comex
3247f28048
Merge pull request #1430 from lioncash/voldir
...
VolumeDirectory: Pass std::string by reference for SetUniqueID/SetName
2014-10-28 23:38:21 -04:00
Stevoisiak
00620ea729
Added flags for Russia and Australia
2014-10-28 23:04:24 -04:00
Lioncash
56bc58b9f4
VolumeDirectory: Pass std::string by reference for SetUniqueID/SetName
2014-10-28 14:18:54 -04:00
Lioncash
d1d70c1a7d
FileSystemGCWii: Shorten some string concatenations
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Just does it all on one line instead.
2014-10-28 13:41:42 -04:00
Lioncash
00b3cc3b09
VolumeCreator: Make master key arrays static
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Only used within this translation unit.
2014-10-12 15:07:39 -04:00
Lioncash
6cfa579870
VolumeGC: Use regular return type declaration for GetStringDecoder
2014-10-07 21:15:14 -04:00
Rohit Nirmal
46057db37d
Fix build failing when disabling precompiled headers.
2014-09-19 18:17:51 -04:00
Lioncash
4db2af2d42
DiscIO: Remove unnecessary break statements.
2014-09-12 11:34:34 -04:00
skidau
4cb25633e1
Merge pull request #1048 from lioncash/discio
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DiscIO: Minor changes to VolumeDirectory.
2014-09-12 11:31:29 +10:00
Lioncash
b06ec302d1
Remove some unnecessary semicolons
2014-09-11 13:05:31 -04:00
Lioncash
9601f5ec5f
DiscIO: Get rid of some casts and a c_str call in VolumeDirectory
2014-09-09 19:01:20 -04:00
Lioncash
b34f2a78f5
DiscIO: Simplify GetUniqueID in VolumeDirectory
2014-09-09 18:57:45 -04:00
Rohit Nirmal
fbc64984ca
Include CommonTypes.h instead of Common.h.
2014-09-08 15:39:58 -04:00
shuffle2
9302218a19
Merge pull request #851 from lioncash/logg
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Common: Kill off duplicate log warning definitions
2014-09-06 12:35:19 -07:00
Lioncash
690ed8580c
Common: Kill off duplicate log warning definitions
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Also embed the log checks rather than using macros
2014-09-06 15:11:29 -04:00
Rohit Nirmal
cf8d1c9197
FileHandlerARC: Remove FileHandlerARC.
2014-09-05 12:53:41 -04:00
Rohit Nirmal
a3d9b22c27
BannerLoaderWii: Removed #if 0'd code.
2014-09-05 12:52:29 -04:00
shuffle2
532b7bb7da
Merge pull request #893 from rohitnirmal/scan-build-fixes
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Scan build fixes
2014-09-02 23:15:18 -07:00
Shawn Hoffman
266992684d
msvc: remove some remnants of SDL and DSound from projects and general cleanup.
2014-09-01 21:27:44 -07:00
Lioncash
1977ea42ae
DiscIO: Prefix class member variables with "m_"
2014-09-01 15:48:02 -04:00
Lioncash
4cb46879bc
DiscIO: Move some raw pointers over to unique_ptr
2014-08-31 14:48:57 -04:00
Lioncash
55a0034dd5
DiscIO: Clean up brace placements
2014-08-30 18:06:43 -04:00
Lioncash
77aef014a0
Merge pull request #909 from lioncash/void
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Get rid of C-style empty function parameter indicators
2014-08-30 15:28:47 -04:00
Lioncash
1d706b2311
Get rid of C-style empty function parameter indicators
2014-08-30 15:23:48 -04:00
Lioncash
cee3362e33
DiscIO: Get rid of unnecessary struct differencing
2014-08-29 20:07:55 -04:00
Lioncash
6955e023a0
Merge pull request #877 from lioncash/voldir
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DiscIO: Move VolumeDirectory off of raw pointers
2014-08-28 04:11:33 -04:00
Rohit Nirmal
9e340b1c81
Initialize variables to silence garbage return warning from scan-build.
2014-08-27 20:35:20 -05:00
Lioncash
5082afa670
DiscIO: Move VolumeDirectory off of raw pointers
2014-08-26 00:23:16 -04:00
Lioncash
f18fec81fe
DiscIO: Make the unordered set in IsSoundFile static
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Doesn't need to be instantiated every time the function is called.
