Commit Graph

451 Commits

Author SHA1 Message Date
Sonicadvance1 6fe6fd0b4c Fix Linux Building, Add failsafe check in volume deleting. Also started work on Microphone emulation, base work from Mem card. Just enough to make Odama think I have a Microphone in currently. It must be waiting for me to press the button on the Mic to continue to start, although I can wait through the intro and then use controller, is a pain though. More to come
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@870 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 04:23:02 +00:00
Shawn Hoffman 2195e645fd fix for the fix -_- committed wrong version before
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@868 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 18:00:15 +00:00
omegadox b75d63131c I just cleaned up the code a bit, but it should work the same as my last commit, it seems there are problems with pointer codes, and maybe Dolphin doesn't really support it? I still get errors with the MP2 codes, Dolphin showed a twi not supported error. I need someone to check over all my code in case my code is flawed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@867 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 17:43:56 +00:00
Shawn Hoffman 5157e69211 fix for memcards. the default is 128Mb now too. (shouldn't be a hassle, if there's a bunch of repeated data inside, they still compress nicely :) )
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@866 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 17:42:59 +00:00
omegadox e1ca5de156 Another possible AR cheat system fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@865 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 17:13:43 +00:00
omegadox 0cab388f1c Fixed a bug in AR cheat system, codes starting with 0x00 to 0x07 should work now as I tested this in ZTP and SA2,and most of the codes worked. One code in SA2 breaks dolphin now, and 1 code in ZTP messed up the graphics and breaks the game if trying to load a save game, else most codes work. Also SSMB codes work for me, there are some that might break dolphin, but main codes work. I still recommend more testing of this fix. I will now work on the next fix. =). Also some code cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@864 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 15:24:01 +00:00
daco65 e26173e6fe added support for all kind of raw memory card backups.
default dolphin mem cards still stay 251 blocks for now

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@863 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 14:36:22 +00:00
daco65 461633fabc added support for raw memory card backups. for now only the 251 blocks and 59 blocks cards are supported.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@862 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 11:19:59 +00:00
Shawn Hoffman 5bb6f62d9f Fixed many little DolphinWX annoyances/bugs. Added a little cheat sheet in EXI_DeviceMemoryCard.cpp so people can change the size of memcards, until (if) a feature is added to choose memcard size based on existing filesize.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@854 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 02:56:03 +00:00
hrydgard e13ca7e384 Fix Action Replay properly (i hope :P).. some misc code cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@851 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-13 19:21:25 +00:00
omegadox 744efe72e5 Fixed bug in cheats system and a bit of code cleanup. The cheat code activation works properly now. Enjoy your cheating :P.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@850 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-13 18:25:09 +00:00
John Peterson 3d345450f5 Added option to compile without the JIT off options.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@843 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-12 13:59:26 +00:00
John Peterson 91d4d5b98c Added JIT off options to the debugger.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@842 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-12 06:31:14 +00:00
memberTwo.mb2 5796ccaca4 small oversight
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@823 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-10 09:21:46 +00:00
John Peterson d4f8f0d3ae Added the StretchToFit option to the config menu in the OpenGL plugin. This fixes the blackness in SSBM. I also added a keep aspect ratio option, it will keep your aspect ratio at 4:3, but then SSBM will have the blackness problem again. You find the options under the Enhancements window in the OpenGL configuration.
I also added a wx debugging window for the OpenGL plugin. I connected it to the old console window that was in the plugin. Other than that it doesn't do anything at the moment but it could be useful to show all the current important information and parameter statuses and so on.

Again there's a problem with wx windows collisions.  Show() can't be used because then DLL_PROCESS_DETACH is called immediately after the window is opened, and if we open it with ShowModal() before we have loaded a game the main video window will be blocked. And we can't pass on any variables from a DllDebugger() that is called when Dolphin is started because the dll is reloaded and lose all variables sometime before a game is loaded. So we can't auto open the window that way. So I made the debugging window open as a game is loaded if it is enabled in the ini, the downside is that the ini setting will open the window even if we are not opening Dolphin with the -d flag. However, this will only affect people that have used the debugger at least once so in my opinion this is the most convenient solution. But feel free to come up with a better solution. Preferably some solution to how to use Show() and preventing DLL_PROCESS_DETACH to be called.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@812 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 18:47:53 +00:00
Sonicadvance1 e1eb51a010 Fix Building in Linux, removed the define for _T() in Common.h so now we can have wx headers after including Common.h. Also, InterlockedExchange isn't in Linux so I just made it assign the variable
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@809 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 08:51:57 +00:00
memberTwo.mb2 0464cba75e Bunch of fix for DC mode (Metroid starts now,etc.). Look stable now but need to be seriously tested. CriticalSection shouldn't be needed anymore. TODO: linux and fix that High/LowWaterMark problem (CPU waste is time waiting for an empty fifo for now)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@791 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-07 21:39:50 +00:00
