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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
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# include "Common.h"
# include "CommonPaths.h"
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# include "Globals.h"
# include "VolumeCreator.h"
# include "Filesystem.h"
# include "ISOProperties.h"
# include "PatchAddEdit.h"
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# include "ARCodeAddEdit.h"
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# include "GeckoCodeDiag.h"
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# include "ConfigManager.h"
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# include "StringUtil.h"
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# include "../resources/isoprop_file.xpm"
# include "../resources/isoprop_folder.xpm"
# include "../resources/isoprop_disc.xpm"
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struct WiiPartition
{
DiscIO : : IVolume * Partition ;
DiscIO : : IFileSystem * FileSystem ;
std : : vector < const DiscIO : : SFileInfo * > Files ;
} ;
std : : vector < WiiPartition > WiiDisc ;
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DiscIO : : IVolume * OpenISO = NULL ;
DiscIO : : IFileSystem * pFileSystem = NULL ;
std : : vector < PatchEngine : : Patch > onFrame ;
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std : : vector < ActionReplay : : ARCode > arCodes ;
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BEGIN_EVENT_TABLE ( CISOProperties , wxDialog )
EVT_CLOSE ( CISOProperties : : OnClose )
EVT_BUTTON ( ID_CLOSE , CISOProperties : : OnCloseClick )
EVT_BUTTON ( ID_EDITCONFIG , CISOProperties : : OnEditConfig )
EVT_CHOICE ( ID_EMUSTATE , CISOProperties : : SetRefresh )
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EVT_CHOICE ( ID_EMU_ISSUES , CISOProperties : : SetRefresh )
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EVT_LISTBOX ( ID_PATCHES_LIST , CISOProperties : : ListSelectionChanged )
EVT_BUTTON ( ID_EDITPATCH , CISOProperties : : PatchButtonClicked )
EVT_BUTTON ( ID_ADDPATCH , CISOProperties : : PatchButtonClicked )
EVT_BUTTON ( ID_REMOVEPATCH , CISOProperties : : PatchButtonClicked )
EVT_LISTBOX ( ID_CHEATS_LIST , CISOProperties : : ListSelectionChanged )
EVT_BUTTON ( ID_EDITCHEAT , CISOProperties : : ActionReplayButtonClicked )
EVT_BUTTON ( ID_ADDCHEAT , CISOProperties : : ActionReplayButtonClicked )
EVT_BUTTON ( ID_REMOVECHEAT , CISOProperties : : ActionReplayButtonClicked )
EVT_MENU ( IDM_BNRSAVEAS , CISOProperties : : OnBannerImageSave )
EVT_TREE_ITEM_RIGHT_CLICK ( ID_TREECTRL , CISOProperties : : OnRightClickOnTree )
EVT_MENU ( IDM_EXTRACTFILE , CISOProperties : : OnExtractFile )
EVT_MENU ( IDM_EXTRACTDIR , CISOProperties : : OnExtractDir )
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EVT_MENU ( IDM_EXTRACTALL , CISOProperties : : OnExtractDir )
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EVT_MENU ( IDM_EXTRACTAPPLOADER , CISOProperties : : OnExtractDataFromHeader )
EVT_MENU ( IDM_EXTRACTDOL , CISOProperties : : OnExtractDataFromHeader )
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EVT_CHOICE ( ID_LANG , CISOProperties : : OnChangeBannerLang )
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END_EVENT_TABLE ( )
CISOProperties : : CISOProperties ( const std : : string fileName , wxWindow * parent , wxWindowID id , const wxString & title , const wxPoint & position , const wxSize & size , long style )
: wxDialog ( parent , id , title , position , size , style )
{
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OpenISO = DiscIO : : CreateVolumeFromFilename ( fileName ) ;
if ( DiscIO : : IsVolumeWiiDisc ( OpenISO ) )
{
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for ( u32 i = 0 ; i < 0xFFFFFFFF ; i + + ) // yes, technically there can be OVER NINE THOUSAND partitions...
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{
WiiPartition temp ;
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if ( ( temp . Partition = DiscIO : : CreateVolumeFromFilename ( fileName , 0 , i ) ) ! = NULL )
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{
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if ( ( temp . FileSystem = DiscIO : : CreateFileSystem ( temp . Partition ) ) ! = NULL )
{
temp . FileSystem - > GetFileList ( temp . Files ) ;
WiiDisc . push_back ( temp ) ;
}
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}
else
break ;
}
}
else
{
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// TODO : Should we add a way to browse the wad file ?
if ( ! DiscIO : : IsVolumeWadFile ( OpenISO ) )
{
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GCFiles . clear ( ) ;
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pFileSystem = DiscIO : : CreateFileSystem ( OpenISO ) ;
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if ( pFileSystem )
pFileSystem - > GetFileList ( GCFiles ) ;
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}
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}
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OpenGameListItem = new GameListItem ( fileName ) ;
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bRefreshList = false ;
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CreateGUIControls ( DiscIO : : IsVolumeWadFile ( OpenISO ) ) ;
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GameIniFile = std : : string ( File : : GetUserPath ( D_GAMECONFIG_IDX ) ) + ( OpenISO - > GetUniqueID ( ) ) + " .ini " ;
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if ( GameIni . Load ( GameIniFile . c_str ( ) ) )
LoadGameConfig ( ) ;
else
{
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// Will fail out if GameConfig folder doesn't exist
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FILE * f = fopen ( GameIniFile . c_str ( ) , " w " ) ;
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if ( f )
{
fprintf ( f , " # %s - %s \n " , OpenISO - > GetUniqueID ( ) . c_str ( ) , OpenISO - > GetName ( ) . c_str ( ) ) ;
fprintf ( f , " [Core] Values set here will override the main dolphin settings. \n " ) ;
fprintf ( f , " [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. \n " ) ;
fprintf ( f , " [OnFrame] Add memory patches to be applied every frame here. \n " ) ;
fprintf ( f , " [ActionReplay] Add action replay cheats here. \n " ) ;
fclose ( f ) ;
}
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if ( GameIni . Load ( GameIniFile . c_str ( ) ) )
LoadGameConfig ( ) ;
else
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wxMessageBox ( wxString : : Format ( _ ( " Could not create %s " ) , wxString : : From8BitData ( GameIniFile . c_str ( ) ) . c_str ( ) ) , _ ( " Error " ) , wxOK | wxICON_ERROR , this ) ;
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}
// Disk header and apploader
m_Name - > SetValue ( wxString ( OpenISO - > GetName ( ) . c_str ( ) , wxConvUTF8 ) ) ;
m_GameID - > SetValue ( wxString ( OpenISO - > GetUniqueID ( ) . c_str ( ) , wxConvUTF8 ) ) ;
switch ( OpenISO - > GetCountry ( ) )
{
case DiscIO : : IVolume : : COUNTRY_EUROPE :
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m_Country - > SetValue ( wxT ( " EUROPE " ) ) ;
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break ;
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case DiscIO : : IVolume : : COUNTRY_FRANCE :
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m_Country - > SetValue ( wxT ( " FRANCE " ) ) ;
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break ;
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case DiscIO : : IVolume : : COUNTRY_ITALY :
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m_Country - > SetValue ( wxT ( " ITALY " ) ) ;
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break ;
case DiscIO : : IVolume : : COUNTRY_USA :
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m_Country - > SetValue ( wxT ( " USA " ) ) ;
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m_Lang - > SetSelection ( 0 ) ;
m_Lang - > Disable ( ) ; // For NTSC Games, there's no multi lang
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break ;
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case DiscIO : : IVolume : : COUNTRY_JAPAN :
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m_Country - > SetValue ( wxT ( " JAPAN " ) ) ;
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m_Lang - > SetSelection ( - 1 ) ;
m_Lang - > Disable ( ) ; // For NTSC Games, there's no multi lang
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break ;
case DiscIO : : IVolume : : COUNTRY_KOREA :
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m_Country - > SetValue ( wxT ( " KOREA " ) ) ;
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break ;
case DiscIO : : IVolume : : COUNTRY_TAIWAN :
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m_Country - > SetValue ( wxT ( " TAIWAN " ) ) ;
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m_Lang - > SetSelection ( - 1 ) ;
m_Lang - > Disable ( ) ; // For NTSC Games, there's no multi lang
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break ;
case DiscIO : : IVolume : : COUNTRY_SDK :
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m_Country - > SetValue ( wxT ( " No Country (SDK) " ) ) ;
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break ;
default :
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m_Country - > SetValue ( wxT ( " UNKNOWN " ) ) ;
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break ;
}
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wxString temp = _T ( " 0x " ) + wxString : : From8BitData ( OpenISO - > GetMakerID ( ) . c_str ( ) ) ;
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m_MakerID - > SetValue ( temp ) ;
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m_Date - > SetValue ( wxString : : From8BitData ( OpenISO - > GetApploaderDate ( ) . c_str ( ) ) ) ;
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m_FST - > SetValue ( wxString : : Format ( _T ( " %u " ) , OpenISO - > GetFSTSize ( ) ) ) ;
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// Here we set all the info to be shown (be it SJIS or Ascii) + we set the window title
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ChangeBannerDetails ( ( int ) SConfig : : GetInstance ( ) . m_InterfaceLanguage ) ;
m_Banner - > SetBitmap ( OpenGameListItem - > GetImage ( ) ) ;
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m_Banner - > Connect ( wxID_ANY , wxEVT_RIGHT_DOWN ,
wxMouseEventHandler ( CISOProperties : : RightClickOnBanner ) , ( wxObject * ) NULL , this ) ;
// Filesystem browser/dumper
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if ( DiscIO : : IsVolumeWiiDisc ( OpenISO ) )
{
for ( u32 i = 0 ; i < WiiDisc . size ( ) ; i + + )
{
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WiiPartition partition = WiiDisc . at ( i ) ;
wxTreeItemId PartitionRoot = m_Treectrl - > AppendItem ( RootId , wxString : : Format ( wxT ( " Partition %i " ) , i ) , 0 , 0 , 0 ) ;
CreateDirectoryTree ( PartitionRoot , partition . Files , 1 , partition . Files . at ( 0 ) - > m_FileSize ) ;
if ( i = = 1 )
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m_Treectrl - > Expand ( PartitionRoot ) ;
}
}
else
{
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// TODO : Should we add a way to browse the wad file ?
