mirror of https://github.com/bsnes-emu/bsnes.git
More accurate timing emulation of window-objects interaction
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89303ab046
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0c716bd970
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@ -729,6 +729,7 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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return;
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}
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GB_object_t *objects = (GB_object_t *) &gb->oam;
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bool window_got_activated = false;
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GB_STATE_MACHINE(gb, display, cycles, 2) {
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GB_STATE(gb, display, 1);
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@ -771,6 +772,7 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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GB_STATE(gb, display, 39);
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GB_STATE(gb, display, 40);
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GB_STATE(gb, display, 41);
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GB_STATE(gb, display, 42);
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}
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@ -948,6 +950,26 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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gb->bg_fifo_paused = false;
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gb->oam_fifo_paused = false;
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while (true) {
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/* Handle window */
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/* Todo: verify timings */
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if (!gb->wx_triggered && gb->wy_triggered && (gb->io_registers[GB_IO_LCDC] & 0x20)) {
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if (gb->io_registers[GB_IO_WX] >= 167) {
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// Too late to enable the window
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}
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else if (gb->io_registers[GB_IO_WX] == (uint8_t) (gb->position_in_line + 7) ||
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(gb->io_registers[GB_IO_WX] == (uint8_t) (gb->position_in_line + 6) && !gb->wx_just_changed)) {
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gb->window_y++;
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if (gb->io_registers[GB_IO_WX] != 166) {
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gb->wx_triggered = true;
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fifo_clear(&gb->bg_fifo);
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gb->bg_fifo_paused = true;
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gb->oam_fifo_paused = true;
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gb->fetcher_state = 1;
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window_got_activated = true;
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}
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}
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}
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/* Handle objects */
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/* When the sprite enabled bit is off, this proccess is skipped entirely on the DMG, but not on the CGB.
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On the CGB, this bit is checked only when the pixel is actually popped from the FIFO. */
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@ -962,6 +984,15 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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while (gb->n_visible_objs != 0 &&
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(gb->io_registers[GB_IO_LCDC] & 2 || GB_is_cgb(gb)) &&
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gb->obj_comparators[gb->n_visible_objs - 1] == (uint8_t)(gb->position_in_line + 8)) {
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/* TODO: This is wrong. It is only correct for a single object, not for more than one. */
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if (window_got_activated) {
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window_got_activated = false;
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gb->fetcher_state = 0;
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gb->cycles_for_line += 6;
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GB_SLEEP(gb, display, 42, 6);
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}
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while (gb->fetcher_state < 5) {
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advance_fetcher_state_machine(gb);
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gb->cycles_for_line++;
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@ -1035,25 +1066,6 @@ abort_fetching_object:
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gb->object_fetch_aborted = false;
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gb->during_object_fetch = false;
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/* Handle window */
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/* Todo: verify timings */
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if (!gb->wx_triggered && gb->wy_triggered && (gb->io_registers[GB_IO_LCDC] & 0x20)) {
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if (gb->io_registers[GB_IO_WX] >= 167) {
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// Too late to enable the window
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}
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else if (gb->io_registers[GB_IO_WX] == (uint8_t) (gb->position_in_line + 7) ||
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(gb->io_registers[GB_IO_WX] == (uint8_t) (gb->position_in_line + 6) && !gb->wx_just_changed)) {
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gb->window_y++;
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if (gb->io_registers[GB_IO_WX] != 166) {
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gb->wx_triggered = true;
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fifo_clear(&gb->bg_fifo);
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gb->bg_fifo_paused = true;
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gb->oam_fifo_paused = true;
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gb->fetcher_state = 1;
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}
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}
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}
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render_pixel_if_possible(gb);
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advance_fetcher_state_machine(gb);
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