Fix some fractional EFB scaling issues.

This commit is contained in:
NeoBrainX 2012-10-02 22:11:15 +02:00
parent f88e7d3b73
commit b02bb7617f
4 changed files with 102 additions and 39 deletions

View File

@ -10,8 +10,8 @@ XFBSourceBase *FramebufferManagerBase::m_realXFBSource; // Only used in Real XFB
FramebufferManagerBase::VirtualXFBListType FramebufferManagerBase::m_virtualXFBList; // Only used in Virtual XFB mode
const XFBSourceBase* FramebufferManagerBase::m_overlappingXFBArray[MAX_VIRTUAL_XFB];
unsigned int FramebufferManagerBase::s_last_xfb_width;
unsigned int FramebufferManagerBase::s_last_xfb_height;
unsigned int FramebufferManagerBase::s_last_xfb_width = 1;
unsigned int FramebufferManagerBase::s_last_xfb_height = 1;
FramebufferManagerBase::FramebufferManagerBase()
{
@ -230,30 +230,30 @@ void FramebufferManagerBase::ReplaceVirtualXFB()
}
}
unsigned int FramebufferManagerBase::ScaleToVirtualXfbWidth(unsigned int width, unsigned int backbuffer_width)
int FramebufferManagerBase::ScaleToVirtualXfbWidth(int x, unsigned int backbuffer_width)
{
if (g_ActiveConfig.RealXFBEnabled())
return width;
return x;
if (g_ActiveConfig.b3DVision)
{
// This works, yet the version in the else doesn't. No idea why.
return width * backbuffer_width / FramebufferManagerBase::LastXfbWidth();
return x * (int)backbuffer_width / (int)FramebufferManagerBase::LastXfbWidth();
}
else
return width * Renderer::GetTargetRectangle().GetWidth() / FramebufferManagerBase::LastXfbWidth();
return x * (int)Renderer::GetTargetRectangle().GetWidth() / (int)FramebufferManagerBase::LastXfbWidth();
}
unsigned int FramebufferManagerBase::ScaleToVirtualXfbHeight(unsigned int height, unsigned int backbuffer_height)
int FramebufferManagerBase::ScaleToVirtualXfbHeight(int y, unsigned int backbuffer_height)
{
if (g_ActiveConfig.RealXFBEnabled())
return height;
return y;
if (g_ActiveConfig.b3DVision)
{
// This works, yet the version in the else doesn't. No idea why.
return height * backbuffer_height / FramebufferManagerBase::LastXfbHeight();
return y * (int)backbuffer_height / (int)FramebufferManagerBase::LastXfbHeight();
}
else
return height * Renderer::GetTargetRectangle().GetHeight() / FramebufferManagerBase::LastXfbHeight();
return y * (int)Renderer::GetTargetRectangle().GetHeight() / (int)FramebufferManagerBase::LastXfbHeight();
}

View File

@ -55,8 +55,8 @@ public:
static unsigned int LastXfbWidth() { return s_last_xfb_width; }
static unsigned int LastXfbHeight() { return s_last_xfb_height; }
static unsigned int ScaleToVirtualXfbWidth(unsigned int width, unsigned int backbuffer_width);
static unsigned int ScaleToVirtualXfbHeight(unsigned int height, unsigned int backbuffer_height);
static int ScaleToVirtualXfbWidth(int x, unsigned int backbuffer_width);
static int ScaleToVirtualXfbHeight(int y, unsigned int backbuffer_height);
protected:
struct VirtualXFB