2014-08-25 19:56:09 -04:00
Shawn Hoffman
f1b82a34b2
Windows: Use a shared precompiled header for dolphin code under Source/
2014-08-14 23:51:13 -07:00
Lioncash
4fa71dd59e
Remove fakepoll.h.
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It was only used for Windows XP and lower.
This also bumps the _WIN32_WINNT define in the stdafx precompiled headers to set the minimum version as Windows Vista.
2014-07-26 22:53:40 -04:00
Scott Mansell
d4a2afe345
Fix another protential issue with casting.
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Another issue from #334 with the casting moved from the output of
min to it's inputs.
This is a non-issue on 64 bit machines, but if dolphin is compiled
on an OS with size_t == u32 (say ARM) then remainingSize could be
truncated.
Restored the casting to the original order before #334 .
2014-07-15 01:38:05 +12:00
degasus
6d3f249dcc
mark all local variables as static
2014-07-11 16:10:20 +02:00
degasus
22e1aa5bb4
mark all local functions as static
2014-07-11 16:07:23 +02:00
Tillmann Karras
d3fa8a6167
Reorder class initializer lists
2014-07-04 03:53:22 +02:00
Lioncash
0332d4d76f
Merge pull request #539 from jordan-woyak/fix-extract-directory
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Fix ISO Directory extraction.
2014-06-29 21:35:46 -04:00
Lioncash
f78b94077e
DiscIO: Centralize the banner pointer and validity boolean into IBannerLoader
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These are both used within the banner loaders, and IsValid is exactly the
same. So this makes sense.
2014-06-29 15:40:18 -04:00
Lioncash
d800b5fb74
DiscIO: Fix extra tabs in the banner loader headers
2014-06-29 15:31:44 -04:00
Jordan Woyak
3805c4967f
Fix ISO Directory extraction.
2014-06-29 14:22:06 -05:00
Lioncash
ca5340ebde
Centralize the logging code into its own folder in Common.
2014-06-25 22:11:42 -04:00
Lioncash
8b13afbb8e
Remove the 32-bit config platform from the VS solution and projects
2014-06-24 22:07:26 -04:00
Lioncash
ce54c1e571
Kill off replaceable usages of s[n]printf.
2014-06-18 19:53:38 -04:00
Paul Olszewski
5d793881b0
Fix the capitalization of "GameCube" throughout the project.
2014-06-08 11:24:49 +09:00
Lioncash
49b0eef393
Remove the min/max functions in CommonFuncs.
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The algorithm header has the same functions.
2014-05-29 21:44:41 -04:00
Pierre Bourdon
664c8d30a0
Remove all trailing whitespaces from our codebase.
2014-03-29 11:05:44 +01:00
Ryan Houdek
5310d6d2ea
Fix a crash that got recently introduced.
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When CFileSystemGCWii::GetFileName can't find a valid filename it would return nullptr.
nullptr as a std::string throws an assert within the std lib.
So return an empty string and check if it is empty or not
2014-03-23 22:29:30 -05:00
Lioncash
bd1ce18f90
Simplify file tree building for the filesystem view.
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Technically this also simplifies on disc filename building in general.
2014-03-16 16:54:00 -04:00
Lioncash
f325fc9634
Clean up FileHandlerARC.cpp/.h
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- Removed parentheses from the returns.
- Put the function declaration headers back on a single line.
- Make FindFileInfo's parameter a const string reference.
2014-03-15 02:14:49 -04:00
Lioncash
a82675b7d5
Kill off some usages of c_str.
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Also changes some function params, but this is ok.
Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
2014-03-14 13:51:23 -04:00
Matthew Parlane
31cfc73a09
Fixes spacing for "for", "while", "switch" and "if"
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Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
2014-03-11 00:35:07 +13:00
Matthew Parlane
e05eca71ea
Merge pull request #149 from lioncash/filemonitor-song-types
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Add more sound file extensions to FileMonitor's IsSoundFile.
