Commit Graph

1278 Commits

Author SHA1 Message Date
alyosha-tas 666e284e03 PPU add windowing 2017-09-04 17:36:26 -04:00
alyosha-tas 874d06797f NESHawk: Code Clean up
remove redundancies, fix scanline count
2017-09-02 10:48:23 -04:00
alyosha-tas 40ec613982 NesHawk: Single Tick PPU
Should allow for breaking out into a debugger.
2017-09-01 22:11:41 -04:00
Tastyfish 56cdf32929 Make Gambatte show link status for printer connection 2017-08-30 15:55:19 -04:00
alyosha-tas 042fd6ddaa Merge pull request #985 from TASVideos/master
merge master into GBHawk
2017-08-29 20:15:57 -04:00
Tastyfish 200ab8f8d8 GB Printer support for Gambatte, output color improvements 2017-08-29 18:16:02 -04:00
Tastyfish e780e74f45 A frontend for the GB printer 2017-08-29 18:16:02 -04:00
nattthebear 0c3e18efb1 Could you use these things to print like, boobs? 2017-08-29 18:16:02 -04:00
alyosha-tas 8dab8dc368 Add files via upload 2017-08-29 09:20:56 -04:00
alyosha-tas f7a016adaa Create ReadMe.txt 2017-08-29 09:20:09 -04:00
alyosha-tas 6237a284fa Add files via upload 2017-08-29 09:18:28 -04:00
alyosha-tas 6f73e1de1f Create ReadMe.txt 2017-08-29 09:16:24 -04:00
alyosha-tas 3961292294 NESHawk: more efficient sprite check
Gives a ~5% speed boost by not checking every sprite all the time.
2017-08-27 18:17:10 -04:00
zeromus b868c07a10 blind commit: add SMP hooks to bsnes to test hook scoping system (need to build a waterbox to proceed) 2017-08-23 10:08:43 -04:00
nattthebear 77a535a7d8 Implement ICycleTiming on neshawk 2017-08-11 19:59:10 -04:00
nattthebear 5e3cdba869 Finally dump some old movie 1.0 cruft 2017-08-11 19:45:45 -04:00
nattthebear 5b97e5c7f6 Add ICycleTiming interface plus one implementation so I can feel like I did something 2017-08-11 19:42:53 -04:00
Isotarge ffe051ab26 N64: Fix minAnalogX and minAnalogY values
D and L boolean inputs for the analog stick were one unit short of full
range
2017-08-09 01:23:44 +09:30
alyosha-tas 171022529d NES: Fix mapper 36
fixes #953
2017-08-06 10:12:04 -04:00
adelikat cd289c474e memorycallbacks with domains - Phase 2 - change api to Call methods and refactor accordingly, everything should behave as it was before the refactor at this point. No cores have yet to be implemented with domains other than the default bus they already had 2017-08-03 18:08:07 -05:00
alyosha-tas ad85143c8c NESHawk: Rambo-1 IRQ work
-maintains compatibility with skull and crossbones and klax.
-Fixes hard Drivin'
-More work to do here
2017-08-02 21:58:54 -04:00
alyosha-tas 497513f93a NESHawk: PPU: Fix OAMADDR
-Implements $2004 write glitch
-Correctly implements OAMADDR initialization
2017-08-02 11:24:49 -04:00
adelikat 04ce66c397 phase 1 of changing memory callback api to specify domain - require cores to specify which domains are available and have the domain passed in when creating callbacks. Still todo - cores need to pass in domain name on CallReads/Writes/Executes methods 2017-08-01 22:05:17 -05:00
alyosha-tas fac8761194 Delete Mapper035.cs
-duplicate of mapper 90
2017-08-01 12:07:18 -04:00
alyosha-tas b8f502f670 NES Mappers: Make mapper 90 cover mapper 35
Mapper 35 is identical in function, fixes Warioland 2 (unl)
2017-08-01 12:06:33 -04:00
nattthebear 7996f5dfbc snes9x: Don't set virtual size of 0 on frame 0 2017-07-29 08:24:03 -04:00
nattthebear 2329ebbe62 Sameboy SGB: allow hiding beautiful borders. Closes #938 2017-07-25 17:16:12 -04:00
adelikat f050718a87 Set SameBoy to released 2017-07-23 11:10:17 -05:00
nattthebear fcfe2b23c9 Pizza Boy makes some interesting attempts, but doesn't stack up against the serious GB cores 2017-07-21 18:23:14 -04:00
nattthebear 7880cbabb3 I thought there was more to this vb settings thing. I guess not. 2017-07-20 17:22:40 -04:00