View File

@ -76,6 +76,11 @@ bool Renderer::XFBWrited;
bool Renderer::s_EnableDLCachingAfterRecording;
unsigned int Renderer::prev_efb_format = (unsigned int)-1;
unsigned int Renderer::efb_scale_numeratorX = 1;
unsigned int Renderer::efb_scale_numeratorY = 1;
unsigned int Renderer::efb_scale_denominatorX = 1;
unsigned int Renderer::efb_scale_denominatorY = 1;
unsigned int Renderer::ssaa_multiplier = 1;
Renderer::Renderer() : frame_data(NULL), bLastFrameDumped(false)
@ -93,6 +98,8 @@ Renderer::~Renderer()
// invalidate previous efb format
prev_efb_format = (unsigned int)-1;
efb_scale_numeratorX = efb_scale_numeratorY = efb_scale_denominatorX = efb_scale_denominatorY = ssaa_multiplier = 1;
#if defined _WIN32 || defined HAVE_LIBAV
if (g_ActiveConfig.bDumpFrames && bLastFrameDumped && bAVIDumping)
AVIDump::Stop();
@ -129,41 +136,86 @@ void Renderer::RenderToXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRect
}
}
void Renderer::CalculateTargetScale(int x, int y, int &scaledX, int &scaledY)
int Renderer::EFBToScaledX(int x)
{
switch (g_ActiveConfig.iEFBScale)
{
case 3: // 1.5x
scaledX = (x / 2) * 3;
scaledY = (y / 2) * 3;
break;
case 4: // 2x
scaledX = x * 2;
scaledY = y * 2;
break;
case 5: // 2.5x
scaledX = (x / 2) * 5;
scaledY = (y / 2) * 5;
break;
case 6: // 3x
scaledX = x * 3;
scaledY = y * 3;
break;
case 7: // 4x
scaledX = x * 4;
scaledY = y * 4;
break;
case 0: // fractional
return (int)ssaa_multiplier * FramebufferManagerBase::ScaleToVirtualXfbWidth(x, s_backbuffer_width);
default:
scaledX = x;
scaledY = y;
break;
return x * (int)ssaa_multiplier * (int)efb_scale_numeratorX / (int)efb_scale_denominatorX;
};
}
int Renderer::EFBToScaledY(int y)
{
switch (g_ActiveConfig.iEFBScale)
{
case 0: // fractional
return (int)ssaa_multiplier * FramebufferManagerBase::ScaleToVirtualXfbHeight(y, s_backbuffer_height);
default:
return y * (int)ssaa_multiplier * (int)efb_scale_numeratorY / (int)efb_scale_denominatorY;
};
}
void Renderer::CalculateTargetScale(int x, int y, int &scaledX, int &scaledY)
{
if (g_ActiveConfig.iEFBScale == 0 || g_ActiveConfig.iEFBScale == 1)
{
scaledX = x;
scaledY = y;
}
else
{
scaledX = x * (int)efb_scale_numeratorX / (int)efb_scale_denominatorX;
scaledY = y * (int)efb_scale_numeratorY / (int)efb_scale_denominatorY;
}
}
// return true if target size changed
bool Renderer::CalculateTargetSize(unsigned int framebuffer_width, unsigned int framebuffer_height, int multiplier)
{
int newEFBWidth, newEFBHeight;
// TODO: Ugly. Clean up
switch (s_LastEFBScale)
{
case 2: // 1x
efb_scale_numeratorX = efb_scale_numeratorY = 1;
efb_scale_denominatorX = efb_scale_denominatorY = 1;
break;
case 3: // 1.5x
efb_scale_numeratorX = efb_scale_numeratorY = 3;
efb_scale_denominatorX = efb_scale_denominatorY = 2;
break;
case 4: // 2x
efb_scale_numeratorX = efb_scale_numeratorY = 2;
efb_scale_denominatorX = efb_scale_denominatorY = 1;
break;
case 5: // 2.5x
efb_scale_numeratorX = efb_scale_numeratorY = 5;
efb_scale_denominatorX = efb_scale_denominatorY = 2;
break;
case 6: // 3x
efb_scale_numeratorX = efb_scale_numeratorY = 3;
efb_scale_denominatorX = efb_scale_denominatorY = 1;
break;
case 7: // 4x
efb_scale_numeratorX = efb_scale_numeratorY = 4;
efb_scale_denominatorX = efb_scale_denominatorY = 1;
break;
default: // fractional & integral handled later
break;
}
switch (s_LastEFBScale)
{
case 0: // fractional
@ -171,13 +223,18 @@ bool Renderer::CalculateTargetSize(unsigned int framebuffer_width, unsigned int
newEFBWidth = FramebufferManagerBase::ScaleToVirtualXfbWidth(EFB_WIDTH, framebuffer_width);
newEFBHeight = FramebufferManagerBase::ScaleToVirtualXfbHeight(EFB_HEIGHT, framebuffer_height);
if (s_LastEFBScale)
if (s_LastEFBScale == 1)
{
newEFBWidth = ((newEFBWidth-1) / EFB_WIDTH + 1) * EFB_WIDTH;
newEFBHeight = ((newEFBHeight-1) / EFB_HEIGHT + 1) * EFB_HEIGHT;
}
efb_scale_numeratorX = newEFBWidth;
efb_scale_denominatorX = EFB_WIDTH;
efb_scale_numeratorY = newEFBHeight;
efb_scale_denominatorY = EFB_HEIGHT;
break;
default:
CalculateTargetScale(EFB_WIDTH, EFB_HEIGHT, newEFBWidth, newEFBHeight);
break;
@ -185,6 +242,7 @@ bool Renderer::CalculateTargetSize(unsigned int framebuffer_width, unsigned int
newEFBWidth *= multiplier;
newEFBHeight *= multiplier;
ssaa_multiplier = multiplier;
if (newEFBWidth != s_target_width || newEFBHeight != s_target_height)
{

View File

@ -86,8 +86,8 @@ public:
// Use this to upscale native EFB coordinates to IDEAL internal resolution
static unsigned int EFBToScaledX(int x) { return x * GetTargetWidth() / EFB_WIDTH; }
static unsigned int EFBToScaledY(int y) { return y * GetTargetHeight() / EFB_HEIGHT; }
static int EFBToScaledX(int x);
static int EFBToScaledY(int y);
// Floating point versions of the above - only use them if really necessary
static float EFBToScaledXf(float x) { return x * ((float)GetTargetWidth() / (float)EFB_WIDTH); }
@ -170,6 +170,11 @@ protected:
private:
static unsigned int prev_efb_format;
static unsigned int efb_scale_numeratorX;
static unsigned int efb_scale_numeratorY;
static unsigned int efb_scale_denominatorX;
static unsigned int efb_scale_denominatorY;
static unsigned int ssaa_multiplier;
};
extern Renderer *g_renderer;