if ( ! DiscIO : : IsVolumeWadFile ( OpenISO ) )
{
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if ( ! GCFiles . empty ( ) )
CreateDirectoryTree ( RootId , GCFiles , 1 , GCFiles . at ( 0 ) - > m_FileSize ) ;
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}
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}
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m_Treectrl - > Expand ( RootId ) ;
}
CISOProperties : : ~ CISOProperties ( )
{
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if ( ! IsVolumeWiiDisc ( OpenISO ) )
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if ( ! IsVolumeWadFile ( OpenISO ) )
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if ( pFileSystem )
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delete pFileSystem ;
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// two vector's items are no longer valid after deleting filesystem
WiiDisc . clear ( ) ;
GCFiles . clear ( ) ;
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delete OpenGameListItem ;
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delete OpenISO ;
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}
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size_t CISOProperties : : CreateDirectoryTree ( wxTreeItemId & parent ,
std : : vector < const DiscIO : : SFileInfo * > fileInfos ,
const size_t _FirstIndex ,
const size_t _LastIndex )
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{
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size_t CurrentIndex = _FirstIndex ;
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while ( CurrentIndex < _LastIndex )
{
const DiscIO : : SFileInfo * rFileInfo = fileInfos [ CurrentIndex ] ;
char * name = ( char * ) rFileInfo - > m_FullPath ;
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if ( rFileInfo - > IsDirectory ( ) ) name [ strlen ( name ) - 1 ] = ' \0 ' ;
char * itemName = strrchr ( name , DIR_SEP_CHR ) ;
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if ( ! itemName )
itemName = name ;
else
itemName + + ;
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// check next index
if ( rFileInfo - > IsDirectory ( ) )
{
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wxTreeItemId item = m_Treectrl - > AppendItem ( parent , wxString : : From8BitData ( itemName ) , 1 , 1 ) ;
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CurrentIndex = CreateDirectoryTree ( item , fileInfos , CurrentIndex + 1 , ( size_t ) rFileInfo - > m_FileSize ) ;
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}
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else
{
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m_Treectrl - > AppendItem ( parent , wxString : : From8BitData ( itemName ) , 2 , 2 ) ;
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CurrentIndex + + ;
}
}
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return CurrentIndex ;
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}
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void CISOProperties : : CreateGUIControls ( bool IsWad )
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{
m_Close = new wxButton ( this , ID_CLOSE , _ ( " Close " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
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EditConfig = new wxButton ( this , ID_EDITCONFIG , _ ( " Edit Config " ) , wxDefaultPosition , wxDefaultSize ) ;
EditConfig - > SetToolTip ( _ ( " This will let you Manually Edit the INI config file " ) ) ;
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// Notebook
m_Notebook = new wxNotebook ( this , ID_NOTEBOOK , wxDefaultPosition , wxDefaultSize ) ;
m_GameConfig = new wxPanel ( m_Notebook , ID_GAMECONFIG , wxDefaultPosition , wxDefaultSize ) ;
m_Notebook - > AddPage ( m_GameConfig , _ ( " GameConfig " ) ) ;
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m_PatchPage = new wxPanel ( m_Notebook , ID_PATCH_PAGE , wxDefaultPosition , wxDefaultSize ) ;
m_Notebook - > AddPage ( m_PatchPage , _ ( " Patches " ) ) ;
m_CheatPage = new wxPanel ( m_Notebook , ID_ARCODE_PAGE , wxDefaultPosition , wxDefaultSize ) ;
m_Notebook - > AddPage ( m_CheatPage , _ ( " AR Codes " ) ) ;
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m_geckocode_panel = new Gecko : : CodeConfigPanel ( m_Notebook ) ;
m_Notebook - > AddPage ( m_geckocode_panel , wxT ( " Gecko Codes " ) ) ;
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m_Information = new wxPanel ( m_Notebook , ID_INFORMATION , wxDefaultPosition , wxDefaultSize ) ;
m_Notebook - > AddPage ( m_Information , _ ( " Info " ) ) ;
m_Filesystem = new wxPanel ( m_Notebook , ID_FILESYSTEM , wxDefaultPosition , wxDefaultSize ) ;
m_Notebook - > AddPage ( m_Filesystem , _ ( " Filesystem " ) ) ;
wxBoxSizer * sButtons ;
sButtons = new wxBoxSizer ( wxHORIZONTAL ) ;
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sButtons - > Add ( EditConfig , 0 , wxALL , 5 ) ;
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sButtons - > Add ( 0 , 0 , 1 , wxEXPAND , 5 ) ;
sButtons - > Add ( m_Close , 0 , wxALL , 5 ) ;
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// GameConfig editing - Overrides and emulation state
sbGameConfig = new wxStaticBoxSizer ( wxVERTICAL , m_GameConfig , _ ( " Game-Specific Settings " ) ) ;
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OverrideText = new wxStaticText ( m_GameConfig , ID_OVERRIDE_TEXT , _ ( " These settings override core Dolphin settings. \n Undetermined means the game uses Dolphin's setting. " ) , wxDefaultPosition , wxDefaultSize ) ;
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// Core
sbCoreOverrides = new wxStaticBoxSizer ( wxVERTICAL , m_GameConfig , _ ( " Core " ) ) ;
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CPUThread = new wxCheckBox ( m_GameConfig , ID_USEDUALCORE , _ ( " Enable Dual Core " ) , wxDefaultPosition , wxDefaultSize , wxCHK_3STATE | wxCHK_ALLOW_3RD_STATE_FOR_USER , wxDefaultValidator ) ;
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SkipIdle = new wxCheckBox ( m_GameConfig , ID_IDLESKIP , _ ( " Enable Idle Skipping " ) , wxDefaultPosition , wxDefaultSize , wxCHK_3STATE | wxCHK_ALLOW_3RD_STATE_FOR_USER , wxDefaultValidator ) ;
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MMU = new wxCheckBox ( m_GameConfig , ID_MMU , _ ( " Enable MMU " ) , wxDefaultPosition , wxDefaultSize , wxCHK_3STATE | wxCHK_ALLOW_3RD_STATE_FOR_USER , wxDefaultValidator ) ;
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MMU - > SetToolTip ( wxT ( " Enables the Memory Management Unit, needed for some games. (ON = Compatible, OFF = Fast) " ) ) ;
MMUBAT = new wxCheckBox ( m_GameConfig , ID_MMUBAT , _ ( " Enable BAT " ) , wxDefaultPosition , wxDefaultSize , wxCHK_3STATE | wxCHK_ALLOW_3RD_STATE_FOR_USER , wxDefaultValidator ) ;
MMUBAT - > SetToolTip ( wxT ( " Enables Block Address Translation (BAT); a function of the Memory Management Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = Fast) " ) ) ;
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TLBHack = new wxCheckBox ( m_GameConfig , ID_TLBHACK , _ ( " MMU Speed Hack " ) , wxDefaultPosition , wxDefaultSize , wxCHK_3STATE | wxCHK_ALLOW_3RD_STATE_FOR_USER , wxDefaultValidator ) ;
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TLBHack - > SetToolTip ( wxT ( " Fast version of the MMU. Does not work for every game. " ) ) ;
AlternateRFI = new wxCheckBox ( m_GameConfig , ID_RFI , _ ( " Alternate RFI " ) , wxDefaultPosition , wxDefaultSize , wxCHK_3STATE | wxCHK_ALLOW_3RD_STATE_FOR_USER , wxDefaultValidator ) ;
AlternateRFI - > SetToolTip ( wxT ( " If a game hangs, works only in the Interpreter or Dolphin crashes, this option may fix the game. " ) ) ;
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BlockMerging = new wxCheckBox ( m_GameConfig , ID_MERGEBLOCKS , _ ( " Enable Block Merging " ) , wxDefaultPosition , wxDefaultSize , wxCHK_3STATE | wxCHK_ALLOW_3RD_STATE_FOR_USER , wxDefaultValidator ) ;
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// Wii Console
sbWiiOverrides = new wxStaticBoxSizer ( wxVERTICAL , m_GameConfig , _ ( " Wii Console " ) ) ;
EnableProgressiveScan = new wxCheckBox ( m_GameConfig , ID_ENABLEPROGRESSIVESCAN , _ ( " Enable Progressive Scan " ) , wxDefaultPosition , wxDefaultSize , wxCHK_3STATE | wxCHK_ALLOW_3RD_STATE_FOR_USER , wxDefaultValidator ) ;
EnableWideScreen = new wxCheckBox ( m_GameConfig , ID_ENABLEWIDESCREEN , _ ( " Enable WideScreen " ) , wxDefaultPosition , wxDefaultSize , wxCHK_3STATE | wxCHK_ALLOW_3RD_STATE_FOR_USER , wxDefaultValidator ) ;
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if ( ! DiscIO : : IsVolumeWiiDisc ( OpenISO ) & & ! DiscIO : : IsVolumeWadFile ( OpenISO ) )
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{
sbWiiOverrides - > ShowItems ( false ) ;
EnableProgressiveScan - > Hide ( ) ;
EnableWideScreen - > Hide ( ) ;
}
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else
{
//Progressive Scan is not used by Dolphin itself,
//and changing it on a per-game basis would have the side-effect of changing the SysConf,
//making this setting rather useless.
