Merge movie-fixes.

This commit is contained in:
rog 2012-11-16 12:07:22 -05:00
commit 3a8e8af2d5
15 changed files with 175 additions and 81 deletions

View File

@ -118,13 +118,12 @@ bool BootCore(const std::string& _rFilename)
if (Movie::IsPlayingInput() && Movie::IsConfigSaved())
{
Movie::Init();
StartUp.bCPUThread = Movie::IsDualCore();
StartUp.bSkipIdle = Movie::IsSkipIdle();
StartUp.bDSPHLE = Movie::IsDSPHLE();
StartUp.bProgressive = Movie::IsProgressive();
StartUp.bFastDiscSpeed = Movie::IsFastDiscSpeed();
if (Movie::IsUsingMemcard() && Movie::IsBlankMemcard())
if (Movie::IsUsingMemcard() && Movie::IsStartingFromClearSave() && !StartUp.bWii)
{
if (File::Exists("Movie.raw"))
File::Delete("Movie.raw");

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@ -131,6 +131,7 @@ void SConfig::SaveSettings()
// General
ini.Set("General", "LastFilename", m_LastFilename);
ini.Set("General", "ShowLag", m_ShowLag);
// ISO folders
// clear removed folders
@ -247,6 +248,10 @@ void SConfig::SaveSettings()
// GFX Backend
ini.Set("Core", "GFXBackend", m_LocalCoreStartupParameter.m_strVideoBackend);
// Movie
ini.Set("Movie", "PauseMovie", m_PauseMovie);
ini.Set("Movie", "Author", m_strMovieAuthor);
ini.Save(File::GetUserPath(F_DOLPHINCONFIG_IDX));
m_SYSCONF->Save();
}
@ -261,6 +266,7 @@ void SConfig::LoadSettings()
// General
{
ini.Get("General", "LastFilename", &m_LastFilename);
ini.Get("General", "ShowLag", &m_ShowLag, false);
m_ISOFolder.clear();
int numGCMPaths;
@ -386,6 +392,10 @@ void SConfig::LoadSettings()
// GFX Backend
ini.Get("Core", "GFXBackend", &m_LocalCoreStartupParameter.m_strVideoBackend, "");
// Movie
ini.Get("General", "PauseMovie", &m_PauseMovie, false);
ini.Get("Movie", "Author", &m_strMovieAuthor, "");
}
m_SYSCONF = new SysConf();

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@ -76,6 +76,9 @@ struct SConfig : NonCopyable
bool m_ListTaiwan;
bool m_ListUnknown;
std::string m_WirelessMac;
bool m_PauseMovie;
bool m_ShowLag;
std::string m_strMovieAuthor;
SysConf* m_SYSCONF;

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@ -52,7 +52,7 @@ CEXIMemoryCard::CEXIMemoryCard(const int index)
, m_bDirty(false)
{
m_strFilename = (card_index == 0) ? SConfig::GetInstance().m_strMemoryCardA : SConfig::GetInstance().m_strMemoryCardB;
if (Movie::IsUsingMemcard() && Movie::IsPlayingInput() && Movie::IsConfigSaved() && Movie::IsBlankMemcard())
if (Movie::IsPlayingInput() && Movie::IsConfigSaved() && Movie::IsUsingMemcard() && Movie::IsStartingFromClearSave())
m_strFilename = "Movie.raw";
// we're potentially leaking events here, since there's no UnregisterEvent until emu shutdown, but I guess it's inconsequential

