fix an ascii/wxstring in gamelistctrl, replace fromascii("") with wxemptystring, don't push_back 0 at the end of wstrings

This commit is contained in:
LPFaint99 2011-12-22 14:28:12 -08:00
parent 8f6c25a5aa
commit 825e2ea4df
4 changed files with 8 additions and 10 deletions

View File

@ -176,7 +176,6 @@ bool CBannerLoaderWii::GetName(std::vector<std::wstring>& _rNames)
{
temp.push_back(Common::swap16(pBanner->m_Comment[0][i]));
}
temp.push_back('\0');
_rNames.push_back(temp);
return true;
}
@ -220,8 +219,7 @@ bool CBannerLoaderWii::GetDescription(std::wstring& _rDescription)
std::wstring description;
for (int i = 0; i < WII_BANNER_COMMENT_SIZE; ++i)
description.push_back(Common::swap16(pBanner->m_Comment[1][i]));
description.push_back('\0');
_rDescription = description;
return true;
}

View File

@ -27,10 +27,10 @@ wxString CDSPRegTable::GetValue(int row, int col)
{
case 0: return wxString::FromAscii(pdregname(row));
case 1: return wxString::Format(wxT("0x%04x"), DSPCore_ReadRegister(row));
default: return wxString::FromAscii("");
default: return wxEmptyString;
}
}
return wxString::FromAscii("");
return wxEmptyString;
}
void CDSPRegTable::SetValue(int, int, const wxString &)

View File

@ -56,18 +56,18 @@ wxString CRegTable::GetValue(int row, int col)
case 2: return wxString::FromAscii(GetFPRName(row));
case 3: return wxString::Format(wxT("%016llx"), riPS0(row));
case 4: return wxString::Format(wxT("%016llx"), riPS1(row));
default: return wxString::FromAscii("");
default: return wxEmptyString;
}
} else {
if (row - 32 < NUM_SPECIALS) {
switch (col) {
case 0: return wxString::FromAscii(special_reg_names[row - 32]);
case 1: return wxString::Format(wxT("%08x"), GetSpecialRegValue(row - 32));
default: return wxString::FromAscii("");
default: return wxEmptyString;
}
}
}
return wxString::FromAscii("");
return wxEmptyString;
}
static void SetSpecialRegValue(int reg, u32 value) {

View File

@ -1179,7 +1179,7 @@ void CGameListCtrl::CompressSelection(bool _compress)
if (wxFileExists(wxString::FromAscii(OutputFileName.c_str())) &&
wxMessageBox(
wxString::Format(_("The file %s already exists.\nDo you wish to replace it?"),
OutputFileName.c_str()),
wxString(OutputFileName.c_str(), *wxConvCurrent).c_str()),
_("Confirm File Overwrite"),
wxYES_NO) == wxNO)
continue;
@ -1207,7 +1207,7 @@ void CGameListCtrl::CompressSelection(bool _compress)
if (wxFileExists(wxString::FromAscii(OutputFileName.c_str())) &&
wxMessageBox(
wxString::Format(_("The file %s already exists.\nDo you wish to replace it?"),
OutputFileName.c_str()),
wxString(OutputFileName.c_str(), *wxConvCurrent).c_str()),
_("Confirm File Overwrite"),
wxYES_NO) == wxNO)
continue;