2014-03-10 13:45:23 +13:00
Tillmann Karras
d802d39281
clang-modernize -use-nullptr
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and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
2014-03-09 21:14:26 +01:00
Tillmann Karras
f28116b7da
clang-modernize -add-override
2014-03-09 21:12:01 +01:00
Tillmann Karras
c89f04a7c5
clang-modernize -loop-convert
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and some manual adjustments
2014-03-09 21:11:59 +01:00
Lioncash
b027c4d64e
Add more sound file extensions to FileMonitor's IsSoundFile.
2014-03-09 12:46:01 -04:00
lioncash
2c8b9735ae
Add two other formats to the list of extensions in IsSoundFile
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.adx is used in various games, so this should definitely be here.
2014-03-04 08:57:07 -05:00
lioncash
f39c757edf
Simplify ShowSound() in FileMonitor.cpp.
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Now if more sound types are found, they just need to simply be added to
the unordered set.
- Also changed ShowSound() to IsSoundFile()
- Fixed IsSoundFile’s definition in FileMonitor.h. This whole time it
has been defined as a void method, when in reality it was a bool
function.
- Changed the FileMonitor’s string parameters to be constant references.
2014-03-04 08:39:25 -05:00
Tillmann Karras
315a8ba1c0
Various changes suggested by cppcheck
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- remove unused variables
- reduce the scope where it makes sense
- correct limits (did you know that strcat()'s last parameter does not
include the \0 that is always added?)
- set some free()'d pointers to NULL
2014-02-28 12:43:20 +01:00
Tillmann Karras
6914eca167
Fix various warnings reported by clang
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- mostly remove unused variables
- rename some generic JIT identifiers
2014-02-28 12:28:19 +01:00
Pierre Bourdon
c698c07755
Make DiscIO/ mostly IWYU clean (and fix errors in rest of the project detected by this change).
2014-02-22 23:37:29 +01:00
Pierre Bourdon
8ea8da6ebc
Fix more header sorting issues in DiscIO/ (now check-includes clean).
2014-02-20 01:01:10 +01:00
Lioncash
2afe215271
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
Lioncash
3fd87a7636
Second and final pass of clearing out tabs.
2014-02-17 02:19:41 -05:00
Lioncash
6c4ee1753a
Fix some vertical alignments
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ie. uses spaces for alignment.
2014-02-16 20:12:05 -05:00
Jordan Woyak
d6f6672522
Kill auto usage in CISOBlob.cpp per request.
2014-02-13 16:09:58 -06:00
Jordan Woyak
cec8ac20fc
Fixed issue 7020. CISO >4GB failure. Caused by integer overflow.
2014-02-13 15:47:42 -06:00
Tillmann Karras
404624bf0b
Turn loops into range-based form
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and some things suggested by cppcheck and compiler warnings.
2014-02-13 09:05:50 +01:00
lioncash
d2038049f5
Replace all include guard ifdefs with "#pragma once"
2014-02-10 18:07:16 -05:00
Matthew Parlane
32bfcc034f
Some tidy up of sprintf to StringFromFormat
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Includes a small fix to SetupWiiMemory
2014-02-10 17:25:18 +13:00
Lioncash
40182a48a5
Cleanup enum indentations.
2014-02-09 16:16:10 -05:00
Pierre Bourdon
e59f770ccb
Revert "Merge pull request #49 from Parlane/sprintf_tidy"
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Change broke the build on Debian stable.
This reverts commit 28755439b3
, reversing
changes made to 64e01ec763
.
2014-02-09 16:14:13 +01:00
Matthew Parlane
ebff7974c3
Some tidy up of sprintf to StringFromFormat
2014-02-08 14:32:48 +13:00
Jasper St. Pierre
34692ab826
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
Jasper St. Pierre
43e618682e
Convert all vcxproj files to UNIX line endings
2013-12-31 14:03:18 -05:00
Chanwoong Kim
c405d92c41
fixed issue 6852.
2013-12-07 16:07:47 +09:00
Ryan Houdek
4867937355
Add Read16/Read8 to the CBlobBigEndianReader so the key check is reading 8bit from the correct location to determin which key to use. Also change check to == 1 as suggested in the IRC channel on first implementation. Potentially fixes 6852.
