Commit Graph

21720 Commits

Author SHA1 Message Date
Lioncash a9003aadc6
DolphinQt/MainWindow: Replace includes with forward declarations
Reduces the amount of dependencies dragged in by the main window's
header. This also removes MainWindow.h includes elsewhere where they
aren't necessary, reducing the amount of UI files that need to be
recompiled if the main window's header changes.
2018-07-15 18:46:26 -04:00
Techjar d49b415e75 Core/ConfigManager: Don't set JITFollowBranch
We don't want to write this setting to disk, as SConfig has problems
with leaking settings changed by GameINI into the base configs. The
result of this is that if someone plays an N64 VC game (or other game
where we disable this setting) the branch following option can get
unintentionally disabled globally, which will reduce performance in
many games and cause NetPlay to desync with users who still have it
enabled.
2018-07-15 17:38:10 -04:00
Lioncash 71de1abd88 Core/BootManager: Remove unnecessary includes
Lessens the amount of files that have to be recompiled if
ConfigManager.h is modified. This also removes an indirect inclusion
within DolphinQt/Main.cpp.
2018-07-14 23:16:23 -04:00
spycrab 6044165f9d
Merge pull request #7237 from lioncash/netsettings
NetPlayClient: Make global NetSettings instance part of the NetPlayClient class
2018-07-15 00:02:58 +02:00
spycrab d438e80bfd Qt/GeneralPane: Disable Rich Presence checkbox while emulation is running
Works around core hanging when Discord Rich Presence is toggled
while emulation is running.
2018-07-14 23:39:06 +02:00
spycrab e9158bae6f Qt/LogWidget: Fix messages not being escaped properly 2018-07-14 23:06:18 +02:00
Michael M 857138a0ba AVIDump: use dump_path rather than deprecated AVFormatContext::filename
AVFormatContext::filename was deprecated in lavf 58.7.100 in favor
of AVFormatContext::url. Instead of adding version-checking logic,
just use the passed-in dump path instead.
2018-07-14 12:46:04 -07:00
Michael M e45698aaa0 AVIDump: av_register_all is deprecated/unneeded since 58.9.100 2018-07-14 12:46:00 -07:00
spycrab 4826acd931
Merge pull request #7260 from spycrab/qt_fix_lazy
Qt/GraphicsWindow: Fix lazy initialisation bugs
2018-07-13 13:07:30 +02:00
spycrab c8af83202a Qt/GraphicsWindow: Fix lazy initialisation bugs 2018-07-13 12:38:21 +02:00
Lioncash 113a357604 WiimoteEmu: Make constructor of Wiimote explicit
Prevents implicit conversions
2018-07-12 15:59:31 -04:00
Lioncash 5b58977561 WiimoteEmu: Amend parameter names for EmulateShake() and EmulateSwing()
Ensures they match their naming within the definition of the function.

In EmulateSwing's case, one parameter was erroneously named tilt_group,
when it's actually supposed to be swing_group.
2018-07-12 15:58:50 -04:00
Lioncash 2825b2daa2 WiimoteEmu: Remove unnecessary value-wise const from function prototypes
These aren't necessary in the prototype, however they do apply in the
definition of the function. This just cuts down on line noise within the
prototypes.
2018-07-12 15:54:01 -04:00
spycrab cc6526f553
Merge pull request #6222 from iwubcode/emulated_input_improvements
Emulated wii input improvements
2018-07-12 20:36:53 +02:00
spycrab 303f5e0dc2
Merge pull request #7256 from spycrab/qt_forward
HW/WiimoteEmu: Add Forward Option
2018-07-12 20:21:11 +02:00
Lioncash f209f5f2a4
NetPlayClient: Make the NetSettings instance part of the NetPlayClient class
This is only ever read from externally, so we can expose a getter that ensures that
immutability, while making the actual instance internal. Given the
filling out of these settings depends on packets received by the client
instance, it makes more sense to make it a part of the client itself.

