Fixes two memory leaks, one is pretty bad for OSX.
Yell at pauldachz if this doesn't work. Or... say thanks.
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@ -49,7 +49,8 @@ WiiWAD::WiiWAD(const std::string& _rName)
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if (pReader == NULL || File::IsDirectory(_rName))
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{
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m_Valid = false;
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return;
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if(pReader) delete pReader;
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return;
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}
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m_Valid = ParseWAD(*pReader);
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@ -69,6 +69,7 @@ bool Keyboard::UpdateInput()
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CGRectMakeWithDictionaryRepresentation(boundsDictionary, &bounds);
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}
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CFRelease(windowDescriptions);
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CFRelease(windowArray);
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CGEventRef event = CGEventCreate(nil);
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