Connor McLaughlin
6388992f62
Merge pull request #7039 from stenzek/moltenvk
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Vulkan: macOS support via MoltenVK
2018-11-30 21:55:30 +10:00
Techjar
9c51439144
Qt/NetPlayDialog: Request game stop when core enters stopping state
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This makes it possible to gracefully force stop emulation rather than
having to kill Dolphin completely when NetPlay deadlocks in the input
loop. Without a graceful stop, Wii saves do not get flushed to the main
NAND, and are left in limbo in the temporary NAND.
2018-11-30 03:40:23 -05:00
Techjar
baecc500e8
Core: Notify state change callback about stopping state
2018-11-30 01:20:22 -05:00
Pierre Bourdon
d9cacf6f5a
Merge pull request #7572 from delroth/analytics-quirks
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Analytics: add simple framework for game quirks reporting
2018-11-30 05:22:45 +01:00
Pierre Bourdon
4d14d5ee9b
Merge pull request #7587 from Techjar/disable-controller-config-netplay
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Qt: Disable controller configuration while NetPlay is running
2018-11-29 14:28:18 +01:00
Techjar
577f6a5fb1
Qt: Disable controller configuration while NetPlay is running
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Doing pretty much anything in the controller config breaks NetPlay
(desync and/or deadlock), as saving the settings reconfigures
controller interfaces, which NetPlay doesn't expect.
2018-11-29 07:31:45 -05:00
Pierre Bourdon
09deed8aa4
Merge pull request #7586 from Techjar/controller-dialog-button-thing
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Qt/ControllersWindow: Fix incorrect enabled states of configure buttons
2018-11-29 03:34:11 +01:00
TryTwo
c18aa36eab
Add nested docking to increase layout choices while debugging.
2018-11-27 11:14:46 -07:00
Stenzek
cfdbd45105
Externals: Add imgui
2018-11-26 20:40:34 +10:00
Techjar
9bb3c7d839
Qt/ControllersWindow: Fix incorrect enabled states of configure buttons
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All configure buttons would be enabled, although no-op, upon
initialization of the dialog. Changing a setting to cause a save would
fix them.
2018-11-23 04:47:49 -05:00
Techjar
5c81285b91
NetPlay: Fix server peer initialization hang
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The implementation of peer initialization would hang if the initial
packet was never received. This fixes that issue by deferring the
initialization to the packet receive loop.
2018-11-22 03:15:49 -05:00
Pierre Bourdon
8d20a173f0
Merge pull request #7579 from AdmiralCurtiss/next-free-block-fix
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GCMemcard: Fix mixed memcard-based and bat-based indices in definition and usage of NextFreeBlock().
2018-11-22 06:54:52 +01:00
Jordan Woyak
fae368d2ee
Fix spurious error logs for conversions of empty strings on Windows.
2018-11-22 06:50:11 +01:00
Pierre Bourdon
0c6d677233
Merge pull request #7582 from AdmiralCurtiss/memcard-delete-wrong-dir
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GCMemcard: Fix incorrect directory block being accessed in RemoveFile().
2018-11-22 06:43:25 +01:00
Pierre Bourdon
c9d5ac3e9a
Updater/UI: ITaskbarlist3 handling improvements.
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* Properly error-check the interface querying and instance creation.
* Call HrInit() as required when getting the instance.
2018-11-22 02:46:36 +01:00
Pierre Bourdon
1805f51d79
Merge pull request #7446 from Techjar/wii-save-full-sync
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NetPlay: Add full Wii save sync
2018-11-21 00:22:50 +01:00
Admiral H. Curtiss
431e6c42e1
GCMemcard: Fix incorrect directory block being accessed in RemoveFile().
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When deleting files, block index data was always fetched from the first copy of the directory listing rather than the currently active one.
2018-11-21 00:15:58 +01:00
Admiral H. Curtiss
353e289fbf
GCMemcard: Fix mixed memcard-based and bat-based indices in definition and usage of NextFreeBlock().
2018-11-19 20:40:18 +01:00
JosJuice
46fe0669a5
Minor fixes to netplay sync strings
2018-11-19 19:54:55 +01:00
Techjar
b06b7e5686
NetPlay: Add full Wii save sync
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This adds the ability to sync all Wii saves, instead of only the
selected game. Useful for cases like launching a game though GeckoOS.
2018-11-19 06:37:09 -05:00
Techjar
f4eb4fab08
HW/WiiSave: Fix reversed condition in WriteFiles
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This didn't make any sense, as it would only attempt to create the directory if it already existed, and would simply fail if it didn't exist.
2018-11-19 06:37:09 -05:00
Techjar
6730748309
NetPlay: Use chunked data transfer for save sync
2018-11-19 06:37:09 -05:00
Techjar
d94922002b
NetPlay: Implement chunked data transfer
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This sends arbitrary packets in chunks to be reassembled at the other
end, allowing large data transfers to be speed-limited and interleaved
with other packets being sent. It also enables tracking the progress of
large data transfers.
