WIP Gecko(ocarina) code support: There are a bunch code types that need coding/fixing/cleanup, but many codes should be functional. The game properties and "Cheats Manager"(formally Action Replay Manager) dialogs now have a "Gecko Codes" tab to view/enable/disable codes. Currently, you must click "Edit Config" and manually add your codes to the [Gecko] inifile section of your gameinis for them to be displayed.(same format as the AR codes) I'm going to add Add/Edit dialogs similar to the AR codes and support codes with modifiers. I added the new files to scons as best as I could without testing :p.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5930 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak 2010-07-22 01:48:48 +00:00
parent a103576a54
commit fb36de2338
16 changed files with 1325 additions and 13 deletions

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@ -1359,6 +1359,26 @@
>
</File>
</Filter>
<Filter
Name="GeckoCode"
>
<File
RelativePath=".\Src\GeckoCode.cpp"
>
</File>
<File
RelativePath=".\Src\GeckoCode.h"
>
</File>
<File
RelativePath=".\Src\GeckoCodeConfig.cpp"
>
</File>
<File
RelativePath=".\Src\GeckoCodeConfig.h"
>
</File>
</Filter>
<File
RelativePath=".\Src\ConfigManager.cpp"
>

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@ -0,0 +1,852 @@
#include "GeckoCode.h"
#include "Thread.h"
#include "HW/Memmap.h"
#include "vector"
namespace Gecko
{
enum
{
// Code Types
CODETYPE_WRITE_FILL = 0x0,
CODETYPE_IF = 0x1,
CODETYPE_BA_PO_OPS = 0x2,
CODETYPE_FLOW_CONTROL = 0x3,
CODETYPE_REGISTER_OPS = 0x4,
CODETYPE_SPECIAL_IF = 0x5,
CODETYPE_ASM_SWITCH_RANGE = 0x6,
CODETYPE_END_CODES = 0x7,
// Data Types
DATATYPE_8BIT = 0x0,
DATATYPE_16BIT = 0x1,
DATATYPE_32BIT = 0x2,
};
// globals
static u32 base_address = 0;
static u32 pointer_address = 0;
static u32 gecko_register[0x10] = {0};
static struct
{
u32 address;
u32 number;
} block[0x10];
// codes execute when counter is 0
static int code_execution_counter = 0;
// the currently active codes
std::vector<GeckoCode> active_codes;
// return true if code execution is on
inline bool CodeExecution()
{
return (0 == code_execution_counter);
}
u32 GeckoCode::Code::GetAddress() const
{
return gcaddress + (use_po ? pointer_address : (base_address & 0xFE000000));
}
static Common::CriticalSection active_codes_lock;
// currently running code
static GeckoCode::Code current_code;
// Functions for each code type
bool RamWriteAndFill();
bool RegularIf();
bool BaPoOps();
bool FlowControl();
bool RegisterOps();
bool SpecialIf();
bool AsmSwitchRange();
bool EndCodes();
bool MathOperation(u32& ret, const u32 left, const u32 right, const u8 type);
void SetActiveCodes(const std::vector<GeckoCode>& gcodes)
{
active_codes_lock.Enter();
active_codes.clear();
// add enabled codes
std::vector<GeckoCode>::const_iterator
gcodes_iter = gcodes.begin(),
gcodes_end = gcodes.end();
for (; gcodes_iter!=gcodes_end; ++gcodes_iter)
if (gcodes_iter->enabled)
{
// TODO: apply modifiers
// TODO: don't need description or creator string, just takin up memory
active_codes.push_back(*gcodes_iter);
}
active_codes_lock.Leave();
}
bool RunGeckoCode(const GeckoCode& gecko_code)
{
static bool (*code_type_funcs[])(void) =
{ RamWriteAndFill, RegularIf, BaPoOps, FlowControl, RegisterOps, SpecialIf, AsmSwitchRange, EndCodes };
base_address = 0x80000000;
pointer_address = 0x80000000;
code_execution_counter = 0;
std::vector<GeckoCode::Code>::const_iterator
codes_iter = gecko_code.codes.begin(),
codes_end = gecko_code.codes.end();
for (; codes_iter != codes_end; ++codes_iter)
{
const GeckoCode::Code& code = *codes_iter;
current_code = code;
bool result = true;
switch (code.type)
{
// These codetypes run even if code_execution is off
case CODETYPE_IF :
case CODETYPE_FLOW_CONTROL :
case CODETYPE_SPECIAL_IF :
case CODETYPE_ASM_SWITCH_RANGE :
case CODETYPE_END_CODES :
result = code_type_funcs[code.type]();
break;
// The rest of the codetypes only run if code_execution is on
default :
if (CodeExecution())
result = code_type_funcs[code.type]();
break;
}
// code failed
if (false == result)
{
PanicAlert("GeckoCode failed to run (CT%i CST%i) (%s)"
"(Either a bad code or the code type is not yet supported.)"
, code.type, code.subtype, gecko_code.name.c_str());
return false;
}
}
return true;
}
bool RunActiveCodes()
{
if (false == active_codes_lock.TryEnter())
return true;
std::vector<GeckoCode>::const_iterator
gcodes_iter = active_codes.begin(),
gcodes_end = active_codes.end();
for (; gcodes_iter!=gcodes_end; ++gcodes_iter)
{
RunGeckoCode(*gcodes_iter);
// we don't need to stop all codes if one fails, maybe
//if (false == RunGeckoCode(*gcodes_iter))
//return false;
}
active_codes_lock.Leave();
return true;
}
// CT0: Direct ram write/fill
// NOT COMPLETE, last 2 subtypes not started
bool RamWriteAndFill()
{
const GeckoCode::Code& code = current_code;
u32 new_addr = code.GetAddress();
const u32& data = code.data;
u16 count = (data >> 16) + 1;
switch (code.subtype)
{
// CST0: 8bits Write & Fill
case 0x0 :
while (count--)
{
Memory::Write_U16((u16)data, new_addr);
++new_addr;
}
break;
// CST1: 16bits Write & Fill
case 0x1 :
while (count--)
{
Memory::Write_U16((u16)data, new_addr);
new_addr += 2;
}
break;
// CST2: 32bits Write
case 0x2 :
Memory::Write_U32((u32)data, new_addr);
break;
// CST3: String Code
case 0x3 :
// TODO:
return false;
break;
// CST4: Serial Code
case 0x4 :
{
// TODO: complete
u32 new_data = data;
return false;
}
break;
// INVALID SUBTYPE
default :
return false;
break;
}
return true;
}
// CT1 Regular If codes (16/32 bits)
// COMPLETE
bool RegularIf()
{
const GeckoCode::Code& code = current_code;
const bool is_endif = !!(code.address & 0x1);
