(PS3) Some more Griffin overrides
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@ -46,7 +46,6 @@ GIT = git.exe
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endif
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PPU_SRCS = console/griffin/griffin.c \
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ps3/menu.c \
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console/szlib/szlib.c
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ifeq ($(HAVE_SSNES_GL), 1)
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@ -15,40 +15,17 @@
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _FUNC_HOOKS_H
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#define _FUNC_HOOKS_H
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/*============================================================
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PLAYSTATION3
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============================================================ */
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#ifdef __CELLOS_LV2__
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#define HAVE_GRIFFIN_OVERRIDE_AUDIO_FLUSH_FUNC 1
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static bool audio_flush(const int16_t *data, size_t samples)
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{
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const float *output_data = NULL;
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unsigned output_frames = 0;
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audio_convert_s16_to_float(g_extern.audio_data.data, data, samples);
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struct resampler_data src_data = {0};
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src_data.data_in = g_extern.audio_data.data;
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src_data.data_out = g_extern.audio_data.outsamples;
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src_data.input_frames = (samples / 2);
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src_data.ratio = g_extern.audio_data.src_ratio;
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if (g_extern.is_slowmotion)
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src_data.ratio *= g_settings.slowmotion_ratio;
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resampler_process(g_extern.audio_data.source, &src_data);
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output_data = g_extern.audio_data.outsamples;
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output_frames = src_data.output_frames;
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if (audio_write_func(output_data, output_frames * sizeof(float) * 2) < 0)
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return false;
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return true;
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}
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#define ssnes_render_cached_frame() \
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const char *msg = msg_queue_pull(g_extern.msg_queue); \
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video_frame_func(g_extern.frame_cache.data, g_extern.frame_cache.width, g_extern.frame_cache.height, lines_to_pitch(g_extern.frame_cache.height), msg);
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#endif
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#endif
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@ -40,6 +40,8 @@
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#endif
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#include "../../conf/config_file.c"
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#include "func_hooks.h"
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/*============================================================
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VIDEO
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============================================================ */
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@ -162,3 +164,12 @@
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NETPLAY
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============================================================ */
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#include "../../netplay.c"
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/*============================================================
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MENU
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============================================================ */
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#if defined(__CELLOS_LV2__)
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#include "../../ps3/menu.c"
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#elif defined(_XBOX)
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#include "../../360/menu.cpp"
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#endif
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@ -0,0 +1,61 @@
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/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2012 - Daniel De Matteis
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _SSNES_FUNC_HOOKS_H
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#define _SSNES_FUNC_HOOKS_H
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/*============================================================
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PLAYSTATION3
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============================================================ */
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#ifdef __CELLOS_LV2__
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#define HAVE_GRIFFIN_OVERRIDE_AUDIO_FLUSH_FUNC 1
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#define HAVE_GRIFFIN_OVERRIDE_VIDEO_FRAME_FUNC 1
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static bool audio_flush(const int16_t *data, size_t samples)
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{
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const float *output_data = NULL;
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unsigned output_frames = 0;
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audio_convert_s16_to_float(g_extern.audio_data.data, data, samples);
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struct resampler_data src_data = {0};
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src_data.data_in = g_extern.audio_data.data;
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src_data.data_out = g_extern.audio_data.outsamples;
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src_data.input_frames = (samples / 2);
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src_data.ratio = g_extern.audio_data.src_ratio;
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if (g_extern.is_slowmotion)
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src_data.ratio *= g_settings.slowmotion_ratio;
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resampler_process(g_extern.audio_data.source, &src_data);
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output_data = g_extern.audio_data.outsamples;
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output_frames = src_data.output_frames;
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if (audio_write_func(output_data, output_frames * sizeof(float) * 2) < 0)
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return false;
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return true;
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}
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#endif
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#endif
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@ -2570,7 +2570,9 @@ void menu_loop(void)
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glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
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glEnable(GL_BLEND);
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if(g_console.emulator_initialized)
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{
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ssnes_render_cached_frame();
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}
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gl_frame_menu();
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10
ssnes.c
10
ssnes.c
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@ -246,6 +246,11 @@ static void video_frame(const uint16_t *data, unsigned width, unsigned height)
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g_extern.frame_cache.height = height;
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}
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#ifdef HAVE_GRIFFIN
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#include "console/griffin/ssnes_func_hooks.h"
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#endif
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#ifndef HAVE_GRIFFIN_OVERRIDE_VIDEO_FRAME_FUNC
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void ssnes_render_cached_frame(void)
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{
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#ifdef HAVE_FFMPEG
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@ -268,9 +273,6 @@ void ssnes_render_cached_frame(void)
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g_extern.recording = recording;
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#endif
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}
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#ifdef HAVE_GRIFFIN
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#include "console/griffin/func_hooks.h"
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#endif
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#ifndef HAVE_GRIFFIN_OVERRIDE_AUDIO_FLUSH_FUNC
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@ -2179,7 +2181,9 @@ static void do_state_checks(void)
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#else
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if (check_fullscreen() && g_extern.is_paused)
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#endif
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{
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ssnes_render_cached_frame();
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}
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#ifndef SSNES_CONSOLE
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if (g_extern.is_paused && !g_extern.is_oneshot)
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