This trims off one lingering global.
2018-07-12 13:55:41 -04:00
spycrab 55b5a24910
Merge pull request #7244 from lioncash/error
Qt/MenuBar: Make failures to load map and signature files more obvious
2018-07-12 19:41:36 +02:00
spycrab b3b1845785 HW/WiimoteEmu: Add Forward Option 2018-07-12 19:35:30 +02:00
spycrab 92f397d0fa
Merge pull request #7255 from Techjar/qt-netplay-message-color
[RFC] Qt/NetPlayDialog: Change own chat message color to better suit dark themes
2018-07-12 17:42:55 +02:00
spycrab 9ab489aab8 Qt/NetPlayDialog: Show alerts when events happen
Displays an alert when you receive a message or a player joins / leaves
2018-07-12 17:33:12 +02:00
Techjar d85dd287cf Qt/NetPlayDialog: Change own chat message color to better suit dark themes 2018-07-12 06:34:14 -04:00
spycrab fc967908ea
Merge pull request #7238 from Techjar/netplay-bundle-pad-states
NetPlay: Bundle multiple local pads into one packet
2018-07-11 11:27:10 +02:00
spycrab df5d1cf13a
Merge pull request #7233 from Techjar/qt-jit-branch-menu
Qt/MenuBar: Add missing JIT branch option in debugger
2018-07-11 11:27:00 +02:00
spycrab c04b07674e
Merge pull request #7243 from Ebola16/SU
Qt: Clarify Synchronous (Ubershaders) name
2018-07-11 10:59:25 +02:00
spycrab c7ff141606
Merge pull request #7219 from ligfx/mappingwindow_hotplug
Qt/MappingWindow: update devices combo box when hotplugging devices
2018-07-11 10:58:26 +02:00
spycrab ea99cdd781
Merge pull request #7247 from lioncash/fwd
Qt/GameList: Replace includes with forward declarations where applicable
2018-07-11 10:57:02 +02:00
spycrab d81b63f403
Merge pull request #7245 from lioncash/internal
Qt/CheatsManager: Move concealable types into the cpp file
2018-07-11 10:55:42 +02:00
spycrab f170009aad
Merge pull request #7246 from lioncash/enum
Qt/Resources: Convert int parameters of GetCountry(), GetPlatform() and GetMisc() to enum classes
2018-07-11 10:52:04 +02:00
spycrab bf4341f762
Merge pull request #7248 from Techjar/netplay-fix-spectator-deadlock
NetPlay: Don't update mappings on leave if player had no mappings
2018-07-11 01:18:22 +02:00
spycrab 42298f6d6d
Merge pull request #7239 from addestroyer24/manual-update-now
Updater: fix immediate manual updating
2018-07-11 00:58:21 +02:00
spycrab c7c364f8d5
Merge pull request #7242 from spycrab/np_debug
Core/NetPlay: Add debugging messages
2018-07-11 00:57:22 +02:00
Techjar 39449da304 NetPlay: Don't update mappings on leave if player had no mappings
This stops clients randomly deadlocking when a spectator leaves, as the mappings construct is not thread-safe and should not be written while the game is running.
2018-07-10 18:35:37 -04:00
spycrab b367cd0331 Core/NetPlay: Add debugging messages 2018-07-10 22:23:49 +02:00
Lioncash 9b2ffb6221 Qt/GameList: Replace includes with forward declarations where applicable
Avoids dragging in a bunch of includes from the header files, and also
reduces the amount of files that need to be recompiled if one of those
included headers' source content is ever changed.
2018-07-10 16:03:38 -04:00
Lioncash a0642b3b00 Qt/Resources: Convert int parameters of GetCountry(), GetPlatform() and GetMisc() to enum classes
Makes the parameter strongly-typed and doesn't accept arbitrary int
values.
2018-07-10 15:23:12 -04:00
Lioncash 43bc3656eb
Qt/CheatsManager: Move concealable types into the cpp file
CompareType, DataType, and Result aren't directly used externally, so
these can have their definitions moved into the cpp file.