2018-11-19 06:37:09 -05:00
Techjar
529796bd59
NetPlay: Remove PadMapping type
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Its usage was inconsistent, confusing, and buggy, so I opted to just
remove it entirely. It has been replaced with PadIndex for the
appropriate instances (mainly networking), and inappropriate usages
(where it was really just a player ID) have been replaced with the
PlayerId type. The definition of "no mapping" has been changed from -1
to 0 to match the defintion of "no player", as -1 (255 unsigned) is
actually a valid player ID.
The bugs never manifested because it only occurs with a full lobby of
255 players, at which point the last player's ID collides with the "no
mapping" definition and some undefined behavior occurs. Nevertheless, I
thought it best to fix it anyways as the usage of PadMapping was
confusing.
2018-11-19 05:45:32 -05:00
Pierre Bourdon
e6b2758ab4
Merge pull request #7477 from Zexaron/ext-minizip
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Externals: Add a stripped down version of minizip
2018-11-17 22:23:02 +01:00
Léo Lam
c56516502d
Merge pull request #7440 from JosJuice/wii-menu-1.0-region
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Never return Unknown from SConfig::GetFallbackRegion
2018-11-17 21:18:38 +01:00
Pierre Bourdon
08f9df2461
Merge pull request #7574 from spycrab/updater_pb
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Updater: Add total progressbar
2018-11-17 16:42:32 +01:00
spycrab
3cfa255c5a
Updater: Add total progressbar
2018-11-17 16:37:53 +01:00
Techjar
94d7e7d78a
Qt/NetPlayDialog: Add external IP to interface combo box
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The interface address isn't particularly useful in most circumstances
(playing over internet), and we have a way to get the external IP now,
so displaying it in the dialog is useful.
2018-11-15 03:29:28 -05:00
Pierre Bourdon
ef562ec2f1
Analytics: add simple framework for game quirks reporting
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And use it for reporting games that rely on ICache emulation to some
degree. We know of a few but it would be interesting to get a more
exhaustive list from crowdsourcing.
2018-11-15 03:32:49 +01:00
Pierre Bourdon
6b7a1ca6d1
Merge pull request #7535 from UnclePunch/synccodes
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Netplay: Sync AR and gecko codes with clients
2018-11-13 22:39:25 +01:00
Pierre Bourdon
41333fa971
Merge pull request #7564 from Techjar/netplay-sync-wii-shutdown
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NetPlay: Sync power button event
2018-11-13 22:33:59 +01:00
Techjar
ef89e4e70c
NetPlay: Sync power button event
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This fixes the deadlock on shutdown when Wii Remotes are in use.
2018-11-12 22:32:18 -05:00
Stenzek
502c4c0e87
TextureCache: Recompute overlapping XFB copy hashes after copying to RAM
2018-11-13 12:48:27 +10:00
Pierre Bourdon
8104caa06b
Merge pull request #7427 from weihuoya/setting-fx
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fx settings for android
2018-11-13 03:10:46 +01:00
weihuoya
c4f065611e
Android: fx setting
2018-11-13 10:04:44 +08:00
Techjar
caf2fc3c3e
NetPlay: Sync Defer EFB Copies setting
2018-11-12 20:45:12 -05:00
Pierre Bourdon
97e3200f57
Merge pull request #7519 from stenzek/controller-window
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Core: Switch controller interface to render surface on booting
2018-11-12 17:26:03 +01:00
Stenzek
a0653a1a34
Vulkan: Fix incorrect fence being assigned to staging texture
2018-11-12 01:02:32 +10:00
Pierre Bourdon
a9f7df5b15
SystemTimers: fix a 1-in-1000 crash happening in throttler performance
2018-11-10 20:50:17 +01:00
MerryMage
df08a77812
Jit_LoadStore: Ra needs to be ReadWrite when writeback is required
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This was an erronous change in 534db3b
, Ra was previously loaded but was changed to not being loaded.
Why is loading necessary? Loading is necessary because when a memory exception occurs, the current
register values are flushed. This occurs before a new value is loaded into Ra, so the previous value
is required in Ra.
2018-11-10 10:57:15 +00:00
JosJuice
0e1cca54da
Merge pull request #7555 from Techjar/config-delcaration-unused
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Core/Config: Remove unused NETPLAY_SELECTED_HOST_GAME declaration
2018-11-09 08:07:21 +01:00
Pierre Bourdon
61b9ef33ab
Merge pull request #7492 from MerryMage/regcache2
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JitRegCache: Refactor register cache
2018-11-09 04:45:47 +01:00
Techjar
4fd2a25253
Core/Config: Remove unused NETPLAY_SELECTED_HOST_GAME declaration
2018-11-08 22:39:42 -05:00
Pierre Bourdon
162e34ad22
Merge pull request #7534 from Techjar/fix-netplay-gamelist-saving
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NetPlay: Fix saving host game selection
2018-11-09 04:28:55 +01:00
Pierre Bourdon
541c5ee996
Merge pull request #7550 from JosJuice/widescreen-hack-suggested-ratio
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Fix the widescreen hack for Wii games with 4:3 forced in game INI
2018-11-09 04:28:31 +01:00
Pierre Bourdon
98d2e278b0
Merge pull request #7551 from zackhow/fixffs
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Android: Fix crash on instant rotate
2018-11-09 04:27:59 +01:00
Pierre Bourdon
e903d346ea
Merge pull request #7552 from stenzek/texture-cache-leak
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TextureCache: Fix leaking TCacheEntry instances
2018-11-09 04:27:14 +01:00
spycrab
1595a9bdcd
Updater: Show progress in taskbar
2018-11-08 11:54:56 +01:00
Stenzek
78056686fd
TextureCache: Fix leaking TCacheEntry instances
2018-11-08 11:52:17 +10:00
zackhow
5f5262ad34
AndroidTv: don't show landscape lock setting for leanback
2018-11-07 19:50:44 -05:00
zackhow
0446a58ec5
Android: Fix crash on instant rotate
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Delay the creation of the emulation fragment if: the device is a phone, if
emulation should be locked to landscape, and the current orientation is
portrait.