2013-12-06 20:40:12 -06:00
Tillmann Karras
268bdf19ce
Fix format string warnings
2013-11-13 04:01:16 +01:00
Ryan Houdek
68ba0f7f4e
Add a comment to the magic value reading location.
2013-11-11 17:17:49 +00:00
Chanwoong Kim
22fef0da9b
Fixed a bug that incorrectly recognized as 'GameCube'. when you open the Korean Wii Disc, which is re-encrypted with a common-key(g_MasterKey).
2013-11-12 01:05:30 +09:00
Matthew Parlane
e15f628935
Fix {Read,Write}FileToString.
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We should be using binary always.
2013-11-05 00:33:41 +13:00
comex
21610c2e54
Run code through clang-modernize -add-override to add 'override' decls.
2013-11-03 20:54:05 -05:00
comex
c579637eaf
Run code through the advanced tool 'sed' to remove trailing whitespace.
2013-11-03 20:54:05 -05:00
comex
965b32be9c
Run code through clang-modernize -loop-convert to create range-based for loops, and manually fix some stuff up.
2013-11-03 20:54:01 -05:00
comex
82729fcc8f
Merge remote-tracking branch 'shuffle2/vc12'
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Conflicts:
Source/Core/Common/Common.vcxproj
Source/Core/Common/Common.vcxproj.filters
2013-10-31 16:51:56 -04:00
Ryan Houdek
8e73e8ae5f
Wipe all traces of OpenSSL's AES implementation. Use polarssl instead.
2013-10-27 18:27:07 +00:00
Shawn Hoffman
ccd30024b3
Update to VS2013 and a slew of build-related updates. Notes:
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* Currently there is no DEBUGFAST configuration. Defining DEBUGFAST as a preprocessor definition in Base.props (or a global header) enables it for now, pending a better method. This was done to make managing the build harder to screw up. However it may not even be an issue anymore with the new .props usage.
* D3DX11SaveTextureToFile usage is dropped and not replaced.
* If you have $(DXSDK_DIR) in your global property sheets (Microsoft.Cpp.$(PlatformName).user), you need to remove it. The build will error out with a message if it's configured incorrectly.
* If you are on Windows 8 or above, you no longer need the June 2010 DirectX SDK installed to build dolphin. If you are in this situation, it is still required if you want your built binaries to be able to use XAudio2 and XInput on previous Windows versions.
* GLew updated to 1.10.0
* compiler switches added: /volatile:iso, /d2Zi+
* LTCG available via msbuild property: DolphinRelease
* SDL updated to 2.0.0
* All Externals (excl. OpenAL and SDL) are built from source.
* Now uses STL version of std::{mutex,condition_variable,thread}
* Now uses Build as root directory for *all* intermediate files
* Binary directory is populated as post-build msbuild action
* .gitignore is simplified
* UnitTests project is no longer compiled
2013-10-26 17:55:38 -07:00
Lioncash
207547b425
Clean up includes in DiscIO as much as possible.
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Also turned a long iterator declaration in VolumeDirectory.cpp to using auto in order to shorten it.
2013-10-19 19:59:02 -04:00
Lioncash
82fd579506
Remove unnecessary include of "../../Core/Src/ConfigManager.h" from BannerLoaderGC.cpp. In actuality, all that was needed here was an include of CommonTypes.h.
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Also change Common.h to CommonTypes in BannerLoaderWii.cpp.
2013-10-19 19:59:01 -04:00
comex
de1773affb
Basic precompiled header support for Linux/OS X. Shaves 20-30% off full rebuild time on my system.
2013-10-17 00:07:35 -04:00
Lioncash
1ec4894bc5
[Common] Abstract out the decode5A3Image and decodeCI8Image functions in BannerLoaderGC, BannerLoaderWii, and GCMemcard into ColorUtil.cpp. Makes for less copied code and remains functionally the same.
2013-10-02 18:18:54 -04:00
comex
f57ff0a569
Support a gcm revision-specific game ini for cheats + partially fix gecko codes in default ini.
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The local ini is not revision-specific because it would require renaming
everything. Meh.
2013-09-28 23:38:25 -04:00
comex
bea76ac129
No need to std::move a return value. Thanks Billiard.