// if code_execution is off and this is an endif, decrease the execution counter
if (false == CodeExecution())
{
if (is_endif)
--code_execution_counter;
}
bool result = false;
// if code_execution is on, execute the conditional
if (CodeExecution())
{
const u32 new_addr = code.GetAddress() & ~0x1;
const u32& data = code.data;
s32 read_value = 0;
s32 data_value = 0;
// 16bit vs 32bit
if (code.subtype & 0x4)
{
// 16bits
read_value = Memory::Read_U16(new_addr) & ~(data >> 16);
data_value = (data & 0xFFFF);
}
else
{
// 32bits
read_value = Memory::Read_U32(new_addr);
data_value = data;
}
switch (code.subtype & 0x3)
{
// CST0 : 32bits (endif, then) If equal
// CST4 : 16bits (endif, then) If equal
case 0x0 :
result = (read_value == data_value);
break;
// CST1 : 32bits (endif, then) If not equal
// CST5 : 16bits (endif, then) If not equal
case 0x1 :
result = (read_value != data_value);
break;
// CST2 : 32bits (endif, then) If greater
// CST6 : 16bits (endif, then) If greater
case 0x2 :
result = (read_value > data_value);
break;
// CST3 : 32bits (endif, then) If lower
// CST7 : 16bits (endif, then) If lower
case 0x3 :
result = (read_value < data_value);
break;
}
}
// if the conditional returned false, or it never ran because execution is off,
// increase the code execution counter
if (false == result)
++code_execution_counter;
return true;
}
// CT2 Base Address/Pointer Operations
// NOT COMPLETE, last 2 subtypes aren't done
bool BaPoOps()
{
const GeckoCode::Code& code = current_code;
// base_address vs pointer (ba vs po)
u32& change_address = (code.subtype & 0x4) ? pointer_address : base_address;
// 4STYZ00N XXXXXXXX
u32 new_data = code.data;
// append grN
if (code.z)
new_data += gecko_register[code.n];
// append ba or po (depending on last nibble's first bit)
if (code.y)
new_data += (code.use_po ? pointer_address : base_address);
// append to current value (not used in all subtypes, T will be 0 in those)
if (code.t)
new_data += change_address;
switch (code.subtype & 0x3)
{
// CST0 : Load into Base Address
// CST4 : Load into Pointer
case 0x0 :
change_address = Memory::Read_U32(new_data);
break;
// CST1 : Set Base Address to
// CST5 : Set Pointer to
case 0x1 :
change_address = new_data;
break;
// CST2 : Save Base Address to
// CST6 : Save Pointer to
case 0x2 :
Memory::Write_U32(change_address, new_data);
break;
// CST3 : Put next line of code location into the Base Address
// CST7 : Put grN's location into the Pointer
// conflicting documentation, one doc says CST7 is the same as CST3 but with po
case 0x3 :
// TODO:
return false; //
break;
}
return true;
}
// CT3 Repeat/Goto/Gosub/Return
// NOT COMPLETE
bool FlowControl()
{
const GeckoCode::Code& code = current_code;
// only the return subtype runs when code execution is off
if (false == CodeExecution() && code.subtype != 0x2)
return true;
// not all of these are used in all subtypes
const u8 block_num = (u8)(code.data & 0xF);
const s16 code_offset = (s16)code.address;
switch (code.subtype)
{
// CST0 : Set Repeat
case 0x0 :
// TODO: store address of next code as well
block[block_num].address = code.address & 0xFFFF;
// block[block_num].number = ;
return false; //
break;
// CST1 : Execute Repeat
case 0x1 :
if (block[block_num].number)
{
--block[block_num].number;
// TODO: jump to code block
}
return false; //
break;
// CST2 : Return
case 0x2 :
if (((code.address >> 20) & 0xF) ^ (u32)CodeExecution())
// TODO: jump to block[block_num].number
return false; //
break;
// CST3 : Goto
case 0x3 :
// TODO:
return false; //
break;
// CST4 : Gosub
case 0x4 :
// TODO:
return false; //
break;
// INVALID SUBTYPE
default :
return false;
break;
}
return true;
}
// CT4 Gecko Register Operations
// NOT COMPLETE, need to do memory copy 1,2
bool RegisterOps()
{
const GeckoCode::Code& code = current_code;
// 80TYZZZN XXXXXXXX
u32 new_data = code.data;
// append ba or po (depending on last nibble's first bit)
if (code.y)
new_data += (code.use_po ? pointer_address : base_address);
u32& geckreg = gecko_register[code.n];
switch (code.subtype)
{
// CST0 : Set Gecko Register to
case 0x0 :
// append to or set register
geckreg = new_data + (code.t ? geckreg : 0);
break;
// CST1 : Load into Gecko Register
case 0x1 :
switch (code.t)
{
// 8bit
case DATATYPE_8BIT :
geckreg = Memory::Read_U8(new_data);
break;
// 16bit
case DATATYPE_16BIT :
geckreg = Memory::Read_U16(new_data);
break;
// 32bit
case DATATYPE_32BIT :
geckreg = Memory::Read_U32(new_data);
break;
// INVALID DATATYPE
default :
return false;
break;
}
break;
// CST2 : Save Gecko Register to
case 0x2 :
switch (code.t)
{
// 8bit
case DATATYPE_8BIT :
for (u16 i = 0; i <= code.z; ++i)
Memory::Write_U8((u8)geckreg, new_data + i);
break;
// 16bit
case DATATYPE_16BIT :
for (u16 i = 0; i <= code.z; ++i)
Memory::Write_U16((u16)geckreg, new_data + (i << 1));
break;
// 32bit
case DATATYPE_32BIT :
for (u16 i = 0; i <= code.z; ++i)
Memory::Write_U32((u32)geckreg, new_data + (i << 2));
break;
// INVALID DATATYPE
default :
return false;
break;
}
break;
// CST3 : Gecko Register / Direct Value operations
// CST4 : Gecko Registers operations
case 0x3 :
case 0x4 :
{
// subtype 3 uses value in .data subtype 4 uses register
u32 right_val = (code.subtype & 0x1 ? code.data : gecko_register[code.data & 0xF]);
if (code.y & 0x2)
right_val = Memory::Read_U32(right_val);
u32 left_val = geckreg;
if (code.y & 0x1)
left_val = Memory::Read_U32(left_val);
if (false == MathOperation(geckreg, left_val, right_val, code.t))
return false;
}
break;
// CST5 : Memory Copy 1
case 0x5 :
// TODO:
return false; //
break;
// CST6 : Memory Copy 2
case 0x6 :
// TODO:
return false; //
break;
// INVALID SUBTYPE