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@ -57,7 +57,11 @@
#include "NandPaths.h"
#include "CommonPaths.h"
#include "IPC_HLE/WII_IPC_HLE_Device_usb.h"
#include "../Movie.h"
#ifdef _WIN32
#include <Windows.h>
#endif
std::string CWII_IPC_HLE_Device_es::m_ContentFile;
@ -894,6 +898,52 @@ u32 CWII_IPC_HLE_Device_es::ES_DIVerify(u8* _pTMD, u32 _sz)
File::CreateFullPath(tmdPath);
File::CreateFullPath(Common::GetTitleDataPath(tmdTitleID));
Movie::g_titleID = tmdTitleID;
std::string savePath = Common::GetTitleDataPath(tmdTitleID);
if (Movie::IsRecordingInput())
{
// TODO: Check for the actual save data
if (File::Exists((savePath + "banner.bin").c_str()))
Movie::g_bClearSave = false;
else
Movie::g_bClearSave = true;
}
// TODO: Force the game to save to another location, instead of moving the user's save.
if (Movie::IsPlayingInput() && Movie::IsConfigSaved() && Movie::IsStartingFromClearSave())
{
if (File::Exists((savePath + "banner.bin").c_str()))
{
if (File::Exists((savePath + "../backup/").c_str()))
{
// The last run of this game must have been to play back a movie, so their save is already backed up.
File::DeleteDirRecursively(savePath.c_str());
}
else
{
#ifdef _WIN32
MoveFile(savePath.c_str(), (savePath + "../backup/").c_str());
#else
File::CopyDir(savePath.c_str(),(savePath + "../backup/").c_str());
File::DeleteDirRecursively(savePath.c_str());
#endif
}
}
}
else if (File::Exists((savePath + "../backup/").c_str()))
{
// Delete the save made by a previous movie, and copy back the user's save.
if (File::Exists((savePath + "banner.bin").c_str()))
File::DeleteDirRecursively(savePath);
#ifdef _WIN32
MoveFile((savePath + "../backup/").c_str(), savePath.c_str());
#else
File::CopyDir((savePath + "../backup/").c_str(), savePath.c_str());
File::DeleteDirRecursively((savePath + "../backup/").c_str());
#endif
}
if(!File::Exists(tmdPath))
{
File::IOFile _pTMDFile(tmdPath, "wb");