2013-09-26 21:15:35 -04:00
comex
18abc33306
2x banner images!
2013-09-25 03:06:27 -04:00
LPFaint99
5d202ae9ea
proper fix for issue 6206
2013-09-14 15:09:58 -07:00
comex
4f5729dd59
MSVC warnings.
2013-09-01 22:59:32 -04:00
comex
fd7cf5bb71
A bunch of trivial changes to fix clang warnings.
2013-09-01 22:58:33 -04:00
comex
5209abeb03
Better error reporting for ES / NANDContentLoader.
2013-08-31 23:49:29 -04:00
comex
04c41c1d38
Fix loading DLC using IOCTL_ES_OPENTITLECONTENT & /dev/es state save.
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(Intertwined enough that's it's easier to do in one patch.)
(1) /dev/es did not support state save, which could cause crashes and
incorrect behavior after loading.
(2) NANDContentLoader tried to read all of a title's contents into
memory when it was first opened. Two issues:
- If any contents were missing, it bailed out. However, with DLC,
only some of the contents may be downloaded, as determined by the
permission bits in the ticket. Instead, return an appropriate error
when a content is accessed that doesn't exist on the filesystem
(don't bother checking the permission bits though).
- Everything was loaded into memory - even if it consisted of 3 GB of
songs, which caused Dolphin to lag out for quite a while (and would
fail on 32-bit). Instead, open content on demand.
2013-08-31 01:38:52 -04:00
Matthew Parlane
59e060aba2
Missed some VS build options.
2013-08-16 21:42:31 +12:00
Matthew Parlane
d6ec6ae97a
Fix polarssl on Windows.
2013-08-16 00:24:10 +12:00
Matthew Parlane
d8b39b9dcf
Support PolarSSL on *nix
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Removed unneeded PolarSSL directories.
Remove duplicate sha1 and md5 files.
Define out SSL test file writing.
Fix format string bug and warning.
2013-08-15 23:36:17 +12:00
lioncash
d244bca1f5
Fix a bunch of random typos in comments and logging.
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Also update the comment headers for two functions in GCMemcard.cpp.
2013-04-19 09:21:45 -04:00
Lioncash
bab9963b00
New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.
2013-04-17 23:09:55 -04:00
John Chadwick
1e6dacf1e4
Make dolphin aware of disc revision numbers. Display them under game properties and use them in netplay.
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Patch by johnwchadwick.
Fixed issue 6243.
2013-04-16 22:39:05 -05:00
Lioncash
2316cb6876
Remove all tab/space mismatches from the Core project. For anyone working on a branch that heavily involves the core, I am so sorry.
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- Also killed off some trailing spaces/tabs.
- Updated the license header to be consistent with the rest of the project (All projects are now done moving over to this)
- Also, killed some dangling else's (where appropriate)
Now all the tab fixing is done. No more of this crap should be needed to be pushed. Rejoice!
2013-04-16 23:14:36 -04:00
lioncash
ef85b9af45
Update the license file text (change SVN to Git) in all projects except Core since I was told a merge was happening soon. So for the sake of the merge going smoothly, I'll fix that when I remove the tab/space mismatches from the Core project.
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Also, some tab/space mismatches removed from VideoOGL, and some places I missed in VideoDX[number] projects.
Now, the Core is literally the only project with tab/space mismatches (on a large scale).
2013-04-15 16:28:55 -04:00
Jordan Woyak
385d8e2b15
ChunkFile has allowed me to accidentally "Do" a non-POD for the last time!
2013-04-09 19:02:22 -05:00
Jordan Woyak
98d35e590e
Fixed split WBFS file size display. (probably)
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Fixed issue 6222.
2013-04-09 12:58:56 -05:00
Lioncash
f432d6038e
Fix some typos and correct some capitalizations in the log messages.
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Makes the logging look more orderly and less spammy when spitting out things.
2013-03-31 19:13:30 -04:00
lioncash
0e3d8e2e9f
Clean up some space/tab mismatches in DiscIO and InputCommon.
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Keeps the files consistent.
