(PS3) Still broke, still crashes after 'loading texture image'
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2c40567030
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352b8e4cef
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@ -4,7 +4,7 @@
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##
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###
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##
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DEBUG = 0
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DEBUG = 1
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CELL_BUILD_TOOLS = GCC
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DOWNLOAD_SHADERS = 1
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11
ps3/main.c
11
ps3/main.c
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@ -107,7 +107,7 @@ static void default_settings(void)
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g_settings.rewind_enable = false;
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}
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static bool init_settings(void)
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static void init_settings(void)
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{
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if(!file_exists(SYS_CONFIG_FILE))
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{
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@ -117,8 +117,6 @@ static bool init_settings(void)
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}
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config_file_t * conf = config_file_new(SYS_CONFIG_FILE);
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if (!conf)
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return 1;
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CONFIG_GET_BOOL(video.smooth, "video_smooth");
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CONFIG_GET_BOOL(video.second_pass_smooth, "video_second_pass_smooth");
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@ -134,8 +132,6 @@ static bool init_settings(void)
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CONFIG_GET_BOOL(rewind_enable, "rewind_enable");
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config_file_free(conf);
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return 0;
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}
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static void get_path_settings(bool multiman_support)
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@ -518,10 +514,7 @@ int main(int argc, char *argv[])
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#endif
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get_path_settings(g_console.return_to_multiman_enable);
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if(!init_settings())
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{
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SSNES_ERR("Couldn't find config at path: \"%s\"\n", SYS_CONFIG_FILE);
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}
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init_settings();
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#if(CELL_SDK_VERSION > 0x340000)
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if (g_console.screenshots_enable)
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