EnableProgressiveScan - > Disable ( ) ;
}
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// Video
sbVideoOverrides = new wxStaticBoxSizer ( wxVERTICAL , m_GameConfig , _ ( " Video " ) ) ;
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ForceFiltering = new wxCheckBox ( m_GameConfig , ID_FORCEFILTERING , _ ( " Force Filtering " ) , wxDefaultPosition , wxDefaultSize , wxCHK_3STATE | wxCHK_ALLOW_3RD_STATE_FOR_USER , wxDefaultValidator ) ;
EFBCopyDisable = new wxCheckBox ( m_GameConfig , ID_EFBCOPYDISABLE , _ ( " Disable Copy to EFB " ) , wxDefaultPosition , wxDefaultSize , wxCHK_3STATE | wxCHK_ALLOW_3RD_STATE_FOR_USER , wxDefaultValidator ) ;
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EFBToTextureEnable = new wxCheckBox ( m_GameConfig , ID_EFBTOTEXTUREENABLE , _ ( " Enable EFB To Texture " ) , wxDefaultPosition , wxDefaultSize , wxCHK_3STATE | wxCHK_ALLOW_3RD_STATE_FOR_USER , wxDefaultValidator ) ;
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SafeTextureCache = new wxCheckBox ( m_GameConfig , ID_SAFETEXTURECACHE , _ ( " Safe Texture Cache " ) , wxDefaultPosition , wxDefaultSize , wxCHK_3STATE | wxCHK_ALLOW_3RD_STATE_FOR_USER , wxDefaultValidator ) ;
DstAlphaPass = new wxCheckBox ( m_GameConfig , ID_DSTALPHAPASS , _ ( " Distance Alpha Pass " ) , wxDefaultPosition , wxDefaultSize , wxCHK_3STATE | wxCHK_ALLOW_3RD_STATE_FOR_USER , wxDefaultValidator ) ;
UseXFB = new wxCheckBox ( m_GameConfig , ID_USEXFB , _ ( " Use XFB " ) , wxDefaultPosition , wxDefaultSize , wxCHK_3STATE | wxCHK_ALLOW_3RD_STATE_FOR_USER , wxDefaultValidator ) ;
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UseZTPSpeedupHack = new wxCheckBox ( m_GameConfig , ID_ZTP_SPEEDUP , _ ( " ZTP hack " ) , wxDefaultPosition , wxDefaultSize , wxCHK_3STATE | wxCHK_ALLOW_3RD_STATE_FOR_USER , wxDefaultValidator ) ;
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UseZTPSpeedupHack - > SetToolTip ( wxT ( " Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for ANY other game. " ) ) ;
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DListCache = new wxCheckBox ( m_GameConfig , ID_DLISTCACHE , _ ( " DList Cache " ) , wxDefaultPosition , wxDefaultSize , wxCHK_3STATE | wxCHK_ALLOW_3RD_STATE_FOR_USER , wxDefaultValidator ) ;
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// Hack
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Hacktext = new wxStaticText ( m_GameConfig , ID_HACK_TEXT , _ ( " Projection Hack for: " ) , wxDefaultPosition , wxDefaultSize ) ;
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arrayStringFor_Hack . Add ( _ ( " None " ) ) ;
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arrayStringFor_Hack . Add ( _ ( " Zelda Twilight Princess Bloom hack " ) ) ;
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arrayStringFor_Hack . Add ( _ ( " Sonic and the Black Knight " ) ) ;
arrayStringFor_Hack . Add ( _ ( " Bleach Versus Crusade " ) ) ;
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arrayStringFor_Hack . Add ( _ ( " Skies of Arcadia " ) ) ;
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Hack = new wxChoice ( m_GameConfig , ID_HACK , wxDefaultPosition , wxDefaultSize , arrayStringFor_Hack , 0 , wxDefaultValidator ) ;
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WMTightnessText = new wxStaticText ( m_GameConfig , ID_WMTIGHTNESS_TEXT , wxT ( " Watermark tightness: " ) , wxDefaultPosition , wxDefaultSize ) ;
WMTightness = new wxTextCtrl ( m_GameConfig , ID_WMTIGHTNESS , wxT ( " " ) , wxDefaultPosition , wxDefaultSize , 0 , wxTextValidator ( wxFILTER_NUMERIC ) ) ;
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WMTightness - > SetToolTip ( wxT ( " Change this if you get lots of FIFO overflow errors. Reasonable values range from 0 to 1000. " ) ) ;
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// Emulation State
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sEmuState = new wxBoxSizer ( wxHORIZONTAL ) ;
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EmuStateText = new wxStaticText ( m_GameConfig , ID_EMUSTATE_TEXT , _ ( " Emulation State: " ) , wxDefaultPosition , wxDefaultSize ) ;
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arrayStringFor_EmuState . Add ( _ ( " Not Set " ) ) ;
arrayStringFor_EmuState . Add ( _ ( " Broken " ) ) ;
arrayStringFor_EmuState . Add ( _ ( " Intro " ) ) ;
arrayStringFor_EmuState . Add ( _ ( " In Game " ) ) ;
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arrayStringFor_EmuState . Add ( _ ( " Playable " ) ) ;
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arrayStringFor_EmuState . Add ( _ ( " Perfect " ) ) ;
EmuState = new wxChoice ( m_GameConfig , ID_EMUSTATE , wxDefaultPosition , wxDefaultSize , arrayStringFor_EmuState , 0 , wxDefaultValidator ) ;
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EmuIssues = new wxTextCtrl ( m_GameConfig , ID_EMU_ISSUES , wxEmptyString , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
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wxBoxSizer * sConfigPage ;
sConfigPage = new wxBoxSizer ( wxVERTICAL ) ;
sbGameConfig - > Add ( OverrideText , 0 , wxEXPAND | wxALL , 5 ) ;
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sbCoreOverrides - > Add ( CPUThread , 0 , wxEXPAND | wxLEFT , 5 ) ;
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sbCoreOverrides - > Add ( SkipIdle , 0 , wxEXPAND | wxLEFT , 5 ) ;
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sbCoreOverrides - > Add ( MMU , 0 , wxEXPAND | wxLEFT , 5 ) ;
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sbCoreOverrides - > Add ( MMUBAT , 0 , wxEXPAND | wxLEFT , 5 ) ;
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sbCoreOverrides - > Add ( TLBHack , 0 , wxEXPAND | wxLEFT , 5 ) ;
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sbCoreOverrides - > Add ( AlternateRFI , 0 , wxEXPAND | wxLEFT , 5 ) ;
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sbCoreOverrides - > Add ( BlockMerging , 0 , wxEXPAND | wxLEFT , 5 ) ;
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sbWiiOverrides - > Add ( EnableProgressiveScan , 0 , wxEXPAND | wxLEFT , 5 ) ;
sbWiiOverrides - > Add ( EnableWideScreen , 0 , wxEXPAND | wxLEFT , 5 ) ;
sbVideoOverrides - > Add ( ForceFiltering , 0 , wxEXPAND | wxLEFT , 5 ) ;
sbVideoOverrides - > Add ( EFBCopyDisable , 0 , wxEXPAND | wxLEFT , 5 ) ;
sbVideoOverrides - > Add ( EFBToTextureEnable , 0 , wxEXPAND | wxLEFT , 5 ) ;
sbVideoOverrides - > Add ( SafeTextureCache , 0 , wxEXPAND | wxLEFT , 5 ) ;
sbVideoOverrides - > Add ( DstAlphaPass , 0 , wxEXPAND | wxLEFT , 5 ) ;
sbVideoOverrides - > Add ( UseXFB , 0 , wxEXPAND | wxLEFT , 5 ) ;
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sbVideoOverrides - > Add ( UseZTPSpeedupHack , 0 , wxEXPAND | wxLEFT , 5 ) ;
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sbVideoOverrides - > Add ( DListCache , 0 , wxEXPAND | wxLEFT , 5 ) ;
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wxFlexGridSizer * fifosizer = new wxFlexGridSizer ( 2 , 2 , 0 , 0 ) ;
fifosizer - > Add ( Hacktext , 0 , wxLEFT , 5 ) ;
fifosizer - > Add ( Hack , 0 , wxEXPAND | wxLEFT , 5 ) ;
fifosizer - > Add ( WMTightnessText , 0 , wxLEFT , 5 ) ;
fifosizer - > Add ( WMTightness , 0 , wxEXPAND | wxLEFT , 5 ) ;
sbVideoOverrides - > Add ( fifosizer ) ;
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sbGameConfig - > Add ( sbCoreOverrides , 0 , wxEXPAND ) ;
sbGameConfig - > Add ( sbWiiOverrides , 0 , wxEXPAND ) ;
sbGameConfig - > Add ( sbVideoOverrides , 0 , wxEXPAND ) ;
sConfigPage - > Add ( sbGameConfig , 0 , wxEXPAND | wxALL , 5 ) ;
sEmuState - > Add ( EmuStateText , 0 , wxALIGN_CENTER_VERTICAL ) ;
sEmuState - > Add ( EmuState , 0 , wxEXPAND ) ;
sEmuState - > Add ( EmuIssues , 1 , wxEXPAND ) ;
sConfigPage - > Add ( sEmuState , 0 , wxEXPAND | wxALL , 5 ) ;
m_GameConfig - > SetSizer ( sConfigPage ) ;
sConfigPage - > Layout ( ) ;
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// Patches
sPatches = new wxBoxSizer ( wxVERTICAL ) ;
Patches = new wxCheckListBox ( m_PatchPage , ID_PATCHES_LIST , wxDefaultPosition , wxDefaultSize , arrayStringFor_Patches , wxLB_HSCROLL , wxDefaultValidator ) ;
sPatchButtons = new wxBoxSizer ( wxHORIZONTAL ) ;
EditPatch = new wxButton ( m_PatchPage , ID_EDITPATCH , _ ( " Edit... " ) , wxDefaultPosition , wxDefaultSize , 0 ) ;
AddPatch = new wxButton ( m_PatchPage , ID_ADDPATCH , _ ( " Add... " ) , wxDefaultPosition , wxDefaultSize , 0 ) ;
RemovePatch = new wxButton ( m_PatchPage , ID_REMOVEPATCH , _ ( " Remove " ) , wxDefaultPosition , wxDefaultSize , 0 ) ;
EditPatch - > Enable ( false ) ;
RemovePatch - > Enable ( false ) ;
wxBoxSizer * sPatchPage ;
sPatchPage = new wxBoxSizer ( wxVERTICAL ) ;
sPatches - > Add ( Patches , 1 , wxEXPAND | wxALL , 0 ) ;
sPatchButtons - > Add ( EditPatch , 0 , wxEXPAND | wxALL , 0 ) ;
sPatchButtons - > AddStretchSpacer ( ) ;
sPatchButtons - > Add ( AddPatch , 0 , wxEXPAND | wxALL , 0 ) ;
sPatchButtons - > Add ( RemovePatch , 0 , wxEXPAND | wxALL , 0 ) ;
sPatches - > Add ( sPatchButtons , 0 , wxEXPAND | wxALL , 0 ) ;
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sPatchPage - > Add ( sPatches , 1 , wxEXPAND | wxALL , 5 ) ;
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m_PatchPage - > SetSizer ( sPatchPage ) ;