2018-07-10 14:34:24 -04:00
spycrab 71ff634c95
Merge pull request #7149 from spycrab/qt_5.9
Qt: Make Qt 5.9 a hard requirement
2018-07-10 20:20:27 +02:00
Lioncash 74899e417b Qt/MenuBar: Make failures to load map and signature files more obvious
Previously we wouldn't indicate if saving or loading these files
happened to fail. In some cases we'd only print out to the logger, but
this is a pretty poor way to tell a user of the interface that something
went wrong in a direct way (the logging messages aren't able to be localized
either).
2018-07-10 14:16:00 -04:00
Ryan Meredith affd5689ff Qt: Clarify Synchronous (Ubershaders) name 2018-07-10 12:22:21 -04:00
spycrab b9960777a7
Merge pull request #7236 from lioncash/fwd
DolphinQt/Settings: Replace includes with forward declarations
2018-07-10 16:24:33 +02:00
Techjar 006202a33c NetPlay: Fix SRAM desyncing after first boot 2018-07-10 05:03:31 -04:00
Techjar f68dbed535 NetPlay: Bundle multiple local pads into one packet
This saves a significant amount of bandwidth with multiple controllers on one client, as most of the packet is just protocol overhead.
2018-07-09 21:37:44 -04:00
Zac Davidsen 69999fd309 fix manual updating by passing the main window to the updater instead of the menubar 2018-07-09 19:39:50 -04:00
spycrab 31d9ca34e3
Merge pull request #7231 from Techjar/netplay-less-timebase
NetPlay: Send timebase packet less frequently
2018-07-09 23:29:46 +02:00
spycrab 4f5ea1ad5e
Merge pull request #7232 from Techjar/netplay-reduce-poll-rate-twice
NetPlay: Change "Reduce Polling Rate" to poll twice per frame
2018-07-09 23:29:22 +02:00
spycrab 31bc017593
Merge pull request #7235 from spycrab/jit_disable_following
Core/PowerPC: Add option to disable branch following
2018-07-09 23:22:08 +02:00
spycrab df61e527da Core/PowerPC: Add option to disable branch following 2018-07-09 22:58:40 +02:00
spycrab 074b67706b Qt/Main: Remove redundant version check 2018-07-09 10:03:13 +02:00
spycrab a22ffb6387 Qt: Remove ActionHelper 2018-07-09 10:02:10 +02:00
spycrab 4266d1f237 CMake: Require Qt 5.9 2018-07-09 09:17:33 +02:00
Lioncash b4d91cc612 DolphinQt/Settings: Replace includes with forward declarations
Avoids dragging in netplay-related headers where they aren't explicitly
necessary.
2018-07-09 00:53:13 -04:00
Mat M 9487892c18
Merge pull request #7226 from lioncash/netplay
Core: Namespace NetPlay utilities under the NetPlay namespace
2018-07-09 00:38:12 -04:00
Techjar 2ee7021cda Qt/MenuBar: Add missing JIT branch option in debugger 2018-07-08 14:32:40 -04:00
Techjar 38e67c0530 NetPlay: Change "Reduce Polling Rate" to poll twice per frame
Some games don't play nice when we poll only once per frame, so we'll poll twice instead.
2018-07-08 06:14:13 -04:00
Techjar 98447eae64 NetPlay: Send timebase packet less frequently
This packet is only used by the host to detect desyncs, and we don't really need to know the exact frame we desynced on (unless you're debugging, but you can just recompile for that), so it's perfectly fine to just send it less often. This makes it so the timebase packet is sent only every 60 frames, rather than every frame, which further cuts back on unnecessary bandwidth consumption.
2018-07-08 02:18:17 -04:00
spycrab 8c97fb7cd4
Merge pull request #7203 from rukai/use_tas_checkbox
Add "Enable Controller Input" Checkbox on TAS dialogs
2018-07-08 04:35:50 +02:00
