spycrab
c09075209f
Qt: Implement Cheats Manager
2018-04-19 10:42:24 +02:00
Lioncash
839fc7e749
DolphinQt2/MainWindow: Resolve a memory leak on systems with X11
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In the case we had X11 libs available, we'd allocate an XRRConfiguration instance and pass it
to the GraphicsWindow instance, but it would never actually be freed.
2018-04-05 09:07:08 -04:00
spycrab
95ae4b34d9
Qt/Debugger: Implement "Memory" widget
2018-04-04 13:43:30 +02:00
Léo Lam
305b3dc835
Merge pull request #6497 from spycrab/qt_file
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Qt: Implement missing "File" menu items
2018-03-24 09:10:49 +01:00
spycrab
cb71b06afc
Qt: Show shader generation window
2018-03-24 03:02:47 +01:00
spycrab
95a5a51e55
Qt: Implement missing "File" menu items
2018-03-23 10:58:54 +01:00
spycrab
8ead5be9f2
Qt: Fix fullscreen
2018-03-21 22:57:16 +01:00
spycrab
3292abb41d
Qt: Implement search
2018-03-21 20:04:13 +01:00
Anthony
1c3cc26d19
Merge pull request #6386 from spycrab/qt_dbg_code
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Qt/Debugger: Implement "Code" widget
2018-03-15 11:35:26 -07:00
JosJuice
1f1dae367d
Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon
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The original reason I wanted to do this was so that we can replace
the Android-specific code with this in the future, but of course,
just deduplicating between DolphinWX and DolphinQt2 is nice too.
Fixes:
- DolphinQt2 showing the wrong size for split WBFS disc images.
- DolphinQt2 being case sensitive when checking if a file is a DOL/ELF.
- DolphinQt2 not detecting when a Wii banner has become available
after the game list cache was created.
Removes:
- DolphinWX's ability to load PNGs as custom banners. But it was
already rather broken (see https://bugs.dolphin-emu.org/issues/10365
and https://bugs.dolphin-emu.org/issues/10366 ). The reason I removed
this was because PNG decoding relied on wx code and we don't have any
good non-wx/Qt code for loading PNG files right now (let's not use
SOIL), but we should be able to use libpng directly to implement PNG
loading in the future.
- DolphinQt2's ability to ignore a cached game if the last modified
time differs. We currently don't have a non-wx/Qt way to get the time.
2018-03-09 13:08:38 +01:00
spycrab
0a5f0efe18
Qt/Debugger: Implement "Code" widget
2018-02-28 19:47:56 +01:00
Rukai
d07e212cef
Qt: Implement Wii TAS input window
2018-02-13 07:15:54 +11:00
Rukai
3f1ffbad0d
Qt: Implement GC TAS input window
2018-02-13 07:15:53 +11:00
Rukai
4b5373b25b
Remove hardcoded esc hotkey, make pause/stop hotkey actually toggle rather than just pausing, fix frame advance hotkey
2018-02-10 23:30:59 +11:00
spycrab
21db1e9504
Qt: Implement GameCube memory manager
2018-01-29 01:01:25 +01:00
spycrab
aae5c950f0
Qt: Implement "Connect Wii Remotes" menu
2018-01-24 19:47:47 +01:00
Léo Lam
1f89d91deb
Merge pull request #6280 from spycrab/qt_screensaver
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Qt: Toggle Screensaver
2018-01-03 13:13:18 +01:00
spycrab
adada16603
Qt: Toggle Screensaver
2018-01-03 12:38:34 +01:00
spycrab
8795b342d1
Qt/Debugger: Implement "Breakpoints" window
2017-12-28 19:08:38 +01:00
spycrab
08716be43b
Qt/Debugger: Implement "Watch" window
2017-12-28 19:07:56 +01:00
spycrab
ec37ce093f
Qt/Debugger: Implement "Registers" window
2017-12-28 19:07:18 +01:00
JosJuice
9dd88d76dd
Redesign the ability to load state at boot
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BootParameters can now contain the path of a savestate to load at boot.
Movie has been made to use this instead of poking at Core.cpp's state.
