Twinaphex
cd00eb2b04
(PSL1GHT) Compile in OSK now too
2012-07-01 20:45:13 +02:00
Twinaphex
c6f6b66278
(PS3) Add HAVE_OPENGL ifdefs to ps3_input.c
2012-07-01 18:30:51 +02:00
Twinaphex
1ad679faac
(PSL1GHT) ps3_audio.c compiles now
2012-07-01 18:22:57 +02:00
Twinaphex
f8a2fc9fc1
(PS3) ps3_audio.c no longer uses pthread
2012-07-01 17:54:04 +02:00
Twinaphex
3aeb74c920
(PS3/PSL1GHT) Add stub thread.c file - now to edit it
2012-07-01 16:35:20 +02:00
Twinaphex
de972fd0a3
(PSL1GHT) Add compatibility for mouse code
2012-07-01 16:32:15 +02:00
Twinaphex
51600c82d1
(PSL1GHT) Add PSL1GHT header includes for OSK/mouse
2012-07-01 16:20:33 +02:00
Twinaphex
593dae2833
(PS3/PSL1GHT) Move define party over to separate file - sdk_defines.h
2012-07-01 16:13:25 +02:00
Twinaphex
b9cae6e0af
(PSL1GHT) audioAddData is there in SPRX it seems but there is no
...
prototype in the audio.h header in PSL1GHT - found way to
workaround mutex / cond attribute initialize functions
missing
2012-07-01 15:47:57 +02:00
Twinaphex
960fc7651f
(PSL1GHT) Initial PSL1GHT compatibility for ps3/audio.c -
...
missing pthread, missing cellAudioAddData
2012-07-01 15:18:26 +02:00
Twinaphex
4a703f80fb
(PSL1GHT) Made ps3_input.c PSL1GHT-compatible
2012-07-01 14:10:13 +02:00
Twinaphex
b5753c1d8a
(PSL1GHT) Start to make PS3 port compatible with PSL1GHT too
2012-07-01 13:33:30 +02:00
Twinaphex
eb76385a45
(PS3) Much-needed style nits
2012-06-30 14:04:34 +02:00
Twinaphex
23f18bd494
(PS3) Ifdef include for syscache header as well
2012-06-30 13:39:41 +02:00
Twinaphex
3ad124e4af
(PS3/360) Add HAVE_HDD_CACHE_PARTITION define
2012-06-30 13:37:18 +02:00
Twinaphex
1a760f2448
(PS3) Add ROM loading message
2012-06-29 16:47:02 +02:00
Twinaphex
2832ca0fb1
(PS3) Change background to accomodate for message queue buffer
2012-06-29 16:29:52 +02:00
Twinaphex
b273659975
(PS3) OSD message now at same position both ingame and in menu
2012-06-29 16:02:31 +02:00
Twinaphex
9c03883149
(PS3) More aesthetic improvements
2012-06-29 15:43:09 +02:00
Twinaphex
bac23cc7de
(PS3) Aesthetic improvements
2012-06-29 14:40:50 +02:00
Twinaphex
5ea167a2c3
(PS3) Beginning ingame menu refactor
2012-06-29 13:30:25 +02:00
Twinaphex
df306320e5
(PS3) Reuse some settings code in ingame menu - cut down on loc
2012-06-29 12:44:11 +02:00
Twinaphex
e773381f4c
(PS3) Cut down on loc
2012-06-29 12:27:17 +02:00
Twinaphex
1d2f7634d7
(PS3) Move filebrowser menu stack push to menu_init so it isn't
...
being done everytime we go back from ingame to menu
2012-06-29 11:56:58 +02:00
Twinaphex
62925dcda1
(PS3) refactor messy set_initial_dir_tmpbrowser logic
2012-06-29 11:44:50 +02:00
Twinaphex
511fe80b9a
(PS3) Fix typos in ingame menu caused by regex replace
2012-06-29 11:15:37 +02:00
Twinaphex
86df47497e
(PS3/360) Create rarch_configure_libretro_core for console ports
2012-06-29 00:24:10 +02:00
Twinaphex
a8c3b9c8ee
(PS3) Cut down on memory usage menus
2012-06-28 22:55:55 +02:00
Twinaphex
5ad0a94b73
(PS3) remove static menus
2012-06-28 22:19:03 +02:00
Twinaphex
e1e7faacc6
(PS3) Refactor menu - add menu_stack_refresh
2012-06-28 21:49:40 +02:00
Twinaphex
74e15d89f3
(PS3) Remove pointer(s) to items_generalsettings in menu struct
2012-06-28 21:29:12 +02:00
Twinaphex
98b1ecab58
(PS3) Fix: don't render filebrowser in ingame menu
2012-06-28 21:19:23 +02:00
Twinaphex
6a5ddee67e
(PS3) Menu stack code cleanups
2012-06-28 21:03:14 +02:00
Twinaphex
32383f168b
(Console) Attempt to trap ROM loading errors
2012-06-28 18:10:04 +02:00
Twinaphex
f0026384d3
(Console) Rename console_ext.c to retroarch_console.c
2012-06-28 17:52:51 +02:00
Twinaphex
ed57cc81f9
(PS3/360) Add load_shader wrapper function for consoles
2012-06-28 17:35:20 +02:00
Twinaphex
2865fc1fc9
(PS3) Menu refactor - get rid of hardcoded waitstates for every action
2012-06-28 17:11:22 +02:00
Twinaphex
968d8b300a
(PS3) More shoddy menu code refactored
2012-06-28 14:10:05 +02:00
Twinaphex
56a05bdbee
(PS3) Refactor sucky menu code - beginning with input
2012-06-28 13:11:07 +02:00
TwinAphex51224
e4e7216b90
Revert rarch_stdint.h references
2012-06-24 21:55:36 +02:00
TwinAphex51224
abca1fca60
(Xbox 1) Add initial Xbox 1 solution + cover stdint.h missing in
...
pre-MSVC 2010
2012-06-24 21:09:52 +02:00
Twinaphex
3cd656313b
(PS3) Filebrowser - directories are colored green
2012-06-24 17:55:31 +02:00
Twinaphex
08e50935ca
(PS3) Remove some frontend/shared.h includes
2012-06-24 13:23:57 +02:00
Twinaphex
347e03b767
(PS3) Small cleanups
2012-06-23 22:36:35 +02:00
Twinaphex
5b5ba8ac58
(PS3) Works with new dir_list code
2012-06-23 18:22:48 +02:00
Twinaphex
47b3453c29
(PS3) RetroArch compiles as a static library - and gets linked in
...