daco65 22b2b36711 Removed the about from all the plugins and dolphin config screen. then added the about on some plugins config screens and renamed the wiimote_test.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@787 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-07 18:05:56 +00:00
hrydgard 655bc23322 fix some comments, some files with mixed line endings, some warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@757 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-03 17:22:35 +00:00
John Peterson 2c78946797 Added a console window to the DSP HLE plugin to more easily see the current parameter block status. TODO: add more presets to show different parameters and add more file logging options.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@755 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-03 10:59:56 +00:00
nakeee 3d6d64c632 Get rid of locks added InterlockedExchangeAdd function in thread.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@748 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 21:40:20 +00:00
nakeee 4923da76d7 all this to make stop work without message passing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@744 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 17:03:24 +00:00
nakeee dc3fd905c9 experimental multi-core support on linux
- Input seems not to work for some reason (please check and tell me if it's not only me)
- Skip frames is not supported

Report to me of other problems


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@740 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 10:43:32 +00:00
daco65 14541f0f8a big oops
forgot to commit the PatchEngine.cpp a looong time ago

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@737 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-01 00:21:48 +00:00
XTra.KrazzY 3d25b525dd Reverted SRAM cache patch.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@731 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 21:21:14 +00:00
XTra.KrazzY d80178bd89 Added simple EXI Channel caching. Great for SRAM intensive games such as LoZ:WW (Indoor performance increased from 4500MHz to 6000MHz)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@727 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 14:49:01 +00:00
memberTwo.mb2 a9c81fad7d Stop crash with ogl and render to child window fix. (issue 200)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@725 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 12:15:11 +00:00
John Peterson f2a5fd1973 Some changes to the debugger, added a DSP HLE debugging window. I moved the initialization of DLLdebugger from Core.cpp to the debugging window. (I hope this doesn't break the LLE debugger in any way, or does it have to be started right after LoadPlugin?). Also added a ShowOnStart saved setting to the debugger. And a MainWindow saved setting that set the position and size of the main window when it's started. I may have broken things in the debugger by allowing disabling of for example the Jit window. Please accept my apologies if that is the case.
There's an annoying problem with the DSP HLE wx window that blocks some input and places it in a queue. For example if you have loaded the window and press X on the main window, that action is blocked an placed in some kind of queue and not executed until you have closed the debugging window. This is also why the main Dolphin-Debugger window does not show up until you close the sound window. If someone find a fix to this I guess it could be convenient. There is another way to show the window, m_frame->Show() that is normally supposed to remove this kind of on-focus lock, but in a dll it seemingly breaks because it makes Dllmain call DLL_PROCESS_DETACH immediately after DLL_PROCESS_ATTACH so the window has to be killed or we crash.

Also, otherwise unnecessarily I had to disable the new DSP HLE debug window in Release mode because I could not access the SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str() string that I need to start it (if I tried it crashed). Very annoying and strange. I could not access m_strDSPPlugin or m_strVideoPlugin either, but all other values in m_LocalCoreStartupParameter seemed to work fine. I'll have to leave it to someone else to figure out why.

TODO: Later I'll add function to the debugging buttons, currently only update have a function. I'll add some option to show a custom console window (that actually worked better that the wx window to show the current parameters status, it had less flicker on frequent updates). I'll also add some custom log file saving option.

Also, the reason I placed Logging.cpp in its own dir is because I plan to add more files to it. There were problems with some build modes, win32 with debugging crashed on booting a game, I don't know if it's my fault. And I could not build Debug win64 because of some wx linking problem.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@722 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 03:19:23 +00:00
hrydgard b2c619da61 Submit all kind of misc little changes and cleanup so I get a clean slate. There should be nothing in here that really changes anything important, except fixing some types in the filesystemgc stuff.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@717 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-28 16:49:58 +00:00
hrydgard 6af08837da Really fix DTK audiostream from compressed iso
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@675 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 22:02:47 +00:00
hrydgard f7b6298e77 Break out BIOS emulation code into its own file. Remove BOOT_BIN support (who still uses that?). assorted warning fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@674 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 21:14:23 +00:00
hrydgard 08e81eddb9 Protect dvdread with a critical section, should fix crashes when running ikaruga from a compressed iso. Some coding standard stuff.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@672 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 20:47:11 +00:00
fires.gc 55867c169a update to vs2008
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@664 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 17:09:29 +00:00
Maarten ter Huurne 3aadef14eb Fixed case in header name (thread.h -> Thread.h).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@659 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 11:55:23 +00:00
memberTwo.mb2 da088e62ad DC idle skipping part 2: video thread is woken up when "OnIdle".
For testing purpose only (I can't test with lots of games) because it may break some sync. Besides, I'm not satisfied with the way things are done.
So just uncomment "//#define THREAD_VIDEO_WAKEUP_ONIDLE" in thread.h in order to test it.
Works fine with movies, 2D and simple 3D in ZWW at least.