2018-11-07 19:44:48 -05:00
JosJuice
a42432cae4
RenderBase: Set m_aspect_wide on start
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It doesn't feel great to let the value from a previous emulation session
linger around considering that the GC aspect ratio heuristic can use
the previous value of m_aspect_wide when calculating m_aspect_wide.
2018-11-07 19:01:45 +01:00
JosJuice
b93b7ec419
Fix the widescreen hack for Wii games with 4:3 forced in game INI
2018-11-07 19:00:24 +01:00
Pierre Bourdon
16a618f413
Merge pull request #7548 from stenzek/graphics-window-crash
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OGL: Fix crash when opening graphics window on another backend
2018-11-07 17:45:52 +01:00
Pierre Bourdon
a77882468b
Merge pull request #7544 from DXGLdotinfo/master
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Add supportedOS manifests for Windows 7, 8, 8.1, and 10 to DolphinQt …
2018-11-07 15:35:56 +01:00
Stenzek
0c0d66809d
PixelShaderGen: Split bbox into seperate variables
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The Metal shader compiler fails to compile the atomic instructions
when operating on individual components of a vector. Spltting it
into four variables shouldn't make any difference for other
platforms, as they are accessed independently.
2018-11-07 05:41:09 -08:00
Stenzek
673f1963a0
Vulkan: Support macOS via MoltenVK
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The path to the MoltenVK library can be specified by the
LIBMOLTENVK_PATH environment variable, otherwise it assumes it is
located in the application bundle's Contents/MacOS directory.
2018-11-07 05:41:09 -08:00
Stenzek
c7a2b1572b
CMake: Build Vulkan backend on macOS
2018-11-07 05:12:20 -08:00
Stenzek
041b977523
Common: Use GCD semaphores on macOS
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Unnamed semaphores are not supported.
2018-11-07 05:12:20 -08:00
Stenzek
a1b9a9f519
DolphinQt: Add backend multithreading to graphics config
2018-11-07 05:12:20 -08:00
Stenzek
487ea5ab36
VideoBackend: Add a virtual PrepareWindow function
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Executes backend-specific commands on the main thread.
2018-11-07 05:12:20 -08:00
Pierre Bourdon
2e370b4ec3
Merge pull request #7532 from mahdihijazi/mahdi/remove_cxl_btn
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Android: Remove the cancel button from the file browser
2018-11-07 13:26:26 +01:00
Pierre Bourdon
c52bdba28a
Merge pull request #7542 from Tilka/fifo_analyzer
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FIFOAnalyzer: don't use misleading format strings
2018-11-07 13:26:01 +01:00
Stenzek
7efdd1070b
OGL: Fix crash when opening graphics window on another backend
2018-11-07 21:20:12 +10:00
Techjar
dfa4395ba0
Core/Config: Fix memcard path not being saved
2018-11-07 04:29:44 -05:00
Stenzek
a45f977d26
Analytics: Add deferred EFB copies setting to graphics settings
2018-11-07 16:25:01 +10:00
Stenzek
71e3bc40a3
Android: Add defer EFB copies to settings
2018-11-07 16:25:01 +10:00
Stenzek
66b6e72c5e
Vulkan: Submit fewer command buffers in deferred EFB copies mode
2018-11-07 16:25:01 +10:00
Stenzek
8e2c063d62
TextureCache: Implement deferred/batched EFB copies
2018-11-07 16:25:01 +10:00
William
6d437b282a
Add supportedOS manifests for Windows 7, 8, 8.1, and 10 to DolphinQt and Updater. Enables high contrast themes on Windows 8+.
2018-11-03 22:33:55 -04:00
JosJuice
710b893b91
Merge pull request #7541 from zackhow/notoreo
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AndroidTv: Don't run oreo channels when not on oreo
2018-11-03 18:54:27 +01:00
Tillmann Karras
6714159660
FIFOAnalyzer: don't use misleading format strings
2018-11-03 14:37:22 +00:00
zackhow
409c064c73
AndroidTv: Don't run oreo channels when not on oreo
2018-11-03 08:40:32 -04:00
Pierre Bourdon
0d00e6225b
Merge pull request #7540 from zackhow/land
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Android: don't try to pause emulation when not running
2018-11-03 05:22:52 +01:00
zackhow
50da284060
Android: don't try to pause emulation when not running
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Forcing landscape at emulation start revealed a bug where if the activity was
recreated before emulation started then it would get stuck in a paused state
2018-11-03 00:01:51 -04:00
Ryan Meredith
66598f6c8d
Android Studio 3.2.1 recommended updates
2018-11-02 13:04:14 -04:00
Pierre Bourdon
650961687a
Merge pull request #7538 from JosJuice/ipl-dtk
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Fix first DTK track not playing after booting with IPL
2018-11-02 13:24:28 +01:00
JosJuice
20b8c24847
Fix first DTK track not playing after booting with IPL
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DVDLowAudioBufferConfig doesn't start a DTK stream, it just tells the
drive that the game is allowed to use DTK. At least if I'm not mistaken.
