03 +02:00
spycrab e3f36b74c5 Hotkeys: Add "Toggle USB Keyboard" hotkey 2018-08-02 12:55:30 +02:00
booto 800c1570ea ExportDOL: ActionReplay has a 0'd dol offset. Don't try to extract. 2018-08-02 05:32:05 -04:00
booto f800f6343d BS2Emu: Don't do a DVDCopy when AppLdrMain returns 0 2018-08-02 01:30:25 -04:00
Sleepy Flower Girl b7c241ea4c Add Discord Join Net Play functionally 2018-07-31 22:24:10 -04:00
JosJuice db76994a9a Android: Don't crash when loading games into game list
Regression from PR #7285 / PR #7293.
2018-07-30 18:08:53 +02:00
spycrab 6af7c1fe27
Merge pull request #7273 from Techjar/qt-iowindow-detect-spaces
Qt/IOWindow: Fix detection of button names containing non-alphabetical characters
2018-07-30 11:58:47 +02:00
spycrab 81c3400681
Merge pull request #7269 from lioncash/qt
DolphinQt/MainWindow: Replace includes with forward declarations
2018-07-30 11:56:31 +02:00
spycrab 2a776bf2b6
Merge pull request #7258 from Techjar/netplay-fix-segfaults
Fix more segfaults on NetPlay quit
2018-07-30 11:52:38 +02:00
spycrab 7c2569ada7
Merge pull request #7283 from Techjar/netplay-improve-settings-sync
NetPlay: Improve settings synchronization and UI
2018-07-30 11:47:48 +02:00
spycrab 8fb3085b07 Revert "Revert "Qt/GameList: Add option to show covers in grid mode"" 2018-07-30 03:16:37 +02:00
degasus 5333c17cca Jit: Fix branch following.
The idea of this code was to not unroll loops, but it was completely broken.
So we've unrolled all loops, but only up to the second iteration.
Honestly, a better check would test if we branch to code which is already in the compiling block. But this is out of scope for now.

But testing shows that this unrolling actually improve the performance. So instead of fixing this bug, this check can be dropped.
2018-07-28 16:35:42 +02:00
Techjar 7036299a92 NetPlay: Improve settings synchronization and UI
Most settings which affect determinism will now be synced on NetPlay.
Additionally, there's a strict sync mode which will sync various
enhancements to prevent desync in games that use EFB reads.

This also adds a check for all players having the IPL.bin file, and
doesn't load it for anyone if someone is missing it. This prevents
desyncs caused by mismatched system fonts.

Additionally, the NetPlay window was getting too wide with checkboxes,
so FlowLayout has been introduced to make the checkboxes take up
multiple rows dynamically. However, there's some minor vertical
centering issues I haven't been able to solve, but it's better than a
ridiculously wide window.
2018-07-26 17:23:04 -04:00
Techjar dee64a89e0 Fix segfault on NetPlay start with unknown region
This is accomplished by having SConfig::GetDirectoryForRegion no longer
return nullptr, as doing that was kind silly, considering we never
check for nullptr.
2018-07-21 13:13:08 -04:00
Techjar cfeffdcf42 Fix more segfaults on NetPlay quit
Basically everything here was race conditions in Qt callbacks, so I changed the client/server instances to std::shared_ptr and added null checks. It checks that the object exists in the callback, and the shared_ptr ensures it doesn't get destroyed until we're done with it.

MD5 check would also cause a segfault if you quit without cancelling it first, which was pretty silly.
2018-07-21 00:04:14 -04:00
Mat M a21d536f99
Merge pull request #7282 from booto/no-more-global-dcbz-disable
Config: Remove Core::DCBZ [bDCBZOFF] - obsolete
2018-07-20 23:05:38 -04:00
spycrab d6833cb217
Merge pull request #7279 from Techjar/qt-macos-iowindow
Qt/IOWindow: Don't set QSizePolicy::Expanding on macOS
2018-07-21 02:16:46 +02:00
spycrab c141511c87
Merge pull request #7222 from Techjar/netplay-sync-saves
NetPlay save data synchronization
2018-07-21 02:09:02 +02:00
booto f88c46b4da Config: Remove Core::DCBZ [bDCBZOFF] - obsolete
This option completely disabled the DCBZ instruction. Users are toggling
this option in dolphin forks and using that same problematic config when
launching dolphin. Removing the option from dolphin will let the config be
ignored.