sPatchPage - > Layout ( ) ;
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// Action Replay Cheats
sCheats = new wxBoxSizer ( wxVERTICAL ) ;
Cheats = new wxCheckListBox ( m_CheatPage , ID_CHEATS_LIST , wxDefaultPosition , wxDefaultSize , arrayStringFor_Cheats , wxLB_HSCROLL , wxDefaultValidator ) ;
sCheatButtons = new wxBoxSizer ( wxHORIZONTAL ) ;
EditCheat = new wxButton ( m_CheatPage , ID_EDITCHEAT , _ ( " Edit... " ) , wxDefaultPosition , wxDefaultSize , 0 ) ;
AddCheat = new wxButton ( m_CheatPage , ID_ADDCHEAT , _ ( " Add... " ) , wxDefaultPosition , wxDefaultSize , 0 ) ;
RemoveCheat = new wxButton ( m_CheatPage , ID_REMOVECHEAT , _ ( " Remove " ) , wxDefaultPosition , wxDefaultSize , 0 ) ;
EditCheat - > Enable ( false ) ;
RemoveCheat - > Enable ( false ) ;
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wxBoxSizer * sCheatPage ;
sCheatPage = new wxBoxSizer ( wxVERTICAL ) ;
sCheats - > Add ( Cheats , 1 , wxEXPAND | wxALL , 0 ) ;
sCheatButtons - > Add ( EditCheat , 0 , wxEXPAND | wxALL , 0 ) ;
sCheatButtons - > AddStretchSpacer ( ) ;
sCheatButtons - > Add ( AddCheat , 0 , wxEXPAND | wxALL , 0 ) ;
sCheatButtons - > Add ( RemoveCheat , 0 , wxEXPAND | wxALL , 0 ) ;
sCheats - > Add ( sCheatButtons , 0 , wxEXPAND | wxALL , 0 ) ;
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sCheatPage - > Add ( sCheats , 1 , wxEXPAND | wxALL , 5 ) ;
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m_CheatPage - > SetSizer ( sCheatPage ) ;
sCheatPage - > Layout ( ) ;
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m_NameText = new wxStaticText ( m_Information , ID_NAME_TEXT , _ ( " Name: " ) , wxDefaultPosition , wxDefaultSize ) ;
m_Name = new wxTextCtrl ( m_Information , ID_NAME , wxEmptyString , wxDefaultPosition , wxDefaultSize , wxTE_READONLY ) ;
m_GameIDText = new wxStaticText ( m_Information , ID_GAMEID_TEXT , _ ( " Game ID: " ) , wxDefaultPosition , wxDefaultSize ) ;
m_GameID = new wxTextCtrl ( m_Information , ID_GAMEID , wxEmptyString , wxDefaultPosition , wxDefaultSize , wxTE_READONLY ) ;
m_CountryText = new wxStaticText ( m_Information , ID_COUNTRY_TEXT , _ ( " Country: " ) , wxDefaultPosition , wxDefaultSize ) ;
m_Country = new wxTextCtrl ( m_Information , ID_COUNTRY , wxEmptyString , wxDefaultPosition , wxDefaultSize , wxTE_READONLY ) ;
m_MakerIDText = new wxStaticText ( m_Information , ID_MAKERID_TEXT , _ ( " Maker ID: " ) , wxDefaultPosition , wxDefaultSize ) ;
m_MakerID = new wxTextCtrl ( m_Information , ID_MAKERID , wxEmptyString , wxDefaultPosition , wxDefaultSize , wxTE_READONLY ) ;
m_DateText = new wxStaticText ( m_Information , ID_DATE_TEXT , _ ( " Date: " ) , wxDefaultPosition , wxDefaultSize ) ;
m_Date = new wxTextCtrl ( m_Information , ID_DATE , wxEmptyString , wxDefaultPosition , wxDefaultSize , wxTE_READONLY ) ;
m_FSTText = new wxStaticText ( m_Information , ID_FST_TEXT , _ ( " FST Size: " ) , wxDefaultPosition , wxDefaultSize ) ;
m_FST = new wxTextCtrl ( m_Information , ID_FST , wxEmptyString , wxDefaultPosition , wxDefaultSize , wxTE_READONLY ) ;
m_LangText = new wxStaticText ( m_Information , ID_LANG_TEXT , _ ( " Show Language: " ) , wxDefaultPosition , wxDefaultSize ) ;
arrayStringFor_Lang . Add ( _ ( " English " ) ) ;
arrayStringFor_Lang . Add ( _ ( " German " ) ) ;
arrayStringFor_Lang . Add ( _ ( " French " ) ) ;
arrayStringFor_Lang . Add ( _ ( " Spanish " ) ) ;
arrayStringFor_Lang . Add ( _ ( " Italian " ) ) ;
arrayStringFor_Lang . Add ( _ ( " Dutch " ) ) ;
m_Lang = new wxChoice ( m_Information , ID_LANG , wxDefaultPosition , wxDefaultSize , arrayStringFor_Lang , 0 , wxDefaultValidator ) ;
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m_Lang - > SetSelection ( ( int ) SConfig : : GetInstance ( ) . m_InterfaceLanguage ) ;
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m_ShortText = new wxStaticText ( m_Information , ID_SHORTNAME_TEXT , _ ( " Short Name: " ) , wxDefaultPosition , wxDefaultSize ) ;
m_ShortName = new wxTextCtrl ( m_Information , ID_SHORTNAME , wxEmptyString , wxDefaultPosition , wxDefaultSize , wxTE_READONLY ) ;
m_MakerText = new wxStaticText ( m_Information , ID_MAKER_TEXT , _ ( " Maker: " ) , wxDefaultPosition , wxDefaultSize ) ;
m_Maker = new wxTextCtrl ( m_Information , ID_MAKER , wxEmptyString , wxDefaultPosition , wxDefaultSize , wxTE_READONLY ) ;
m_CommentText = new wxStaticText ( m_Information , ID_COMMENT_TEXT , _ ( " Comment: " ) , wxDefaultPosition , wxDefaultSize ) ;
m_Comment = new wxTextCtrl ( m_Information , ID_COMMENT , wxEmptyString , wxDefaultPosition , wxDefaultSize , wxTE_MULTILINE | wxTE_READONLY ) ;
m_BannerText = new wxStaticText ( m_Information , ID_BANNER_TEXT , _ ( " Banner: " ) , wxDefaultPosition , wxDefaultSize ) ;
m_Banner = new wxStaticBitmap ( m_Information , ID_BANNER , wxNullBitmap , wxDefaultPosition , wxSize ( 96 , 32 ) , 0 ) ;
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// ISO Details
sISODetails = new wxGridBagSizer ( 0 , 0 ) ;
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sISODetails - > Add ( m_NameText , wxGBPosition ( 0 , 0 ) , wxGBSpan ( 1 , 1 ) , wxALIGN_CENTER_VERTICAL | wxALL , 5 ) ;
sISODetails - > Add ( m_Name , wxGBPosition ( 0 , 1 ) , wxGBSpan ( 1 , 1 ) , wxEXPAND | wxALL , 5 ) ;
sISODetails - > Add ( m_GameIDText , wxGBPosition ( 1 , 0 ) , wxGBSpan ( 1 , 1 ) , wxALIGN_CENTER_VERTICAL | wxALL , 5 ) ;
sISODetails - > Add ( m_GameID , wxGBPosition ( 1 , 1 ) , wxGBSpan ( 1 , 1 ) , wxEXPAND | wxALL , 5 ) ;
sISODetails - > Add ( m_CountryText , wxGBPosition ( 2 , 0 ) , wxGBSpan ( 1 , 1 ) , wxALIGN_CENTER_VERTICAL | wxALL , 5 ) ;
sISODetails - > Add ( m_Country , wxGBPosition ( 2 , 1 ) , wxGBSpan ( 1 , 1 ) , wxEXPAND | wxALL , 5 ) ;
sISODetails - > Add ( m_MakerIDText , wxGBPosition ( 3 , 0 ) , wxGBSpan ( 1 , 1 ) , wxALIGN_CENTER_VERTICAL | wxALL , 5 ) ;
sISODetails - > Add ( m_MakerID , wxGBPosition ( 3 , 1 ) , wxGBSpan ( 1 , 1 ) , wxEXPAND | wxALL , 5 ) ;
sISODetails - > Add ( m_DateText , wxGBPosition ( 4 , 0 ) , wxGBSpan ( 1 , 1 ) , wxALIGN_CENTER_VERTICAL | wxALL , 5 ) ;
sISODetails - > Add ( m_Date , wxGBPosition ( 4 , 1 ) , wxGBSpan ( 1 , 1 ) , wxEXPAND | wxALL , 5 ) ;
sISODetails - > Add ( m_FSTText , wxGBPosition ( 5 , 0 ) , wxGBSpan ( 1 , 1 ) , wxALIGN_CENTER_VERTICAL | wxALL , 5 ) ;
sISODetails - > Add ( m_FST , wxGBPosition ( 5 , 1 ) , wxGBSpan ( 1 , 1 ) , wxEXPAND | wxALL , 5 ) ;
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sISODetails - > AddGrowableCol ( 1 ) ;
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sbISODetails = new wxStaticBoxSizer ( wxVERTICAL , m_Information , _ ( " ISO Details " ) ) ;
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sbISODetails - > Add ( sISODetails , 0 , wxEXPAND , 5 ) ;
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// Banner Details
sBannerDetails = new wxGridBagSizer ( 0 , 0 ) ;
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sBannerDetails - > Add ( m_LangText , wxGBPosition ( 0 , 0 ) , wxGBSpan ( 1 , 1 ) , wxALIGN_CENTER_VERTICAL | wxALL , 5 ) ;
sBannerDetails - > Add ( m_Lang , wxGBPosition ( 0 , 1 ) , wxGBSpan ( 1 , 1 ) , wxEXPAND | wxALL , 5 ) ;
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sBannerDetails - > Add ( m_ShortText , wxGBPosition ( 1 , 0 ) , wxGBSpan ( 1 , 1 ) , wxALIGN_CENTER_VERTICAL | wxALL , 5 ) ;
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sBannerDetails - > Add ( m_ShortName , wxGBPosition ( 1 , 1 ) , wxGBSpan ( 1 , 1 ) , wxEXPAND | wxALL , 5 ) ;
sBannerDetails - > Add ( m_MakerText , wxGBPosition ( 2 , 0 ) , wxGBSpan ( 1 , 1 ) , wxALIGN_CENTER_VERTICAL | wxALL , 5 ) ;
sBannerDetails - > Add ( m_Maker , wxGBPosition ( 2 , 1 ) , wxGBSpan ( 1 , 1 ) , wxEXPAND | wxALL , 5 ) ;
sBannerDetails - > Add ( m_CommentText , wxGBPosition ( 3 , 0 ) , wxGBSpan ( 1 , 1 ) , wxALL , 5 ) ;
sBannerDetails - > Add ( m_Comment , wxGBPosition ( 3 , 1 ) , wxGBSpan ( 1 , 1 ) , wxEXPAND | wxALL , 5 ) ;
sBannerDetails - > Add ( m_BannerText , wxGBPosition ( 4 , 0 ) , wxGBSpan ( 1 , 1 ) , wxALL , 5 ) ;
sBannerDetails - > Add ( m_Banner , wxGBPosition ( 4 , 1 ) , wxGBSpan ( 1 , 1 ) , wxEXPAND | wxALL , 5 ) ;
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sBannerDetails - > AddGrowableCol ( 1 ) ;
sbBannerDetails = new wxStaticBoxSizer ( wxVERTICAL , m_Information , _ ( " Banner Details " ) ) ;
sbBannerDetails - > Add ( sBannerDetails , 0 , wxEXPAND , 5 ) ;
wxBoxSizer * sInfoPage ;
sInfoPage = new wxBoxSizer ( wxVERTICAL ) ;
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sInfoPage - > Add ( sbISODetails , 0 , wxEXPAND | wxALL , 5 ) ;
sInfoPage - > Add ( sbBannerDetails , 0 , wxEXPAND | wxALL , 5 ) ;
m_Information - > SetSizer ( sInfoPage ) ;
sInfoPage - > Layout ( ) ;
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// Filesystem icons
m_iconList = new wxImageList ( 16 , 16 ) ;
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m_iconList - > Add ( wxBitmap ( disc_xpm ) , wxNullBitmap ) ; // 0
m_iconList - > Add ( wxBitmap ( folder_xpm ) , wxNullBitmap ) ; // 1
m_iconList - > Add ( wxBitmap ( file_xpm ) , wxNullBitmap ) ; // 2
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// Filesystem tree
m_Treectrl = new wxTreeCtrl ( m_Filesystem , ID_TREECTRL , wxDefaultPosition , wxDefaultSize , wxTR_DEFAULT_STYLE , wxDefaultValidator ) ;