If it's ok I'll clean up the code.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@658 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 10:52:58 +00:00
John Peterson e4725675fd Notice: This revision break compatibility with all old savegames
This was needed for the three Namco games Baten Kaitos - Wings, Origins and Tales of Symphonia to recognize that it was booting CD2. The critical value was the Disk ID byte 0x00000006 in the memory and on the disc, for these games it was 0x00 for CD1 and 0x01 for CD2. I'm not sure if any other multidisc games are affected by this.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@657 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 09:53:48 +00:00
Sonicadvance1 1a27044b0a Added language select so it actually works. Games that don't have the available language falls back to English from what I see. The checksum isn't checked in the games? Also started added Wiimote usage in Linux, doesn't do anything since the plugin receives NOTHING in Linux for some reason. I blame Masken because I can
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@645 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 21:13:34 +00:00
donkopunchstania 17cff80f2b BIOS sets video mode from emulator configuration. Fixed iteration in DX VShaderCache::Cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@644 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 20:55:01 +00:00
donkopunchstania 29664c880a added VolumeDirectory and modified ELF boot code to allow a directory on the user's computer to appear as the DVD drive. Linux support needs to be added. Added functionality to the Wii DI. Clicking on a data symbol in the code window sets the memory list to that address.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@624 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 00:05:08 +00:00
Maarten ter Huurne 7199c04c0c Fixed warning about mixing signed and unsigned.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@621 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 23:31:52 +00:00
Maarten ter Huurne 4797d01920 Fixed warning about mixing signed and unsigned.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@620 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 23:31:12 +00:00
Maarten ter Huurne 6c68afb171 Fixed warning about too large signed number.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@619 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 23:30:19 +00:00
hrydgard 38f04809f1 Reduce the use of string objects slightly. Add Delete ISO feature.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@610 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 19:48:12 +00:00
daco65 570071a8b6 minor core fixing. moved CatchUpGPU() back to CommandProcessor so that MP1 (and more?) have graphics again. also fixed the lzo.lib error some ppl get (i think)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@608 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 11:42:52 +00:00
nakeee e0291e735c cleaned up SConscripts
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@602 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 19:54:29 +00:00
XTra.KrazzY 369a6d2883 We hate pointer games, don't we?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@597 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 15:04:22 +00:00
XTra.KrazzY 6a5ad0ffdb Now stopping doesn't crash with the message "Tried to execute code that's not marked executable" (Access Violation error)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@592 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 09:59:40 +00:00
masken 66011849cd Wiimote: Ignored faulty L2CAP packets, allowing libogc's demo to run unaltered. Found raw data representing pointing to the screen.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@588 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 15:34:20 +00:00
hrydgard cb90e61368 Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@566 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 23:25:35 +00:00
Maarten ter Huurne f70819197a Changed return type of Find4GBBase() to u8*, since it really is a pointer (all callers were typecasting it to u8*).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@553 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 07:58:17 +00:00
nakeee e4ca998ff8 few warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@545 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 20:24:34 +00:00
memberTwo.mb2 e6a12b553b Idle skipping in DC added (speedup). "Idle skipping" option in menu and ini
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@544 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 20:02:59 +00:00
daco65 233c28ee22 reverted some code from rev 532. dolphin had focus trouble
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@540 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 16:28:36 +00:00
XTra.KrazzY ba90c68742 In single core mode Emulation and CPU threads are now merged. Performance gain due to sleep elimination. Powerdown checks are already done in the CPU thread.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@532 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-15 21:46:26 +00:00
masken eafd38f6fb Fixed DebugFast versions of PadSimple and DSP HLE plugins.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@531 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-15 21:38:23 +00:00
XTra.KrazzY 2c2697077b Stopping games now works
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@530 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-15 21:37:05 +00:00
nakeee 6a7351181f print percent with .2lf
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@528 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-15 05:14:18 +00:00
fires.gc 6c007ceff0 added support for the wii mem dump (again)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@526 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-14 11:57:35 +00:00
hrydgard a56fcd4e98 Fixed some valgrind warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@523 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-14 09:12:19 +00:00
memberTwo.mb2 0ba3948c42 JIT profiler: in block performance counter.
MemoryView: raw memory display.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@522 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 20:58:24 +00:00
hrydgard bec80af7d2 Move some stuff from bss to heap
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@521 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 18:35:49 +00:00
hrydgard 7a8d4a1987 Defend against bad parameters for HLE_Printf, early out in symboldb, misc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@520 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 18:15:53 +00:00
masken f75fafc1ce Moved all relevant code into the Wiimote plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@518 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 17:11:15 +00:00
Maarten ter Huurne 0b600d848a Added new file "Plugins/Plugin_Wiimote.cpp".
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@514 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 15:27:09 +00:00
daco65 f07b75dc09 some patches done by F|res & OmegaDox
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@512 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 15:09:03 +00:00
daco65 af918f2e43 added the wiimote config to the dolphin.ini options.
also commented out the wiimote loading. cause the plugin can't do anything yet it wont load dolphin to start the game.
I also renamed the wiimote plugin. removing the test part. yes its a test but in the end its meant to become a full wiimote plugin right?

