Shift-JIS is not available on most linux platforms as it is not unicode compliant. Substitute EUC-JP instead. Should fix issue 2736
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5632 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
f78332a259
commit
3603f05398
|
@ -372,7 +372,11 @@ void CGameListCtrl::InsertItemInReportView(long _Index)
|
|||
// title: 0xFF0000
|
||||
// company: 0x007030
|
||||
int ImageIndex = -1;
|
||||
#ifdef __linux__
|
||||
wxCSConv SJISConv(wxFontMapper::GetEncodingName(wxFONTENCODING_EUC_JP));
|
||||
#else
|
||||
wxCSConv SJISConv(wxFontMapper::GetEncodingName(wxFONTENCODING_SHIFT_JIS));
|
||||
#endif
|
||||
GameListItem& rISOFile = m_ISOFiles[_Index];
|
||||
m_gamePath.append(rISOFile.GetFileName() + '\n');
|
||||
|
||||
|
|
|
@ -1154,7 +1154,11 @@ void CISOProperties::ChangeBannerDetails(int lang)
|
|||
|| OpenGameListItem->GetCountry() == DiscIO::IVolume::COUNTRY_TAIWAN
|
||||
|| OpenGameListItem->GetPlatform() == GameListItem::WII_WAD)
|
||||
{
|
||||
#ifdef __linux__
|
||||
wxCSConv SJISConv(wxFontMapper::GetEncodingName(wxFONTENCODING_EUC_JP));
|
||||
#else
|
||||
wxCSConv SJISConv(wxFontMapper::GetEncodingName(wxFONTENCODING_SHIFT_JIS));
|
||||
#endif
|
||||
wxString name = wxString(OpenGameListItem->GetName(0).c_str(), SJISConv);
|
||||
|
||||
// Updates the informations shown in the window
|
||||
|
|
|
@ -53,7 +53,11 @@ CLogWindow::CLogWindow(CFrame *parent, wxWindowID id, const wxString &, const wx
|
|||
, Parent(parent) , m_LogAccess(true)
|
||||
, m_Log(NULL), m_cmdline(NULL), m_FontChoice(NULL)
|
||||
, m_LogSection(1)
|
||||
#ifdef __linux__
|
||||
, m_SJISConv(wxFONTENCODING_EUC_JP)
|
||||
#else
|
||||
, m_SJISConv(wxFONTENCODING_SHIFT_JIS)
|
||||
#endif
|
||||
{
|
||||
m_LogManager = LogManager::GetInstance();
|
||||
for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; ++i)
|
||||
|
|
Loading…
Reference in New Issue