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m_Treectrl - > AssignImageList ( m_iconList ) ;
RootId = m_Treectrl - > AddRoot ( wxT ( " Disc " ) , 0 , 0 , 0 ) ;
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wxBoxSizer * sTreePage ;
sTreePage = new wxBoxSizer ( wxVERTICAL ) ;
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sTreePage - > Add ( m_Treectrl , 1 , wxEXPAND | wxALL , 5 ) ;
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m_Filesystem - > SetSizer ( sTreePage ) ;
sTreePage - > Layout ( ) ;
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// It's a wad file, so we remove the FileSystem page
if ( IsWad )
m_Notebook - > RemovePage ( 4 ) ;
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// Add notebook and buttons to the dialog
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wxBoxSizer * sMain ;
sMain = new wxBoxSizer ( wxVERTICAL ) ;
sMain - > Add ( m_Notebook , 1 , wxEXPAND | wxALL , 5 ) ;
sMain - > Add ( sButtons , 0 , wxEXPAND , 5 ) ;
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sMain - > SetMinSize ( wxSize ( 550 , 600 ) ) ;
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m_Notebook - > SetMaxSize ( wxSize ( 550 , 600 ) ) ;
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SetSizerAndFit ( sMain ) ;
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}
void CISOProperties : : OnClose ( wxCloseEvent & WXUNUSED ( event ) )
{
if ( ! SaveGameConfig ( ) )
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PanicAlert ( " Could not save %s " , GameIniFile . c_str ( ) ) ;
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EndModal ( bRefreshList ? wxID_OK : wxID_CANCEL ) ;
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}
void CISOProperties : : OnCloseClick ( wxCommandEvent & WXUNUSED ( event ) )
{
Close ( ) ;
}
void CISOProperties : : RightClickOnBanner ( wxMouseEvent & event )
{
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wxMenu * popupMenu = new wxMenu ;
popupMenu - > Append ( IDM_BNRSAVEAS , _ ( " Save as... " ) ) ;
PopupMenu ( popupMenu ) ;
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event . Skip ( ) ;
}
void CISOProperties : : OnBannerImageSave ( wxCommandEvent & WXUNUSED ( event ) )
{
wxString dirHome ;
wxFileDialog dialog ( this , _ ( " Save as... " ) , wxGetHomeDir ( & dirHome ) , wxString : : Format ( _ ( " %s.png " ) , m_GameID - > GetLabel ( ) . c_str ( ) ) ,
_ ( " *.* " ) , wxFD_SAVE | wxFD_OVERWRITE_PROMPT , wxDefaultPosition , wxDefaultSize ) ;
if ( dialog . ShowModal ( ) = = wxID_OK )
{
m_Banner - > GetBitmap ( ) . ConvertToImage ( ) . SaveFile ( dialog . GetPath ( ) ) ;
}
}
void CISOProperties : : OnRightClickOnTree ( wxTreeEvent & event )
{
m_Treectrl - > SelectItem ( event . GetItem ( ) ) ;
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wxMenu * popupMenu = new wxMenu ;
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if ( m_Treectrl - > GetItemImage ( m_Treectrl - > GetSelection ( ) ) = = 0
& & m_Treectrl - > GetFirstVisibleItem ( ) ! = m_Treectrl - > GetSelection ( ) )
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popupMenu - > Append ( IDM_EXTRACTDIR , _ ( " Extract Partition... " ) ) ;
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else if ( m_Treectrl - > GetItemImage ( m_Treectrl - > GetSelection ( ) ) = = 1 )
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popupMenu - > Append ( IDM_EXTRACTDIR , _ ( " Extract Directory... " ) ) ;
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else if ( m_Treectrl - > GetItemImage ( m_Treectrl - > GetSelection ( ) ) = = 2 )
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popupMenu - > Append ( IDM_EXTRACTFILE , _ ( " Extract File... " ) ) ;
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popupMenu - > Append ( IDM_EXTRACTALL , _ ( " Extract All Files... " ) ) ;
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popupMenu - > AppendSeparator ( ) ;
popupMenu - > Append ( IDM_EXTRACTAPPLOADER , _ ( " Extract Apploader... " ) ) ;
popupMenu - > Append ( IDM_EXTRACTDOL , _ ( " Extract DOL... " ) ) ;
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PopupMenu ( popupMenu ) ;
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event . Skip ( ) ;
}
void CISOProperties : : OnExtractFile ( wxCommandEvent & WXUNUSED ( event ) )
{
wxString Path ;
wxString File ;
File = m_Treectrl - > GetItemText ( m_Treectrl - > GetSelection ( ) ) ;
Path = wxFileSelector (
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wxT ( " Export File " ) ,
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wxEmptyString , File , wxEmptyString ,
wxString : : Format
(
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wxT ( " All files (%s)|%s " ) ,
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wxFileSelectorDefaultWildcardStr ,
wxFileSelectorDefaultWildcardStr
) ,
wxFD_SAVE ,
this ) ;
if ( ! Path | | ! File )
return ;
while ( m_Treectrl - > GetItemParent ( m_Treectrl - > GetSelection ( ) ) ! = m_Treectrl - > GetRootItem ( ) )
{
wxString temp ;
temp = m_Treectrl - > GetItemText ( m_Treectrl - > GetItemParent ( m_Treectrl - > GetSelection ( ) ) ) ;
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File = temp + wxT ( DIR_SEP_CHR ) + File ;
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m_Treectrl - > SelectItem ( m_Treectrl - > GetItemParent ( m_Treectrl - > GetSelection ( ) ) ) ;
}
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if ( DiscIO : : IsVolumeWiiDisc ( OpenISO ) )
{
int partitionNum = wxAtoi ( File . SubString ( 10 , 11 ) ) ;
File . Remove ( 0 , 12 ) ; // Remove "Partition x/"
WiiDisc . at ( partitionNum ) . FileSystem - > ExportFile ( File . mb_str ( ) , Path . mb_str ( ) ) ;
}
else
pFileSystem - > ExportFile ( File . mb_str ( ) , Path . mb_str ( ) ) ;
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}
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void CISOProperties : : ExportDir ( const char * _rFullPath , const char * _rExportFolder , const int partitionNum )
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{
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char exportName [ 512 ] ;
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u32 index [ 2 ] = { 0 , 0 } , offsetShift = 0 ;
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std : : vector < const DiscIO : : SFileInfo * > fst ;
DiscIO : : IFileSystem * FS = 0 ;
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if ( DiscIO : : IsVolumeWiiDisc ( OpenISO ) )
{
FS = WiiDisc . at ( partitionNum ) . FileSystem ;
offsetShift = 2 ;
}
else
FS = pFileSystem ;
FS - > GetFileList ( fst ) ;
if ( ! _rFullPath ) // Extract all
{
index [ 0 ] = 0 ;
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index [ 1 ] = ( u32 ) fst . size ( ) ;
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FS - > ExportApploader ( _rExportFolder ) ;
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if ( ! DiscIO : : IsVolumeWiiDisc ( OpenISO ) )
FS - > ExportDOL ( _rExportFolder ) ;
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}
else // Look for the dir we are going to extract
{
for ( index [ 0 ] = 0 ; index [ 0 ] < fst . size ( ) ; index [ 0 ] + + )
{
if ( ! strcmp ( fst . at ( index [ 0 ] ) - > m_FullPath , _rFullPath ) )
{
DEBUG_LOG ( DISCIO , " Found the Dir at %u " , index [ 0 ] ) ;
index [ 1 ] = ( u32 ) fst . at ( index [ 0 ] ) - > m_FileSize ;
break ;
}
}
DEBUG_LOG ( DISCIO , " Dir found from %u to %u \n extracting to: \n %s " , index [ 0 ] , index [ 1 ] , _rExportFolder ) ;
}
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wxString dialogTitle = index [ 0 ] ? _T ( " Extracting Directory " ) : _T ( " Extracting All Files " ) ;
wxProgressDialog dialog ( dialogTitle ,
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_T ( " Extracting... " ) ,
index [ 1 ] , // range
this , // parent
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wxPD_APP_MODAL | wxPD_AUTO_HIDE | wxPD_CAN_ABORT |
wxPD_ELAPSED_TIME | wxPD_ESTIMATED_TIME | wxPD_REMAINING_TIME |
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wxPD_SMOOTH // - makes indeterminate mode bar on WinXP very small
) ;
dialog . CenterOnParent ( ) ;
// Extraction
for ( u32 i = index [ 0 ] ; i < index [ 1 ] ; i + + )
{
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dialog . SetTitle ( wxString : : Format ( _T ( " %s : %d%% " ) , dialogTitle . c_str ( ) ,
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( u32 ) ( ( ( float ) ( i - index [ 0 ] ) / ( float ) ( index [ 1 ] - index [ 0 ] ) ) * 100 ) ) ) ;
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if ( ! dialog . Update ( i , wxString : : Format ( _T ( " Extracting %s " ) , wxString ( fst [ i ] - > m_FullPath , * wxConvCurrent ) . c_str ( ) ) ) )
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break ;
if ( fst [ i ] - > IsDirectory ( ) )
{
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snprintf ( exportName , sizeof ( exportName ) , " %s/%s/ " , _rExportFolder , fst [ i ] - > m_FullPath ) ;
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DEBUG_LOG ( DISCIO , " %s " , exportName ) ;
if ( ! File : : Exists ( exportName ) & & ! File : : CreateFullPath ( exportName ) )
{
ERROR_LOG ( DISCIO , " Could not create the path %s " , exportName ) ;
}