2018-11-01 21:06:11 +01:00
zackhow
b7d0b27a8c
Android: fix landscape lock
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If emulation started in landscape then it wouldn't lock to landscape, thus
allowing a rotation to portrait then immediately back to landscape. Also
locking to landscape didn't need to be called from another thread, so that
was removed as well
2018-10-30 19:54:44 -04:00
Vin Bertinelli
469f29350f
Netplay: Sync codes
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Adds a tickbox to the server's window to syncronize codes. Codes
are temporarily sent to each client and are used for the duration of the
session.
Saves the "sync codes" tickbox as per PR Netplay: Properly save hosting
settings #7483
2018-10-29 23:00:51 +01:00
mahdihijazi
47d9e8208c
Android: Remove the cancel button from the file browser
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Fix the regresion from #7520 , also it applies the change
to the directory picker only.
2018-10-29 22:19:18 +01:00
Techjar
203ecb534d
NetPlay: Fix saving host game selection
2018-10-29 17:01:30 -04:00
mahdihijazi
9a45c62896
Android: Remove the use of restericted API and give AS a break
2018-10-29 21:52:29 +01:00
mahdihijazi
fe9212a515
Android: Remove legacy hack that is not needed anymore
2018-10-29 21:37:44 +01:00
mahdihijazi
6be72e8cbb
Android: Fix gradle warning
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Picasso is using an old version of the support lib which creates a conflict
for the exifinterface support librar, this will make sure to use the
version Dolphin is using which is 27.1.1
2018-10-29 21:37:44 +01:00
mahdihijazi
593b69728d
Android: Remove dead code and related lib <circleimageview>
2018-10-29 21:37:44 +01:00
mahdihijazi
5e1a3f11a5
Android: Remove rxjava lib
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No need to keep rxjava lib around for one simple use case
2018-10-29 21:37:26 +01:00
mahdihijazi
1da69811b8
Android: Update Picasso lib to latest version
2018-10-29 21:37:26 +01:00
Pierre Bourdon
0140009114
Merge pull request #7531 from delroth/analytics-settings
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DolphinQt: tell analytics to reload settings on change
2018-10-29 05:18:25 +01:00
Pierre Bourdon
6bb31fc94c
DolphinQt: tell analytics to reload settings on change
2018-10-29 05:07:47 +01:00
zackhow
e02b80cfa8
Android: fix custom game control ui
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Missed in previous rebase
2018-10-28 23:18:17 -04:00
Stenzek
6392be61eb
Host: Also call ControllerInterface::ChangeWindow when window changes
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This should prevent us from trying to poll against destroyed native
windows.
2018-10-29 11:46:06 +10:00
Stenzek
cb6ba59a44
Host: Don't call ChangeSurface when handle hasn't changed
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This was causing a deadlock when switching to fullscreen in
render-to-main-window mode.
2018-10-29 11:46:06 +10:00
Stenzek
52828901ef
Core: Switch controller interface to render widget on booting
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Previously, the Qt frontend would initialize the controller
interface on starting, resulting in the cursor position being
relative to the main window, instead of the render window.
2018-10-29 11:46:06 +10:00
Stenzek
a7f334dc2a
ControllerInterface: Don't crash on non-X11 QPA
2018-10-29 11:46:06 +10:00
zackhow
1b3db3d8c1
Android: fix ATV not exiting
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regression from 1e3a297900
PR7518
2018-10-28 21:29:50 -04:00
Pierre Bourdon
dd0122944a
Merge pull request #7434 from zackhow/game-controller
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Android: Game settings enhancements
2018-10-29 01:50:29 +01:00
Pierre Bourdon
9095233d21
Merge pull request #7483 from Zexaron/netplay_save-host-settings
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Netplay: Properly save hosting settings
2018-10-29 01:44:41 +01:00
zackhow
f46157793f
Android: Update rumble settings for use in game profiles
2018-10-28 20:44:41 -04:00
zackhow
471485071d
Android: Move profile check to when it is saving
2018-10-28 20:22:06 -04:00
zackhow
405b37deaa
Android: Speed up game settings saving
...
Previously would take several seconds to save, sometimes causing ANRs, which
was made worse when adding all the controller values. Now we only load/save
each section instead of doing it for each setting. Also added a method
to save an individual setting.
