Lior Halphon
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e29246fd91
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Window tile is reset on WX trigger
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2020-02-28 18:28:47 +02:00 |
Lior Halphon
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2a8f15c68b
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The fetcher pushes pixels to the FIFO as soon as it's empty
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2020-02-28 18:10:09 +02:00 |
Lior Halphon
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60f01fe947
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Merge branch 'master' into ppu_window
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2020-02-28 15:21:38 +02:00 |
Lior Halphon
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40868df759
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Fix this bug again
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2020-02-28 14:05:29 +02:00 |
Lior Halphon
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0c716bd970
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More accurate timing emulation of window-objects interaction
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2020-02-27 23:42:16 +02:00 |
Lior Halphon
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52a3bf5f24
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Merge pull request #234 from NieDzejkob/spelling
Spell "length" properly
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2020-02-27 19:36:20 +02:00 |
Jakub Kądziołka
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67d5a53503
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Spell "length" properly
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2020-02-27 18:11:10 +01:00 |
Lior Halphon
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89303ab046
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WX access conflicts
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2020-02-27 00:12:42 +02:00 |
Lior Halphon
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9c7a8fdb1b
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WY is tested every cycle
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2020-02-26 22:24:08 +02:00 |
Lior Halphon
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b37a0b285a
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Window Y still advances if WX=166
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2020-02-24 23:59:18 +02:00 |
Lior Halphon
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7456beb7b9
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Better emulation of negative WX positions
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2020-02-24 21:23:06 +02:00 |
Lior Halphon
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248e7bc332
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Timing improvements
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2020-02-24 20:46:00 +02:00 |
Lior Halphon
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25b51362e9
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Safety first
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2020-02-24 00:33:45 +02:00 |
Lior Halphon
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3864ff37e1
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Timing improvements
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2020-02-24 00:32:47 +02:00 |
Lior Halphon
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c22611c701
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Minor bugfix
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2020-02-23 23:48:08 +02:00 |
Lior Halphon
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c0ba898ef2
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Basic window implementation
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2020-02-23 23:16:45 +02:00 |
Lior Halphon
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2be58439bf
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Starting over – removing all window related code
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2020-02-23 00:38:47 +02:00 |
Lior Halphon
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83ea4edce2
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Shut up, annoying log message
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2020-02-23 00:16:15 +02:00 |
Lior Halphon
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d8282fe3c9
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Please pretend the last commit never happened
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2020-02-22 00:45:52 +02:00 |
Lior Halphon
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39b88d546b
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The upper bits of SCX might mid-line
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2020-02-21 21:59:03 +02:00 |
Lior Halphon
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ea2f32b255
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The fetcher state machine advances even while handling an object
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2020-02-21 21:44:44 +02:00 |
Lior Halphon
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f86e682d2c
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Fix sign
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2020-02-21 17:22:57 +02:00 |
Lior Halphon
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8409d3bcfb
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Emulate changing sprite height mid-fetch
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2020-02-21 16:43:51 +02:00 |
Lior Halphon
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7d51ba3d97
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More fixes, SGB emulation of the same quirk
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2020-02-21 16:16:02 +02:00 |
Lior Halphon
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91404edd13
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Disgusting hacks to emulate disabling objects while an object is being fetched
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2020-02-21 15:14:33 +02:00 |
Lior Halphon
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56118d2a67
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Move improvements to LCDC conflicts
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2020-02-21 14:22:25 +02:00 |
Lior Halphon
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a8f63aea3c
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Emulate DMG LCDC write conflicts correctly. This might vary between individual units.
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2020-02-21 02:55:07 +02:00 |
Lior Halphon
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0290e70445
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Improvements to AGB color correction
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2020-02-17 23:05:11 +02:00 |
Lior Halphon
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bf32ae66c6
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Another attemp to fix Cocoa deadlocking
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2020-02-15 19:23:04 +02:00 |
Lior Halphon
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bec09a012c
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More accurate emulation of STOP mode
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2020-02-15 19:21:43 +02:00 |
Lior Halphon
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08eb2f3d98
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Correct emulation of FF6C (Turns out it controls object priority)
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2020-02-15 15:32:06 +02:00 |
Lior Halphon
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f550360f1a
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More accurate CGB color correction curve
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2020-02-15 13:21:21 +02:00 |
Lior Halphon
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0677b1d099
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Update the automation to not use internel APIs for input
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2020-02-11 00:11:17 +02:00 |
Lior Halphon
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8b7805b95d
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Hit ^T
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2020-02-10 20:19:37 +02:00 |
Lior Halphon
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804b9bec63
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Fixed a bug where HDMA begins in the middle of an instruction while cycles are pending to be flushed. Fixes #230
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2020-02-10 00:21:33 +02:00 |
Lior Halphon
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dcb3f6db9e
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Fix minimum window size in the Cocoa frontend
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2020-02-08 14:38:04 +02:00 |
Lior Halphon
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103caa56e1
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Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support)
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2020-02-08 13:28:46 +02:00 |
Lior Halphon
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370f02661d
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Deadlock fix
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2020-02-08 12:31:06 +02:00 |
Lior Halphon
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b806ae4e82
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Fix #228
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2020-02-01 23:36:16 +02:00 |
Lior Halphon
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38ee020653
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Fixed a regression bug that made the first CGB frame blank instead of repeated.
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2020-01-31 01:29:59 +02:00 |
Lior Halphon
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ce5153544c
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Fix menu scrolling in SDL while emulating SGB
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2020-01-29 20:55:17 +02:00 |
Lior Halphon
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48d3504de7
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Let the core handle boot ROM selection
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2020-01-29 20:29:30 +02:00 |
Lior Halphon
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99d2c0258c
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Add monochrome LCD shader
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2020-01-29 15:51:53 +02:00 |
Lior Halphon
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046b09052c
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Add DMG color palettes (SDL), add scrolling to SDL menus
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2020-01-29 15:36:19 +02:00 |
Lior Halphon
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163a5ea20c
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Add DMG color palettes (Cocoa)
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2020-01-29 14:19:11 +02:00 |
Lior Halphon
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95af00a752
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speling is veri difikult
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2020-01-03 21:11:45 +02:00 |
Lior Halphon
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89713521d4
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Merge pull request #222 from Pixelnarium/master
fix SDL build -> Windows.h include at the wrong place
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2020-01-02 11:54:27 +02:00 |
Pixelnarium
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5a1812f237
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fix SDL build
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2020-01-02 10:50:55 +01:00 |
Lior Halphon
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23c7fb2885
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Update version, update copyright year
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2020-01-01 23:43:36 +02:00 |
Lior Halphon
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e9f6667cf5
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Minor build cleanup
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2020-01-01 23:36:15 +02:00 |