with the rest of the package - README for compilation instructions
updated
2012-06-20 08:25:23 +02:00
Twinaphex
eae8ac714f
(PS3/360) Create rarch_input_controls_set_default and use it
2012-06-20 07:52:05 +02:00
Twinaphex
733c3f25c7
(PS3) Add preliminary USB/Bluetooth mouse support
2012-06-19 05:10:42 +02:00
Twinaphex
8e2c3717de
(PS3) menu code/file browser refactoring
2012-06-19 03:44:17 +02:00
Twinaphex
cc993e341f
(PS3) Cleanup filebrowser code
2012-06-19 01:48:46 +02:00
Twinaphex
f335ee2dab
(Filebrowser) Remove duplicate code
2012-06-18 20:37:17 +02:00
Twinaphex
54273d94b1
(PS3) Deallocate filebrowser code at shutdown
2012-06-18 06:06:49 +02:00
Twinaphex
805ca7e027
(PS3) More refactoring of filebrowser - should be mostly platform-
...
agnostic now
2012-06-18 05:31:43 +02:00
Twinaphex
49535b3a54
(PS3) Refactor of filebrowser
2012-06-18 02:07:19 +02:00
Twinaphex
b3e74aa189
(Android) Start skeleton app dir
2012-06-16 22:03:08 +02:00
Twinaphex
7b511f064a
(PS3) Removed ps3_video_psgl.h
2012-06-05 19:35:36 +02:00
Twinaphex
ec63eb6434
Refactored some code - added 5x scale
2012-06-05 18:11:42 +02:00
Twinaphex
3fd10a723d
(PS3) Cleanups
2012-05-30 16:30:25 +02:00
Twinaphex
2f8c4c10a9
(PS3) Fix reentrant ROM loading - input wasn't being brought up
...
again after deiniting input - will just comment out cellPadEnd
for now
2012-05-30 01:19:25 +02:00
Twinaphex
8e37cd4d89
(360/PS3) Make Quick Menu enums universal for console ports
2012-05-29 22:36:17 +02:00
Twinaphex
369e99efa8
(PS3) Use rarch_settings_create_menu_item_label in PS3 port now too
2012-05-29 22:22:47 +02:00
Twinaphex
7ce9e4f9b0
(PS3) Use S_ASPECT_RATIO_DECREMENT / S_ASPECT_RATIO_INCREMENT
2012-05-29 17:55:45 +02:00
Twinaphex
8f6c4f30c3
(PS3) Use rarch_settings_msg
2012-05-29 16:51:08 +02:00
Twinaphex
68af1626d9
Indentation fixes
2012-05-29 15:25:39 +02:00
Twinaphex
7de2e41c32
(PS3) Add S_QUIT
2012-05-29 04:16:38 +02:00
Twinaphex
9edeec41b7
(PS3) cleanups to menu code, fixes
2012-05-29 04:05:16 +02:00
Twinaphex
4f662ff0e2
(PS3) Implement S_RETURN_TO_LAUNCHER
2012-05-29 02:48:13 +02:00
Twinaphex
4bb5066691
(PS3) Add S_RETURN_TO_MENU
2012-05-29 02:33:27 +02:00
Twinaphex
28e10c9ad4
(PS3) Implemented S_RETURN_TO_DASHBOARD
2012-05-29 02:08:54 +02:00
Twinaphex
60165d4cd7
(PS3) Use rarch_settings_change for replacing return_to_game
...
static function for PS3 too
2012-05-29 01:57:33 +02:00
Twinaphex
e49e23687a
(RARCH_CONSOLE) Expand console_settings.c some more
2012-05-29 01:37:09 +02:00
Twinaphex
e0b85596f6
(RARCH_CONSOLE) Add console_settings.c
2012-05-29 01:27:45 +02:00
Twinaphex
a133d2ebb5
(PS3) Menu speed tweaks
2012-05-28 23:41:06 +02:00
Twinaphex
a171f4c9fd
(RARCH_CONSOLE) We want to init the message queue way before RetroArch
...
actually starts on consoles - therefore we add this ifdef -
beats having to add this for every console port
2012-05-28 23:14:18 +02:00
Twinaphex
705a0dd62e
(PS3) Add info message enable/disable option
2012-05-28 22:43:08 +02:00
Twinaphex
75c1e56edf
(PS3) OSD messages using frame_count used in menu now - same
...
as on 360
2012-05-28 22:18:50 +02:00
Twinaphex
472ac47344
(360/PS3) use rarch_config_load for PS3 and 360
2012-05-28 21:21:03 +02:00
Twinaphex
3e7b2b8fd4
(PS3/360) Refactor rarch_manage_libretro_install
2012-05-28 20:07:08 +02:00
Twinaphex
cf77233896
Libretro management refactor
2012-05-28 19:39:31 +02:00
Twinaphex
10ad19bf76
(360/PS3) rarch_manage_libretro_set_first_file - no more dependency on
...
HAVE_CONFIGFILE
2012-05-28 18:33:25 +02:00
Twinaphex
eca9b3ddc9
(360/PS3) 360 and PS3 both use rarch_manage_libretro_set_first_file
...
now
2012-05-28 18:25:01 +02:00
Twinaphex
593376b9aa
(360/PS3) Both ports use rarch_config_save now for saving
...