2013-03-19 09:59:41 -04:00
lioncash
279e3c7e14
Fix a potential memory leak in function DecompressBlobToFile in CompressedBlob.cpp
2013-03-07 10:59:50 -05:00
Jordan Woyak
33a13b1a37
Fixed issue 5270. Don't ask me how, I just clean up code and then it works! I think it was int overflow.
2013-03-05 00:35:24 -06:00
Jordan Woyak
6b2818199c
Fix WAD volume name extracting.
2013-03-03 19:00:29 -06:00
Jordan Woyak
c07b8a6e37
Fix more of what I broke.
2013-03-03 17:08:41 -06:00
Jordan Woyak
aeb4fc9846
Fix what I broke.
2013-03-03 02:12:24 -06:00
Jordan Woyak
6c8adf6130
Eliminate the wstring game name.
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Some cleanup throughout related code. (try to make logic in ISOFile understandable by a human)
Encode strings in UTF-8 rather than somehow trying to determine the encoding in the GUI code.
Non-windows OSes temporarily broken.
2013-03-02 20:00:36 -06:00
Jordan Woyak
2b1af36900
Merge branch 'master' into windows-unicode
2013-03-02 15:33:32 -06:00
Jordan Woyak
e079d24912
Kill wstring version of game description.
2013-03-01 22:45:10 -06:00
Matthew Parlane
99cf57eb39
Fixes two memory leaks, one is pretty bad for OSX.
...
Yell at pauldachz if this doesn't work.
Or... say thanks.
2013-03-01 19:21:34 +13:00
Jordan Woyak
536c110b31
Fix "DiscIO" to build with "Unicode".
2013-02-27 20:04:07 -06:00
Ryan Houdek
717b976875
ARM Support without GLSL
2013-02-26 13:49:00 -06:00
Jordan Woyak
bf4be1d8d1
Change some CNANDContentLoader logic to what was probably intended. Kills some warn logs when opening Dolphin.
2013-02-17 01:57:25 -06:00
Glenn Rice
f7fa33f2d6
Fix remaining compiler warnings.
2013-01-31 15:29:29 -06:00
Glenn Rice
0ffdd2607f
Fix the majority of the compiler warnings unearthed by the addition of
...
the new warning flags.
2013-01-29 23:24:51 -06:00
Rachel Bryk
1e006b5b99
Better implementation of revision 2cc1a97a66
. Works with .gcz files now.
2013-01-25 21:28:04 -05:00
skidau
7e5d877858
Merge branch 'ES_LAUNCH'
...
Games that are now playable:
Back to the Future: The Game
CSI - Hard Evidence
CSI - Deadly Intent
CSI - Fatal Conspiracy
Red Steel
Metroid Prime: Trilogy
Wii Sports + Wii Sports Resort pack
Sam & Max: Season One
Sam & Max: Beyond Time and Space
Kirby's Dream Collection: Classic Collection
Indiana Jones and the Staff of Kings: Fate of Atlantis
* ES_LAUNCH:
Fixed SSBB from starting at the mini-games screen.
Build fix
Corrected a state bug where newly loaded dols did not have their patches applied.
Changed the HLE system to allow it to hook the beginning, the end or replace the entire function without changing the GC memory. Fixes Kirby's Return to Dreamland. Added a way to categorise the type of HLE function. Currently, there are debug, floating point, memory and generic functions. Added a HLE function for OSGetResetCode (Warm reset). Fixes the CSI games. Added a switch to disable all of the HLE functions if the idle skipping option is disabled.
Added some IOS version checks and code to clear memory before loading the dol.
Added support for Reset (from menu). Fixes Sam & Max.
Added an IOS check as games which use IOS older than IOS30 do not need to be HLE'd. Added some stubs for Reset to Menu and SSBB's load from disc partition. Fixed loading Fate of Atlantis from the Indiana Jones and the Staff of Kings game.
Added argument detection and passing to the loaded dol. This fixes the Wii Sports+Wii Sports Resort bundle pack.
Added preliminary support for ES_LAUNCH (Wii Multi-boot games) by using HLE to hijack the OSBootDol function.
Conflicts:
Source/Core/DiscIO/Src/FileSystemGCWii.cpp
2013-01-16 20:22:29 +11:00
Jordan Woyak
a167bccb03
Apparently the order here was important, cached somewhere I guess.