nattthebear 0d6bdc200b sameboy: a bit of savestate optimization 2017-07-19 20:38:19 -04:00
nattthebear a640c53e52 Sameboy: RTC 2017-07-19 20:18:13 -04:00
nattthebear 57ca86710b sameboy: SAVERAMS 2017-07-19 19:49:23 -04:00
nattthebear cf8013af4a sameboy: Add more features for the merciless slave driver 2017-07-19 18:48:11 -04:00
nattthebear bfd7337a32 sameboy: SGB support. Mostly accomplished through the power of copy+paste, since we plan on dropping pizza boy 2017-07-18 19:57:53 -04:00
nattthebear 1f89158179 sameboy: input 2017-07-18 18:19:51 -04:00
nattthebear f7bb894753 sameboy: it's alive! 2017-07-18 16:48:49 -04:00
nattthebear 34e68c589f Sameboy progress 2017-07-18 16:48:49 -04:00
nattthebear d5c07447d2 BSnes: Ignore the "crop SGB frame" setting if SGB is not active. 2017-07-14 18:55:21 -04:00
adelikat c6e0e9fa57 Rename CoreAttributes to CoreAttribute as to not be a bad person 2017-07-12 14:10:55 -05:00
adelikat fb7e44642a set released to true on some new Pizza Boy, PicoDrive, and Uzem 2017-07-09 16:58:59 -05:00
nattthebear 468c52f5de Gambatte: Settings: Use an enum for ConsoleMode instead of stringly typed. Developers who have been using recent dev builds will need to change "Default" to 0 in config.inneys... 2017-07-09 16:27:32 -04:00
nattthebear 2dd10ea951 Update some author meat-a deet-a 2017-07-09 12:18:33 -04:00
nattthebear 97c0d52498 Make DGB run again. It has been broken since GB bios files were added 2017-07-06 19:18:26 -04:00
alyosha-tas 08b6dadd49 Gambatte: Add core picker option
Replaces ForceDMG so that you can play gameboy roms in color game boy as well
2017-07-06 17:53:14 -04:00
nattthebear bc9726f687 Waterbox: Connect basic stdio. You get an empty stdin, real stdout and stderr, and can present readonly files to the core. 2017-07-01 21:02:52 -04:00
nattthebear bdfb859480 pizza boy: add the required SPC file as an embedded resource because zeromus said to 2017-07-01 09:06:04 -04:00
nattthebear 94050c161b pizza: bomb out the same way libsnes does if an attempt is made to load a CGB rom in SGB 2017-07-01 08:16:24 -04:00
adelikat cbe2f442a7 Neshawk - ppu - a small code simplification 2017-06-30 09:15:55 -05:00
adelikat 9c60243f4e remove unused deterministic flag from LibsnesCore contructor 2017-06-29 19:56:17 -05:00
nattthebear 2a15502999 Pizza: Only show one controller in GB mode 2017-06-28 22:23:03 -04:00
nattthebear 203a0521b5 pizza: set up constructors right for SGB and GB 2017-06-28 22:19:20 -04:00
adelikat 3c799931bc NesHawk - better clean up of ppu open bus decay method even more, this should be more performant too 2017-06-28 13:44:55 -05:00
adelikat bc8ac1c1a4 Nes ppu - ppu_open_bus_decay - Cleaner, and possibly a little faster 2017-06-28 11:11:20 -05:00
adelikat e150bca642 NesHawk - unless I'm missing something, this is more readable and more performant 2017-06-28 10:37:03 -05:00
adelikat ebdb244714 NESHawk - a small speedup (a few fps) - don't call Board.ClockPPU unless it is implemented 2017-06-28 10:24:19 -05:00
nattthebear db73b7f275 virtual boyee: make frame 0 size match other frame sizes 2017-06-26 17:34:01 -04:00
nattthebear 13c3dafd8a gambatte: make overall output volume more comparable to other cores? 2017-06-25 12:33:03 -04:00
nattthebear 7c5c3482e7 pizza: RTC, maybe 2017-06-25 09:19:32 -04:00
nattthebear 537b2a1616 pizza: saverams 2017-06-24 21:46:11 -04:00
alyosha-tas b54a738c97 Add files via upload 2017-06-24 16:01:07 -04:00
alyosha-tas 627b666d3e Add files via upload 2017-06-24 13:05:00 -04:00
nattthebear ed57f766ad Pizza: Savestates at ~600K in SGB mode 2017-06-24 11:05:59 -04:00
nattthebear 6637e0a53f pizza: add lag/polling support 2017-06-24 09:38:03 -04:00