else
{
if ( ! File : : IsDirectory ( exportName ) )
ERROR_LOG ( DISCIO , " %s already exists and is not a directory " , exportName ) ;
DEBUG_LOG ( DISCIO , " folder %s already exists " , exportName ) ;
}
}
else
{
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snprintf ( exportName , sizeof ( exportName ) , " %s/%s " , _rExportFolder , fst [ i ] - > m_FullPath ) ;
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DEBUG_LOG ( DISCIO , " %s " , exportName ) ;
if ( ! File : : Exists ( exportName ) & & ! FS - > ExportFile ( fst [ i ] - > m_FullPath , exportName ) )
{
ERROR_LOG ( DISCIO , " Could not export %s " , exportName ) ;
}
else
{
DEBUG_LOG ( DISCIO , " %s already exists " , exportName ) ;
}
}
}
}
void CISOProperties : : OnExtractDir ( wxCommandEvent & event )
{
wxString Directory = m_Treectrl - > GetItemText ( m_Treectrl - > GetSelection ( ) ) ;
wxString Path = wxDirSelector ( wxT ( " Choose the folder where to extract to " ) ) ;
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if ( ! Path | | ! Directory )
return ;
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if ( event . GetId ( ) = = IDM_EXTRACTALL )
{
if ( DiscIO : : IsVolumeWiiDisc ( OpenISO ) )
for ( u32 i = 0 ; i < WiiDisc . size ( ) ; i + + )
ExportDir ( NULL , Path . mb_str ( ) , i ) ;
else
ExportDir ( NULL , Path . mb_str ( ) ) ;
return ;
}
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while ( m_Treectrl - > GetItemParent ( m_Treectrl - > GetSelection ( ) ) ! = m_Treectrl - > GetRootItem ( ) )
{
wxString temp ;
temp = m_Treectrl - > GetItemText ( m_Treectrl - > GetItemParent ( m_Treectrl - > GetSelection ( ) ) ) ;
Directory = temp + wxT ( DIR_SEP_CHR ) + Directory ;
m_Treectrl - > SelectItem ( m_Treectrl - > GetItemParent ( m_Treectrl - > GetSelection ( ) ) ) ;
}
if ( DiscIO : : IsVolumeWiiDisc ( OpenISO ) )
{
int partitionNum = wxAtoi ( Directory . SubString ( 10 , 11 ) ) ;
Directory . Remove ( 0 , 12 ) ; // Remove "Partition x/"
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ExportDir ( Directory . mb_str ( ) , Path . mb_str ( ) , partitionNum ) ;
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}
else
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ExportDir ( Directory . mb_str ( ) , Path . mb_str ( ) ) ;
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}
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void CISOProperties : : OnExtractDataFromHeader ( wxCommandEvent & event )
{
std : : vector < const DiscIO : : SFileInfo * > fst ;
DiscIO : : IFileSystem * FS = 0 ;
wxString Path = wxDirSelector ( wxT ( " Choose the folder to extract to " ) ) ;
if ( Path . empty ( ) )
return ;
if ( DiscIO : : IsVolumeWiiDisc ( OpenISO ) )
FS = WiiDisc . at ( 1 ) . FileSystem ;
else
FS = pFileSystem ;
bool ret = false ;
if ( event . GetId ( ) = = IDM_EXTRACTAPPLOADER )
{
ret = FS - > ExportApploader ( Path . mb_str ( ) ) ;
}
else if ( event . GetId ( ) = = IDM_EXTRACTDOL )
{
ret = FS - > ExportDOL ( Path . mb_str ( ) ) ;
}
if ( ! ret )
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PanicAlert ( " Failed to extract to %s! " , ( const char * ) Path . mb_str ( ) ) ;
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}
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void CISOProperties : : SetRefresh ( wxCommandEvent & event )
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{
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bRefreshList = true ;
if ( event . GetId ( ) = = ID_EMUSTATE )
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EmuIssues - > Enable ( event . GetSelection ( ) ! = 0 ) ;
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}
void CISOProperties : : LoadGameConfig ( )
{
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bool bTemp ;
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int iTemp ;
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std : : string sTemp ;
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if ( GameIni . Get ( " Core " , " CPUThread " , & bTemp ) )
CPUThread - > Set3StateValue ( ( wxCheckBoxState ) bTemp ) ;
else
CPUThread - > Set3StateValue ( wxCHK_UNDETERMINED ) ;
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if ( GameIni . Get ( " Core " , " SkipIdle " , & bTemp ) )
SkipIdle - > Set3StateValue ( ( wxCheckBoxState ) bTemp ) ;
else
SkipIdle - > Set3StateValue ( wxCHK_UNDETERMINED ) ;
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if ( GameIni . Get ( " Core " , " MMU " , & bTemp ) )
MMU - > Set3StateValue ( ( wxCheckBoxState ) bTemp ) ;
else
MMU - > Set3StateValue ( wxCHK_UNDETERMINED ) ;
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if ( GameIni . Get ( " Core " , " BAT " , & bTemp ) )
MMUBAT - > Set3StateValue ( ( wxCheckBoxState ) bTemp ) ;
else
MMUBAT - > Set3StateValue ( wxCHK_UNDETERMINED ) ;
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if ( GameIni . Get ( " Core " , " TLBHack " , & bTemp ) )
TLBHack - > Set3StateValue ( ( wxCheckBoxState ) bTemp ) ;
else
TLBHack - > Set3StateValue ( wxCHK_UNDETERMINED ) ;
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if ( GameIni . Get ( " Core " , " AlternateRFI " , & bTemp ) )
AlternateRFI - > Set3StateValue ( ( wxCheckBoxState ) bTemp ) ;
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else
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AlternateRFI - > Set3StateValue ( wxCHK_UNDETERMINED ) ;
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if ( GameIni . Get ( " Core " , " BlockMerging " , & bTemp ) )
BlockMerging - > Set3StateValue ( ( wxCheckBoxState ) bTemp ) ;
else
BlockMerging - > Set3StateValue ( wxCHK_UNDETERMINED ) ;
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if ( GameIni . Get ( " Wii " , " ProgressiveScan " , & bTemp ) )
EnableProgressiveScan - > Set3StateValue ( ( wxCheckBoxState ) bTemp ) ;
else
EnableProgressiveScan - > Set3StateValue ( wxCHK_UNDETERMINED ) ;
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if ( GameIni . Get ( " Wii " , " Widescreen " , & bTemp ) )
EnableWideScreen - > Set3StateValue ( ( wxCheckBoxState ) bTemp ) ;
else
EnableWideScreen - > Set3StateValue ( wxCHK_UNDETERMINED ) ;
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if ( GameIni . Get ( " Video " , " ForceFiltering " , & bTemp ) )
ForceFiltering - > Set3StateValue ( ( wxCheckBoxState ) bTemp ) ;
else
ForceFiltering - > Set3StateValue ( wxCHK_UNDETERMINED ) ;
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if ( GameIni . Get ( " Video " , " EFBCopyDisable " , & bTemp ) )
EFBCopyDisable - > Set3StateValue ( ( wxCheckBoxState ) bTemp ) ;
else
EFBCopyDisable - > Set3StateValue ( wxCHK_UNDETERMINED ) ;
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if ( GameIni . Get ( " Video " , " EFBToTextureEnable " , & bTemp ) )
EFBToTextureEnable - > Set3StateValue ( ( wxCheckBoxState ) bTemp ) ;
else
EFBToTextureEnable - > Set3StateValue ( wxCHK_UNDETERMINED ) ;
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if ( GameIni . Get ( " Video " , " SafeTextureCache " , & bTemp ) )
SafeTextureCache - > Set3StateValue ( ( wxCheckBoxState ) bTemp ) ;
else
SafeTextureCache - > Set3StateValue ( wxCHK_UNDETERMINED ) ;
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if ( GameIni . Get ( " Video " , " DstAlphaPass " , & bTemp ) )
DstAlphaPass - > Set3StateValue ( ( wxCheckBoxState ) bTemp ) ;
else
DstAlphaPass - > Set3StateValue ( wxCHK_UNDETERMINED ) ;
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if ( GameIni . Get ( " Video " , " UseXFB " , & bTemp ) )
UseXFB - > Set3StateValue ( ( wxCheckBoxState ) bTemp ) ;
else
UseXFB - > Set3StateValue ( wxCHK_UNDETERMINED ) ;
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if ( GameIni . Get ( " Video " , " ZTPSpeedupHack " , & bTemp ) )
UseZTPSpeedupHack - > Set3StateValue ( ( wxCheckBoxState ) bTemp ) ;
else
UseZTPSpeedupHack - > Set3StateValue ( wxCHK_UNDETERMINED ) ;
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if ( GameIni . Get ( " Video " , " DlistCachingEnable " , & bTemp ) )
DListCache - > Set3StateValue ( ( wxCheckBoxState ) bTemp ) ;
else
DListCache - > Set3StateValue ( wxCHK_UNDETERMINED ) ;
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if ( GameIni . Get ( " Video " , " FIFOWatermarkTightness " , & sTemp ) )
WMTightness - > SetValue ( wxString ( sTemp . c_str ( ) , * wxConvCurrent ) ) ;
else
WMTightness - > SetValue ( wxT ( " 50 " ) ) ;
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GameIni . Get ( " Video " , " ProjectionHack " , & iTemp , - 1 ) ;
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Hack - > SetSelection ( iTemp ) ;
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GameIni . Get ( " EmuState " , " EmulationStateId " , & iTemp , - 1 ) ;
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EmuState - > SetSelection ( iTemp ) ;
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GameIni . Get ( " EmuState " , " EmulationIssues " , & sTemp ) ;
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if ( ! sTemp . empty ( ) )
{
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EmuIssues - > SetValue ( wxString ( sTemp . c_str ( ) , * wxConvCurrent ) ) ;
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bRefreshList = true ;
}
