(PS3) Use gfx_ctx_set_swap_interval in gl_set_nonblock_state too

This commit is contained in:
Twinaphex 2012-05-26 15:04:10 +02:00
parent 97b966ab59
commit 15760c6a8b
1 changed files with 2 additions and 5 deletions

View File

@ -731,14 +731,11 @@ static void gl_free(void *data)
static void gl_set_nonblock_state(void *data, bool state)
{
gl_t *gl = data;
gl_t *gl = (gl_t*)data;
if (gl->vsync)
{
RARCH_LOG("GL VSync => %s\n", state ? "off" : "on");
if(state)
glDisable(GL_VSYNC_SCE);
else
glEnable(GL_VSYNC_SCE);
gfx_ctx_set_swap_interval(state ? 0 : 1, true);
}
}