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@509 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 13:44:06 +00:00
masken f6e4aad94f Added preliminary Wiimote plugin spec, and an empty test plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@508 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 10:28:23 +00:00
XTra.KrazzY daabc11592 Clearing memory on boot
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@505 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 00:41:31 +00:00
daco65 7a68316c61 stupid VS2005 compiler and its " i dont understand directories with spaces"
fixed building when the source is located at a place like C:\Documents and settings


also got sick of njoy.h saying the new lines wern't done correctly. so thats fixed too.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@504 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 23:55:59 +00:00
masken db23e9a6c0 Wiimote: added hardcoded example data reporting functions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@503 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 20:45:06 +00:00
masken 6d3ada97a2 Wiimote: fixed SendDataReply() and added a bunch of report handlers.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@501 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 19:35:04 +00:00
memberTwo.mb2 3cc7e501af fix windows build.
fix debug from VS IDE.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@499 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 13:46:45 +00:00
nakeee bd2fb238b6 changed lzo to minilzo, fixing compile on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@498 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 09:59:10 +00:00
nakeee ea75d5adce fixed casting to pointer, Im not 100% sure it's currect so please give it a look
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@497 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 09:37:19 +00:00
nakeee e5a126e231 lzo compiles on linux (almost working)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@496 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 09:15:54 +00:00
XTra.KrazzY 8f04cf2f4b LZO commit fix. Linux developers: Please add LZO to SConstruct, if necessary.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@494 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 00:22:35 +00:00
XTra.KrazzY 795c3bc4e0 Added the LZO external library. Added very fast LZO save state compression.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@493 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 00:08:55 +00:00
Maarten ter Huurne eb1228cdb1 Moved SysMessage() from the video plugin into the main app, so the GUI and non-GUI executable can handle it in a different way. This fixes a crash in DolphinNoGUI when SysMessage() was called and tried to use a non-initialized wxWidgets. (this commit contains changes that should have been in revision 489)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@490 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-10 01:03:22 +00:00
masken 09ba0a3a11 Fixed a couple of unused variable warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@486 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 20:14:07 +00:00
nakeee 86a9c845c3 much ctor order
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@485 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 18:35:24 +00:00
Maarten ter Huurne 9e692e4770 Removed "break" after "return" to avoid warning in GCC.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@470 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 19:29:33 +00:00
masken f5c7f61ed3 Wiimote: added a bunch of HID packet handling. LogManager: removed double line breaks in Win32 log files.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@469 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 18:54:33 +00:00
Shawn Hoffman 55002b9db2 changed Memory::Shutdown with a patch from mOoOo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@464 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 14:56:05 +00:00
nakeee e77e1cbabc removed unesserary __attribute__ ((packed));
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@457 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 13:51:39 +00:00
Maarten ter Huurne 6cd9700dcf Explicitly convert negative numbers to u32 to avoid warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@456 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 13:17:46 +00:00
hrydgard 81e937041f fix 64-bit build too on Platform SDK 6.0, fix project file.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@453 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 11:07:55 +00:00
hrydgard 5a69fca0be Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@452 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 10:29:46 +00:00
Maarten ter Huurne 5ac0c33530 Fixed "bcl" instruction in the case where the branch is always taken. The old code would emit a "jne" that can skip the updating of LR depending on the state the host CPU happens to be in.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@451 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 07:04:41 +00:00
masken 565a4d28ec Added ExtendedTrace crash logging. Wiimote HLE can now create an L2CAP connection.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@446 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-06 13:41:44 +00:00
Maarten ter Huurne 722ea233a1 Align stack to 16-byte boundary when compiling in 32-bit mode with GCC. This is required to run anything on OS X and to support SSE instructions on Linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@439 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 00:02:53 +00:00
masken f96d19a1fb Wiimote: added ACL connection setup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@438 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-03 06:50:38 +00:00
Maarten ter Huurne 36058428a0 Replaced "unsigned __int64" by "u64".
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@433 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-03 00:02:21 +00:00
Maarten ter Huurne 6e2416b389 Replaced "unsigned __int32" by "u32".
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@432 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-02 23:44:54 +00:00
Maarten ter Huurne 36b464cbc8 Replaced "unsigned __int16" by "u16".
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@431 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-02 23:32:05 +00:00
Maarten ter Huurne 1154027808 Replaced type "DWORD" by "u32", except where "DWORD" is used to access the Windows API.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@429 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 22:48:56 +00:00
masken 012041bab5 Added puts() HLE, WIIMOTE logging section and experimental virtual connection request.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@427 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 21:29:27 +00:00
gigaherz b1cd01819b replace _DEBUG with LOGGING in the #ifs. Thanks to Xuefer for this change.