2018-07-20 03:25:12 -04:00
Techjar 4407854e9c NetPlay save data synchronization
This adds the functionality of sending the host's save data (raw memory
cards, as well as GCI files and Wii saves with a matching GameID) to
all other clients. The data is compressed using LZO1X to greatly reduce
its size while keeping compression/decompression fast. Save
synchronization is enabled by default, and toggleable with a checkbox
in the NetPlay dialog.

On clicking start, if the option is enabled, game boot will be delayed
until all players have received the save data sent by the host. If any
player fails to receive it properly, boot will be cancelled to prevent
desyncs.
2018-07-19 18:09:20 -04:00
Stenzek dae161e138 FramebufferManager: Use D24S8 on Adreno when using Vulkan
D32F clears are broken on Adreno, which resulted in smeared geometry
across the screen.
2018-07-19 23:30:25 +10:00
Stenzek 3323265d91 FramebufferManager: Dynamic selection of EFB depth format 2018-07-19 21:47:42 +10:00
Stenzek b30342d38f VideoBackends: Support D24S8 abstract texture format 2018-07-19 21:47:42 +10:00
Markus Wick f5e8af7b6c
Merge pull request #7276 from stenzek/disable-shared-context-nouveau
DriverDetails: Disable shared context shader compilation on nouveau
2018-07-19 09:15:27 +02:00
Mat M bcdffdfe63
Merge pull request #7280 from Techjar/qt-cheats-manager-crash
Qt/CheatsManager: Fix segfault in GenerateARCode
2018-07-18 18:05:45 -04:00
Techjar 3cee7d599b Qt/CheatsManager: Fix segfault in GenerateARCode 2018-07-18 17:56:31 -04:00
Techjar 44aa3cdc0f Qt/IOWindow: Don't set QSizePolicy::Expanding on macOS 2018-07-17 14:35:56 -04:00
cremno 4ad2153378 fix compilation w/o Discord Rich Presence 2018-07-17 12:03:41 +02:00
Anthony 98c7b232c4
Merge pull request #7266 from spycrab/qt_discord_fix
Qt/GeneralPane: Disable Rich Presence checkbox while emulation is run…
2018-07-16 22:10:32 -07:00
Mat M 944b5fade6
Merge pull request #7264 from ligfx/ffmpeg_deprecations
Fix deprecation warnings with recent FFmpeg versions
2018-07-16 23:44:18 -04:00
Stenzek 602fe0f457 DriverDetails: Disable shared context shader compilation on nouveau
Our usage of glFinish() can cause driver crashes and/or lockups.

Please note that this disables the background shader compilation (i.e.
all shaders will be compiled on boot). There is no way around this.
2018-07-17 13:34:18 +10:00
Techjar f37813d8b6 Qt/IOWindow: Fix detection of button names containing non-alphabetical characters
The button wouldn't be highlighted in the list, as it would look for something like `Click 1` instead of Click 1.
2018-07-16 18:59:23 -04:00
JosJuice c663dc9e00 Remove settings that only were used by DolphinWX 2018-07-16 21:21:42 +02:00
JosJuice 325f3c6ee5
Merge pull request #7254 from Techjar/dont-set-jitfollowbranch
Core/ConfigManager: Don't set JITFollowBranch
2018-07-16 21:06:31 +02:00
Lioncash a9003aadc6
DolphinQt/MainWindow: Replace includes with forward declarations
Reduces the amount of dependencies dragged in by the main window's
header. This also removes MainWindow.h includes elsewhere where they
aren't necessary, reducing the amount of UI files that need to be
recompiled if the main window's header changes.
2018-07-15 18:46:26 -04:00
Techjar d49b415e75 Core/ConfigManager: Don't set JITFollowBranch
We don't want to write this setting to disk, as SConfig has problems
with leaking settings changed by GameINI into the base configs. The
result of this is that if someone plays an N64 VC game (or other game
where we disable this setting) the branch following option can get
unintentionally disabled globally, which will reduce performance in
many games and cause NetPlay to desync with users who still have it
enabled.
2018-07-15 17:38:10 -04:00
Lioncash 71de1abd88 Core/BootManager: Remove unnecessary includes
Lessens the amount of files that have to be recompiled if
ConfigManager.h is modified. This also removes an indirect inclusion
within DolphinQt/Main.cpp.