default :
return false;
break;
}
return true;
}
// NOT COMPLETE, at least one op needs to be coded/fixed
bool MathOperation(u32& ret, const u32 left, const u32 right, const u8 type)
{
// ? = T :
switch (type)
{
// 0 : add (+)
case 0x0 :
ret = left + right;
break;
// 1 : mul (*)
case 0x1 :
ret = left * right;
break;
// 2 : or (|)
case 0x2 :
ret = left | right;
break;
// 3 : and (&)
case 0x3 :
ret = left & right;
break;
// 4 : xor (^)
case 0x4 :
ret = left ^ right;
break;
// 5 : slw (<<)
case 0x5 :
ret = left << right;
break;
// 6 : srw (>>)
case 0x6 :
ret = left >> right;
break;
// TODO: this one good?
// 7 : rol (rotate left)
case 0x7 :
ret = (left << right) | (left >> (8 - right));
break;
// 8 : asr (arithmetic shift right)
case 0x8 :
// TODO: wuts this
return false;
break;
// TODO: these float ops good?
// A : fadds (single float add)
case 0xA :
*(float*)&ret = *(float*)&left + *(float*)&right;
break;
// B : fmuls (single float mul)
case 0xB :
*(float*)&ret = *(float*)&left * *(float*)&right;
break;
// INVALID OPERATION TYPE
default :
return false;
break;
}
return true;
}
// CT5: Special If codes (16bits)
// NOT COMPLETE, part 2 (counter stuff) not started
bool SpecialIf()
{
const GeckoCode::Code& code = current_code;
const bool is_endif = !!(code.address & 0x1);
// if code_execution is off and this is an endif, decrease the execution counter
if (false == CodeExecution())
{
if (is_endif)
--code_execution_counter;
}
bool result = false;
// if code_execution is on, execute the conditional
if (CodeExecution())
{
const u32 addr = code.GetAddress() & ~0x1;
const u32& data = code.data;
// A-______ NM00YYYY
if (code.subtype ^ 0x4)
{
// CT5 Part1 : Unknown values comparison
const u8 n = (u8)(data >> 28);
const u8 m = (u8)((data >> 24) & 0xF);
const u16 y = (u16)data;
// TODO: should these be signed? probably?
const s16 left_val = Memory::Read_U16(((0xF == n) ? addr : gecko_register[n]) & ~y);
const s16 right_val = Memory::Read_U16(((0xF == m) ? addr : gecko_register[m]) & ~y);
switch (code.subtype)
{
// CST0 : 16bits (endif, then) If equal
case 0x0 :
result = (left_val == right_val);
break;
// CST1 : 16bits (endif, then) If not equal
case 0x1 :
result = (left_val != right_val);
break;
// CST2 : 16bits (endif, then) If greater
case 0x2 :
result = (left_val > right_val);
break;
// CST3 : 16bits (endif, then) If lower
case 0x3 :
result = (left_val < right_val);
break;
}
}
else
{
// CT5 Part2 : 16bits Counter check
// TODO:
const u16 z = (u16)(data >> 16);
switch (code.subtype)
{
// CST4 : 16bits (endif, then) If counter value equal
case 0x4 :
// TODO:
return false; //
break;
// CST5 : 16bits (endif, then) If counter value not equal
case 0x5 :
// TODO:
return false; //
break;
// CST6 : 16bits (endif, then) If counter value greater
case 0x6 :
// TODO:
return false; //
break;
// CST7 : 16bits (endif, then) If counter value lower
case 0x7 :
// TODO:
return false; //
break;
}
}
}
// if the conditional returned false, or it never ran because execution is off, increase the code execution counter
if (false == result)
++code_execution_counter;
return true;
}
// CT6 ASM Codes, On/Off switch and Address Range Check
// NOT COMPLETE, hardly started
// fix the logic flow in this one
bool AsmSwitchRange()
{
const GeckoCode::Code& code = current_code;
// only used for the last 2 subtypes
const bool is_endif = !!(code.address & 0x1);
// only run if code_execution is set or this code is a switch or rangecheck subtype
// the switch and rangecheck run if exectution_counter is 1 (directly inside the failed if) if they are an endif
if (false == CodeExecution())
{
if (code.subtype < 0x6)
return true;
else if (false == (1 == code_execution_counter && is_endif))
return true;
}
const u32& data = code.data;
switch (code.subtype)
{
// CST0 : Execute following ASM Code
case 0x0 :
// TODO:
return false; //
break;
// CST1 : Insert ASM code in the game
case 0x1 :
// TODO:
return false;
break;
// CST3 : Create a branch
case 0x3 :
// TODO:
return false; //
break;
// CST6 : On/Off switch
case 0x6 :
// TODO:
return false; //
break;
// CST7 : Address range check (If... code)
case 0x7 :
if (code_execution_counter)
{
const u32 addr = (code.use_po ? pointer_address : base_address);
if (addr >= (data & 0xFFFF0000) && addr <= (data << 16))
--code_execution_counter;
}
break;
// INVALID SUBTYPE
default :
return false;
break;
}
return true;
}
// CT7 End of codes, Endif (Else)
// COMPLETE, maybe
bool EndCodes()
{
const GeckoCode::Code& code = current_code;
const u32& data = code.data;
const u32 x = (data & 0xFFFF0000);
const u32 y = (data << 16);
// these 2 do not happen in the "CST7 : End of Code", but in that subtype they will be 0
if (x)
base_address = x;
if (y)
pointer_address = y;
switch (code.subtype)
{
// CST0 : Full Terminator
case 0x0 :
// clears the code execution status
// TODO: should this always stop all codes, even if execution is off?
if (CodeExecution())
code_execution_counter = -1; // silly maybe
break;
// CST1 : Endif (+else)
case 0x1 :
{
// apply endifs
const u8 v = (u8)code.address;
if (code_execution_counter >= v)
code_execution_counter -= v;
else
{
// too many endifs
return false;
}
const bool is_else = !!(code.address & 0x00100000);
// apply else
if (is_else)
if (code_execution_counter <= 1)
code_execution_counter ^= 1;
}
break;
// CST7 : End of Code
case 0x7 :
// tell the code handler that there are no more codes in the code list
// TODO: should this always stop all codes, even if execution is off?
if (CodeExecution())
code_execution_counter = -1; // silly maybe
break;
// INVALID SUBTYPE
default :
return false;
break;
}
return true;
}
} // namespace Gecko