View File

@ -35,6 +35,7 @@
#include "HW/EXI_Device.h"
#include "HW/EXI_Channel.h"
#include "HW/DVDInterface.h"
#include "../../Common/Src/NandPaths.h"
// large enough for just over 24 hours of single-player recording
#define MAX_DTM_LENGTH (40 * 1024 * 1024)
@ -60,19 +61,14 @@ u64 g_currentFrame = 0, g_totalFrames = 0; // VI
u64 g_currentLagCount = 0, g_totalLagCount = 0; // just stats
u64 g_currentInputCount = 0, g_totalInputCount = 0; // just stats
u64 g_recordingStartTime; // seconds since 1970 that recording started
bool bSaveConfig = false;
bool bSkipIdle = false;
bool bDualCore = false;
bool bProgressive = false;
bool bDSPHLE = false;
bool bFastDiscSpeed = false;
bool bSaveConfig, bSkipIdle, bDualCore, bProgressive, bDSPHLE, bFastDiscSpeed = false;
bool bMemcard, g_bClearSave = false;
std::string videoBackend = "opengl";
int iCPUCore = 1;
bool bMemcard;
bool bBlankMC = false;
bool g_bDiscChange = false;
std::string g_discChange = "";
std::string author = "";
u64 g_titleID = 0;
bool g_bRecordingFromSaveState = false;
bool g_bPolled = false;
@ -96,6 +92,10 @@ std::string GetInputDisplay()
void FrameUpdate()
{
if (IsPlayingInput() && g_currentInputCount == g_totalInputCount -1 && SConfig::GetInstance().m_PauseMovie)
{
Core::SetState(Core::CORE_PAUSE);
}
g_currentFrame++;
if(!g_bPolled)
g_currentLagCount++;
@ -105,6 +105,10 @@ void FrameUpdate()
g_totalFrames = g_currentFrame;
g_totalLagCount = g_currentLagCount;
}
if (IsPlayingInput() && IsConfigSaved())
{
SetGraphicsConfig();
}
if (g_bFrameStep)
{
@ -135,11 +139,21 @@ void Init()
if (IsPlayingInput())
{
ReadHeader();
if ((strncmp((char *)tmpHeader.gameID, Core::g_CoreStartupParameter.GetUniqueID().c_str(), 6)))
{
PanicAlert("The recorded game (%s) is not the same as the selected game (%s)", tmpHeader.gameID, Core::g_CoreStartupParameter.GetUniqueID().c_str());
EndPlayInput(false);
}
}
if (IsRecordingInput())
{
GetSettings();
}
g_frameSkipCounter = g_framesToSkip;
memset(&g_padState, 0, sizeof(g_padState));
if (!tmpHeader.bFromSaveState || !IsPlayingInput())
Core::SetStateFileName("");
for (int i = 0; i < 8; ++i)
g_InputDisplay[i].clear();
@ -307,9 +321,9 @@ int GetCPUMode()
return iCPUCore;
}
bool IsBlankMemcard()
bool IsStartingFromClearSave()
{
return bBlankMC;
return g_bClearSave;
}
bool IsUsingMemcard()
@ -376,19 +390,17 @@ bool BeginRecordingInput(int controllers)
State::SaveAs(tmpStateFilename.c_str());
g_bRecordingFromSaveState = true;
// This is only done here if starting from save state because otherwise we won't have the titleid. Otherwise it's set in WII_IPC_HLE_Device_es.cpp.
// TODO: find a way to GetTitleDataPath() from Movie::Init()
if (File::Exists((Common::GetTitleDataPath(g_titleID) + "banner.bin").c_str()))
Movie::g_bClearSave = false;
else
Movie::g_bClearSave = true;
}
g_playMode = MODE_RECORDING;
bSkipIdle = SConfig::GetInstance().m_LocalCoreStartupParameter.bSkipIdle;
bDualCore = SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread;
bProgressive = SConfig::GetInstance().m_LocalCoreStartupParameter.bProgressive;
bDSPHLE = SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE;
bFastDiscSpeed = SConfig::GetInstance().m_LocalCoreStartupParameter.bFastDiscSpeed;
videoBackend = SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend;
iCPUCore = SConfig::GetInstance().m_LocalCoreStartupParameter.iCPUCore;
bBlankMC = !File::Exists(SConfig::GetInstance().m_strMemoryCardA);
bMemcard = SConfig::GetInstance().m_EXIDevice[0] == EXIDEVICE_MEMORYCARD;
GetSettings();
author = SConfig::GetInstance().m_strMovieAuthor;
delete [] tmpInput;
tmpInput = new u8[MAX_DTM_LENGTH];
g_currentByte = g_totalBytes = 0;
@ -475,15 +487,6 @@ void SetInputDisplayString(ControllerState padState, int controllerID)
if(g_padState.DPadRight)
g_InputDisplay[controllerID].append(" RIGHT");
//if(g_padState.L)
//{
// g_InputDisplay[controllerID].append(" L");
//}
//if(g_padState.R)
//{
// g_InputDisplay[controllerID].append(" R");
//}
Analog1DToString(g_padState.TriggerL, " L", inp);
g_InputDisplay[controllerID].append(inp);
@ -550,8 +553,6 @@ void SetWiiInputDisplayString(int remoteID, u8* const coreData, u8* const accelD
g_InputDisplay[controllerID].append("\n");
}
void RecordInput(SPADStatus *PadStatus, int controllerID)
{
if(!IsRecordingInput() || !IsUsingPad(controllerID))
@ -628,24 +629,16 @@ void ReadHeader()
bDSPHLE = tmpHeader.bDSPHLE;
bFastDiscSpeed = tmpHeader.bFastDiscSpeed;
iCPUCore = tmpHeader.CPUCore;
bBlankMC = tmpHeader.bBlankMC;
g_bClearSave = tmpHeader.bClearSave;
bMemcard = tmpHeader.bMemcard;
}
else
{
GetSettings();
bSaveConfig = false;
bSkipIdle = SConfig::GetInstance().m_LocalCoreStartupParameter.bSkipIdle;
bDualCore = SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread;
bProgressive = SConfig::GetInstance().m_LocalCoreStartupParameter.bProgressive;
bDSPHLE = SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE;
bFastDiscSpeed = SConfig::GetInstance().m_LocalCoreStartupParameter.bFastDiscSpeed;
videoBackend = SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend;
bBlankMC = !File::Exists(SConfig::GetInstance().m_strMemoryCardA);
bMemcard = SConfig::GetInstance().m_EXIDevice[0] == EXIDEVICE_MEMORYCARD;
}
videoBackend.resize(ARRAYSIZE(tmpHeader.videoBackend));
for (int i = 0; i < ARRAYSIZE(tmpHeader.videoBackend);i++)
{
@ -695,19 +688,6 @@ bool PlayInput(const char *filename)
Movie::LoadInput(filename);
}
/* TODO: Put this verification somewhere we have the gameID of the played game
// TODO: Replace with Unique ID
if(tmpHeader.uniqueID != 0) {
PanicAlert("Recording Unique ID Verification Failed");
goto cleanup;
}
if(strncmp((char *)tmpHeader.gameID, Core::g_CoreStartupParameter.GetUniqueID().c_str(), 6)) {
PanicAlert("The recorded game (%s) is not the same as the selected game (%s)", header.gameID, Core::g_CoreStartupParameter.GetUniqueID().c_str());
goto cleanup;
}
*/
ReadHeader();
g_totalFrames = tmpHeader.frameCount;
g_totalLagCount = tmpHeader.lagCount;
@ -762,11 +742,8 @@ void LoadInput(const char *filename)
ReadHeader();
if (!g_bReadOnly)
{
if (g_rerecords > tmpHeader.numRerecords)
{
tmpHeader.numRerecords = g_rerecords;
}
tmpHeader.numRerecords++;
g_rerecords++;
tmpHeader.numRerecords = g_rerecords;
t_record.Seek(0, SEEK_SET);
t_record.WriteArray(&tmpHeader, 1);
}
@ -892,10 +869,6 @@ void PlayController(SPADStatus *PadStatus, int controllerID)
if (!IsPlayingInput() || !IsUsingPad(controllerID) || tmpInput == NULL)
return;
if (IsConfigSaved())
{
SetGraphicsConfig();
}
if (g_currentFrame == 1)
{
if (tmpHeader.bMemcard)
@ -915,8 +888,7 @@ void PlayController(SPADStatus *PadStatus, int controllerID)
return;
}
// dtm files don't save the mic button or error bit. not sure if they're actually
// used, but better safe than sorry
// dtm files don't save the mic button or error bit. not sure if they're actually used, but better safe than sorry
signed char e = PadStatus->err;
memset(PadStatus, 0, sizeof(SPADStatus));
PadStatus->err = e;
@ -992,7 +964,6 @@ void PlayController(SPADStatus *PadStatus, int controllerID)
}
else
{
Core::SetState(Core::CORE_PAUSE);
PanicAlert("Change the disc to %s", g_discChange.c_str());
}
}
@ -1104,7 +1075,7 @@ void SaveRecording(const char *filename)
header.bUseXFB = g_ActiveConfig.bUseXFB;
header.bUseRealXFB = g_ActiveConfig.bUseRealXFB;
header.bMemcard = bMemcard;
header.bBlankMC = bBlankMC;
header.bClearSave = g_bClearSave;
strncpy((char *)header.discChange, g_discChange.c_str(),ARRAYSIZE(header.discChange));
strncpy((char *)header.author, author.c_str(),ARRAYSIZE(header.author));
@ -1150,4 +1121,19 @@ void SetGraphicsConfig()
g_Config.bUseXFB = tmpHeader.bUseXFB;
g_Config.bUseRealXFB = tmpHeader.bUseRealXFB;
}
void GetSettings()
{
bSaveConfig = true;
bSkipIdle = SConfig::GetInstance().m_LocalCoreStartupParameter.bSkipIdle;
bDualCore = SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread;
bProgressive = SConfig::GetInstance().m_LocalCoreStartupParameter.bProgressive;
bDSPHLE = SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE;
bFastDiscSpeed = SConfig::GetInstance().m_LocalCoreStartupParameter.bFastDiscSpeed;
videoBackend = SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend;
iCPUCore = SConfig::GetInstance().m_LocalCoreStartupParameter.iCPUCore;
if (!Core::g_CoreStartupParameter.bWii)
g_bClearSave = !File::Exists(SConfig::GetInstance().m_strMemoryCardA);
bMemcard = SConfig::GetInstance().m_EXIDevice[0] == EXIDEVICE_MEMORYCARD;
}
};