iwubcode bce8041cce Input: Allow per-game configuration to specify directories for input-profiles. If specified, the directories are searched recursively for inis 2018-07-07 13:02:39 -05:00
iwubcode 3b11066e61 Fix lint bugs 2018-07-07 13:02:38 -05:00
iwubcode 230af569ed Input - Make dynamic rules be definable per game. Configuration can now
define how many frames constitute a high or a low swing/shake when the
button is down.  Also configurable is the number of frames to execute
the swing/shake after the button is released.
2018-07-07 12:55:52 -05:00
iwubcode 83c94feb3d Input: Trim profile names to allow spaces between ','s 2018-07-07 12:55:52 -05:00
iwubcode e10abaed3e InputConfig: Show display message when game specific input profile is loaded; matching how cycling works 2018-07-07 12:55:52 -05:00
iwubcode 14482a72af Input: Allow cycling to occur for each individual controller 2018-07-07 12:55:49 -05:00
iwubcode 485285eadc Input: Add cycling between game specific profiles 2018-07-07 12:39:08 -05:00
iwubcode 3969bf6d1c Input: Add hotkey to cycle the wiimote profile forward or backward
Co-authored-by:  Barath Kannan <barathsotd@gmail.com>
2018-07-07 12:39:08 -05:00
spycrab 7b986c1b54
Merge pull request #7224 from lioncash/warning
VideoCommon/DolphinQt2: Resolve compiler warnings
2018-07-07 16:20:56 +02:00
Rukai b94262ec33 Add 'Enable Controller Input' checkbox to TAS dialogs
When disabled only inputs from TAS dialog are used.
When enabled inputs from TAS dialog are used, except when a change in
input is detected from a real controller, in this case the TAS value is
replaced with the real controller value.
2018-07-07 22:55:42 +10:00
iwubcode 29b71fb9ce Wiimote Emulation: increase left/right bounds for IR calculation, to fix games that previously you couldn't reach the left/right edges (ex: system menu) 2018-07-07 00:49:47 -05:00
iwubcode 5cbc825bc9 Wiimote Emulation: add 'dynamic' swing/shake options that vary based on how long the key is pressed 2018-07-07 00:49:47 -05:00
iwubcode 9936a83a1b Add game-configurable shake/swing commands for the nunchuk at three intensities 2018-07-07 00:49:47 -05:00
iwubcode fb7a6a1bbe Wiimote Emulation: Add game-configurable shake/swing commands for the wiimote at three intensities 2018-07-07 00:49:47 -05:00
iwubcode 9f9afeb63e Wiimote Emulation: Be able to trigger swings consistently by holding down buttons. This makes certain actions easier (tested with Red Steel) 2018-07-07 00:49:47 -05:00
Michael M e7cbee235c Convert Dolphin.Core.DefaultISO to use new-style config 2018-07-06 19:28:19 -07:00
Michael M ce98a9c71d Qt/MappingWindow: update devices combo box when hotplugging devices 2018-07-06 17:15:30 -07:00
Michael M b689a195ff Qt: add Settings::DevicesChanged signal 2018-07-06 17:15:29 -07:00
Lioncash ef35f93cbd
DolphinQt/PatchesWidget: Remove unused private member variable m_game
This resolves a -Wunused-private-field warning
2018-07-06 19:58:51 -04:00
Lioncash 935a273cf1
DolphinQt/GameTracker: Remove unused lambda capture in constructor
This resolves a -Wunused-lambda-capture warning
2018-07-06 19:58:31 -04:00
Lioncash 34c3a65de6
VideoCommon/TextureCacheBase: Resolve a -Wmissing-braces warning in GetRAMCopyFilterCoefficients() 2018-07-06 19:56:35 -04:00
Lioncash 675260b0f7
Core: Namespace NetPlay utilities under the NetPlay namespace
Previously there was only one function under the NetPlay namespace,
which is kind of silly considering we have all of these other types
and functions existing outside of the namespace.