2017-12-26 20:39:03 +01:00
spycrab
474b1c2d5c
Qt: Implement FIFO Player
2017-11-19 22:06:32 +01:00
Léo Lam
4b4a9a6486
UI: Implement a command line option to boot NAND title
2017-10-24 11:41:55 +02:00
spycrab
f90e81b9db
Qt/Properties: Implement "Gecko codes" tab
2017-09-15 19:45:46 +02:00
Leo Lam
0d07821935
Merge pull request #6024 from ligfx/coreonstatechangedcallback
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Qt: use Settings::EmulationStateChanged
2017-09-15 18:45:17 +02:00
spycrab
48d57f223d
Qt: Make Log and Log Configuration widget separate
2017-09-14 20:56:48 +02:00
Michael M
3e1072b24d
Qt: use Settings::EmulationStateChanged
2017-09-13 17:30:18 -07:00
spycrab
0e7ed3514f
Qt: Implement "Movie" menu
2017-09-03 02:57:44 +02:00
spycrab
561d31f887
Qt: Implement "Import BootMii NAND Backup"
2017-08-29 08:31:45 +02:00
spycrab
a2b7632850
Qt: Implement "Load GameCube Main Menu"
2017-08-29 02:57:46 +02:00
spycrab
13fac93a29
Qt: Implement NetPlay
2017-08-10 06:49:57 +02:00
spycrab
84b44fa467
Qt: Implement logging widget (+ configuration)
2017-08-01 01:36:08 +02:00
Michael Maltese
aafb61c187
DolphinQt2: Remove 'slots:' syntax from headers
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With Qt5's new connection syntax, method pointers and functors are
connected directly. There's no need to declare slots.
2017-07-23 15:07:49 -07:00
Michael Maltese
e1554c04a1
Qt: implement remainder of 'Options' menu
2017-07-16 18:23:59 -07:00
Leo Lam
1de9bf2cca
Merge pull request #5743 from spycrab/qt_fix_shutdown
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Qt: Fix multiple emulation shutdown bugs
2017-07-11 09:13:07 +02:00
spycrab
ebe169a218
Qt: Fix multiple emulation shutdown bugs
2017-07-10 08:16:51 +02:00
spycrab
2cf0228ada
Qt: Implement sysmenu booting
2017-07-06 21:27:31 +02:00
Starsam80
3eac4b6c9d
Qt: Don't force a minimum size for the main window
2017-07-02 16:20:37 -06:00
spycrab
908e1e9aba
Qt: Implement graphics window and controls
2017-06-28 20:14:38 +02:00
Léo Lam
1a6b5ca36a
Qt: Add menu item to perform online update
2017-06-28 11:23:08 +02:00
spycrab
2a1d18444f
Qt: Implement gamelist drag and drop
2017-06-27 10:18:15 +02:00
spycrab
6688e66c60
Qt: Implement safe shutdown
2017-06-26 21:47:32 +02:00
Léo Lam
fb135c99e3
Qt: Fix emulation stopped signal
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Same old bug as in WX. The core is not shut down until the on stopped
callback is invoked.
2017-06-19 21:24:32 +02:00
spycrab
151ae38a56
Qt: Implement hotkeys (+ configuration)
2017-06-06 13:49:49 +02:00
Michael Maltese
688f5ed267
DolphinQt2: move Path from toolbar to a pane
2017-06-05 16:46:10 -07:00
Michael Maltese
47e8cb97b4
DolphinQt2: move path signals from PathDialog to Settings
2017-06-05 16:46:10 -07:00
Michael Maltese
040bddafa6
MainWindow: shutdown different input interfaces
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`MainWindow` initializes a number of input interfaces but never shuts
them down. This was causing a crash-after-exit on macOS where the
ControllerInterface backend stores a `std::thread` object in a static
variable and only stops it when ControllerInterface::Shutdown is called.
2017-05-31 21:14:55 -07:00
spycrab
d65006b91b
Qt: Fix games crashing on start
2017-05-23 22:12:01 +02:00
spycrab
c8d0b647ac
Qt: Add controller (overview) window
2017-05-09 18:49:10 +02:00