2018-07-14 23:16:23 -04:00
spycrab 6044165f9d
Merge pull request #7237 from lioncash/netsettings
NetPlayClient: Make global NetSettings instance part of the NetPlayClient class
2018-07-15 00:02:58 +02:00
spycrab d438e80bfd Qt/GeneralPane: Disable Rich Presence checkbox while emulation is running
Works around core hanging when Discord Rich Presence is toggled
while emulation is running.
2018-07-14 23:39:06 +02:00
spycrab e9158bae6f Qt/LogWidget: Fix messages not being escaped properly 2018-07-14 23:06:18 +02:00
Michael M 857138a0ba AVIDump: use dump_path rather than deprecated AVFormatContext::filename
AVFormatContext::filename was deprecated in lavf 58.7.100 in favor
of AVFormatContext::url. Instead of adding version-checking logic,
just use the passed-in dump path instead.
2018-07-14 12:46:04 -07:00
Michael M e45698aaa0 AVIDump: av_register_all is deprecated/unneeded since 58.9.100 2018-07-14 12:46:00 -07:00
Lioncash 9983d92981 WiimoteEmu: Resolve unrelated lint code style warnings
This discrepancy was introduced in b3b1845785
2018-07-13 13:34:00 -04:00
Lioncash cfe7549091 ControlGroup/Triggers: Return state data by value
Makes it less error-prone to get state data from analog sticks (no need
to pass any locals), and also allows direct assignment, letting the
retrieved data be const.
2018-07-13 13:20:35 -04:00
Lioncash 97ba02df27 ControlGroup/Tilt: Return state data by value
Makes it less error-prone to get state data from tilt controls (no need
to pass any pointers to locals), and also allows direct assignment,
letting the retrieved data be const.
2018-07-13 13:20:35 -04:00
Lioncash 918d448b5b ControlGroup/Slider: Return state data by value
Makes it less error-prone to get state data from sliders (no need
to pass any locals), and also allows direct assignment, letting the
retrieved data be const.
2018-07-13 13:20:35 -04:00
Lioncash 4c30b9e14d ControlGroup/Force: Return state data by value
Ensures that an array of sufficient size is always used and doesn't put
the responsibility on the caller. It also allows for direct assignment.
2018-07-13 13:20:35 -04:00
Lioncash ef1240b0c7 ControlGroup/Cursor: Return state data by value
Makes it less error-prone to get state data from cursors (no need
to pass any pointers to locals), and also allows direct assignment,
letting the retrieved data be const.
2018-07-13 13:20:35 -04:00
Lioncash d05f490caa ControlGroup/AnalogStick: Return state data by value
Makes it less error-prone to get state data from analog sticks (no need
to pass any locals), and also allows direct assignment, letting the
retrieved data be const.
2018-07-13 13:20:31 -04:00
Lioncash d80f91478f WiimoteReal: Make functions internally linked where applicable
These functions are only used within this translation unit, so they can
be made internally linked.
2018-07-13 09:24:27 -04:00
spycrab 4826acd931
Merge pull request #7260 from spycrab/qt_fix_lazy
Qt/GraphicsWindow: Fix lazy initialisation bugs
2018-07-13 13:07:30 +02:00
spycrab c8af83202a Qt/GraphicsWindow: Fix lazy initialisation bugs 2018-07-13 12:38:21 +02:00
booto e2e43b4896 CP: some bits in some of the HI registers cannot be set
The mask is slightly different for Wii and GCN so we need to work it out at runtime.
2018-07-12 20:15:27 -04:00
Lioncash 7f8cdbb2a4
CMake: Only link in Bochs on x86 platforms
Bochs' disassembler is only for disassembling x86 code. On non-x86
platforms it doesn't really make sense to build and link this in.
2018-07-12 16:44:17 -04:00
Lioncash 113a357604 WiimoteEmu: Make constructor of Wiimote explicit
Prevents implicit conversions
2018-07-12 15:59:31 -04:00
Lioncash 5b58977561 WiimoteEmu: Amend parameter names for EmulateShake() and EmulateSwing()
Ensures they match their naming within the definition of the function.

In EmulateSwing's case, one parameter was erroneously named tilt_group,
when it's actually supposed to be swing_group.
2018-07-12 15:58:50 -04:00
Lioncash 2825b2daa2 WiimoteEmu: Remove unnecessary value-wise const from function prototypes
These aren't necessary in the prototype, however they do apply in the
definition of the function. This just cuts down on line noise within the
prototypes.
