rog
30718230b2
Fix some warnings.
2012-12-06 20:25:07 -05:00
skidau
aeb5782395
Merge conflict. Fixes issue 5471.
2012-12-06 21:16:27 +11:00
rog
bbf7c3a4d0
Fix a save state crash in some situation.
2012-12-05 17:11:19 -05:00
Ryan Houdek
423024110e
Includes are case sensitive and Common is in the include directories so including the file this way was silly.
2012-12-04 11:44:28 -06:00
John Peterson
470a4eee8b
Fixing wiimote savestate and recording.
2012-12-03 21:14:25 -05:00
John Peterson
983d5d1f73
Making cheats manager resizeable, maximizable, hideable (parentless), higher by default.
2012-12-03 20:58:25 -05:00
rog
47aaca89eb
Fix error message about state undo backup always appearing when no movie is active.
2012-12-02 02:08:43 -05:00
NeoBrainX
bed260aa14
VertexShaderManager: Fix redundant shader constant updates.
...
Thanks to konpie for spotting this.
Might give a fairly perceivable speedup in the D3D11 backend.
2012-12-01 14:23:24 +01:00
rog
aaeeef48da
Compile fix for linux.
2012-11-26 23:36:47 -05:00
rog
c0bb7aa8f3
Turns out you have to actually commit a change before merging if you want it to be included.
2012-11-26 18:17:07 -05:00
rog
db458a234a
Merge branch 'desync-fixes' into movie-fixes
2012-11-26 12:40:56 -05:00
rog
38e0d06e8c
Whoops, was calling GetMD5() twice.
2012-11-26 12:29:36 -05:00
rog
3d9712a99e
Remove more unused code.
2012-11-26 03:48:04 -05:00
rog
c2146921f9
Call InputUpdate() for wii games when using gc controller but not wiimote.
2012-11-26 03:04:17 -05:00
rog
97f5b1665f
what is this even...
2012-11-26 02:11:52 -05:00
rog
0903e20817
Expand input buffer as needed, instead of hardcoding it at 40 MiB.
...
Patch (mostly) by Ilari.
2012-11-25 22:41:48 -05:00
rog
1917f83244
Cleanup and misc movie fixes.
2012-11-25 19:26:37 -05:00
rog
0c6dad6a37
Clear unneeded variables upon stopping emulation.
2012-11-24 18:27:20 -05:00
rog
d26c7fea17
Remove old, unused code.
2012-11-24 01:40:34 -05:00
rog
f251704df2
The trick to multithreaded emulation is to include thread.h more than once.
...
Also, rewords some awkardly written messages.
2012-11-24 01:15:26 -05:00
rog
a374f9f049
Check md5 when recording from save state too.
2012-11-23 22:47:32 -05:00
rog
ca650d4435
Record md5 of game file to .dtm, and check it when playing back.
2012-11-23 22:23:58 -05:00
skidau
085c81da86
Mapped the addco and subfco PowerPC instructions. Fixes Frogger: Hyper Arcade Edition.
2012-11-24 00:04:28 +11:00
NeoBrainX
0fcb246b7e
Enable GFX debugger functionality in Release builds.
2012-11-20 17:54:48 +01:00
NeoBrainX
4f652c4086
Partially revert "Check if BP and XF changes actually change values before flushing". Dolphin code sucks too much to get optimizations.
...
This reverts commit 5a77cae2e3
.
Fixes issue 5459.
Fixes issue 5606.
2012-11-19 21:09:31 +01:00
parlane
d7e65f03e4
Fix indentation [ using the web editor D: ]
2012-11-19 19:44:44 +00:00
NeoBrainX
4ff9e03509
Merge branch 'efb_scaling_fixes'.
2012-11-19 13:18:57 +01:00
NeoBrainX
b02bb7617f
Fix some fractional EFB scaling issues.
2012-11-19 13:10:32 +01:00
parlane
9345501388
Dolphin was crashing after attempting to use a NULL on macosx.
...
(turns out that passing NULL to string cmp funcs has "undefined behavior".)
Thanks to Grant Paul for this quickfix!
2012-11-19 03:19:51 +00:00
rog
69e8942dac
Fixes pausing movies for some 30 fps games, in some situations.
...
Thanks abahbob for testing.
2012-11-18 01:07:48 -05:00
XtraFear
d6697d50c7
Added option to toggle the display of On-Screen Display messages in the Interface tab.
2012-11-16 23:54:48 +01:00
NeoBrainX
a135512f9b
Build fix.
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Fixes issue 5674.
2012-11-16 23:46:28 +01:00
rog
3a8e8af2d5
Merge movie-fixes.
2012-11-16 12:07:22 -05:00
rog
101de62c86
Remove an old TODO, and add a new one.
2012-11-16 12:03:51 -05:00
NeoBrainX
f88e7d3b73
Fix an off-by-one error.
2012-11-16 14:29:11 +01:00
NeoBrainX
a38bb488d2
Remove Renderer::xScale and Renderer::yScale.
2012-11-16 14:29:09 +01:00
NeoBrainX
78031c2d54
Move ComputeDrawRectangle() to Renderer::UpdateDrawRectangle().
2012-11-16 14:25:49 +01:00
Braden
a024d04583
Patch by mwessel that fixes real wiimotes on OSX 10.8
2012-11-15 21:30:19 -06:00
X-tra Fear
5170d65711
Fixed last commit.
2012-11-15 14:47:51 -05:00
rog
25a1979b22
Merge https://code.google.com/r/xtrafear-dolphin-emu
2012-11-14 17:27:46 -05:00
rog
14aa7150d9
Add option for author name for movies. Also, minor cleanup for previous options i've added.
2012-11-14 16:23:20 -05:00
X-tra Fear
11fc13aea4
Fixed WiiMotes disconnecting when ES_LAUNCH is ran.
2012-11-14 16:12:25 -05:00
rog
f5a3379d71
Add config option for mac address. Fixes issue 5694.
2012-11-14 14:28:38 -05:00
Pierre Bourdon
e4d18e3a8b
Bound the iteration on the PB list when processing updates.
...
Fixes freezes introduced in 3.0-807 with DSPHLE on some AX games.
Apparently logic doesn't apply inside the HW/DSPHLE/UCodes directory.
2012-11-13 16:50:42 +01:00
Pierre Bourdon
16060290c2
Fix missing notes in musics with DSPHLE.
...
Tales of Symphonia and Skies of Arcadia Legends now have working musics with
DSPHLE. Some other games with the same symptoms (missing instruments) should
probably be fixed by that change too.
2012-11-13 09:37:44 +01:00
rog
8fe5aa4ee8
movie cleanup
2012-11-12 20:40:11 -05:00
rog
8eb6f9002e
Fixes interpreter when not recording or playing back a movie.
2012-11-12 20:20:34 -05:00
rog
a5d210129d
Add an on screen lag counter.
2012-11-11 17:57:06 -05:00
rog
35e5a1e592
Add an option to pause on the last frame of a movie.
2012-11-10 21:57:31 -05:00
Rog
e8c0fea16e
Retain dsp JIT setting when switching to HLE. Fixes issue 5691.
2012-11-09 12:08:56 -05:00