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#ifndef __GECKOCODE_h__
#define __GECKOCODE_h__
#include "Common.h"
#include <vector>
namespace Gecko
{
class GeckoCode
{
public:
GeckoCode() : enabled(false) {}
struct Code
{
union
{
u32 address;
struct
{
u32 gcaddress : 25;
u32 subtype: 3;
u32 use_po : 1;
u32 type: 3;
};
struct
{
u32 n : 4;
u32 z : 12;
u32 y : 4;
u32 t : 4;
//u32 s : 4;
//u32 : 4;
};// subsubtype;
};
union
{
u32 data;
//struct
//{
//
//};
};
u32 GetAddress() const;
};
std::vector<Code> codes;
std::string name, description, creator;
bool enabled;
};
void SetActiveCodes(const std::vector<GeckoCode>& gcodes);
bool RunActiveCodes();
} // namespace Gecko
#endif

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#include "GeckoCodeConfig.h"
#include "StringUtil.h"
#include <vector>
#include <string>
#include <sstream>
#define GECKO_CODE_INI_SECTION "Gecko"
namespace Gecko
{
void LoadCodes(const IniFile& inifile, std::vector<GeckoCode>& gcodes)
{
std::vector<std::string> lines;
inifile.GetLines(GECKO_CODE_INI_SECTION, lines);
GeckoCode gcode;
std::vector<std::string>::const_iterator
lines_iter = lines.begin(),
lines_end = lines.end();
for (; lines_iter!=lines_end; ++lines_iter)
{
if (lines_iter->empty())
continue;
std::istringstream ss(*lines_iter);
switch ((*lines_iter)[0])
{
// enabled or disabled code
case '+' :
ss.seekg(1);
case '$' :
if (gcode.name.size())
gcodes.push_back(gcode);
gcode = GeckoCode();
gcode.enabled = (1 == ss.tellg()); // silly
ss.seekg(1, std::ios_base::cur);
// read the code name
std::getline(ss, gcode.name, '['); // stop at [ character (begining of contributer name)
gcode.name = StripSpaces(gcode.name);
// read the code creator name
std::getline(ss, gcode.creator, ']');
break;
// description
case '*':
ss.seekg(1);
std::getline(ss, gcode.description);
break;
// start of code option list
case ':':
// TODO:
break;
// either part of the code, or an option choice
default :
// TODO: check if we are reading an option list
{
GeckoCode::Code new_code;
// TODO: support options
ss >> std::hex >> new_code.address >> new_code.data;
gcode.codes.push_back(new_code);
}
break;
}
}
// add the last code
if (gcode.name.size())
gcodes.push_back(gcode);
}
// used by the SaveGeckoCodes function
void SaveGeckoCode(std::vector<std::string>& lines, const GeckoCode& gcode)
{
std::string name;
if (gcode.enabled)
name += '+';
// save the name
name += '$';
name += gcode.name;
// save the creator name
if (gcode.creator.size())
{
name += " [";
name += gcode.creator;
name += ']';
}
lines.push_back(name);
// save the description
if (gcode.description.size())
lines.push_back(std::string("*") + gcode.description);
// save all the code lines
std::vector<GeckoCode::Code>::const_iterator
codes_iter = gcode.codes.begin(),
codes_end = gcode.codes.end();
for (; codes_iter!=codes_end; ++codes_iter)
{
//ss << std::hex << codes_iter->address << ' ' << codes_iter->data;
lines.push_back(StringFromFormat("%08X %08X", codes_iter->address, codes_iter->data));
//ss.clear();
}
//lines.push_back("BLAH");
// TODO: save the options
}
void SaveCodes(IniFile& inifile, const std::vector<GeckoCode>& gcodes)
{
std::vector<std::string> lines;
std::vector<GeckoCode>::const_iterator
gcodes_iter = gcodes.begin(),
gcodes_end = gcodes.end();
for (; gcodes_iter!=gcodes_end; ++gcodes_iter)
{
SaveGeckoCode(lines, *gcodes_iter);
}
inifile.SetLines(GECKO_CODE_INI_SECTION, lines);
}
};