2018-10-28 20:22:06 -04:00
zackhow
5d93a10c60
Android: Add game specific gc/wii controller settings
2018-10-28 20:22:06 -04:00
Pierre Bourdon
f1413dbbf6
Merge pull request #7501 from Techjar/class-memaccess-cleanup
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VideoCommon: Clean up class-memaccess warnings
2018-10-28 23:59:51 +01:00
Pierre Bourdon
eb35514f3b
Merge pull request #7443 from zackhow/device-rumble
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Android: Add controller rumble support
2018-10-28 23:59:11 +01:00
Pierre Bourdon
7094f225d4
Merge pull request #7515 from JosJuice/wcsftime
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Use wcsftime instead of strftime on Windows to fix encoding errors
2018-10-28 23:58:17 +01:00
Pierre Bourdon
2bbc9d40f0
Merge pull request #7520 from mahdihijazi/app_bundles
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Android: Change the file browser dialog ok button title
2018-10-28 23:55:34 +01:00
Pierre Bourdon
53a45e5c28
Merge pull request #7445 from Techjar/improve-sfmlhelper
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Improve SFMLHelper
2018-10-28 23:53:59 +01:00
Pierre Bourdon
1cb0900a10
Merge pull request #7518 from weihuoya/remove-animation
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[Android] Remove enter and exit transition
2018-10-28 23:53:06 +01:00
Pierre Bourdon
98987beb73
Merge pull request #7526 from Tilka/mo_logging
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DolphinQt: reduce warnings about MO files
2018-10-28 23:52:22 +01:00
Pierre Bourdon
2071dea9b7
Merge pull request #7497 from stenzek/lazy-initialize
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Qt/MainWindow: Lazy initialize child windows
2018-10-28 23:51:23 +01:00
MerryMage
342067abfa
JitRegCache: Remove old interface
2018-10-28 17:57:46 +00:00
MerryMage
08c41090b2
JitRegCache: Add RegistersInUse
2018-10-28 17:57:46 +00:00
MerryMage
096392f295
JitRegCache: Add PreloadRegisters function
2018-10-28 17:57:46 +00:00
MerryMage
9f683f9bb1
BitSet: Add << operator
2018-10-28 17:57:46 +00:00
MerryMage
e699b6b283
Jit: Remove OpArg variant of ComputeRC
2018-10-28 17:57:46 +00:00
MerryMage
7d7316c90f
Jit_SystemRegisters: mffsx
2018-10-28 17:57:46 +00:00
MerryMage
62484141f2
Jit_SystemRegisters: mtfsfx
2018-10-28 17:57:46 +00:00
MerryMage
192f8ba6f1
Jit_Paired: ps_res
2018-10-28 17:57:46 +00:00
MerryMage
66d9349643
Jit_Paired: ps_rsqrte
2018-10-28 17:57:45 +00:00
MerryMage
3fc3a55a9a
Jit_Paired: mergeXX
2018-10-28 17:57:45 +00:00
MerryMage
cf5823c146
Jit_Paired: ps_muls
2018-10-28 17:57:45 +00:00
MerryMage
1550729688
Jit_Paired: ps_sum
2018-10-28 17:57:45 +00:00
MerryMage
be8fec6244
Jit_Paired: ps_mr
2018-10-28 17:57:45 +00:00
MerryMage
96b86a9bc4
Jit_FloatingPoint: HandleNaNs
2018-10-28 17:57:45 +00:00
MerryMage
0a96da578e
Jit_FloatingPoint: fresx
2018-10-28 17:57:45 +00:00
MerryMage
e812a62879
Jit_FloatingPoint: frsqrtex
2018-10-28 17:57:45 +00:00
MerryMage
68bbd56c01
Jit_FloatingPoint: frspx
2018-10-28 17:57:45 +00:00
MerryMage
cc77e2f3ef
Jit_FloatingPoint: fctiwx
2018-10-28 17:57:45 +00:00
MerryMage
457327cbc4
Jit_FloatingPoint: FloatCompare
2018-10-28 17:57:45 +00:00
MerryMage
55c21a15a2
Jit_FloatingPoint: fmrx
2018-10-28 17:57:45 +00:00
MerryMage
fecbf091e5
Jit_FloatingPoint: fselx
2018-10-28 17:57:45 +00:00
MerryMage
d62ca40496
Jit_FloatingPoint: fsign
2018-10-28 17:57:45 +00:00
MerryMage
537eeb7ebf
Jit_FloatingPoint: fmaddXX
2018-10-28 17:57:45 +00:00
MerryMage
a26c9c4b74
Jit_FloatingPoint: fp_arith
2018-10-28 17:57:45 +00:00
MerryMage
2337e089bf
Jit_SystemRegisters: mtspr
2018-10-28 17:57:45 +00:00
MerryMage
d87436c57d
Jit_LoadStorePaired: psq_lXX
2018-10-28 17:57:45 +00:00
MerryMage
0b29b5cb83
Jit_LoadStorePaired: psq_stXX
2018-10-28 17:57:45 +00:00
MerryMage
459f977483
Jit_LoadStoreFloating: stfiwx
2018-10-28 17:57:45 +00:00
MerryMage
dcfe955087
Jit_LoadStoreFloating: stfXXX
2018-10-28 17:57:45 +00:00
MerryMage
f564da7233
Jit_LoadStoreFloating: lfXXX
2018-10-28 17:57:45 +00:00
MerryMage
36790ad3ad
Jit_SystemRegisters: mtcrf
2018-10-28 17:57:45 +00:00
MerryMage
d8b2bf785a
Jit_SystemRegisters: mfcr
2018-10-28 17:57:45 +00:00
MerryMage
6ff8f9e991
Jit_SystemRegisters: mfmsr
2018-10-28 17:57:45 +00:00
MerryMage
5fa6df8c1e
Jit_SystemRegisters: mtmsr