This moves the rest of them into the namespace.

This gets some general names, like Player, for example, out of the global namespace.
2018-07-06 19:53:23 -04:00
spycrab 13ba24c5a6 Move DolphinQt2 to DolphinQt 2018-07-07 00:48:38 +02:00
spycrab 059880bb16
Merge pull request #7221 from Techjar/netplay-config-junk
Fix NetPlay using some config values wrongly
2018-07-06 22:32:18 +02:00
spycrab bb8b872863 Qt: Refresh Gamelist more thoroughly 2018-07-06 20:27:07 +02:00
spycrab 64c3d01551 Qt/GameTracker: Remove workaround 2018-07-06 20:18:45 +02:00
spycrab 28ca6fec9a
Merge pull request #7202 from Techjar/better-netplay-errors
Improve NetPlay connection error handling
2018-07-06 12:27:03 +02:00
spycrab eb01a0a040
Merge pull request #7204 from spycrab/exclusive_mapping
Support for exclusive mapping booleans
2018-07-06 11:27:20 +02:00
Techjar eeff5e07ff Fix NetPlay using some config values wrongly 2018-07-05 17:52:53 -04:00
Techjar a29cdb5713 Improve NetPlay connection error handling 2018-07-05 17:15:19 -04:00
spycrab 14317c8a0f
Merge pull request #7212 from Techjar/netplay-unparent-dialog
Qt: Unparent NetPlay dialog from main window
2018-07-05 22:49:58 +02:00
spycrab fbf445154b
Merge pull request #7217 from Techjar/qt-clock-speed-slider
Qt/AdvancedPane: Fix CPU clock slider not updating on emulation state change
2018-07-05 22:48:21 +02:00
spycrab 233787e8a7
Merge pull request #7213 from Techjar/netplay-fix-md5
Qt/MD5Dialog: Fix checksum result comparison
2018-07-05 22:45:54 +02:00
spycrab bb2eed2df3 Qt/GameTracker: Work around Qt crash
Works around a bug in QtCore that will cause crashes when
QFileSystemWatcher::addPath is called on a directory that is located on a
removable device (USB mass storage devices, etc.)
2018-07-05 22:07:41 +02:00
Techjar cd8e3efb21 Qt/AdvancedPane: Fix CPU clock slider not updating on emulation state change 2018-07-05 15:20:29 -04:00
Techjar f620128dac Qt: Unparent NetPlay dialog from main window
This should make the NetPlay dialog appear as a separate window in the taskbar on most systems, which makes more sense than a parented dialog as the user will leave it open for an extended period.
2018-07-05 06:48:31 -04:00
Techjar f3e2d98fdd Qt/MD5Dialog: Fix checksum result comparison 2018-07-04 22:51:11 -04:00
Mat M 9ea3e833ba
Merge pull request #7141 from lioncash/fp
Interpreter_FPUtils: Handle the FPSCR.ZE and FPSCR.VE flags with arithmetic instructions
2018-07-04 22:26:24 -04:00
spycrab 3ab3ba0d99
Merge pull request #7187 from Techjar/netplay-reduce-poll-rate
Add "Reduce Polling Rate" option to NetPlay
2018-07-04 20:49:29 +02:00
spycrab 7cbb111703
Merge pull request #7209 from spycrab/netplay_stop
Qt/NetPlay: Fix not being able to stop NetPlay games properly
2018-07-04 18:59:46 +02:00
spycrab f7887a442f Qt/NetPlayDialog: Stop games properly 2018-07-04 16:27:16 +02:00
spycrab 713d55f284
Merge pull request #7208 from Techjar/mipmap-invalidate
Make arbitrary mipmap detection toggle invalidate the texture cache
2018-07-04 01:26:49 +02:00
spycrab bbbd886184 Qt/MainWindow: Instantly stop when requested by NetPlay 2018-07-04 00:54:50 +02:00
spycrab d8212fd927 Core/Core: Fix getting stuck when Stop is called without emulation running 2018-07-04 00:52:53 +02:00
Techjar 80b05b6f0d Make arbitrary mipmap detection toggle invalidate the texture cache
We want this setting to invalidate the cache because it may affect the appearance of textures in the rendered scene, therefore one would expect changing it while the game is running to have the expected effect immediately.
2018-07-03 18:44:11 -04:00
spycrab 47c5a2f7ed
Merge pull request #7200 from Techjar/qt-dialog-fixes-2-electric-boogaloo
Qt: Various dialog fixes
2018-07-03 12:32:31 +02:00
Techjar a6a188a66b Qt: Various dialog fixes 2018-07-03 04:28:07 -04:00
Markus Wick 4b1b713e61
Merge pull request #7191 from GerbilSoft/feature/ar-thin-archives
CMake: Use thin archives on Linux.
2018-07-03 10:22:02 +02:00
spycrab 806c1ee8f0
Merge pull request #7207 from spycrab/qt_lazy_hotkey
Qt/MainWindow: Lazily initialize hotkey mapping window
2018-07-03 08:42:33 +02:00
spycrab f8bb4355a5
Merge pull request #7199 from spycrab/qt_default_iso
Qt/PathPane: Update "Default ISO" when changed
2018-07-03 08:34:47 +02:00
spycrab 457d7cf58f Qt/MainWindow: Lazily initialize hotkey mapping window 2018-07-03 08:24:45 +02:00
Pierre Bourdon 4a68490abc
Merge pull request #7170 from JonnyH/WIP/arbitrary-mipmap-detection-integer
Do all arbitrary mipmap detection in integer space
2018-07-03 04:04:16 +02:00
Pierre Bourdon da0de12cce dqt2: lazy-initialize GraphicsWindow
Initializing GraphicsWindow layout & children requires cooperation from
the graphics stack: on my system, for example, it causes a Vulkan
context to get created in order to get driver info. This is a slow
operation, and right now it is taking about 60-70% of the Dolphin
startup time on my system.