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@ -0,0 +1,20 @@
#ifndef __GECKOCODECONFIG_h__
#define __GECKOCODECONFIG_h__
#include "GeckoCode.h"
#include "IniFile.h"
namespace Gecko
{
void LoadCodes(const IniFile& inifile, std::vector<GeckoCode>& gcodes);
void SaveCodes(IniFile& inifile, const std::vector<GeckoCode>& gcodes);
};
#endif

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@ -34,6 +34,8 @@
#include "PatchEngine.h"
#include "HW/Memmap.h"
#include "ActionReplay.h"
#include "GeckoCode.h";
#include "GeckoCodeConfig.h";
#include "FileUtil.h"
using namespace Common;
@ -154,6 +156,12 @@ void LoadPatches(const char *gameID)
if (ini.Load(filename.c_str())) {
LoadPatchSection("OnFrame", onFrame, ini);
ActionReplay::LoadCodes(ini, false);
// lil silly
std::vector<Gecko::GeckoCode> gcodes;
Gecko::LoadCodes(ini, gcodes);
Gecko::SetActiveCodes(gcodes);
LoadSpeedhacks("Speedhacks", speedHacks, ini);
LoadDiscList("DiscList", discList, ini);
}
@ -197,6 +205,8 @@ void ApplyFramePatches()
void ApplyARPatches()
{
ActionReplay::RunAllActive();
// w/e this can be changed later
Gecko::RunActiveCodes();
}
} // namespace

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@ -6,6 +6,8 @@ import sys
files = [
"ActionReplay.cpp",
"ARDecrypt.cpp",
"GeckoCode.cpp",
"GeckoCodeConfig.cpp",
"ConfigManager.cpp",
"Console.cpp",
"Core.cpp",

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@ -864,6 +864,14 @@
RelativePath=".\src\GameListCtrl.h"
>
</File>
<File
RelativePath=".\Src\GeckoCodeDiag.cpp"
>
</File>
<File
RelativePath=".\Src\GeckoCodeDiag.h"
>
</File>
<File
RelativePath=".\src\Globals.h"
>