2018-10-28 17:57:45 +00:00
MerryMage
1d867493d9
Jit_SystemRegisters: mfspr
2018-10-28 17:57:45 +00:00
MerryMage
9438ea0ef5
Jit_LoadStore: stmw
2018-10-28 17:57:45 +00:00
MerryMage
98cf0b3286
Jit_LoadStore: lmw
2018-10-28 17:57:45 +00:00
MerryMage
c6b9712ac4
Jit_LoadStore: stXx
2018-10-28 17:57:44 +00:00
MerryMage
90cef22d57
Jit_LoadStore: stX
2018-10-28 17:57:44 +00:00
MerryMage
4a2efc8f5e
Jit_LoadStore: dcbz
2018-10-28 17:57:44 +00:00
MerryMage
0e501e5c36
Jit_LoadStore: dcbx
2018-10-28 17:57:44 +00:00
MerryMage
534db3b2ed
Jit_LoadStore: lXXx
2018-10-28 17:57:44 +00:00
MerryMage
00d65f7a69
Jit: memcheck
2018-10-28 17:57:44 +00:00
MerryMage
c896d41c37
DoJit
2018-10-28 17:57:44 +00:00
MerryMage
4443b36326
Jit_Branch: bclrx
2018-10-28 17:57:44 +00:00
MerryMage
0cd85bbce7
Jit_Branch: bcctrx
2018-10-28 17:57:44 +00:00
MerryMage
453417ad8c
Jit_Branch: bcx
2018-10-28 17:57:44 +00:00
MerryMage
256e234949
Jit_Integer: DoMergedBranchCondition
2018-10-28 17:57:44 +00:00
MerryMage
0d3393b306
Jit_Integer: rlwimix
2018-10-28 17:57:44 +00:00
MerryMage
b866b5bdd9
Jit_Integer: reg_imm
2018-10-28 17:57:44 +00:00
MerryMage
ace2ed27ac
Jit_Integer: DoMergedBranchImmediate
2018-10-28 17:57:44 +00:00
MerryMage
88e5d0d8b1
Jit_Integer: cmpXX
2018-10-28 17:57:44 +00:00
MerryMage
b256286690
Jit_Integer: boolX
2018-10-28 17:57:44 +00:00
MerryMage
b7a4296bec
Jit_Integer: extsXx
2018-10-28 17:57:44 +00:00
MerryMage
c380764ed0
Jit_Integer: twX
2018-10-28 17:57:44 +00:00
MerryMage
5621907283
Jit_Integer: cntlzwx
2018-10-28 17:57:44 +00:00
MerryMage
31bd9b5cd0
Jit_Integer: srawix
2018-10-28 17:57:44 +00:00
MerryMage
817fddf734
Jit_Integer: srawx
2018-10-28 17:57:44 +00:00
MerryMage
32572dd639
Jit_Integer: slwx
2018-10-28 17:57:44 +00:00
MerryMage
22600b33ee
Jit_Integer: srwx
2018-10-28 17:57:44 +00:00
MerryMage
4a97f31aa2
Jit_Integer: negx
2018-10-28 17:57:44 +00:00
MerryMage
42614ede16
Jit_Integer: rlwnmx
2018-10-28 17:57:44 +00:00
MerryMage
d4e2acc9cd
Jit_Integer: rlwinmx
2018-10-28 17:57:44 +00:00
MerryMage
bde5df03a3
Jit_Integer: arithcx
2018-10-28 17:57:44 +00:00
MerryMage
6ce718b920
Jit_Integer: arithXex
2018-10-28 17:57:44 +00:00
MerryMage
9bf75a0f31
Jit_Integer: addx
2018-10-28 17:57:44 +00:00
MerryMage
50e7b97406
Jit_Integer: divwx
2018-10-28 17:57:44 +00:00
MerryMage
f945457915
Jit_Integer: divwux
2018-10-28 17:57:44 +00:00
MerryMage
2652d4dfdb
Jit_Integer: mulhwXx
2018-10-28 17:57:44 +00:00
MerryMage
24aadd933e
Jit_Integer: mullwx
2018-10-28 17:57:44 +00:00
MerryMage
02deaab6ee
Jit_Integer: mulli
2018-10-28 17:57:44 +00:00
MerryMage
497ac5789d
Jit_Integer: subfx
2018-10-28 17:57:44 +00:00
MerryMage
64c29ab942
Jit_Integer: Port subfic to new register cache interface
2018-10-28 17:57:44 +00:00
MerryMage
33812319ac
Jit: Add preg_t variant of ComputeRC
2018-10-28 17:57:44 +00:00
MerryMage
5e46c16e4f
JitRegCache: Add IsZero to RCOpArg
2018-10-28 17:57:43 +00:00
MerryMage
2e955012b2
JitRegCache: Add BindOrImm
2018-10-28 17:57:43 +00:00
MerryMage
590ec866b0
JitRegCache: Add revertable binds
2018-10-28 17:57:43 +00:00
MerryMage
16f8b7413d
JitRegCache: IsAllUnlocked
2018-10-28 17:57:43 +00:00
MerryMage
6c61d9a426
JitRegCache: RCForkGuard
2018-10-28 17:57:43 +00:00
MerryMage
367a0bb672
JitRegCache: Add RCOpArg::ExtractWithByteOffset
2018-10-28 17:57:43 +00:00
MerryMage
ae1bd7a6b0
JitRegCache: New interface
2018-10-28 17:57:43 +00:00
MerryMage
6fef683e14
JitRegCache: Move files to subdirectory
2018-10-28 17:57:43 +00:00
MerryMage
448fc89e4c
JitRegCache: Count locks/unlocks
2018-10-28 17:57:43 +00:00
MerryMage
2dce7e6e21
Common: Add variant utilities
2018-10-28 17:57:43 +00:00
Pierre Bourdon
98b0efb6de
Merge pull request #7499 from JosJuice/purge-game-list-cache
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DolphinQt: Implement "Purge Game List Cache"
2018-10-28 17:00:04 +01:00
Tillmann Karras
13930f565a
DolphinQt: reduce warnings about MO files
2018-10-28 11:45:59 +00:00
JosJuice
8baafcc523
Accurate region detection for NAND titles
2018-10-28 11:27:08 +01:00
Stenzek
7c4607a05a
Vulkan: Add missing increment of draw call count
2018-10-28 11:32:26 +10:00
Pierre Bourdon
756a2fe14d
Merge pull request #7517 from delroth/analytics-perf
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Report performance information through our analytics subsystem