settings to config file
2012-05-28 17:49:31 +02:00
Twinaphex
944ddc589b
(360/PS3) Use PATH_MAX instead of MAX_PATH_LENGTH
2012-05-28 17:34:58 +02:00
Twinaphex
c4e0e45722
(PS3/RARCH_CONSOLE) Replace strncpys with strlcpys
2012-05-28 17:28:29 +02:00
Twinaphex
15b7e0fafc
(360/PS3) Use rarch_create_default_config_file
2012-05-28 16:50:18 +02:00
TwinAphex51224
c9ce831e22
(360) Inits second shader in FBO mode on startup now
2012-05-28 15:53:04 +02:00
Twinaphex
c5735e0aec
(360/Wii/PS3) Abstracted input code
2012-05-28 05:06:25 +02:00
Twinaphex
7dccb123f3
(PS3) Menu speed duration changed to one speed mode
2012-05-28 03:53:25 +02:00
Twinaphex
ae4b8563c8
(PS3) Use identical TIMER macros as 360
2012-05-28 03:46:44 +02:00
Twinaphex
b6131dfcd7
(PS3) PS3 now uses gl.c - ps3_video_psgl.c removed
2012-05-27 22:39:29 +02:00
Twinaphex
4f9b284c6d
(PS3) Restructure / move set functions to ps3_ctx.c
2012-05-27 21:52:52 +02:00
Twinaphex
232a3850d1
(PS3) Menu texture is no longer rotated
2012-05-27 21:42:30 +02:00
Twinaphex
1c2c2e1a37
Rename to gfx_ctx_set_projection
2012-05-27 20:55:11 +02:00
Twinaphex
6ff8154d19
(PS3) Abstracted rotation code to allow for different implementations
2012-05-27 20:50:06 +02:00
Twinaphex
1f6efc65ca
(PS3) Don't use set_swap_block callback anymore
2012-05-27 19:36:31 +02:00
Twinaphex
29ba19bc73
(PS3) Implement start/stop/restart
2012-05-27 19:29:10 +02:00
Twinaphex
e4367646c4
(PS3) Move resolution code to ps3_ctx.c
2012-05-27 19:11:52 +02:00
Twinaphex
1a4c122310
(PS3) Don't use custom type macros in ps3_video_psgl.c anymore
2012-05-27 18:46:20 +02:00
Twinaphex
336a805a5a
(PS3) Got rid of warning ps3_video_psgl.c
2012-05-27 18:33:35 +02:00
Twinaphex
9ef37ca9d9
(PS3) Works just fine using standard texture formats
2012-05-27 18:08:46 +02:00
Twinaphex
90d6aca1e1
(PS3) Move set_filtering and set_fbo to ps3_ctx.c
2012-05-27 18:04:25 +02:00
Twinaphex
f32bc9e017
(PS3) Implemented gfx_ctx_init, gfx_ctx_destroy and other
...
functions
2012-05-27 17:46:47 +02:00
Twinaphex
754e36ea33
(PS3) Moved gfx_ctx_menu_init to ps3_ctx.c
2012-05-27 17:20:02 +02:00
Twinaphex
f3ea8aa051
(PS3) Fixed Resize Mode menu rendering
2012-05-27 17:11:30 +02:00
Twinaphex
dfb5678ce1
(PS3) Put menu rendering code in gl_frame
2012-05-27 17:03:43 +02:00
Twinaphex
d1db5abb99
(PS3) ps3_video_psgl.c - cleanups
2012-05-27 16:30:38 +02:00
Twinaphex
d72751956e
(PS3) Implement gfx_ctx_swap_buffers
2012-05-27 16:23:01 +02:00
Twinaphex
3dbc1a3e7f
(PS3) Clean up set_overscan
2012-05-27 15:03:33 +02:00
Themaister
a61e52b419
Do not call gl_render_msg_pre().
2012-05-27 14:43:30 +02:00
Twinaphex
efa3bef528
(PS3) Move header file include for libdbgfont
2012-05-27 04:34:21 +02:00
Twinaphex
7f13257d1b
Move remaining FREETYPE/font code from gl.c to font files
2012-05-27 04:21:54 +02:00
Twinaphex
503f01867a
(PS3) Use new font abstraction code
2012-05-27 04:02:07 +02:00
Twinaphex
e53db23031
(PS3) Change HAVE_OPENGL_PBO to HAVE_OPENGL_TEXREF
2012-05-27 01:00:05 +02:00
Twinaphex
42bcc8ea59
(PS3) Add HAVE_OPENGL_PBO and HAVE_CG_MENU defines
2012-05-27 00:51:02 +02:00
Twinaphex
dd101ff04a
(PS3) Updated set_viewport in ps3_video_psgl.c
2012-05-26 20:51:36 +02:00
Twinaphex
987d9c0b24
(PS3) Use fbo_inited
2012-05-26 20:25:37 +02:00
Twinaphex
c40edf878c
(PS3) Removed g_frame_count - will use pointer to gl->frame_count
2012-05-26 18:18:09 +02:00
Twinaphex
e34f6aa774
(PS3) Removed g_gl - will use pointer to driver.video_data from now on
2012-05-26 17:35:40 +02:00
Twinaphex
87e850ea08
(PS3) Don't use global g_quitting anymore
2012-05-26 16:44:02 +02:00
Twinaphex
7ddad8ade9
(PS3) Streamline ps3_video_psgl.c with gl.c
2012-05-26 16:09:43 +02:00
Twinaphex
7ec17f1437
(PS3) Cleanup ps3_video_psgl.h header
2012-05-26 15:58:17 +02:00
Twinaphex
6000bd33e9
(PS3) Cleaned up ps3_video_psgl.c code - added some PS3-specific
...
ifdefs to gl.c
2012-05-26 15:45:36 +02:00
Twinaphex
15760c6a8b
(PS3) Use gfx_ctx_set_swap_interval in gl_set_nonblock_state too
2012-05-26 15:04:10 +02:00
Twinaphex
97b966ab59
(PS3)_Made ps3_ctx file - implemented set_swap_interval function -
...
removed gl_common.c
2012-05-26 15:00:20 +02:00
Twinaphex
6583d8262b
Add gl_common.c and move commonly used helper GL functions there
2012-05-26 06:45:55 +02:00
Twinaphex
b2c7b766ae
Revert "(PS3) ps3_video_psgl.c cleanups"
...
This reverts commit 824d2923a5
.
2012-05-25 21:40:28 +02:00
Twinaphex
417cb55a6e
Revert "(PS3) ps3_video_psgl.c cleanups #2"
...
This reverts commit 8aafbf63b8
.
2012-05-25 21:40:19 +02:00
Twinaphex
3649376c03
Revert "(PS3) Added HAVE_LIBDBGFONTS define for PS3 port"
...
This reverts commit 06bb45a856
.