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@ -20,6 +20,7 @@
#include "ActionReplay.h"
#include "Core.h"
#include "ConfigManager.h"
#include "VolumeHandler.h"
#include "ISOProperties.h"
#include "HW/Memmap.h"
@ -43,6 +44,17 @@ wxCheatsWindow::wxCheatsWindow(wxWindow* const parent)
// Load Data
Load_ARCodes();
// Load Gecko Codes :/
{
const DiscIO::IVolume* const vol = VolumeHandler::GetVolume();
if (vol)
{
m_gameini_path = std::string(File::GetUserPath(D_GAMECONFIG_IDX)) + vol->GetUniqueID() + ".ini";
m_gameini.Load(m_gameini_path);
m_geckocode_panel->LoadCodes(m_gameini);
}
}
Center();
Show();
}
@ -64,9 +76,6 @@ void wxCheatsWindow::Init_ChildControls()
m_Label_Codename = new wxStaticText(m_Tab_Cheats, wxID_ANY, _T("Name: "), wxDefaultPosition, wxDefaultSize);
m_GroupBox_Info = new wxStaticBox(m_Tab_Cheats, wxID_ANY, _T("Code Info"), wxDefaultPosition, wxDefaultSize);
wxButton* const button_applycodes = new wxButton(m_Tab_Cheats, wxID_ANY, _T("Apply Changes"), wxDefaultPosition, wxDefaultSize);
_connect_macro_(button_applycodes, wxCheatsWindow::OnEvent_ButtonUpdateCodes_Press, wxEVT_COMMAND_BUTTON_CLICKED, this);
m_Label_NumCodes = new wxStaticText(m_Tab_Cheats, wxID_ANY, _T("Number Of Codes: "), wxDefaultPosition, wxDefaultSize);
m_ListBox_CodesList = new wxListBox(m_Tab_Cheats, wxID_ANY, wxDefaultPosition, wxSize(120, 150), 0, 0, wxLB_HSCROLL);
@ -76,13 +85,9 @@ void wxCheatsWindow::Init_ChildControls()
sGroupBoxInfo->Add(m_Label_NumCodes, 0, wxALL, 5);
sGroupBoxInfo->Add(m_ListBox_CodesList, 1, wxALL, 5);
wxBoxSizer* sB1 = new wxBoxSizer(wxVERTICAL);
sB1->Add(button_applycodes, 0, wxALL | wxEXPAND, 5);
sB1->Add(sGroupBoxInfo, 1, wxALL, 5);
wxBoxSizer* sizer_tab_cheats = new wxBoxSizer(wxHORIZONTAL);
sizer_tab_cheats->Add(m_CheckListBox_CheatsList, 1, wxEXPAND | wxTOP | wxBOTTOM | wxLEFT, 10);
sizer_tab_cheats->Add(sB1, 0, wxALIGN_LEFT | wxEXPAND | wxALL, 5);
sizer_tab_cheats->Add(sGroupBoxInfo, 0, wxALIGN_LEFT | wxEXPAND | wxALL, 5);
m_Tab_Cheats->SetSizerAndFit(sizer_tab_cheats);
@ -112,14 +117,19 @@ void wxCheatsWindow::Init_ChildControls()
m_Tab_Log->SetSizerAndFit(sTabLog);
// Add Tabs to Notebook
m_Notebook_Main->AddPage(m_Tab_Cheats, _T("Codes List"));
m_Notebook_Main->AddPage(m_Tab_Cheats, _T("AR Codes"));
m_geckocode_panel = new Gecko::CodeConfigPanel(m_Notebook_Main);
m_Notebook_Main->AddPage(m_geckocode_panel, wxT("Gecko Codes"));
m_Notebook_Main->AddPage(tab_cheat_search, _T("Cheat Search"));
m_Notebook_Main->AddPage(m_Tab_Log, _T("Logging"));
// Button Strip
wxButton* const button_apply = new wxButton(panel, wxID_ANY, _T("Apply"), wxDefaultPosition, wxDefaultSize);
_connect_macro_(button_apply, wxCheatsWindow::OnEvent_ApplyChanges_Press, wxEVT_COMMAND_BUTTON_CLICKED, this);
wxButton* const button_close = new wxButton(panel, wxID_ANY, _T("Close"), wxDefaultPosition, wxDefaultSize);
_connect_macro_(button_close, wxCheatsWindow::OnEvent_ButtonClose_Press, wxEVT_COMMAND_BUTTON_CLICKED, this);
wxBoxSizer* sButtons = new wxBoxSizer(wxHORIZONTAL);
sButtons->Add(button_apply, 1, wxRIGHT, 5);
sButtons->Add(button_close, 1, 0, 0);
wxBoxSizer* const sMain = new wxBoxSizer(wxVERTICAL);
@ -280,12 +290,23 @@ void wxCheatsWindow::OnEvent_CheatsList_ItemToggled(wxCommandEvent& WXUNUSED (ev
}
}
void wxCheatsWindow::OnEvent_ButtonUpdateCodes_Press(wxCommandEvent& WXUNUSED (event))
void wxCheatsWindow::OnEvent_ApplyChanges_Press(wxCommandEvent& WXUNUSED (event))
{
// Appply AR Code changes
for (size_t i = 0; i < indexList.size(); i++)
{
ActionReplay::SetARCode_IsActive(m_CheckListBox_CheatsList->IsChecked(indexList[i].uiIndex), indexList[i].index);
}
// Apply Gecko Code changes
Gecko::SetActiveCodes(m_geckocode_panel->GetCodes());
// save gameini, with changed gecko codes
if (m_gameini_path.size())
{
Gecko::SaveCodes(m_gameini, m_geckocode_panel->GetCodes());
m_gameini.Save(m_gameini_path);
}
}
void wxCheatsWindow::OnEvent_ButtonUpdateLog_Press(wxCommandEvent& WXUNUSED (event))

