(PS3) Some more Griffin overrides

This commit is contained in:
Twinaphex 2012-03-29 15:07:48 +02:00
parent 6b88330540
commit cf5fb8baaa
6 changed files with 87 additions and 33 deletions

View File

@ -46,7 +46,6 @@ GIT = git.exe
endif
PPU_SRCS = console/griffin/griffin.c \
ps3/menu.c \
console/szlib/szlib.c
ifeq ($(HAVE_SSNES_GL), 1)

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@ -15,40 +15,17 @@
* You should have received a copy of the GNU General Public License along with SSNES.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _FUNC_HOOKS_H
#define _FUNC_HOOKS_H
/*============================================================
PLAYSTATION3
============================================================ */
#ifdef __CELLOS_LV2__
#define HAVE_GRIFFIN_OVERRIDE_AUDIO_FLUSH_FUNC 1
static bool audio_flush(const int16_t *data, size_t samples)
{
const float *output_data = NULL;
unsigned output_frames = 0;
audio_convert_s16_to_float(g_extern.audio_data.data, data, samples);
struct resampler_data src_data = {0};
src_data.data_in = g_extern.audio_data.data;
src_data.data_out = g_extern.audio_data.outsamples;
src_data.input_frames = (samples / 2);
src_data.ratio = g_extern.audio_data.src_ratio;
if (g_extern.is_slowmotion)
src_data.ratio *= g_settings.slowmotion_ratio;
resampler_process(g_extern.audio_data.source, &src_data);
output_data = g_extern.audio_data.outsamples;
output_frames = src_data.output_frames;
if (audio_write_func(output_data, output_frames * sizeof(float) * 2) < 0)
return false;
return true;
}
#define ssnes_render_cached_frame() \
const char *msg = msg_queue_pull(g_extern.msg_queue); \
video_frame_func(g_extern.frame_cache.data, g_extern.frame_cache.width, g_extern.frame_cache.height, lines_to_pitch(g_extern.frame_cache.height), msg);
#endif
#endif

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@ -40,6 +40,8 @@
#endif
#include "../../conf/config_file.c"
#include "func_hooks.h"
/*============================================================
VIDEO
============================================================ */
@ -162,3 +164,12 @@
NETPLAY
============================================================ */
#include "../../netplay.c"
/*============================================================
MENU
============================================================ */
#if defined(__CELLOS_LV2__)
#include "../../ps3/menu.c"
#elif defined(_XBOX)
#include "../../360/menu.cpp"
#endif

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@ -0,0 +1,61 @@
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
* Copyright (C) 2011-2012 - Daniel De Matteis
*
* Some code herein may be based on code found in BSNES.
*
* SSNES is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with SSNES.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _SSNES_FUNC_HOOKS_H
#define _SSNES_FUNC_HOOKS_H
/*============================================================
PLAYSTATION3
============================================================ */
#ifdef __CELLOS_LV2__
#define HAVE_GRIFFIN_OVERRIDE_AUDIO_FLUSH_FUNC 1
#define HAVE_GRIFFIN_OVERRIDE_VIDEO_FRAME_FUNC 1
static bool audio_flush(const int16_t *data, size_t samples)
{
const float *output_data = NULL;
unsigned output_frames = 0;
audio_convert_s16_to_float(g_extern.audio_data.data, data, samples);
struct resampler_data src_data = {0};
src_data.data_in = g_extern.audio_data.data;
src_data.data_out = g_extern.audio_data.outsamples;
src_data.input_frames = (samples / 2);
src_data.ratio = g_extern.audio_data.src_ratio;
if (g_extern.is_slowmotion)
src_data.ratio *= g_settings.slowmotion_ratio;
resampler_process(g_extern.audio_data.source, &src_data);
output_data = g_extern.audio_data.outsamples;
output_frames = src_data.output_frames;
if (audio_write_func(output_data, output_frames * sizeof(float) * 2) < 0)
return false;
return true;
}
#endif
#endif

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@ -2570,7 +2570,9 @@ void menu_loop(void)
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND);
if(g_console.emulator_initialized)
{
ssnes_render_cached_frame();
}
gl_frame_menu();

10
ssnes.c
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@ -246,6 +246,11 @@ static void video_frame(const uint16_t *data, unsigned width, unsigned height)
g_extern.frame_cache.height = height;
}
#ifdef HAVE_GRIFFIN
#include "console/griffin/ssnes_func_hooks.h"
#endif
#ifndef HAVE_GRIFFIN_OVERRIDE_VIDEO_FRAME_FUNC
void ssnes_render_cached_frame(void)
{
#ifdef HAVE_FFMPEG
@ -268,9 +273,6 @@ void ssnes_render_cached_frame(void)
g_extern.recording = recording;
#endif
}
#ifdef HAVE_GRIFFIN
#include "console/griffin/func_hooks.h"
#endif
#ifndef HAVE_GRIFFIN_OVERRIDE_AUDIO_FLUSH_FUNC
@ -2179,7 +2181,9 @@ static void do_state_checks(void)
#else
if (check_fullscreen() && g_extern.is_paused)
#endif
{
ssnes_render_cached_frame();
}
#ifndef SSNES_CONSOLE
if (g_extern.is_paused && !g_extern.is_oneshot)