also unbroke somethign which shouldn't have been there in the last commit.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@426 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 15:18:32 +00:00
gigaherz b0f51a0b98 Reverted the "warning removal" changes because they broke debug building in windows. Used #ifdef _DEBUG to disable those lines in release builds instead.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@424 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 14:49:34 +00:00
XTra.KrazzY 10eef7f60e Build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@423 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 13:31:24 +00:00
nakeee 4bbfff3cac many warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@422 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 12:11:08 +00:00
Maarten ter Huurne cad45aea72 Replaced CPFifo by SCPFifoStruct: both were identical and there is no point in having two definitions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@421 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 09:12:30 +00:00
Maarten ter Huurne 0bebbcb5f4 Replaced type "BYTE" by "u8", except where "BYTE" is used to access the Windows API.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@408 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 14:32:35 +00:00
hrydgard 09406d76c4 Fix/workaround at least one class of buffer underruns in the GL plugin. Fix some bad deletes (instead of delete []). etc.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@404 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 13:36:52 +00:00
XTra.KrazzY 2f0eb72ba1 Added compression support for save states. Decompression is still buggy so compression is off by default.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@401 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 09:38:41 +00:00
hrydgard a9c6a59307 don't lookup things in symbol map unnecessarily in the ppcanalyst, helps slowdowns in debugger in debug mode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@400 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 08:39:57 +00:00
hrydgard 55c18d1d10 some cleanup, don't update the log window too often
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@399 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 08:29:43 +00:00
hrydgard 8bd78a21b4 Fix Pad_DX9 crash
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@398 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 06:53:23 +00:00
hrydgard af60e06bb0 Simulate Wii bootup better (info from wiibrew.org)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@397 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 06:52:16 +00:00
hrydgard b89e56cbcb linux build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@396 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 23:30:41 +00:00
XTra.KrazzY 432084ebe7 handled state saving IO errors
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@392 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 22:36:28 +00:00
hrydgard 005cbbb379 Basic VBA-style save state system implemented - kb shortcuts only working on Windows. Keyboard shortcut system added. More cleanup in GFX plugins.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@390 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 22:06:53 +00:00
hrydgard 85565688d7 New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@389 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 19:19:40 +00:00
hrydgard 6b6003c563 add zlib include directory to all configurations of Core.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@388 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 16:45:07 +00:00
hrydgard e4825be7a8 more statesave bugfixes...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@387 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 16:24:45 +00:00
hrydgard 4608333a56 State saving progress. Most core state seems to be saved/loaded correctly, not so for video yet unfortunately.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@386 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 16:05:32 +00:00
XTra.KrazzY 95eb8f9ef3 Save states now work (to some extent). Please report special cases which cause crashes or anything of the sort. Also removed debug messages from state management
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@385 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 15:54:44 +00:00
hrydgard 53afa1f900 reverted quantizer fix - causes heavy slowdown in some games. I have a better idea :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@383 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 13:17:07 +00:00
hrydgard 5ac5a04982 More state save code, "proper" fix for the quantizer problem
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@382 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 13:06:17 +00:00
hrydgard ff0a613427 Cleaning up XK's mess, added a simple profiler, minor disasm fix. Too lazy to split it up into individual changes. Savestates not yet working.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@381 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 12:11:25 +00:00
XTra.KrazzY 2e760d69fe Added save/load state support in the UI
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@375 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 21:30:13 +00:00
XTra.KrazzY 531230c03d *another* typo fix. Sorry
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@371 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 08:11:40 +00:00
XTra.KrazzY 051c2e0784 A lot of save state groundwork. Please notify if compilation breaks because
I haven't compiled


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@368 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 07:58:04 +00:00
Maarten ter Huurne e764723832 Fixed warnings about comparison between signed and unsigned integer expressions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@366 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 16:12:05 +00:00
Sonicadvance1 a5d51aa2ce Linux Speed up
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@362 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 12:47:57 +00:00
daco65 6b718a6936 just some typo correction
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@361 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 12:44:29 +00:00
Maarten ter Huurne 105e1c325f Fixed warnings about field initialisation order.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@359 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 12:33:49 +00:00
Maarten ter Huurne c0da275501 Fixed warning about initialisation order. Also made code layout consistent within this file.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@350 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 11:33:45 +00:00
Maarten ter Huurne b6f82eb871 Avoid warning about redefining macro. It would be nice though if someone could add a comment describing what is Windows-specific about the JITting of stb/sth/stw.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@348 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 11:17:50 +00:00
Maarten ter Huurne f31ae87152 Fixed "no newline at end of file" warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@341 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 09:27:38 +00:00
Maarten ter Huurne d720368d48 Clear the full size of the EXRAM.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@335 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 01:05:54 +00:00
XTra.KrazzY 7a2cdef912 Preliminary video save state support. More work is necessary, this is just some infrastructure for inter-project communication.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@332 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 23:40:18 +00:00
Maarten ter Huurne 734586a0ab Include system headers using "#include <file.h>", so GCC will not issue warnings about them.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@331 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 23:32:54 +00:00
Maarten ter Huurne cedb93df9c Use CP_START constant: its value is 0, but using the constant anyway makes the code easier to read.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@325 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 13:06:38 +00:00
Maarten ter Huurne 19336445df IsElfWii(): return false if open fails. Also query file size only once.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@324 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 13:02:54 +00:00
Maarten ter Huurne 4c54c0cad8 Documented the change of rev 320 in a comment, so people reading the code will not be tempted to remove it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@322 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 12:06:43 +00:00
Maarten ter Huurne fdf02ce331 Allow 32-bit writes to the VI: although this is officially not allowed, the hardware seems to accept it (for example, DesktopMan GC Tetris uses it).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@320 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 10:20:41 +00:00
hrydgard 236bb74c92 Forgot to move some enums.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@315 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-25 21:15:52 +00:00
hrydgard ab4333ebac Small build fix, re-add CPU check
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@313 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-25 20:43:37 +00:00
hrydgard fd188ec09e Switch between JIT and Interpreter at runtime using the debug window (pause first!)