2012-05-25 21:39:59 +02:00
Twinaphex
06bb45a856
(PS3) Added HAVE_LIBDBGFONTS define for PS3 port
2012-05-25 18:05:30 +02:00
Twinaphex
8aafbf63b8
(PS3) ps3_video_psgl.c cleanups #2
2012-05-25 17:37:48 +02:00
Twinaphex
824d2923a5
(PS3) ps3_video_psgl.c cleanups
2012-05-25 16:43:07 +02:00
Twinaphex
1b4cb55846
(PS3) Made HAVE_SYSUTILS and HAVE_SYSMODULES defines for PS3 port
2012-05-25 16:24:51 +02:00
TwinAphex51224
d7f8f847e5
(360) Implemented auto aspect ratio
2012-05-22 20:15:27 +02:00
Twinaphex
e8e9a71b60
replace remaining strcpys with strlcpy (except for librsound.c)
2012-05-22 18:51:06 +02:00
Twinaphex
03f081ace6
(PS3) Automatic aspect ratio based on game width/height works
...
now
2012-05-22 18:23:58 +02:00
TwinAphex51224
7064abded5
(RARCH_CONSOLE) message queue needs to be inited long before
...
Retro arch main init function - also added some onscreen
messages to some of the settings for the 360 port
2012-05-22 04:14:28 +02:00
Twinaphex
d51772dcb1
(PS3) Updated to work with new viewport settings code
2012-05-22 02:32:32 +02:00
Twinaphex
2103440c91
(PS3) Cleanups
2012-05-21 21:52:30 +02:00
Twinaphex
bdba331096
(PS3) Preliminary rsound patches
2012-05-07 23:52:15 +02:00
Twinaphex
9351ac9fd9
(PS3) Added extra buttons for PS3 port
2012-05-07 22:25:56 +02:00
Twinaphex
ff9f07e23f
(PS3) Aspect ratio selection fix
2012-05-07 20:33:46 +02:00
Twinaphex
d40c1b3be6
(PS3) Use built-in stock shader program
2012-05-07 00:18:02 +02:00
Twinaphex
959a0ea809
(PS3) FBO changes - no more needless deinit when not necessary
2012-05-06 20:05:13 +02:00
Twinaphex
e6ef8a8682
(PS3) UI tweaks
2012-05-06 04:38:32 +02:00
Twinaphex
77bfce7cc7
(PS3) Add RGL video driver - compile with Makefile.ps3.rgl before
...
compiling RetroArch itself
2012-05-06 03:47:35 +02:00
Twinaphex
7e850cd265
(PS3) Fix at exit/deiniting of context - don't do glFinish -
...
calls on jsValidateStates one more time when fragment/vertex
shaders have been debinded/deinited
2012-04-26 18:37:11 +02:00
Twinaphex
69496bc291
Replace more SSNES strings/references
2012-04-22 02:06:34 +02:00
Twinaphex
4893696e22
Use retroarch.cfg now
2012-04-22 01:45:55 +02:00
Twinaphex
520f7a823a
(PS3) Add Retro Arch logo to PS3 menu
2012-04-22 01:33:08 +02:00
Themaister
ce740f8948
More fixups.
2012-04-21 23:31:57 +02:00
Themaister
aab8fb6151
ssnes_* => rarch_*.
2012-04-21 23:25:32 +02:00
Themaister
9ab51ad23a
SSNES => RetroArch.
2012-04-21 23:17:43 +02:00
Twinaphex
f74d5a03a9
(PS3) New icon/PARAM.SFO
2012-04-21 04:13:57 +02:00
Twinaphex
2fb6e84018
(PS3) Name change
2012-04-21 03:28:32 +02:00
Twinaphex
5932829fd8
(PS3/360) Small indent cleanups
2012-04-15 02:41:44 +02:00
Twinaphex
d95f5131c0
(PS3) Optimizations to ps3_video_psgl.c
2012-04-14 18:26:12 +02:00
Twinaphex
499a22df72
(PS3) main.c indenting nits
2012-04-14 05:30:10 +02:00
Twinaphex
df5b772462
(PS3) menu.c indenting nits
2012-04-14 05:24:09 +02:00
Twinaphex
089e97b942
(360/PS3) Indenting nits
2012-04-14 04:38:40 +02:00
Twinaphex
80e2f61eab
(PS3/360) Moved some shared enums to console_ext.h
2012-04-14 03:51:25 +02:00
Twinaphex
96c20550b5
(SSNES_CONSOLE) Get rid of main_wrap.h header file - include
...
this in console_ext.h instead
2012-04-13 22:07:21 +02:00
Twinaphex
10be750aa6
(SSNES_CONSOLE) Introduce HAVE_SSNES_EXEC define
2012-04-13 21:01:04 +02:00
Twinaphex
79737aecf3
(SSNES_CONSOLE) Introduce HAVE_SSNES_MAIN_WRAP define
2012-04-13 20:40:22 +02:00
Twinaphex
782e8b8da9
(PS3/360) Removed duplicate keybind LUT
2012-04-13 17:03:30 +02:00
Twinaphex
2ffffee571
(PS3/360) libretro_manage_core made portable and moved to console_ext.c
2012-04-13 15:57:59 +02:00
Twinaphex
5646140755
(360) Use ssnes_input_set_default_keybinds in 360 code too
2012-04-13 14:41:12 +02:00
Twinaphex
55d621e062
(PS3) Make use of ssnes_set_default_keybinds in ps3/main.c
2012-04-13 06:12:51 +02:00
Twinaphex
331d596940
(PS3) Made keybind changing code portable
2012-04-13 04:31:51 +02:00
Twinaphex
6c80cd81d0
(PS3) Cleaner aspect ratio changing code
2012-04-13 03:03:21 +02:00
Twinaphex
533d2683c5
(PS3/360) Uses block_extract from libretro API now
2012-04-12 22:53:05 +02:00
Twinaphex
f313d3c6bb
(360/PS3) 360 and PS3 now both use the same salamander source
...
file
2012-04-11 04:07:17 +02:00
Twinaphex
61cea3f027
(PS3) Some indenting nits
2012-04-11 03:32:58 +02:00
Twinaphex
726fa479fa
(SSNES_CONSOLE) Numerous cleanups, indenting cleanups, include header file fixes,
...
etc.