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@ -36,6 +36,8 @@
#include "ActionReplay.h"
#include "GeckoCodeDiag.h"
#include "Filesystem.h"
#include "IniFile.h"
@ -143,6 +145,10 @@ class wxCheatsWindow : public wxFrame
std::vector<ARCodeIndex> indexList;
Gecko::CodeConfigPanel *m_geckocode_panel;
IniFile m_gameini;
std::string m_gameini_path;
void Init_ChildControls();
void Load_ARCodes();
@ -156,8 +162,8 @@ class wxCheatsWindow : public wxFrame
void OnEvent_CheatsList_ItemSelected(wxCommandEvent& event);
void OnEvent_CheatsList_ItemToggled(wxCommandEvent& event);
// $ Update Active Codes Button
void OnEvent_ButtonUpdateCodes_Press(wxCommandEvent& event);
// $ Apply Changes Button
void OnEvent_ApplyChanges_Press(wxCommandEvent& event);
// $ Update Log Button
void OnEvent_ButtonUpdateLog_Press(wxCommandEvent& event);

View File

@ -186,7 +186,7 @@ void CFrame::CreateMenu()
toolsMenu->Append(IDM_LUA, _T("New &Lua Console"));
toolsMenu->Append(IDM_MEMCARD, _T("&Memcard Manager (GC)"));
toolsMenu->Append(IDM_IMPORTSAVE, _T("Wii Save Import"));
toolsMenu->Append(IDM_CHEATS, _T("Action &Replay Manager"));
toolsMenu->Append(IDM_CHEATS, _T("&Cheats Manager"));
toolsMenu->Append(IDM_NETPLAY, _T("Start &NetPlay"));

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@ -0,0 +1,112 @@
#include "GeckoCodeDiag.h"
#define _connect_macro_(b, f, c, s) (b)->Connect(wxID_ANY, (c), wxCommandEventHandler(f), (wxObject*)0, (wxEvtHandler*)s)
namespace Gecko
{
static const wxString wxstr_name(wxT("Name: ")),
wxstr_description(wxT("Description: ")),
wxstr_creator(wxT("Creator: "));
CodeConfigPanel::CodeConfigPanel(wxWindow* const parent)
: wxPanel(parent, -1, wxDefaultPosition, wxDefaultSize)
{
m_listbox_gcodes = new wxCheckListBox(this, -1, wxDefaultPosition, wxDefaultSize);
_connect_macro_(m_listbox_gcodes, CodeConfigPanel::UpdateInfoBox, wxEVT_COMMAND_LISTBOX_SELECTED, this);
_connect_macro_(m_listbox_gcodes, CodeConfigPanel::ToggleCode, wxEVT_COMMAND_CHECKLISTBOX_TOGGLED, this);
m_infobox.label_name = new wxStaticText(this, -1, wxstr_name);
m_infobox.label_creator = new wxStaticText(this, -1, wxstr_creator);
m_infobox.label_description = new wxStaticText(this, -1, wxstr_description);
m_infobox.listbox_codes = new wxListBox(this, -1, wxDefaultPosition, wxSize(-1, 64));
// TODO: buttons to add/edit codes
// sizers
wxBoxSizer* const sizer_infobox = new wxBoxSizer(wxVERTICAL);
sizer_infobox->Add(m_infobox.label_name, 0, wxLEFT | wxBOTTOM, 5);
sizer_infobox->Add(m_infobox.label_creator, 0, wxLEFT | wxBOTTOM, 5);
sizer_infobox->Add(m_infobox.label_description, 0, wxLEFT | wxBOTTOM, 5);
sizer_infobox->Add(m_infobox.listbox_codes, 0, wxLEFT | wxBOTTOM, 5);
//wxBoxSizer* const sizer_horz = new wxBoxSizer(wxHORIZONTAL);
//sizer_horz->Add(sizer_infobox, 1, 0);
// silly
//if (show_apply_button)
//{
// wxButton* const btn_apply = new wxButton(this, -1, wxT("Apply Changes"), wxDefaultPosition, wxSize(128, -1));
// _connect_macro_(btn_apply, CodeConfigPanel::ApplyChanges, wxEVT_COMMAND_BUTTON_CLICKED, this);
// sizer_horz->Add(btn_apply, 0, wxALIGN_RIGHT | wxALIGN_BOTTOM);
//}
wxBoxSizer* const sizer_main = new wxBoxSizer(wxVERTICAL);
sizer_main->Add(m_listbox_gcodes, 1, wxALL | wxEXPAND, 5);
sizer_main->Add(sizer_infobox, 0, wxALL | wxEXPAND, 5);
SetSizerAndFit(sizer_main);
}
void CodeConfigPanel::LoadCodes(const IniFile& inifile)
{
m_gcodes.clear();
Gecko::LoadCodes(inifile, m_gcodes);
m_listbox_gcodes->Clear();
// add the codes to the listbox
std::vector<GeckoCode>::const_iterator
gcodes_iter = m_gcodes.begin(),
gcodes_end = m_gcodes.end();
for (; gcodes_iter!=gcodes_end; ++gcodes_iter)
{
m_listbox_gcodes->Append(wxString::FromAscii(gcodes_iter->name.c_str()));
if (gcodes_iter->enabled)
m_listbox_gcodes->Check(m_listbox_gcodes->GetCount()-1, true);
}
wxCommandEvent evt;
UpdateInfoBox(evt);
}
void CodeConfigPanel::ToggleCode(wxCommandEvent& evt)
{
const int sel = evt.GetInt(); // this right?
if (sel > -1)
m_gcodes[sel].enabled = m_listbox_gcodes->IsChecked(sel);
}
void CodeConfigPanel::UpdateInfoBox(wxCommandEvent&)
{
m_infobox.listbox_codes->Clear();
const int sel = m_listbox_gcodes->GetSelection();
if (sel > -1)
{
m_infobox.label_name->SetLabel(wxstr_name + wxString::FromAscii(m_gcodes[sel].name.c_str()));
m_infobox.label_description->SetLabel(wxstr_description + wxString::FromAscii(m_gcodes[sel].description.c_str()));
m_infobox.label_creator->SetLabel(wxstr_creator + wxString::FromAscii(m_gcodes[sel].creator.c_str()));
// add codes to info listbox
std::vector<GeckoCode::Code>::const_iterator
codes_iter = m_gcodes[sel].codes.begin(),
codes_end = m_gcodes[sel].codes.end();
for (; codes_iter!=codes_end; ++codes_iter)
m_infobox.listbox_codes->Append(wxString::Format(wxT("%08X %08X"), codes_iter->address, codes_iter->data));
}
else
{
m_infobox.label_name->SetLabel(wxstr_name);
m_infobox.label_description->SetLabel(wxstr_description);
m_infobox.label_creator->SetLabel(wxstr_creator);
}
}
void CodeConfigPanel::ApplyChanges(wxCommandEvent&)
{
Gecko::SetActiveCodes(m_gcodes);
}
}