2018-07-12 15:54:01 -04:00
spycrab cc6526f553
Merge pull request #6222 from iwubcode/emulated_input_improvements
Emulated wii input improvements
2018-07-12 20:36:53 +02:00
spycrab 303f5e0dc2
Merge pull request #7256 from spycrab/qt_forward
HW/WiimoteEmu: Add Forward Option
2018-07-12 20:21:11 +02:00
Lioncash f209f5f2a4
NetPlayClient: Make the NetSettings instance part of the NetPlayClient class
This is only ever read from externally, so we can expose a getter that ensures that
immutability, while making the actual instance internal. Given the
filling out of these settings depends on packets received by the client
instance, it makes more sense to make it a part of the client itself.

This trims off one lingering global.
2018-07-12 13:55:41 -04:00
spycrab 55b5a24910
Merge pull request #7244 from lioncash/error
Qt/MenuBar: Make failures to load map and signature files more obvious
2018-07-12 19:41:36 +02:00
spycrab b3b1845785 HW/WiimoteEmu: Add Forward Option 2018-07-12 19:35:30 +02:00
spycrab 92f397d0fa
Merge pull request #7255 from Techjar/qt-netplay-message-color
[RFC] Qt/NetPlayDialog: Change own chat message color to better suit dark themes
2018-07-12 17:42:55 +02:00
spycrab 9ab489aab8 Qt/NetPlayDialog: Show alerts when events happen
Displays an alert when you receive a message or a player joins / leaves
2018-07-12 17:33:12 +02:00
Techjar d85dd287cf Qt/NetPlayDialog: Change own chat message color to better suit dark themes 2018-07-12 06:34:14 -04:00
spycrab fc967908ea
Merge pull request #7238 from Techjar/netplay-bundle-pad-states
NetPlay: Bundle multiple local pads into one packet
2018-07-11 11:27:10 +02:00
spycrab df5d1cf13a
Merge pull request #7233 from Techjar/qt-jit-branch-menu
Qt/MenuBar: Add missing JIT branch option in debugger
2018-07-11 11:27:00 +02:00
spycrab c04b07674e
Merge pull request #7243 from Ebola16/SU
Qt: Clarify Synchronous (Ubershaders) name
2018-07-11 10:59:25 +02:00
spycrab c7ff141606
Merge pull request #7219 from ligfx/mappingwindow_hotplug
Qt/MappingWindow: update devices combo box when hotplugging devices
2018-07-11 10:58:26 +02:00
spycrab ea99cdd781
Merge pull request #7247 from lioncash/fwd
Qt/GameList: Replace includes with forward declarations where applicable
2018-07-11 10:57:02 +02:00
spycrab d81b63f403
Merge pull request #7245 from lioncash/internal
Qt/CheatsManager: Move concealable types into the cpp file
2018-07-11 10:55:42 +02:00
spycrab f170009aad
Merge pull request #7246 from lioncash/enum
Qt/Resources: Convert int parameters of GetCountry(), GetPlatform() and GetMisc() to enum classes
2018-07-11 10:52:04 +02:00
spycrab bf4341f762
Merge pull request #7248 from Techjar/netplay-fix-spectator-deadlock
NetPlay: Don't update mappings on leave if player had no mappings
2018-07-11 01:18:22 +02:00
spycrab 42298f6d6d
Merge pull request #7239 from addestroyer24/manual-update-now
Updater: fix immediate manual updating
2018-07-11 00:58:21 +02:00
spycrab c7c364f8d5
Merge pull request #7242 from spycrab/np_debug
Core/NetPlay: Add debugging messages
2018-07-11 00:57:22 +02:00
Techjar 39449da304 NetPlay: Don't update mappings on leave if player had no mappings
This stops clients randomly deadlocking when a spectator leaves, as the mappings construct is not thread-safe and should not be written while the game is running.
2018-07-10 18:35:37 -04:00
spycrab b367cd0331 Core/NetPlay: Add debugging messages 2018-07-10 22:23:49 +02:00
Lioncash 9b2ffb6221 Qt/GameList: Replace includes with forward declarations where applicable
Avoids dragging in a bunch of includes from the header files, and also
reduces the amount of files that need to be recompiled if one of those
included headers' source content is ever changed.