2012-04-11 02:42:27 +02:00
Twinaphex
2e92640d2b
(PS3) Fixed analog controls
2012-04-10 21:58:58 +02:00
Twinaphex
db00f689c8
Fixed indenting in a lot of console files
2012-04-10 21:24:05 +02:00
Twinaphex
55d09ee494
(Salamander) Changes - now looks for libretro_path instead of
...
libsnes_path
2012-04-10 18:57:14 +02:00
Twinaphex
b22f122c93
(PS3 Fixed two-player controls
2012-04-10 18:07:21 +02:00
Twinaphex
5906754468
(Libretro) libretro-related to ports
2012-04-10 03:14:21 +02:00
Twinaphex
b2fcf5b281
(PS3) More libretro commits - broken right now on retro_run
2012-04-10 01:00:25 +02:00
Twinaphex
6c05eac2f5
(PS3) Preliminary PS3 conversion to libretro
2012-04-10 00:22:02 +02:00
Themaister
e3a71a8c5b
Fixup headers.
2012-04-09 22:05:26 +02:00
Themaister
62c96ea937
Change license header.
2012-04-09 22:03:57 +02:00
Themaister
9698cd7dbd
Change headers.
2012-04-09 22:03:57 +02:00
Twinaphex
e18a9e1001
Added set_aspect_ratio callback function
2012-04-09 16:04:24 +02:00
Twinaphex
755aeec226
Revert "(PS3) Initial implementation of new message queue" Get rid of
...
this stuff and the entire FIFO-style interface for the message
queue. It's far too unstable, the ports routinely crash for no
good reason - and I can't get it to display right anyway.
So, get rid of it all and back to the drawing board with it -
because this isn't working out
This reverts commit 29b2a560c3
.
2012-04-09 14:32:56 +02:00
Twinaphex
29b2a560c3
(PS3) Initial implementation of new message queue
2012-04-05 00:00:33 +02:00
Twinaphex
ff7cbf5be2
(PS3) Fix 'change libsnes core' option
2012-04-04 23:12:21 +02:00
TwinAphex51224
113e3006fa
(360) Added HD menus / SD menus available too - will be autoselected
...
based on aspect ratio / HD availability - will need more refinement
2012-04-04 02:54:21 +02:00
Twinaphex
13e22788c9
(PS3) Add version string for emulators in menu
2012-04-03 23:23:54 +02:00
Twinaphex
debba76dc4
(PS3) Multiman fix - different version
2012-04-01 20:15:58 +02:00
Twinaphex
163a7c2e87
(PS3) Hopefully fixes Multiman issue
2012-04-01 20:15:12 +02:00
Twinaphex
0eb49deaa8
(PS3) Forgot to hook up set_rotate function pointer
2012-04-01 01:32:05 +02:00
Twinaphex
239e491382
(PS3) Implemented rotation callback function
2012-04-01 01:01:01 +02:00
Twinaphex
ed75cb8031
(PS3) Fixed 'Set default Libsnes core' option
2012-04-01 00:13:45 +02:00
Twinaphex
75661e7527
(360/PS3) Moved file_browser.c to console/ - 360/PS3 now use
...
the same file browser code
2012-03-29 16:18:23 +02:00
TwinAphex51224
765ba65188
(360/PS3) Attempt to use the same file browsing code for 360 and
...
PS3
2012-03-29 16:10:16 +02:00
Twinaphex
cf5fb8baaa
(PS3) Some more Griffin overrides
2012-03-29 15:07:48 +02:00
Twinaphex
dc1616b7ce
(PS3) No warnings when compiling griffin.c now
2012-03-29 02:07:05 +02:00
Twinaphex
24f5b2675b
(PS3) Add Griffin to mass include files into one single source unit
2012-03-28 23:22:28 +02:00
Twinaphex
29f1138ec6
(PS3) Fix indenting in ps3/file_browser.c
2012-03-26 15:14:25 +02:00
Twinaphex
e7419d2fa5
(PS3) Menu cleanups
2012-03-26 15:03:50 +02:00
Twinaphex
45021bda3f
(PS3) oskutil.c merged with ps3_input.c
2012-03-26 00:36:40 +02:00
Twinaphex
739bbe3aa6
(PS3) Update header on file_browser.c
2012-03-25 23:57:54 +02:00
Twinaphex
1ed6a622f1
(PS3) Move file_browser.c to root of PS3 dir
2012-03-25 23:57:07 +02:00
Twinaphex
db6b9ba4a3
(SSNES_CONSOLE) Merged input_luts.c with console_ext.c
2012-03-25 01:56:27 +01:00
Twinaphex
42b756480b
(PS3) Integrated local shader_cg.c into ps3_video_psgl.c
2012-03-23 01:19:44 +01:00
Twinaphex
fadd954618
(PS3) Made local PS3 copy of shader_cg.c
2012-03-19 03:28:04 +01:00
Twinaphex
e0295a726a
(PS3) Merged Cellframework2 pad_input.c with ps3_input.c from SSNES
2012-03-19 02:55:13 +01:00
Twinaphex
f442c8ab5f
(PS3) Small change
2012-03-19 01:41:55 +01:00
Twinaphex
ca25e51812
(PS3) Salamander fixes - still doesn't link with GCC though
2012-03-17 22:51:42 +01:00
Twinaphex
72efdbd916
(PS3) Fixed PS3 and Salamander PS3 builds
2012-03-17 00:58:44 +01:00
Twinaphex
2a6551a62a
Fixup includes
2012-03-16 23:31:26 +01:00
TwinAphex51224
47dcb54c1f
(PS3/Wii) Make netlogger code portable
2012-03-13 00:45:12 +01:00
TwinAphex51224
dd9f4be2aa
(Wii) Some work on Wii port - included szlib.c - moved input-related
...
function over to input_luts.c
2012-03-12 22:40:04 +01:00
TwinAphex51224
07a4619a70
(PS3) Now uses new environment extensions too
2012-03-12 17:05:37 +01:00
TwinAphex51224
a328bd578e
(360/PS3) Some changes needed for FBA on consoles in specific
2012-03-11 22:39:48 +01:00
TwinAphex51224
8d5385d1d7
(PS3) Aspect ratio fix
2012-03-09 01:21:10 +01:00
TwinAphex51224
9708536cd8
(PS3) ZIP files can now be unzipped - if you press X on a ZIP file
...