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EmuIssues - > Enable ( EmuState - > GetSelection ( ) ! = 0 ) ;
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PatchList_Load ( ) ;
ActionReplayList_Load ( ) ;
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m_geckocode_panel - > LoadCodes ( GameIni , OpenISO - > GetUniqueID ( ) ) ;
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}
bool CISOProperties : : SaveGameConfig ( )
{
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if ( CPUThread - > Get3StateValue ( ) = = wxCHK_UNDETERMINED )
GameIni . DeleteKey ( " Core " , " CPUThread " ) ;
else
GameIni . Set ( " Core " , " CPUThread " , CPUThread - > Get3StateValue ( ) ) ;
if ( SkipIdle - > Get3StateValue ( ) = = wxCHK_UNDETERMINED )
GameIni . DeleteKey ( " Core " , " SkipIdle " ) ;
else
GameIni . Set ( " Core " , " SkipIdle " , SkipIdle - > Get3StateValue ( ) ) ;
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if ( MMU - > Get3StateValue ( ) = = wxCHK_UNDETERMINED )
GameIni . DeleteKey ( " Core " , " MMU " ) ;
else
GameIni . Set ( " Core " , " MMU " , MMU - > Get3StateValue ( ) ) ;
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if ( MMUBAT - > Get3StateValue ( ) = = wxCHK_UNDETERMINED )
GameIni . DeleteKey ( " Core " , " BAT " ) ;
else
GameIni . Set ( " Core " , " BAT " , MMUBAT - > Get3StateValue ( ) ) ;
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if ( TLBHack - > Get3StateValue ( ) = = wxCHK_UNDETERMINED )
GameIni . DeleteKey ( " Core " , " TLBHack " ) ;
else
GameIni . Set ( " Core " , " TLBHack " , TLBHack - > Get3StateValue ( ) ) ;
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if ( AlternateRFI - > Get3StateValue ( ) = = wxCHK_UNDETERMINED )
GameIni . DeleteKey ( " Core " , " AlternateRFI " ) ;
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else
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GameIni . Set ( " Core " , " AlternateRFI " , AlternateRFI - > Get3StateValue ( ) ) ;
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if ( BlockMerging - > Get3StateValue ( ) = = wxCHK_UNDETERMINED )
GameIni . DeleteKey ( " Core " , " BlockMerging " ) ;
else
GameIni . Set ( " Core " , " BlockMerging " , BlockMerging - > Get3StateValue ( ) ) ;
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if ( EnableProgressiveScan - > Get3StateValue ( ) = = wxCHK_UNDETERMINED )
GameIni . DeleteKey ( " Wii " , " ProgressiveScan " ) ;
else
GameIni . Set ( " Wii " , " ProgressiveScan " , EnableProgressiveScan - > Get3StateValue ( ) ) ;
if ( EnableWideScreen - > Get3StateValue ( ) = = wxCHK_UNDETERMINED )
GameIni . DeleteKey ( " Wii " , " Widescreen " ) ;
else
GameIni . Set ( " Wii " , " Widescreen " , EnableWideScreen - > Get3StateValue ( ) ) ;
if ( ForceFiltering - > Get3StateValue ( ) = = wxCHK_UNDETERMINED )
GameIni . DeleteKey ( " Video " , " ForceFiltering " ) ;
else
GameIni . Set ( " Video " , " ForceFiltering " , ForceFiltering - > Get3StateValue ( ) ) ;
if ( EFBCopyDisable - > Get3StateValue ( ) = = wxCHK_UNDETERMINED )
GameIni . DeleteKey ( " Video " , " EFBCopyDisable " ) ;
else
GameIni . Set ( " Video " , " EFBCopyDisable " , EFBCopyDisable - > Get3StateValue ( ) ) ;
if ( EFBToTextureEnable - > Get3StateValue ( ) = = wxCHK_UNDETERMINED )
GameIni . DeleteKey ( " Video " , " EFBToTextureEnable " ) ;
else
GameIni . Set ( " Video " , " EFBToTextureEnable " , EFBToTextureEnable - > Get3StateValue ( ) ) ;
if ( SafeTextureCache - > Get3StateValue ( ) = = wxCHK_UNDETERMINED )
GameIni . DeleteKey ( " Video " , " SafeTextureCache " ) ;
else
GameIni . Set ( " Video " , " SafeTextureCache " , SafeTextureCache - > Get3StateValue ( ) ) ;
if ( DstAlphaPass - > Get3StateValue ( ) = = wxCHK_UNDETERMINED )
GameIni . DeleteKey ( " Video " , " DstAlphaPass " ) ;
else
GameIni . Set ( " Video " , " DstAlphaPass " , DstAlphaPass - > Get3StateValue ( ) ) ;
if ( UseXFB - > Get3StateValue ( ) = = wxCHK_UNDETERMINED )
GameIni . DeleteKey ( " Video " , " UseXFB " ) ;
else
GameIni . Set ( " Video " , " UseXFB " , UseXFB - > Get3StateValue ( ) ) ;
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if ( UseZTPSpeedupHack - > Get3StateValue ( ) = = wxCHK_UNDETERMINED )
GameIni . DeleteKey ( " Video " , " ZTPSpeedupHack " ) ;
else
GameIni . Set ( " Video " , " ZTPSpeedupHack " , UseZTPSpeedupHack - > Get3StateValue ( ) ) ;
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if ( DListCache - > Get3StateValue ( ) = = wxCHK_UNDETERMINED )
GameIni . DeleteKey ( " Video " , " DlistCachingEnable " ) ;
else
GameIni . Set ( " Video " , " DlistCachingEnable " , DListCache - > Get3StateValue ( ) ) ;
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if ( Hack - > GetSelection ( ) = = - 1 )
GameIni . DeleteKey ( " Video " , " ProjectionHack " ) ;
else
GameIni . Set ( " Video " , " ProjectionHack " , Hack - > GetSelection ( ) ) ;
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if ( WMTightness - > GetValue ( ) . size ( ) = = 0 )
GameIni . DeleteKey ( " Video " , " FIFOWatermarkTightness " ) ;
else
{
long val ;
WMTightness - > GetValue ( ) . ToLong ( & val ) ;
GameIni . Set ( " Video " , " FIFOWatermarkTightness " , ( int ) val ) ;
}
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if ( EmuState - > GetSelection ( ) = = - 1 )
GameIni . DeleteKey ( " EmuState " , " EmulationStateId " ) ;
else
GameIni . Set ( " EmuState " , " EmulationStateId " , EmuState - > GetSelection ( ) ) ;
GameIni . Set ( " EmuState " , " EmulationIssues " , ( const char * ) EmuIssues - > GetValue ( ) . mb_str ( * wxConvCurrent ) ) ;
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PatchList_Save ( ) ;
ActionReplayList_Save ( ) ;
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Gecko : : SaveCodes ( GameIni , m_geckocode_panel - > GetCodes ( ) ) ;
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return GameIni . Save ( GameIniFile . c_str ( ) ) ;
}
void CISOProperties : : OnEditConfig ( wxCommandEvent & WXUNUSED ( event ) )
{
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if ( wxFileExists ( wxString : : From8BitData ( GameIniFile . c_str ( ) ) ) )
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{
SaveGameConfig ( ) ;
wxFileType * filetype = wxTheMimeTypesManager - > GetFileTypeFromExtension ( _ ( " ini " ) ) ;
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if ( filetype = = NULL ) // From extension failed, trying with MIME type now
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{
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filetype = wxTheMimeTypesManager - > GetFileTypeFromMimeType ( _ ( " text/plain " ) ) ;
if ( filetype = = NULL ) // MIME type failed, aborting mission
{
PanicAlert ( " Filetype 'ini' is unknown! Will not open! " ) ;
return ;
}
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}
wxString OpenCommand ;
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OpenCommand = filetype - > GetOpenCommand ( wxString : : From8BitData ( GameIniFile . c_str ( ) ) ) ;
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if ( OpenCommand . IsEmpty ( ) )
PanicAlert ( " Couldn't find open command for extension 'ini'! " ) ;
else
if ( wxExecute ( OpenCommand , wxEXEC_SYNC ) = = - 1 )
PanicAlert ( " wxExecute returned -1 on application run! " ) ;
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GameIni . Load ( GameIniFile . c_str ( ) ) ;
LoadGameConfig ( ) ;
bRefreshList = true ; // Just in case
}
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// Once we're done with the ini edit, give the focus back to Dolphin
SetFocus ( ) ;
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}
void CISOProperties : : ListSelectionChanged ( wxCommandEvent & event )
{
switch ( event . GetId ( ) )
{
case ID_PATCHES_LIST :
if ( Patches - > GetSelection ( ) ! = wxNOT_FOUND )
{
EditPatch - > Enable ( ) ;
RemovePatch - > Enable ( ) ;
}
break ;
case ID_CHEATS_LIST :
if ( Cheats - > GetSelection ( ) ! = wxNOT_FOUND )
{
EditCheat - > Enable ( ) ;
RemoveCheat - > Enable ( ) ;
}
break ;
}
}
void CISOProperties : : PatchList_Load ( )
{
onFrame . clear ( ) ;
Patches - > Clear ( ) ;
PatchEngine : : LoadPatchSection ( " OnFrame " , onFrame , GameIni ) ;
u32 index = 0 ;
for ( std : : vector < PatchEngine : : Patch > : : const_iterator it = onFrame . begin ( ) ; it ! = onFrame . end ( ) ; + + it )
{
PatchEngine : : Patch p = * it ;
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Patches - > Append ( wxString ( p . name . c_str ( ) , * wxConvCurrent ) ) ;
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Patches - > Check ( index , p . active ) ;
+ + index ;
}
}
void CISOProperties : : PatchList_Save ( )
{
std : : vector < std : : string > lines ;
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u32 index = 0 ;
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for ( std : : vector < PatchEngine : : Patch > : : const_iterator onFrame_it = onFrame . begin ( ) ; onFrame_it ! = onFrame . end ( ) ; + + onFrame_it )
{
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lines . push_back ( Patches - > IsChecked ( index ) ? " +$ " + onFrame_it - > name : " $ " + onFrame_it - > name ) ;
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for ( std : : vector < PatchEngine : : PatchEntry > : : const_iterator iter2 = onFrame_it - > entries . begin ( ) ; iter2 ! = onFrame_it - > entries . end ( ) ; + + iter2 )