View File

@ -61,8 +61,9 @@ static_assert(sizeof(ControllerState) == 8, "ControllerState should be 8 bytes")
#pragma pack(pop)
// Global declarations
extern bool g_bFrameStep, g_bPolled, g_bReadOnly, g_bDiscChange;
extern bool g_bFrameStep, g_bPolled, g_bReadOnly, g_bDiscChange, g_bClearSave;
extern PlayMode g_playMode;
extern u64 g_titleID;
extern u32 g_framesToSkip, g_frameSkipCounter;
@ -117,7 +118,7 @@ struct DTMHeader {
bool bUseXFB;
bool bUseRealXFB;
bool bMemcard;
bool bBlankMC; // Create a new memory card when playing back a movie if true
bool bClearSave; // Create a new memory card when playing back a movie if true
u8 reserved[16]; // Padding for any new config options
u8 discChange[40]; // Name of iso file to switch to, for two disc games.
u8 reserved2[47]; // Make heading 256 bytes, just because we can
@ -148,9 +149,10 @@ bool IsSkipIdle();
bool IsDSPHLE();
bool IsFastDiscSpeed();
int GetCPUMode();
bool IsBlankMemcard();
bool IsStartingFromClearSave();
bool IsUsingMemcard();
void SetGraphicsConfig();
void GetSettings();
bool IsUsingPad(int controller);
bool IsUsingWiimote(int wiimote);