Plus assorted cleanup & fixes.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@312 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-25 20:34:11 +00:00
hrydgard a47f8cbe9a more fixes, prefix filter for export symbols
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@304 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 21:54:59 +00:00
Maarten ter Huurne 4871626af8 Fixed "no newline at end of file" warnings issued by GCC 4.2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@303 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 21:50:41 +00:00
hrydgard 71ea240890 More symbol magic+bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@300 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 21:30:59 +00:00
hrydgard b9f5fd1f44 Very simple call tree browser added to code window, bottom left.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@298 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 20:25:36 +00:00
Maarten ter Huurne 7151ec6f4f GCC does not accept namespace as a prefix when defining functions (in general or because we are already inside the namespace?).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@296 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 19:48:42 +00:00
hrydgard c0c6fc9e6d Ok, part 2/2 of the symbol code rewrite. You can now create and use function signature files. A monkey ball signature file included. Now to add some cooler features...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@294 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 18:50:51 +00:00
XTra.KrazzY 23665a7b93 Cross compatibility function union (strcasecmp, unlink)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@293 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 16:25:52 +00:00
hrydgard f44a06465a Change some project settings. Reorganize the symbol database code, step 1/2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@292 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 15:46:08 +00:00
Maarten ter Huurne 6f1600304f 64-bit constant needs "ULL" suffix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@290 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 11:37:31 +00:00
Sonicadvance1 8f6d7ad5e9 ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@285 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 19:50:28 +00:00
masken 657dfff6f8 Fixed new warnings from r282.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@284 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 15:33:40 +00:00
masken ae5b59747a Turned on Warnings as Errors for all vcprojs. Fixed almost all of the warnings in win32. Added many SVN Ignore settings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@283 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 15:28:24 +00:00
hrydgard 8be70a8ed2 Finally hacked Super Monkey Ball into submission! Some bonus hacking tools included.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@282 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 15:15:25 +00:00
masken 0849a96d81 Added SYSCONF files. Fixed the return value of FileIO::Read().
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@281 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 14:53:33 +00:00
Sonicadvance1 d697eb6a85 Fix Compiling for people, Silly ector breaking things ;p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@280 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 11:18:39 +00:00
hrydgard f82bf2ae9a Lots of FP hacking for little gain, super monkey ball is only slightly more sane (wow, it rhymed). Temporary no-speed-limit hack: Hold TAB.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@279 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 09:20:36 +00:00
Maarten ter Huurne 31c0bc4508 Implemented FPU precision control for 32-bit non-Windows platforms.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@272 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 17:46:13 +00:00
Maarten ter Huurne 292120453e Implemented FPU rounding control for 32-bit non-Windows platforms. I renamed the _RC_* constants that were previously #defined, because the bit patterns used by the hardware do not match those used by Windows; the new constants match the hardware.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@271 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 12:17:55 +00:00
Maarten ter Huurne 418e37029c Typecast function pointer argument of CALL() to void*, since this is not an automatic conversion for GCC.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@267 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 11:21:51 +00:00
Maarten ter Huurne e74dd5d9f9 Added missing #include.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@265 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 00:13:26 +00:00
hrydgard 465ee5fd86 Save states - more boring groundwork. Far from done.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@263 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 23:28:07 +00:00
Maarten ter Huurne 28edd4d31b Fixed compilation when logging is enaled: it tried to log a non-existing field ("name"); I replaced it by an existing field ("type").
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@262 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 23:23:15 +00:00
hrydgard 6a4d697f5f statesave prep: Change coretiming to index/registration model, instead of storing pointers. This will make it possible to save/load the event queue.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@258 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 20:01:18 +00:00
hrydgard 9e3747e2f3 SaveState preparations #1 - Annotate all(?) state. (NO SCHEDULE PROMISE!)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@257 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 18:23:10 +00:00
hrydgard 5e4da92d42 Very basic JIT results viewer.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@254 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 17:22:55 +00:00
hrydgard 77cec36ad4 Force the result of single precision arithmetic to have single precision only, also in jit. That is, another attempt at fixing the FPU bug in Zelda.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@251 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 23:25:48 +00:00
hrydgard b5ff3fd80e Workaround for a missing feature in the FPU parts of the JIT.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@246 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 18:27:20 +00:00
hrydgard ba684cabcd some jit updates
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@240 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 22:26:42 +00:00
NunoRamiro 8c132bdae5 - Fixed: Crash when loading a rom with an unknown file extension.
- Fixed: Crash when stopping a game.