{
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std : : string temp ;
ToStringFromFormat ( & temp , " 0x%08X:%s:0x%08X " , iter2 - > address , PatchEngine : : PatchTypeStrings [ iter2 - > type ] , iter2 - > value ) ;
lines . push_back ( temp ) ;
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}
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+ + index ;
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}
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GameIni . SetLines ( " OnFrame " , lines ) ;
lines . clear ( ) ;
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}
void CISOProperties : : PatchButtonClicked ( wxCommandEvent & event )
{
int selection = Patches - > GetSelection ( ) ;
switch ( event . GetId ( ) )
{
case ID_EDITPATCH :
{
CPatchAddEdit dlg ( selection , this ) ;
dlg . ShowModal ( ) ;
}
break ;
case ID_ADDPATCH :
{
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CPatchAddEdit dlg ( - 1 , this , 1 , _ ( " Add Patch " ) ) ;
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if ( dlg . ShowModal ( ) = = wxID_OK )
{
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Patches - > Append ( wxString ( onFrame . back ( ) . name . c_str ( ) , * wxConvCurrent ) ) ;
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Patches - > Check ( ( unsigned int ) ( onFrame . size ( ) - 1 ) , onFrame . back ( ) . active ) ;
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}
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}
break ;
case ID_REMOVEPATCH :
onFrame . erase ( onFrame . begin ( ) + Patches - > GetSelection ( ) ) ;
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Patches - > Delete ( Cheats - > GetSelection ( ) ) ;
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break ;
}
PatchList_Save ( ) ;
Patches - > Clear ( ) ;
PatchList_Load ( ) ;
EditPatch - > Enable ( false ) ;
RemovePatch - > Enable ( false ) ;
}
void CISOProperties : : ActionReplayList_Load ( )
{
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arCodes . clear ( ) ;
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Cheats - > Clear ( ) ;
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ActionReplay : : LoadCodes ( arCodes , GameIni ) ;
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u32 index = 0 ;
for ( std : : vector < ActionReplay : : ARCode > : : const_iterator it = arCodes . begin ( ) ; it ! = arCodes . end ( ) ; + + it )
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{
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ActionReplay : : ARCode arCode = * it ;
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Cheats - > Append ( wxString ( arCode . name . c_str ( ) , * wxConvCurrent ) ) ;
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Cheats - > Check ( index , arCode . active ) ;
+ + index ;
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}
}
void CISOProperties : : ActionReplayList_Save ( )
{
std : : vector < std : : string > lines ;
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u32 index = 0 ;
for ( std : : vector < ActionReplay : : ARCode > : : const_iterator iter = arCodes . begin ( ) ; iter ! = arCodes . end ( ) ; + + iter )
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{
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ActionReplay : : ARCode code = * iter ;
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lines . push_back ( Cheats - > IsChecked ( index ) ? " +$ " + code . name : " $ " + code . name ) ;
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for ( std : : vector < ActionReplay : : AREntry > : : const_iterator iter2 = code . ops . begin ( ) ; iter2 ! = code . ops . end ( ) ; + + iter2 )
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{
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lines . push_back ( std : : string ( wxString : : Format ( wxT ( " %08X %08X " ) , iter2 - > cmd_addr , iter2 - > value ) . mb_str ( ) ) ) ;
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}
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+ + index ;
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}
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GameIni . SetLines ( " ActionReplay " , lines ) ;
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}
void CISOProperties : : ActionReplayButtonClicked ( wxCommandEvent & event )
{
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int selection = Cheats - > GetSelection ( ) ;
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switch ( event . GetId ( ) )
{
case ID_EDITCHEAT :
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{
CARCodeAddEdit dlg ( selection , this ) ;
dlg . ShowModal ( ) ;
}
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break ;
case ID_ADDCHEAT :
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{
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CARCodeAddEdit dlg ( - 1 , this , 1 , _ ( " Add ActionReplay Code " ) ) ;
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if ( dlg . ShowModal ( ) = = wxID_OK )
{
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Cheats - > Append ( wxString : : From8BitData ( arCodes . back ( ) . name . c_str ( ) ) ) ;
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Cheats - > Check ( ( unsigned int ) ( arCodes . size ( ) - 1 ) , arCodes . back ( ) . active ) ;
}
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}
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break ;
case ID_REMOVECHEAT :
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arCodes . erase ( arCodes . begin ( ) + Cheats - > GetSelection ( ) ) ;
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Cheats - > Delete ( Cheats - > GetSelection ( ) ) ;
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break ;
}
ActionReplayList_Save ( ) ;
Cheats - > Clear ( ) ;
ActionReplayList_Load ( ) ;
EditCheat - > Enable ( false ) ;
RemoveCheat - > Enable ( false ) ;
}
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void CISOProperties : : OnChangeBannerLang ( wxCommandEvent & event )
{
ChangeBannerDetails ( event . GetSelection ( ) ) ;
}
void CISOProperties : : ChangeBannerDetails ( int lang )
{
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if ( OpenGameListItem - > GetCountry ( ) = = DiscIO : : IVolume : : COUNTRY_JAPAN
| | OpenGameListItem - > GetCountry ( ) = = DiscIO : : IVolume : : COUNTRY_TAIWAN
| | OpenGameListItem - > GetPlatform ( ) = = GameListItem : : WII_WAD )
{
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# ifdef __linux__
wxCSConv SJISConv ( wxFontMapper : : GetEncodingName ( wxFONTENCODING_EUC_JP ) ) ;
# else
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wxCSConv SJISConv ( wxFontMapper : : GetEncodingName ( wxFONTENCODING_SHIFT_JIS ) ) ;
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# endif
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wxString name = wxString ( OpenGameListItem - > GetName ( 0 ) . c_str ( ) , SJISConv ) ;
// Updates the informations shown in the window
m_ShortName - > SetValue ( name ) ;
m_Comment - > SetValue ( wxString ( OpenGameListItem - > GetDescription ( 0 ) . c_str ( ) , SJISConv ) ) ;
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m_Maker - > SetValue ( wxString ( OpenGameListItem - > GetCompany ( ) . c_str ( ) , SJISConv ) ) ; //dev too
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std : : string filename , extension ;
SplitPath ( OpenGameListItem - > GetFileName ( ) , 0 , & filename , & extension ) ;
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// Also sets the window's title
SetTitle ( wxString : : Format ( wxT ( " %s%s " ) ,
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wxString ( StringFromFormat ( " %s%s: %s - " , filename . c_str ( ) , extension . c_str ( ) , OpenGameListItem - > GetUniqueID ( ) . c_str ( ) ) . c_str ( ) , * wxConvCurrent ) . c_str ( ) ,
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name . c_str ( ) ) ) ;
}
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else // Do the same for PAL/US Games (assuming ISO 8859-1)
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{
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wxString name = wxString : : From8BitData ( OpenGameListItem - > GetName ( lang ) . c_str ( ) ) ;
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m_ShortName - > SetValue ( name ) ;
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m_Comment - > SetValue ( wxString : : From8BitData ( OpenGameListItem - > GetDescription ( lang ) . c_str ( ) ) ) ;
m_Maker - > SetValue ( wxString : : From8BitData ( OpenGameListItem - > GetCompany ( ) . c_str ( ) ) ) ; //dev too
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std : : string filename , extension ;
SplitPath ( OpenGameListItem - > GetFileName ( ) , 0 , & filename , & extension ) ;
SetTitle ( wxString : : Format ( wxT ( " %s%s " ) ,
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wxString : : From8BitData ( StringFromFormat ( " %s%s: %s - " , filename . c_str ( ) , extension . c_str ( ) , OpenGameListItem - > GetUniqueID ( ) . c_str ( ) ) . c_str ( ) ) . c_str ( ) ,
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name . c_str ( ) ) ) ;
}
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}