2013-01-10 18:59:15 -06:00
Jordan Woyak
14b8d3f107
Add support for german region flag. Still need to change image. (currently using a copy of europe flag)
2013-01-09 22:53:04 -06:00
Jordan Woyak
6598462aba
Display error messages when failing to compress/decompress games.
...
Fixes issue 4681.
2013-01-09 20:02:46 -06:00
Jordan Woyak
32855a289c
Actually export 0-sized files.
...
Fixes issue 5177.
2013-01-09 01:31:40 -06:00
skidau
0c845728cc
Added support for Reset (from menu). Fixes Sam & Max.
2012-12-26 23:10:40 +11:00
Pierre Bourdon
54fc4029dd
Use do { ... } while (0) for the *_LOG macros
...
Without this patch, such code would not compile:
if (cond)
WARN_LOG(FOO, "msg");
else
WARN_LOG(FOO, "msg2");
2012-08-20 13:12:49 +02:00
Pierre Bourdon
86a1899b9e
Fix a wrong data type in the WBFS Blob reader causing issues on x86 systems
...
Fixes issue 5489.
2012-08-05 19:35:49 +02:00
Pierre Bourdon
04bde406d3
Fix DVD root path for Wii games. Now Wii games can be booted using extracted files instead of a disc image.
2012-05-11 22:19:57 +02:00
Pierre Bourdon
77f47866df
Add Wii DVD integrity checking to Dolphin
...
This allows users to easily check whether their Wii dump is corrupted or not
using the Dolphin properties window. Right click on a game, Properties,
Filesystem tab, then right click on the game partition and select "Check
partition integrity".
This may have some false negatives due to the unused clusters heuristic (see
the comment in VolumeWiiCrypted.cpp). False positives are unlikely.
2012-05-04 16:27:42 +02:00
skidau
7885e63deb
Added wbfs support. Thanks to lordlyhobo for the patch. Fixes issue 859.
2012-05-04 00:09:01 +10:00
skidau
330f63df80
Corrected the file offset within the FST of virtual disks (used by the DVD Root path function).
2012-04-28 11:21:55 +10:00
Shawn Hoffman
26521aa66a
force VolumeDirectory to align files to 32KB (only streaming audio files really need to be aligned...)
2012-04-23 00:50:44 -07:00
Matthew Parlane
404a6b9ba8
Fixes issue 5330.
2012-03-30 20:10:48 -07:00
Shawn Hoffman
56b1373baf
Remove scons-related files
2012-03-25 12:55:02 -07:00
Shawn Hoffman
d15740daf1
Merge branch 'wxw3-update'
2012-03-25 12:27:38 -07:00
Shawn Hoffman
fab037446c
Forward "raw" reads of GC discs to the normal read function, since they are not encrypted in the first place.
2012-03-22 23:04:45 -07:00
Shawn Hoffman
f7423a0a4f
Merge branch 'master' into wxw3-update
...
Conflicts:
Source/Core/DolphinWX/Src/LogWindow.cpp
2012-03-22 17:57:38 -07:00
Matthew Parlane
2d75d7a8be
Fixes issue 5278. Thanks to megazig for finding the bug :)
2012-03-22 21:15:05 +13:00
Shawn Hoffman
c5d746f3d8
remove scons files from VS projects
2012-03-18 06:41:12 -07:00
LPFaint99
8e332948bf
less log noise from CNandContentLoader
2012-02-01 00:04:06 -08:00
LPFaint99
3fb42f6bb6
split adding the ticket to its own function (installing a wad)
2012-02-01 00:03:16 -08:00
Shawn Hoffman
bef3d7229e
Ensure comment strings in CBannerLoaderWii::SWiiBanner are null-terminated. Fixes issue 5012.
...
Signed-off-by: Shawn Hoffman <godisgovernment@gmail.com>
2012-01-17 23:59:48 -08:00
LPFaint99
825e2ea4df
fix an ascii/wxstring in gamelistctrl, replace fromascii("") with wxemptystring, don't push_back 0 at the end of wstrings
2011-12-22 14:28:12 -08:00
LPFaint99
7f4efa094e
add the function to read the game name and description from the banner as unicode
2011-12-18 21:56:13 -08:00