in the file browser, it will extract the contents to the /dev_hdd1
partition. You can then start the ROM from there. (problem right
now - savestates/SRAM get saved to this swap partition too -
which we flush at SSNES exit)
2012-03-06 22:20:15 +01:00
TwinAphex51224
f61348e53f
(PS3) Mount system cache partition at startup and clear it at
...
exit - we'll use this for uncompressing ROMs in ZIP archives
2012-03-06 21:03:43 +01:00
TwinAphex51224
f7c2bfe530
(PS3) Libsnes ports can now set per-system default keybind names
2012-03-06 16:06:47 +01:00
TwinAphex51224
44b873af5b
Rename rom_ext.c to console_ext.c - rename xdk360_input.cpp to
...
xdk360_input.c
2012-03-06 14:12:28 +01:00
TwinAphex51224
fe0da105b5
(PS3) Add ssnes_ * to LUTs
2012-03-05 23:40:40 +01:00
TwinAphex51224
cd9dd6511d
(PS3) Input can now be reconfigured
2012-03-05 23:01:26 +01:00
TwinAphex51224
6ef7eae423
Revert "Attempt to fix set_keybind_digital."
...
This reverts commit 379614ca1c
.
2012-03-05 21:30:28 +01:00
TwinAphex51224
7e1e293547
(PS3) Input changes
2012-03-05 21:30:28 +01:00
TwinAphex51224
e4506d5a3e
(PS3) Keybind name LUT
2012-03-05 17:33:41 +01:00
TwinAphex51224
f453ee7954
(PS3) Input LUTs
2012-03-05 16:57:43 +01:00
TwinAphex51224
7b4d48a69f
(PS3) Use MAX_PADS for input state array
2012-03-05 07:35:50 +01:00
Themaister
227ae4ca74
Small fix.
2012-03-04 18:24:11 +01:00
Themaister
379614ca1c
Attempt to fix set_keybind_digital.
2012-03-04 14:51:43 +01:00
Themaister
d891230800
Minor fix.
2012-03-04 01:11:49 +01:00
Themaister
1bf564955c
Cleanup.
2012-03-04 00:36:28 +01:00
TwinAphex51224
6e1d48a625
(PS3) Default emulator core setting
2012-03-03 23:26:14 +01:00
TwinAphex51224
b73d8bb569
(PS3) Blending in menu now works correctly across all shaders
2012-03-03 17:58:14 +01:00
TwinAphex51224
ed5e67425c
(PS3) Added custom BGM music hooks
2012-03-03 17:23:00 +01:00
TwinAphex51224
d76d8a7d9c
(PS3) Updated PARAM.SFO - should now support custom BGM music
2012-03-03 16:53:38 +01:00
TwinAphex51224
8ef9e99960
(PS3) Saves custom viewport settings now
2012-03-03 16:10:03 +01:00
TwinAphex51224
cd08339051
(PS3) D-pad analog stick left mapping - make this configurable later
...
on
2012-03-03 14:57:28 +01:00
TwinAphex51224
5f3453bc38
(PS3) Another commit for multiMAN compatibility
2012-03-03 12:31:51 +01:00
TwinAphex51224
d8720ab9d8
(PS3) Should fix multiMAN compatibility
2012-03-03 12:29:16 +01:00
TwinAphex51224
04a1388640
(PS3) Fixed some settings
2012-03-03 12:09:56 +01:00
TwinAphex51224
db87f664b8
(PS3) Sound options added - reiniting sound has yet to happen
2012-03-03 11:54:14 +01:00
TwinAphex51224
c6fa39fde0
(PS3) Implemented Resize mode
2012-03-01 16:55:19 +01:00
TwinAphex51224
051c82daed
(PS3) CGP files can now be saved
2012-03-01 14:50:37 +01:00
TwinAphex51224
de9db9bcea
(PS3) More control settings - NOTE: public controller config save/load
...
functions do not work properly and do not save the proper values
2012-03-01 14:22:16 +01:00
TwinAphex51224
9a1cf7525e
(PS3) Added oskutil.c
2012-02-29 20:20:25 +01:00
Themaister
47c9fda3c9
Fix off-by-one bug in joypad ID handling.
2012-02-29 18:59:44 +01:00
TwinAphex51224
452f3f4c43
(PS3) Last control setting can now be changed
2012-02-29 18:41:09 +01:00
TwinAphex51224
6c64a024eb
(PS3) Initial joypad button rebinding through menu
2012-02-29 09:16:21 +01:00
TwinAphex51224
fd99d9f3bc
(PS3) You can set IP address of development PC and UDP port (for
...
UDP logging)
2012-02-28 16:32:52 +01:00
TwinAphex51224
1386c97ad2
(PS3) Multiman fixes
2012-02-28 16:26:54 +01:00
TwinAphex51224
9d19ef4969
(PS3) Small fix for Multiman - argc > 1
2012-02-28 15:54:51 +01:00
TwinAphex51224
ffc6fc5e24
(PS3) Added Multiman hooks
2012-02-28 14:42:29 +01:00
TwinAphex51224
11720b8113
(PS3) Added EMULATOR_CORE_DIR define
2012-02-28 12:07:55 +01:00
TwinAphex51224
308d89ead7
(PS3) Cleaned up Salamander
2012-02-28 11:09:43 +01:00
TwinAphex51224
f01663550c
Added logging features - set HAVE_LOGGING to enable
2012-02-27 20:07:24 +01:00
TwinAphex51224
90165492a1
(PS3) Added makefile targets for PS3 CFW - NOTE: SSNES Salamander
...
doesn't seem to work yet on CFW PS3 - use make pkg-signed-standalone
for now on CFW PS3 until this gets sorted out.