2018-10-28 00:43:12 +02:00
zackhow
3499a416e7
Android: Add controller rumble support
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Android can be funky with controller vibration. Of the three controlers I have that contain a
vibrator(PS3, Xbox360, 2017 Shield controller), only the Xbox360 controller registered as having
a vibrator. So YYMV depending on the driver support of the device.
2018-10-27 14:25:17 -04:00
Pierre Bourdon
83c3370c2a
RenderBase: send performance sample at every end of frame
...
Not the best integration point, but couldn't think of something better.
This implementation has the benefit to be super simple.
2018-10-27 17:39:54 +02:00
Pierre Bourdon
6a891ea37c
Core/Analytics: add support for performance sampling
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Samples are pushed to the analytics module every frame but only sent
once every ~15min. We send data for 100 frames at a time.
2018-10-27 17:39:53 +02:00
Pierre Bourdon
d98c0da41b
Common/Analytics: add basic support for vector serialization
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Only supports u32 for now since that's the only thing we need.
2018-10-27 17:16:58 +02:00
JosJuice
ce640e129d
Android: Don't create a savestate when rotating
2018-10-27 15:52:39 +02:00
mahdihijazi
cc4d998118
Android: Change the file browser dialog ok button title
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I hope this will make it more clear to users that they are suppose to
select the dircetory that has the games.
2018-10-27 15:35:33 +02:00
Pierre Bourdon
64e04eb38c
SystemTimers: export performance index from the throttler callback
2018-10-27 15:14:59 +02:00
weihuoya
1e3a297900
android: remove enter and exit transition
2018-10-27 18:29:01 +08:00
JosJuice
5718b870d1
Use wcsftime instead of strftime on Windows to fix encoding errors
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Reported by https://forums.dolphin-emu.org/Thread-odd-codes-appear-in-save-load-state-when-chinese-language-is-used
2018-10-26 14:26:21 +02:00
Pierre Bourdon
d0c29f8814
Merge pull request #7514 from zackhow/no-rumble
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Android: Don't require vibrate permission
2018-10-25 23:16:14 +02:00
zackhow
df12942244
Android: Don't require vibrate permission
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Google Play won't distribute the app to devices that do not allow
the vibrate permission if required is not false.
2018-10-25 17:13:10 -04:00
JosJuice
34edcdd454
Never return Unknown from SConfig::GetFallbackRegion
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This happens if Wii Menu 1.0 is installed.
Reported by https://forums.dolphin-emu.org/Thread-default-case-should-not-be-reached
2018-10-25 17:54:13 +02:00
JosJuice
8bbec31295
DolphinQt: Implement "Purge Game List Cache"
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This is a missing feature from DolphinWX.
2018-10-25 08:29:54 +02:00
Mat M
61821b067f
Merge pull request #7508 from zackhow/lock-landscape
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Android: lock screen to landscape by default
2018-10-24 21:52:15 -04:00
zackhow
9e44df1d3a
Android: lock screen to landscape by default
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A new setting has been added to the general config to allow rotation. This should
resolve a lot of crash complaints due to screen rotation.
2018-10-24 21:43:09 -04:00
Mat M
74c49c961e
Merge pull request #7504 from JosJuice/game-id-partition-none
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Fix issue 11422 (inconsistent game ID for some hacked games)
2018-10-24 21:15:10 -04:00
Pierre Bourdon
eadb4a66a5
ThrottleCallback: use microseconds to represent realtime
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Using milliseconds doesn't provide a lot of granularity, and we can use
all we can get for performance analysis.
2018-10-25 02:27:49 +02:00
Stenzek
8c84e27155
Core: Fix display being passed as surface to ControllerInterface
2018-10-24 15:24:10 +10:00
Stenzek
1e8cdc02d1
CMake: Fix DolphinNoGUI build
2018-10-24 14:50:23 +10:00
Stenzek
2c6d96433c
GLContext: Try GL versions 3.2-4.6 when getting a context
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GLX previously was only creating a 4.0 context.