2018-07-10 16:03:38 -04:00
Lioncash a0642b3b00 Qt/Resources: Convert int parameters of GetCountry(), GetPlatform() and GetMisc() to enum classes
Makes the parameter strongly-typed and doesn't accept arbitrary int
values.
2018-07-10 15:23:12 -04:00
Lioncash 43bc3656eb
Qt/CheatsManager: Move concealable types into the cpp file
CompareType, DataType, and Result aren't directly used externally, so
these can have their definitions moved into the cpp file.
2018-07-10 14:34:24 -04:00
spycrab 71ff634c95
Merge pull request #7149 from spycrab/qt_5.9
Qt: Make Qt 5.9 a hard requirement
2018-07-10 20:20:27 +02:00
Lioncash 74899e417b Qt/MenuBar: Make failures to load map and signature files more obvious
Previously we wouldn't indicate if saving or loading these files
happened to fail. In some cases we'd only print out to the logger, but
this is a pretty poor way to tell a user of the interface that something
went wrong in a direct way (the logging messages aren't able to be localized
either).
2018-07-10 14:16:00 -04:00
Ryan Meredith affd5689ff Qt: Clarify Synchronous (Ubershaders) name 2018-07-10 12:22:21 -04:00
spycrab b9960777a7
Merge pull request #7236 from lioncash/fwd
DolphinQt/Settings: Replace includes with forward declarations
2018-07-10 16:24:33 +02:00
Techjar 006202a33c NetPlay: Fix SRAM desyncing after first boot 2018-07-10 05:03:31 -04:00
Lioncash dfdfe6c972
Common/DebugInterface: Namespace code under the Common namespace
Gets more identifiers out of the global namespace and makes it more in
line with the rest of the (mostly) namespaced Common code.
2018-07-09 22:23:57 -04:00
Techjar f68dbed535 NetPlay: Bundle multiple local pads into one packet
This saves a significant amount of bandwidth with multiple controllers on one client, as most of the packet is just protocol overhead.
2018-07-09 21:37:44 -04:00
Zac Davidsen 69999fd309 fix manual updating by passing the main window to the updater instead of the menubar 2018-07-09 19:39:50 -04:00
spycrab 31d9ca34e3
Merge pull request #7231 from Techjar/netplay-less-timebase
NetPlay: Send timebase packet less frequently
2018-07-09 23:29:46 +02:00
spycrab 4f5ea1ad5e
Merge pull request #7232 from Techjar/netplay-reduce-poll-rate-twice
NetPlay: Change "Reduce Polling Rate" to poll twice per frame
2018-07-09 23:29:22 +02:00
spycrab 31bc017593
Merge pull request #7235 from spycrab/jit_disable_following
Core/PowerPC: Add option to disable branch following
2018-07-09 23:22:08 +02:00
spycrab df61e527da Core/PowerPC: Add option to disable branch following 2018-07-09 22:58:40 +02:00
spycrab 074b67706b Qt/Main: Remove redundant version check 2018-07-09 10:03:13 +02:00
spycrab a22ffb6387 Qt: Remove ActionHelper 2018-07-09 10:02:10 +02:00
spycrab 4266d1f237 CMake: Require Qt 5.9 2018-07-09 09:17:33 +02:00
Lioncash b4d91cc612 DolphinQt/Settings: Replace includes with forward declarations
Avoids dragging in netplay-related headers where they aren't explicitly
necessary.
2018-07-09 00:53:13 -04:00
Mat M 9487892c18
Merge pull request #7226 from lioncash/netplay
Core: Namespace NetPlay utilities under the NetPlay namespace
2018-07-09 00:38:12 -04:00
Techjar 2ee7021cda Qt/MenuBar: Add missing JIT branch option in debugger 2018-07-08 14:32:40 -04:00
Techjar 38e67c0530 NetPlay: Change "Reduce Polling Rate" to poll twice per frame
Some games don't play nice when we poll only once per frame, so we'll poll twice instead.
2018-07-08 06:14:13 -04:00
Techjar 98447eae64 NetPlay: Send timebase packet less frequently
This packet is only used by the host to detect desyncs, and we don't really need to know the exact frame we desynced on (unless you're debugging, but you can just recompile for that), so it's perfectly fine to just send it less often. This makes it so the timebase packet is sent only every 60 frames, rather than every frame, which further cuts back on unnecessary bandwidth consumption.
2018-07-08 02:18:17 -04:00