View File

@ -385,6 +385,7 @@ void LoadAs(const std::string& filename)
g_loadDepth++;
// Save temp buffer for undo load state
if (!Movie::IsJustStartingRecordingInputFromSaveState())
{
std::lock_guard<std::mutex> lk(g_cs_undo_load_buffer);
SaveToBuffer(g_undo_load_buffer);

View File

@ -244,6 +244,8 @@ EVT_MENU(IDM_PLAYRECORD, CFrame::OnPlayRecording)
EVT_MENU(IDM_RECORDEXPORT, CFrame::OnRecordExport)
EVT_MENU(IDM_RECORDREADONLY, CFrame::OnRecordReadOnly)
EVT_MENU(IDM_TASINPUT, CFrame::OnTASInput)
EVT_MENU(IDM_TOGGLE_PAUSEMOVIE, CFrame::OnTogglePauseMovie)
EVT_MENU(IDM_SHOWLAG, CFrame::OnShowLag)
EVT_MENU(IDM_FRAMESTEP, CFrame::OnFrameStep)
EVT_MENU(IDM_SCREENSHOT, CFrame::OnScreenshot)
EVT_MENU(wxID_PREFERENCES, CFrame::OnConfigMain)

View File

@ -297,6 +297,8 @@ private:
void OnRecordExport(wxCommandEvent& event);
void OnRecordReadOnly(wxCommandEvent& event);
void OnTASInput(wxCommandEvent& event);
void OnTogglePauseMovie(wxCommandEvent& event);
void OnShowLag(wxCommandEvent& event);
void OnChangeDisc(wxCommandEvent& event);
void OnScreenshot(wxCommandEvent& event);
void OnActive(wxActivateEvent& event);

View File

@ -142,9 +142,13 @@ void CFrame::CreateMenu()
emulationMenu->Append(IDM_RECORDEXPORT, GetMenuLabel(HK_EXPORT_RECORDING));
emulationMenu->Append(IDM_RECORDREADONLY, GetMenuLabel(HK_READ_ONLY_MODE), wxEmptyString, wxITEM_CHECK);
emulationMenu->Append(IDM_TASINPUT, _("TAS Input"));
emulationMenu->AppendCheckItem(IDM_TOGGLE_PAUSEMOVIE, _("Pause at end of movie"));
emulationMenu->Check(IDM_TOGGLE_PAUSEMOVIE, SConfig::GetInstance().m_PauseMovie);
emulationMenu->AppendCheckItem(IDM_SHOWLAG, _("Show lag counter"));
emulationMenu->Check(IDM_SHOWLAG, SConfig::GetInstance().m_ShowLag);
emulationMenu->Check(IDM_RECORDREADONLY, true);
emulationMenu->AppendSeparator();
emulationMenu->Append(IDM_FRAMESTEP, GetMenuLabel(HK_FRAME_ADVANCE), wxEmptyString);
wxMenu *skippingMenu = new wxMenu;
@ -702,6 +706,18 @@ void CFrame::OnTASInput(wxCommandEvent& event)
g_TASInputDlg->Show(true);
}
void CFrame::OnTogglePauseMovie(wxCommandEvent& WXUNUSED (event))
{
SConfig::GetInstance().m_PauseMovie = !SConfig::GetInstance().m_PauseMovie;
SConfig::GetInstance().SaveSettings();
}
void CFrame::OnShowLag(wxCommandEvent& WXUNUSED (event))
{
SConfig::GetInstance().m_ShowLag = !SConfig::GetInstance().m_ShowLag;
SConfig::GetInstance().SaveSettings();
}
void CFrame::OnFrameStep(wxCommandEvent& event)
{
bool wasPaused = (Core::GetState() == Core::CORE_PAUSE);

View File

@ -80,6 +80,8 @@ enum
IDM_RECORDEXPORT,
IDM_RECORDREADONLY,
IDM_TASINPUT,
IDM_TOGGLE_PAUSEMOVIE,
IDM_SHOWLAG,
IDM_FRAMESTEP,
IDM_SCREENSHOT,
IDM_BROWSE,