2018-10-20 21:11:34 +10:00
Stenzek
c95802afeb
CMake: Make X11 and EGL optional
2018-10-20 21:11:34 +10:00
Stenzek
0559311f92
GLContext: Runtime selection of EGL/GLX on Linux
2018-10-20 21:11:34 +10:00
Stenzek
025e909773
GLContext: Use destructor instead of Shutdown() to cleanup
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Also uses the Initialize() method to make the context current.
2018-10-20 21:11:34 +10:00
Stenzek
4b8d1c2b42
GLContext: Combine shared context initialization and creation
2018-10-20 21:11:34 +10:00
Stenzek
dcdd02d646
GLContext: Remove global context pointer
2018-10-20 21:11:34 +10:00
Stenzek
eb284b5d66
VideoBackends: Pass window system info from host on creation
2018-10-20 21:11:34 +10:00
Stenzek
9c57a98723
GLContext: Use host connection
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This also removes the need for a sleeping event thread.
2018-10-20 21:11:34 +10:00
Stenzek
1d827a5223
Renderer: Pull dimensions from GLInterface/Swapchain
2018-10-20 21:11:34 +10:00
Stenzek
a3961750a7
Drop Host_GetRenderSurface and pass display to backend
2018-10-20 21:11:34 +10:00
Stenzek
134d967be2
Refactoring and cleanup of GLInterface (now GLContext)
2018-10-20 21:11:34 +10:00
Stenzek
74b82bab3b
GLInterface: Drop Haiku support
2018-10-20 21:11:33 +10:00
Tillmann Karras
97cc9894e4
Update to Visual Studio's default Windows SDK
2018-10-20 00:53:08 +01:00
Mat M
4d62037f88
Merge pull request #7505 from JosJuice/korean-country-code
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DiscIO: Restore the Korean case in CountryCodeToCountry
2018-10-19 17:28:50 -04:00
JosJuice
338f3467e5
DiscIO: Restore the Korean case in CountryCodeToCountry
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I must've goofed or something last time I changed this.
2018-10-19 18:45:59 +02:00
JosJuice
03d401127e
Fix issue 11422 (inconsistent game ID for some hacked games)
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Starting with PR 7411, the rest of Dolphin reads the game ID from
PARTITION_NONE, but SetRunningGameMetadata was still reading from
the game partition. https://bugs.dolphin-emu.org/issues/11422
2018-10-16 21:41:28 +02:00
Tilka
cb576bf382
Merge pull request #7503 from MerryMage/signed_comparison
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BTReal: Correct comparison of integers of different signs
2018-10-15 19:36:45 +01:00
MerryMage
688e8db904
BTReal: Correct comparison of integers of different signs
2018-10-15 19:30:58 +01:00
Anthony
cffca7cbec
Merge pull request #7502 from JosJuice/functions-signature
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Improve the "functions signature" string
2018-10-15 11:01:36 -07:00
JosJuice
4a07b9a0e1
Improve the "functions signature" string
2018-10-15 18:31:02 +02:00
Techjar
8560eecd49
VideoCommon: Clean up class-memaccess warnings
2018-10-14 23:05:47 -04:00
Z1ni
d7640f5929
Qt/GameList: Cancel ISO compression when the user cancels the save dialog
2018-10-14 21:04:43 +03:00
Stenzek
ea77899ddd
Qt/MainWindow: Maintain pointer to hotkey window
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Prevents multiple hotkey windows from being opened.
2018-10-14 22:24:31 +10:00
Stenzek
211a9bf6d2
Qt/MainWindow: Lazy initialize child windows
2018-10-14 21:46:59 +10:00
Tilka
b5d855caf7
Merge pull request #7496 from stenzek/null-shader-cache
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ShaderCache: Don't create or load shader cache with Null backend
2018-10-14 12:30:32 +01:00
Stenzek
e3f475b30e
NullBackend: Initialize vtx_decl in VertexFormat
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This field was previously left uninitialized, which resulted in corrupted
UID caches being created.
2018-10-14 21:24:09 +10:00
Tilka
660fb3fca0
Merge pull request #7412 from AdmiralCurtiss/xfb-stitch-in-order
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Stitch together overlapping XFB regions in order of XFB copy creation.
2018-10-14 12:00:41 +01:00
Stenzek
c2fab7f016
ShaderCache: Don't create or load shader cache with Null backend
2018-10-14 20:03:57 +10:00
Tilka
64515d0840
Merge pull request #7216 from leoetlino/test
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Fix BT passthrough by sending larger packets
2018-10-14 10:22:51 +01:00
Tilka
8d1e996f39
Merge pull request #7495 from JosJuice/wii-menu-1.0-region-3
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Show 1.0U instead of 1.0 for Wii Menu 1.0
2018-10-14 09:49:26 +01:00
JosJuice
34c05e17dc
Show 1.0U instead of 1.0 for Wii Menu 1.0
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As suggested by https://github.com/dolphin-emu/dolphin/pull/7487#issuecomment-429528407
2018-10-14 09:47:47 +02:00