- Improved: DirectX Plugin.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@237 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 19:28:24 +00:00
hrydgard aa3fee8c60 Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@227 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-16 21:58:07 +00:00
hrydgard dcd5ffeb7a More accurate audio interrupts (preparation for homebrew audio support). some minor cleanup in gl plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@226 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-16 10:49:08 +00:00
hrydgard 99c0d7b899 Rewrote CPU detection.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@221 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-15 20:43:14 +00:00
Maarten ter Huurne 9edf51c64f Call CheckDTLB always, only keep result if logging is enabled. Thanks to hrydgard for reviewing my previous commit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@217 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 23:07:08 +00:00
Sonicadvance1 9b676c0a01 Removes 4 unneeded values in the GL plugin, Makes less buffer underruns in ALSA in DSP_NULL, and case sensitivity so Wii games get just a 'wii' bit farther
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@216 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 23:04:24 +00:00
hrydgard f5d49e87ad Unbreak input
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@214 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 22:20:06 +00:00
hrydgard 9e15c51f9e Silly build fix, a slightly improved error message.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@212 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 22:01:07 +00:00
Maarten ter Huurne aae50ada0e Avoid compile warning if logging is off.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@211 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 21:53:07 +00:00
Maarten ter Huurne 9506d46df4 Avoid compile warnings if logging is off.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@210 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 21:51:09 +00:00
Maarten ter Huurne 1aedd4891c Avoid compile warning by adding virtual destructor.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@208 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 21:34:29 +00:00
Maarten ter Huurne 5130365b6d Fixed compile warning: added explicit typecast for converting -1 to an unsigned number.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@207 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 20:56:36 +00:00
Maarten ter Huurne bcf02be749 Avoid compile warning if logging is off.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@206 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 20:50:14 +00:00
Maarten ter Huurne 58e2ca0450 Fixed compile warning: comparison of signed to unsigned.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@205 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 20:47:41 +00:00
Maarten ter Huurne 07f4d3eca0 Fixed compile warning: initialize members in declaration order.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@204 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 20:42:36 +00:00
Maarten ter Huurne 71f9655b70 Avoid compile warning if logging is off.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@203 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 20:39:51 +00:00
hrydgard 870194db21 Attempt to fix recent D3D plugin issue. Fix bug in debugger *<:-)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@198 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 19:57:46 +00:00
hrydgard 697ed23474 linux build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@195 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 18:29:18 +00:00
hrydgard 96ca347bdc Fix sign extension bug from hardware reads. Mainly seems to affect homebrew apps.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@193 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-13 22:28:36 +00:00
hrydgard e4792fafaf make mtmsr end jit blocks - makes some wii homebrew go a little bit further
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@192 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-13 21:35:03 +00:00
hrydgard 2b8a85ac5a Yet another bunch of optimizations and cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@191 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-13 20:48:27 +00:00
hrydgard 70a6054d3c phew, beyond good and evil fixed in 64-bit (not setting DAZ anymore). plus some cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@183 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-12 23:27:36 +00:00
hrydgard 575bdd9166 Lots of various changes. CPU detect fix. Maybe a minor speed increase. CPU bugs remain.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@180 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-12 20:05:45 +00:00
hrydgard 29102ecbc6 For unknown reasons, this patch fixes Beyond Good and Evil and Metroid intro in 32-bit mode only. Yeah, I have some work to do on the JIT.
Also adds some minor stuff like memory card write notification, plus some minor SSSE3 optimizations.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@179 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-11 19:35:38 +00:00
gigaherz 93429219ab - Added some code to allow panic alert messages to print to video plugin. commented out until it's approved.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@177 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 21:48:23 +00:00
gigaherz 0332ec742e - Added message queue to DX9 plugin.
- Added plugin interface function Video_AddMessage to both plugins and to the plugin specs.
 - Added handling of the Video_AddMessage interface export from the core side.
 - Added a print on Core::Init for testing purposes (might not be the best place).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@176 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 21:34:22 +00:00
hrydgard efd15dc2c3 maybe fix some crashes some people are seeing (used wrong instruction to load 64 bits)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@174 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 20:38:15 +00:00
hrydgard 3540466f63 Added missing file to SConscript
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@171 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 18:34:47 +00:00
hrydgard 8cfd8aa309 Latest round of JIT changes. Probably broke something as usual.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@170 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 18:24:01 +00:00
hrydgard f9019d0ad3 Assorted debugger upgrades and fixes + changed DolphinWX project not to depend on its plugins
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@169 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 18:21:16 +00:00
hrydgard 4cec78a13b Change the way the we send commands to the GPU in single core mode. This will enable me to make the jit slightly cleaner in the future.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@168 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 18:15:48 +00:00
hrydgard 1359943a62 disable some problematic stuff until i can debug it
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@165 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 21:23:11 +00:00
hrydgard c305371725 More 32-bit speed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@164 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 20:18:50 +00:00
hrydgard 12b37ba323 3 more activated instructions in the jit = maybe 1% more speed ;P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@163 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 18:32:10 +00:00
hrydgard e3d21c0b11 32-bit speedup (videos mostly affected). Lots of various cleanup and future proofing. A small debugger feature.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@162 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 16:56:24 +00:00
hrydgard 627695c667 Fix windows choppiness
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@155 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 21:00:05 +00:00
hrydgard a9b441f379 Removed some temp logging, minor other stuff
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@154 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 20:38:08 +00:00
hrydgard 9626b3bc42 Fix shader cache bugs, improving linux speed. Remove some unnecessary printfs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@153 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 19:46:04 +00:00
hrydgard c8c1d2d905 Enable more parts of the JIT under linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@152 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 17:52:37 +00:00
hrydgard b370386983 static-ified a lot of vars to prevent name collisions with plugins, other cosmetic stuff, prep for jit debug
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@147 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-07 21:29:15 +00:00