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@ -0,0 +1,45 @@
#ifndef __GECKOCODEDIAG_h__
#define __GECKOCODEDIAG_h__
#include "GeckoCode.h"
#include "GeckoCodeConfig.h"
#include "wx/wx.h"
namespace Gecko
{
class CodeConfigPanel : public wxPanel
{
public:
CodeConfigPanel(wxWindow* const parent);
void LoadCodes(const IniFile& inifile);
const std::vector<GeckoCode>& GetCodes() const { return m_gcodes; }
protected:
void UpdateInfoBox(wxCommandEvent&);
void ToggleCode(wxCommandEvent& evt);
void ApplyChanges(wxCommandEvent&);
private:
std::vector<GeckoCode> m_gcodes;
// wxwidgets stuff
wxCheckListBox *m_listbox_gcodes;
struct
{
wxStaticText *label_name, *label_description, *label_creator;
wxListBox *listbox_codes;
} m_infobox;
};
}
#endif

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@ -24,6 +24,7 @@
#include "ISOProperties.h"
#include "PatchAddEdit.h"
#include "ARCodeAddEdit.h"
#include "GeckoCodeDiag.h"
#include "ConfigManager.h"
#include "StringUtil.h"
@ -268,6 +269,8 @@ void CISOProperties::CreateGUIControls(bool IsWad)
m_Notebook->AddPage(m_PatchPage, _("Patches"));
m_CheatPage = new wxPanel(m_Notebook, ID_ARCODE_PAGE, wxDefaultPosition, wxDefaultSize);
m_Notebook->AddPage(m_CheatPage, _("AR Codes"));
m_geckocode_panel = new Gecko::CodeConfigPanel(m_Notebook);
m_Notebook->AddPage(m_geckocode_panel, wxT("Gecko Codes"));
m_Information = new wxPanel(m_Notebook, ID_INFORMATION, wxDefaultPosition, wxDefaultSize);
m_Notebook->AddPage(m_Information, _("Info"));
m_Filesystem = new wxPanel(m_Notebook, ID_FILESYSTEM, wxDefaultPosition, wxDefaultSize);
@ -879,6 +882,7 @@ void CISOProperties::LoadGameConfig()
PatchList_Load();
ActionReplayList_Load();
m_geckocode_panel->LoadCodes(GameIni);
}
bool CISOProperties::SaveGameConfig()
@ -966,6 +970,7 @@ bool CISOProperties::SaveGameConfig()
PatchList_Save();
ActionReplayList_Save();
Gecko::SaveCodes(GameIni, m_geckocode_panel->GetCodes());
return GameIni.Save(GameIniFile.c_str());
}

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@ -35,6 +35,7 @@
#include "IniFile.h"
#include "PatchEngine.h"
#include "ActionReplay.h"
#include "GeckoCodeDiag.h"
class CISOProperties : public wxDialog
{
@ -145,6 +146,8 @@ class CISOProperties : public wxDialog
wxTreeItemId RootId;
wxImageList *m_iconList;
Gecko::CodeConfigPanel *m_geckocode_panel;
enum
{
ID_CLOSE = 1000,

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@ -23,6 +23,7 @@ if env['HAVE_WX']:
files += [
'AboutDolphin.cpp',
'ARCodeAddEdit.cpp',
'GeckoCodeDiag.cpp',
'ConfigMain.cpp',
'Frame.cpp',
'FrameAui.cpp',