Move instead to a lazy-initialization model where the constructor
does nothing, instead offloading work to a separate Initialize() method
called before the window is shown.

I would expect this should be done for other larger parts of the UI,
especially the ones where creating widgets ends up triggering large IO
subsystems (I suspect controller configuration might be doing that).

(I'm not super happy with how this is implemented, but right now it's a
one-off, and it's a major complaint users have with the new UI. I
prioritized getting something working quickly...)
2018-07-03 03:48:32 +02:00
David Korth 0149d22385 Removed some more double-expansions of CMAKE_SYSTEM_NAME. 2018-07-02 13:01:16 -04:00
Jonathan Hamilton b54803a074 Remove unused sRGB conversion functions
Now the arbitrary mipmap reference downsampling is just done in linear space,
these are no longer used.
2018-07-02 09:53:54 -07:00
Jonathan Hamilton 431b9e76be Set arbitrary mipmap detection threshold default to 14
Now the detection heuristic has changed, the old value is no longer
valid.

Some example thresholds for known mipmap effects that should trigger:

SMG's lava has a mimimum difference of ~17.8, SMG2's clouds have a
minimum difference of ~14.8, and Wind Waker's foam has a minimum
difference of ~15

Non-triggering examples were tested and all had a calculated difference
lower than 3.

So a value of 14 should lean towards false-negatives instead of
positives, but this is clearly incomplete testing and may require
further tweaks later.
2018-07-02 09:53:54 -07:00
Jonathan Hamilton ac05d1a593 Do all arbitrary mipmap detection in integer space
This no longer converts from sRGB to linear for the reference mip
downsample - even if the original mipmap creation tool used an sRGB
colorspace (which isn't really guaranteed, and may even change per
game), this is a "fast" heuristic that's only an estimate anyway.

The average diff is also now stored in a u64, avoiding floating point
calculations in the per-pixel hot loop.

This should speed up the detection significantly, hopefully fixing
jank when loading in new textures.
2018-07-02 09:52:15 -07:00
spycrab 4eeef6e5b3
Merge pull request #7201 from 8times9/multiselection_deletion_menu_name
Qt/GameList: Change multiselection deletion name for consistency
2018-07-02 17:55:20 +02:00
spycrab 0f48653935 Qt/Mapping: Add support for exclusive boolean settings 2018-07-02 15:27:04 +02:00
spycrab 3e2e813607 HW/WiimoteEmu: Make "Upright / Sideways Wii Remote" mutually exclusive 2018-07-02 15:27:03 +02:00
spycrab c7c93a8e80 ControllerEmu/BooleanSetting: Add exclusive flag 2018-07-02 15:15:23 +02:00
8times9 fb98dbc41c Qt/GameList: Change multiselection deletion name for consistency 2018-07-01 21:22:55 -05:00
spycrab 37e936fa9e Qt/PathPane: Update "Default ISO" when changed 2018-07-01 18:20:59 +02:00
spycrab b5141ca6ce Qt/Hotkeys: Show OSD message when selecting slots 2018-07-01 16:30:12 +02:00
spycrab 32382438be Qt/Hotkeys: Implement "Load from File" / "Save from File" hotkeys 2018-07-01 16:14:29 +02:00
Stenzek 9cfcbfacbe
Merge pull request #7177 from Techjar/mipmap-detection-gui
Expose arbitrary mipmap detection toggle in UI
2018-07-01 19:21:22 +10:00
Techjar bc15eb2d57 Expose arbitrary mipmap detection toggle in UI 2018-07-01 04:42:47 -04:00
spycrab 8e1425b363
Merge pull request #7193 from spycrab/qt_mac_bgcolor
Qt/WrapInScrollArea: Ensure correct macOS background colors
2018-07-01 04:02:56 +02:00
Cuyler36 c4db7475d5 Fix Address Search Box Focus Lost 2018-06-30 17:47:16 -04:00
spycrab a4ef6f40d0
Merge pull request #7194 from Techjar/qt-pp-state
Qt/EnhancementsWidget: Fix post-processing options not being disabled when they should
2018-06-30 21:52:37 +02:00
Mike Ravenelle 8218de0762 QT: Removed iterative input in options groups. 2018-06-30 14:38:42 -05:00
Techjar 68b8cd1e7c Qt/EnhancementsWidget: Fix post-processing options not being disabled when they should 2018-06-30 14:59:19 -04:00
spycrab e23a2e3063
Merge pull request #7189 from Techjar/qt-backend-translated
Qt: Fix inability to select translated video backend names
2018-06-30 20:32:12 +02:00
spycrab 4bf276e912 Qt/WrapInScrollArea: Ensure correct macOS background colors 2018-06-30 20:15:22 +02:00
Techjar 5adeca4087 Add "Reduce Polling Rate" option to NetPlay
Normally, SI is polled at a rate defined by the game, and we have to send the pad state to other clients on every poll or else we'll desync. This can result in fairly high bandwidth usage, especially with multiple controllers, mostly due to UDP/IP overhead.