View File

@ -45,6 +45,7 @@
#include "BPFunctions.h"
#include "AVIDump.h"
#include "FPSCounter.h"
#include "ConfigManager.h"
namespace DX11
{
@ -1094,11 +1095,18 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
D3D::font.DrawTextScaled(0, 0, 20, 0.0f, 0xFF00FFFF, fps);
}
if (SConfig::GetInstance().m_ShowLag)
{
char lag[10];
StringCchPrintfA(lag, 1000, "Lag: %d\n", Movie::g_currentLagCount);
D3D::font.DrawTextScaled(0, 18, 20, 0.0f, 0xFF00FFFF, lag);
}
if (g_ActiveConfig.bShowInputDisplay)
{
char inputDisplay[1000];
StringCchPrintfA(inputDisplay, 1000, Movie::GetInputDisplay().c_str());
D3D::font.DrawTextScaled(0, 30, 20, 0.0f, 0xFF00FFFF, inputDisplay);
D3D::font.DrawTextScaled(0, 36, 20, 0.0f, 0xFF00FFFF, inputDisplay);
}
Renderer::DrawDebugText();
@ -1106,13 +1114,13 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
{
char buf[32768];
Statistics::ToString(buf);
D3D::font.DrawTextScaled(0, 30, 20, 0.0f, 0xFF00FFFF, buf);
D3D::font.DrawTextScaled(0, 36, 20, 0.0f, 0xFF00FFFF, buf);
}
else if (g_ActiveConfig.bOverlayProjStats)
{
char buf[32768];
Statistics::ToStringProj(buf);
D3D::font.DrawTextScaled(0, 30, 20, 0.0f, 0xFF00FFFF, buf);
D3D::font.DrawTextScaled(0, 36, 20, 0.0f, 0xFF00FFFF, buf);
}
OSD::DrawMessages();

View File

@ -55,6 +55,7 @@
#include "Movie.h"
#include "BPFunctions.h"
#include "FPSCounter.h"
#include "ConfigManager.h"
namespace DX9
{
@ -1091,23 +1092,31 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
D3D::font.DrawTextScaled(0, 0, 20, 20, 0.0f, 0xFF00FFFF, fps);
}
if (SConfig::GetInstance().m_ShowLag)
{
char lag[10];
StringCchPrintfA(lag, 1000, "Lag: %d\n", Movie::g_currentLagCount);
D3D::font.DrawTextScaled(0, 18, 20, 20, 0.0f, 0xFF00FFFF, lag);
}
if (g_ActiveConfig.bShowInputDisplay)
{
char inputDisplay[1000];
StringCchPrintfA(inputDisplay, 1000, Movie::GetInputDisplay().c_str());
D3D::font.DrawTextScaled(0, 30, 20, 20, 0.0f, 0xFF00FFFF, inputDisplay);
D3D::font.DrawTextScaled(0, 36, 20, 20, 0.0f, 0xFF00FFFF, inputDisplay);
}
Renderer::DrawDebugText();
if (g_ActiveConfig.bOverlayStats)
{
Statistics::ToString(st);
D3D::font.DrawTextScaled(0, 30, 20, 20, 0.0f, 0xFF00FFFF, st);
D3D::font.DrawTextScaled(0, 36, 20, 20, 0.0f, 0xFF00FFFF, st);
}
else if (g_ActiveConfig.bOverlayProjStats)
{
Statistics::ToStringProj(st);
D3D::font.DrawTextScaled(0, 30, 20, 20, 0.0f, 0xFF00FFFF, st);
D3D::font.DrawTextScaled(0, 36, 20, 20, 0.0f, 0xFF00FFFF, st);
}
OSD::DrawMessages();

View File

@ -62,6 +62,7 @@
#include "Host.h"
#include "BPFunctions.h"
#include "FPSCounter.h"
#include "ConfigManager.h"
#include "main.h" // Local
#ifdef _WIN32
@ -531,6 +532,9 @@ void Renderer::DrawDebugInfo()
if (g_ActiveConfig.bShowFPS)
p+=sprintf(p, "FPS: %d\n", s_fps);
if (SConfig::GetInstance().m_ShowLag)
p+=sprintf(p, "Lag: %d\n", Movie::g_currentLagCount);
if (g_ActiveConfig.bShowInputDisplay)
p+=sprintf(p, "%s", Movie::GetInputDisplay().c_str());