2012-02-27 13:43:44 +01:00
TwinAphex51224
60edff831a
(PS3) Add override for Salamander -press and hold Triangle button
...
at startup to launch the first SELF file found in the cores/ directory
2012-02-26 18:12:18 +01:00
TwinAphex51224
98bd071fd3
(PS3) Add non-NPDRM exitspawn fallback
2012-02-26 17:30:01 +01:00
TwinAphex51224
2e5e5f3c35
(PS3) Added SSNES Salamander - emulator cores can now be installed and
...
you can now switch between cores - if on an older install, remove your
ssnes.cfg file
2012-02-26 15:18:44 +01:00
TwinAphex51224
e70ea21a3a
(PS3) Remove selected border option again
2012-02-25 20:40:02 +01:00
TwinAphex51224
248f5efbd6
(PS3) Initial WIP exitspawn loading of external executables -
...
will flesh this out in subsequent ports
2012-02-25 20:11:57 +01:00
TwinAphex51224
60256eb52f
(PS3) Remove SETTING_BORDER - will reintroduce this in CGP Manager
...
menu (implemented better)
2012-02-25 14:15:25 +01:00
TwinAphex51224
375d05ed13
(PS3) Fixes the issue with resolution switching + cleaned up
...
some stuff
2012-02-22 21:42:17 +01:00
TwinAphex51224
ece5935ef9
(PS3) Improved controls in menu - less twitchy controls
2012-02-22 19:49:22 +01:00
TwinAphex51224
4acf66edfd
(PS3) Enable image SPU decompression again
2012-02-21 00:00:17 +01:00
TwinAphex51224
be3839a9df
(PS3) Proper FBO scales now
2012-02-20 22:34:11 +01:00
TwinAphex51224
17e0f19859
(PS3) Do malloc of pixels inside texture_image_load instead
...
of outside - same with free - still a problem with load_cgp
2012-02-20 21:05:34 +01:00
TwinAphex51224
2c2dcd58f2
(PS3) Initial cgp file loading - not yet working
2012-02-20 20:24:23 +01:00
TwinAphex51224
a41e84749a
(PS3) Quit crashes fixed
2012-02-20 19:01:09 +01:00
TwinAphex51224
fe0ce2b78b
(PS3) Better deiniting/freeing up of resources
2012-02-20 18:16:51 +01:00
TwinAphex51224
d7a29a66b4
(PS3) Add some more notifications to get_environment_settings -
...
clean up 'block/unblock swap' printfs
2012-02-20 16:10:32 +01:00
TwinAphex51224
12cf639dfe
(PS3) Initial (WIP) support for external launchers like multiMAN -
...
also some control flow cleanups
2012-02-20 07:50:59 +01:00
TwinAphex51224
4604a995e9
(PS3) Scale factor can now be changed from ingame menu and
...
regular menu
2012-02-20 04:07:18 +01:00
TwinAphex51224
441cd2b82a
(PS3) Some cleanups in ps3_video_psgl.c
2012-02-16 03:36:40 +01:00
TwinAphex51224
878e612584
(PS3) Use new public save slot increment/decrement functions
2012-02-15 18:57:36 +01:00
TwinAphex51224
317f255eae
(Core) Remove obsolete file checking function
2012-02-15 18:43:35 +01:00
TwinAphex51224
2cb946ec8b
(Core) Add filepath_exists to file.c - needed for console ports
2012-02-15 02:09:55 +01:00
TwinAphex51224
56e57d15bc
(PS3) Fixed settings appearance
2012-02-15 01:37:49 +01:00
TwinAphex51224
975536ddbf
(PS3) Some cleanups to ingame menu
2012-02-15 01:27:53 +01:00
TwinAphex51224
df997f6d23
(PS3) Better-looking Quick Menu/menu
2012-02-14 22:46:48 +01:00
TwinAphex51224
cb3064201e
(PS3) Trying to have tranparent PNG with game image on back
...
in ingame menu
2012-02-14 21:34:18 +01:00
TwinAphex51224
d77560f1ea
(PS3) Implement swap callback as well
2012-02-13 22:25:25 +01:00
TwinAphex51224
786adb23ac
(PS3) Implement ssnes_load_state/ssnes_save_state
2012-02-13 22:16:41 +01:00
TwinAphex51224
a03dd57166
(PS3) Use new set swap block callback
2012-02-13 22:07:19 +01:00
TwinAphex51224
761f5d7a5c
(PS3) Refactoring of ingame menu
2012-02-13 21:37:32 +01:00
TwinAphex51224
eeafd335fa
(PS3) ingame_menu_item now part of console_settings
2012-02-13 14:33:24 +01:00
Themaister
9c861f13be
Fix additional exclamation marks.
2012-02-11 21:16:01 +01:00
Themaister
1cff87c758
Change exclamation marks with dots for less scream factor.
2012-02-11 20:59:41 +01:00
TwinAphex51224
ffc0c1d77e
(PS3) Frame advance implemented
2012-02-11 19:22:51 +01:00
TwinAphex51224
2148ce9dec
(PS3) Can now return to menu from game by pressing L3 + R3
2012-02-11 16:27:13 +01:00
TwinAphex51224
64728e38a4
(PS3) Use new members in g_console
2012-02-09 14:25:13 +01:00
TwinAphex51224
e85471a239
(360) renamed fileio.c to file_browser.c
2012-02-04 20:43:56 +01:00
TwinAphex51224
1317ce1aea
(PS3) Rename get_path_settings to get_environment_settings for
...
consistency
2012-02-04 13:29:02 +01:00
Themaister
e3a2ab0347
Change perform_reset() to ssnes_game_reset() to better advertise itself
...
as a public function.
2012-02-02 20:39:28 +01:00
TwinAphex51224
a328dbd213
(PS3) Overscan options added
2012-02-02 18:39:09 +01:00
TwinAphex51224
09a6566be0
(PS3) Moved some setting variables to g_console
2012-02-02 16:59:06 +01:00
TwinAphex51224
3eaa942e58
(PS3) Some cleanups for keybinding
2012-02-02 16:12:38 +01:00
TwinAphex51224
40ce42c87c
(PS3) Initial keybind implementation
2012-02-02 15:46:27 +01:00
TwinAphex51224
ee5d43486c
(PS3) Use msg_queue for outputting text in-game
2012-02-02 14:41:05 +01:00
TwinAphex51224
02c3977e9d
(PS3/Core) Make reset into an extern function so it can be called
...
from port-specific code
2012-02-02 14:22:43 +01:00
TwinAphex51224
6843514f86
(PS3) Initial stab at frame advance - WIP - doesn't work yet -
...