This change introduces an option to reduce the SI poll rate to once per frame, which may introduce up to one frame of additional latency, but will reduce bandwidth usage substantially, which is useful for users on very slow internet connections.

Polling SI less frequently than the game asked for did not seem to cause any problems in my testing, so this should be perfectly safe to do.
2018-06-30 13:13:44 -04:00
spycrab a9841e4fc4
Merge pull request #7190 from Techjar/video-backend-translation
Mark all video backend names for translation
2018-06-30 15:48:32 +02:00
Techjar b59387a65d Qt: Fix inability to select translated video backend names 2018-06-30 07:31:44 -04:00
Techjar dc2f22516c Mark all video backend names for translation 2018-06-30 06:30:19 -04:00
Techjar 7785255470 Qt: Add titles to various message boxes 2018-06-29 23:29:23 -04:00
spycrab e22c5333ab
Merge pull request #6819 from spycrab/delete_wx
Remove DolphinWX
2018-06-30 00:12:24 +02:00
spycrab 227290055d
Merge pull request #7184 from spycrab/qt_tas_round
Qt/TAS: Fix slightly off-center default values
2018-06-29 11:47:32 +02:00
spycrab eac5d3d089 Qt/TAS: Fix slightly off-center default values 2018-06-29 11:39:36 +02:00
Techjar d94805bab3 Qt/GameList: Explicitly set minimum section size 2018-06-29 05:22:26 -04:00
spycrab bd28bf6b1e
Merge pull request #7164 from Techjar/gamelist-multiselect
Qt/GameList: Reimplement multiselection functionality from WX
2018-06-29 11:14:28 +02:00
spycrab a595ac6b27
Merge pull request #7169 from Techjar/qt-memcard-creation
Qt/GameCubePane: Fix inability to create new memory card file
2018-06-29 11:07:56 +02:00
spycrab 9b00045220
Merge pull request #7168 from Techjar/qt-image-columns
Qt/GameList: Adjust image column widths for equal padding
2018-06-29 11:05:39 +02:00
spycrab a9f065a559 Qt/GameList: Fix some resizing bugs 2018-06-29 09:22:18 +02:00
spycrab 3eef8145d2
Merge pull request #7172 from spycrab/qt_np_map
Qt/PadMappingDialog: Retain previous settings
2018-06-29 01:01:42 +02:00
spycrab 6700cc4234
Merge pull request #7174 from spycrab/qt_fs_export
Qt/FilesystemWidget: Suggest default filename when exporting files
2018-06-28 22:32:22 +02:00
spycrab 317de3cf5b
Merge pull request #7173 from spycrab/qt_np_dclick
Qt/NetPlay: Make double clicking game entries confirm dialogs
2018-06-28 20:02:55 +02:00
spycrab 727b6ba81a Qt/GameList: Fix empty columns showing up when they should get hidden 2018-06-27 14:10:53 +02:00
spycrab c8e4b692a4 Qt/FilesystemWidget: Suggest default filename when exporting files 2018-06-27 14:04:41 +02:00
spycrab 4af021ea03 Qt/PadMappingDialog: Retain previous settings 2018-06-27 13:40:39 +02:00
spycrab 1bc8c34f8b Qt/NetPlay: Make double clicking game entries confirm dialogs 2018-06-27 13:35:34 +02:00