hrydgard 494c1f3187 JIT works in linux with ALL OPTIMIZATION OFF - well, at least it's faster than pure interpreter :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@128 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-03 16:56:31 +00:00
hrydgard f895edc10d add simple PC logging facility for debugging. not enabled by default.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@125 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 20:36:14 +00:00
hrydgard e5940d12dc Build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@123 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 15:49:15 +00:00
hrydgard 9a4c66e066 More linux...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@122 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 13:59:37 +00:00
hrydgard 814af6c7b9 More linux prep
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@121 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 09:30:04 +00:00
hrydgard 73a8bb9b2f Fixed project file and removed linux debug code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@120 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 08:45:56 +00:00
hrydgard 53ee26711e More linux work. Getting a bit closer, but JIT does still not work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@119 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 08:37:19 +00:00
hrydgard 0c21d95606 bugfix, more...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@116 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-31 21:02:19 +00:00
hrydgard d8fa3113ea Cleanup, preparations for Linux/Mac JIT (not yet working)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@114 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-31 20:22:35 +00:00
hrydgard d1140d999d Blargh, 109 broke things, reverted most of it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@112 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-31 06:37:47 +00:00
hrydgard 5698cbde2f Various linux stuff - JIT does not work yet :(
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@109 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-30 22:17:52 +00:00
hrydgard 7894e6c9e9 Fix bug that made it impossible to even try to boot LLE bios (not tested). Also add ability for Patches/ INI files to override dual core and optimizequant.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@94 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-29 21:16:33 +00:00
hrydgard 27a141ecca Just submitting some boring minor cleanup and improved error msgs, to isolate my next change.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@92 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-27 20:51:02 +00:00
fires.gc 2f308cf77a minor improvements (mostly debugger)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@82 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-24 13:40:07 +00:00
fires.gc dc717f7283 finished dialogs for memory checks and breakpoints
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@76 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-24 08:47:38 +00:00
Sonicadvance1 185a214329 Linux: Fixed a bug in SplitPath which made the extension have no period. Fixes Memory cards and other checks. wxWidgets base has a nice cross-platform function for this ;)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@74 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-24 01:14:12 +00:00
Sonicadvance1 485ec4b341 Linux: Fixes to Compile
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@69 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-23 16:39:02 +00:00
fires.gc ea1bf8c51a minor bug fixes for opengl plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@67 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-23 16:20:12 +00:00
fires.gc 7f46d51aee removed VS2008 project files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@45 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-21 19:40:53 +00:00
fires.gc c5ae27c247 renamed plugin function
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@44 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-21 19:18:21 +00:00
fires.gc e01fb56153 .
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@43 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-21 18:53:41 +00:00
fires.gc 1b2d7ef56d added support for multi-controller
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@41 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-21 18:25:46 +00:00
fires.gc fe1c82dcd5 small fix for master log
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@39 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-21 07:38:42 +00:00
hrydgard 36f8b9751a Better error messages, Dolphin will create save directories if not present.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@37 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-20 21:20:22 +00:00
fires.gc 04abc4bcef bug fix to compile HCI in win32
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@32 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-20 13:09:32 +00:00
hrydgard 461077b1a1 More GFX plugin cleanup, still no visible changes.
New right-click popup menu in game list - allow editing patch files easily.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@31 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-20 12:26:32 +00:00
Sonicadvance1 c7795c41b7 Linux: Fix ups for people running Linux. If it breaks anything, punch me in the face.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@30 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-20 11:02:41 +00:00
fires.gc 35950043a6 disabled some OSPanic messages
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@29 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-20 08:52:00 +00:00
hrydgard b3c55018a6 More common things moved out from the GFX plugins. No visible changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@27 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-18 19:33:55 +00:00
fires.gc 343d1ece11 debugger improvments
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@25 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 21:46:34 +00:00
hrydgard 711b1e0016 Started to extract common parts of the two gfx plugins into a new library (VS2008 users, sorry :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@22 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 20:29:04 +00:00
fires.gc fa6bd5d2e2 added first iteration of breakpoint view for the debugger
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@21 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 20:08:01 +00:00
hrydgard d23af1a15e New LockThreads option. Also added new INI core option - OptimizeQuantizers. Set to False to work around Resident Evil 1 bug (this will slow down other games somewhat).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@20 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 18:51:53 +00:00
fires.gc b673d8d770 "improved" some error messages
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@19 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 12:19:28 +00:00
hrydgard 009a452fbf VS2008 project files.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@14 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-16 22:19:06 +00:00
hrydgard 03814840f5 Throttle reactivated. It's not very good, though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@13 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-16 21:07:18 +00:00
hrydgard ea934759e1 Mostly cleanup and some better crash messages. Also enabled partial block linking (see JitCache.cpp), should give a small speedup but may cause problems, please report!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@12 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-16 20:50:16 +00:00
fires.gc cb5072c3e4 added additional information like FPS to the status bar
added menu option to activate dual core support

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@11 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-16 12:19:14 +00:00
hrydgard cbb3c55641 Started backport of features from OpenGL to D3D plugins (no visible effects yet). Some minor cleanup and checks. Deleted unnecessary file from SVN.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@9 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-15 20:11:18 +00:00
fires.gc 982586cdc6 just some code cleanings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@8 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-15 11:53:41 +00:00
fires.gc 050c472b38 fixed support for wii elf file loading
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-15 08:38:04 +00:00
hrydgard 8248a8d137 Reduce contiguous memory space requirement in 32-bit mode slightly. Could help some people who get the error message.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-14 19:02:05 +00:00
fires.gc e0d8d0a001 reactivated fullscreen mode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-13 15:57:05 +00:00