probably some unforeseen gotcha I need to be aware of
2012-02-01 15:15:15 +01:00
TwinAphex51224
ff6b9bd0bf
(PS3) Refactoring of FBO code
2012-02-01 14:24:48 +01:00
TwinAphex51224
407205a4e5
(PS3) Create reinit_fbo function
2012-01-31 20:17:12 +01:00
TwinAphex51224
e7d3e524bb
(PS3) Added menu font options/settings
2012-01-31 18:51:45 +01:00
TwinAphex51224
766bdf727c
(PS3) Added aspect ratio settings/options
2012-01-31 18:21:53 +01:00
TwinAphex51224
2c61f2b1e7
(PS3) Use fill_pathname_base for displaying shader names in settings
...
screen
2012-01-31 14:34:43 +01:00
TwinAphex51224
cab8fd2a80
(PS3) WIP aspect ratio settings
2012-01-31 14:12:00 +01:00
TwinAphex51224
3096e154c9
(PS3) Add some settings
2012-01-31 12:13:43 +01:00
TwinAphex51224
f4183d2c8f
(PS3) MSVS 2010f fix plus got rid of some warnings
2012-01-30 20:27:52 +01:00
TwinAphex51224
35b386df0d
(PS3) Implemented savestate functionality in ingame menu
2012-01-30 20:05:36 +01:00
TwinAphex51224
2702299e7b
(PS3) Added orientation options
2012-01-30 19:44:21 +01:00
TwinAphex51224
65e4357af7
Merge branch 'master' of github.com:Themaister/SSNES
2012-01-30 18:46:43 +01:00
Themaister
904cdd3fb4
Add ps3graphics_set_orientation.
2012-01-30 18:49:05 +01:00
TwinAphex51224
e48ec1ea20
(PS3) Rely on custom border-only.cg file being in the common-shader
...
subrepo instead of overwriting it for every 'make pkg' operation
2012-01-30 18:45:59 +01:00
Themaister
467023692f
Should fix set_filter.
2012-01-30 18:33:47 +01:00
TwinAphex51224
e538fe4364
(PS3) Implement ssnes_main wrap
2012-01-30 18:17:47 +01:00
TwinAphex51224
734afe2058
(PS3) Implement file_is_directory on PS3
2012-01-30 17:18:31 +01:00
TwinAphex51224
b4e3786aa1
(PS3) Free 'conf' pointer after use in save_settings
2012-01-30 16:36:08 +01:00
TwinAphex51224
feec19940a
(PS3) 'Get all available resolutions' is only fetched one time at
...
startup
2012-01-30 16:21:22 +01:00
TwinAphex51224
ec97970206
(PS3) Saves to config file now
2012-01-30 15:59:15 +01:00
TwinAphex51224
4a9e7f7b7e
Merge branch 'master' of github.com:Themaister/SSNES
2012-01-30 15:18:12 +01:00
TwinAphex51224
73fa4ea199
(PS3) Implemented a bunch of settings :
...
* Audio can be muted
* Buffering mode can be changed from double to triple buffering
and vice versa
* Default ROM startup dir and cheat path can be specified - now
to save the config file at exit
2012-01-30 15:16:29 +01:00
Themaister
ce08251f53
Replace usage of DOUBLE with FLOAT in configs.
2012-01-30 15:14:30 +01:00
TwinAphex51224
959411c094
(PS3) Uses config file macros now
2012-01-30 13:45:37 +01:00
TwinAphex51224
a64ae92d9d
(PS3) Resolution can be changed now - deiniting/initing of video
2012-01-30 13:18:13 +01:00
TwinAphex51224
bad72987d0
(PS3) V-sync can be switched on/off now
2012-01-30 09:53:16 +01:00
TwinAphex51224
8deab9ea35
(PS3) set_filtering function (WIP)
2012-01-30 09:28:41 +01:00
TwinAphex51224
35e5f2dbc6
(PS3) Remove unnecessary debug printf
2012-01-30 01:43:50 +01:00
TwinAphex51224
b060c71de4
(PS3) Shaders can be loaded through the menu
2012-01-30 00:48:42 +01:00
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1cfc4c6cc0
(PS3) Fix indenting - somewhat
2012-01-29 23:16:39 +01:00
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f89060e7ff
(PS3) Take out setting callback - was crashing the PS3 port
2012-01-29 23:11:47 +01:00
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352b8e4cef
(PS3) Still broke, still crashes after 'loading texture image'
2012-01-29 22:06:51 +01:00
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0fc36bfe0a
(PS3) Some fixes in main.c
2012-01-29 21:35:20 +01:00
Themaister
0bb1f7292c
Cleanup settings handling a bit to avoid lots of dummy variables.
2012-01-29 15:52:59 +01:00
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b56b09af35
Added common macro file for CONFIG_ macros - used now too by PS3
...
port
2012-01-29 14:10:57 +01:00
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a685701805
(PS3) use custom Makefile rules for shader subrepo
2012-01-29 04:35:42 +01:00
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30d229c30b
(PS3) Small rewrite of ps3_video_psgl.c
2012-01-28 11:38:24 +01:00
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5bfc7be450
(PS3) Added Git subrepo for shaders
2012-01-28 00:34:06 +01:00
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fcab353201
(PS3) Updated menu image
2012-01-28 00:34:06 +01:00
Hans-Kristian Arntzen
e968d26ba8
Unbind FBO before returning from gl_init_fbo().
2012-01-28 00:34:06 +01:00
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db1765e788
(PS3) Shader texture is correctly applied after first booting a
...
game, but not before
2012-01-28 00:34:06 +01:00
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6e4277d9a6
(PS3) Change to border shader - still texture problems
2012-01-28 00:34:06 +01:00
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be56e901bb
(PS3) More commits
2012-01-28 00:34:06 +01:00
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f803b5fbd3
(PS3) Shader menu texture (WIP)
2012-01-28 00:34:06 +01:00
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be62e537c6
(PS3) Added HAVE_SCREENSHOTS_BUILTIN define - is meant for targets
...
where native screenshot functionality is already supplied, negating
the need of compiling in screenshot.c
2012-01-28 00:34:06 +01:00
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7af7d55068
(PS3) use uint32_t * for pixels member as well for PS3
2012-01-28 00:34:06 +01:00
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15c5c69241
(PS3) Texture is now loaded
2012-01-28 00:34:06 +01:00
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b89554d11a
(PS3) Added error logs to image.c for debugging purposes
2012-01-28 00:34:05 +01:00
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60760d69db
(PS3) Added texture loading hooks, fails somewhere ATM
2012-01-28 00:34:05 +01:00