nattthebear 26063b35d0 pizza: first bits of sound. bios starting sound plays. bomb sound plays in Bomberman GB. 2017-06-23 20:51:19 -04:00
nattthebear ea32862199 pizza: some basic ATTR stuff now working 2017-06-19 19:53:40 -04:00
adelikat 46568bf1ec N64 - disable cxd64 lle RSP pluging since we don't have one that works for 64bit, and no one was probably using it anyway 2017-06-19 18:00:19 -05:00
adelikat f5883d8332 oops, fix merge 2017-06-19 12:43:23 -05:00
adelikat 4982af7521 Merge branch 'master' into waterbox2
# Conflicts:
#	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.ISaveRam.cs
2017-06-19 10:04:46 -05:00
nattthebear 95a56b15a8 pizza: SGB joypad functionality working 2017-06-18 20:35:55 -04:00
nattthebear 278b29a840 pizza: use waterboxcore 2017-06-18 16:05:55 -04:00
nattthebear 1292b27163 Add some draft work for supporting sysv <-> msabi interop. I wonder if we'll ever use this? I'd put it on a separate branch but it would be merge hell. 2017-06-18 08:51:09 -04:00
alyosha-tas bd29ec087e NES: small PPU refactor
Will make future testing easier
2017-06-17 19:02:21 -04:00
nattthebear c04beea4d0 update snes9x to use WaterboxCore 2017-06-17 12:57:43 -04:00
nattthebear 3e731ae0b3 Make ngp core use WaterboxCore infrastructure 2017-06-17 10:47:10 -04:00
nattthebear 6f60eb5efc Create an abstract base class for waterbox cores, and adapt Virtual Boyee to use it. Not sure yet how useful this is... 2017-06-17 10:07:02 -04:00
alyosha-tas 13b99bafd0 NESHawk: Clean up and minor refactor
Simplify the code base a bit and gets a performance boost as well.
2017-06-16 21:41:13 -04:00
alyosha-tas 5b731cf8b8 SNES saveram: check for existance
checks if SGB saveram exists before attempting to assign it to the buffer pointer.

Also return null if no saveram is found, which conforms to what other cores are doing and what EMUHawk expects
2017-06-16 08:50:28 -04:00
nattthebear 04d4880564 pizza: cover your ears 2017-06-16 08:19:03 -04:00
nattthebear dd9d1b2018 pizza: input 2017-06-15 21:38:52 -04:00
nattthebear c4eeb84ee8 mgba: syste bus
fixes #861
2017-06-15 19:34:15 -04:00
nattthebear 8fa903c004 pizza progress: it runs 2017-06-15 19:00:41 -04:00
nattthebear e3d2681d99 snes9x: connect obj disable by priority 2017-06-14 17:00:27 -04:00
nattthebear 1314912cf8 libsnes: Hack about a bit to make the graphics debugger function again. It probably crashes somewhere... 2017-06-13 17:55:07 -04:00
alyosha-tas e07882ae56 NES APU cleanup 2017-06-13 10:43:34 -04:00
adelikat 97d7dd7f42 merging master into waterbox2 this one was messy may be regressions 2017-06-13 08:16:25 -05:00
adelikat 8c40d2908c bnes - remove the force determinism setting (hack) since it is no longer relevant 2017-06-12 21:03:11 -05:00
adelikat 9eb2fcc34c bsnes - remove profile sync setting and related code 2017-06-12 20:56:34 -05:00
adelikat e6d1850361 N64 - include a 64bit version of mupen64plus-rsp-cxd4.dll, rip out Rsp_Z64_hlevideo since it is giving us no value added, as it was intended to go with the z64 video plugin (that we don't support nor need to) 2017-06-12 19:37:45 -05:00
nattthebear 346cf7d637 VB: add some text to the settings dialogue 2017-06-12 19:31:30 -04:00
alyosha-tas 05304b465b NES APU improvements
passes some more of the test_apu_2 tests
2017-06-12 16:25:21 -04:00
adelikat f5b15b2e6a N64 - Make GLideN64 the default plugin 2017-06-12 13:07:59 -05:00
adelikat b1918759be N64 - Remove commented out jabo code 2017-06-12 13:07:06 -05:00
nattthebear cf723b5133 add new build of mgba 0.6-ish 2017-06-11 20:10:37 -04:00
zeromus 6db010e384 add 'crop SGB frame' option; fixes #871 2017-06-11 18:20:55 -05:00
zeromus 9c8ea446eb fix a bug caused by commenting out too much of jabo 2017-06-11 17:24:32 -05:00
zeromus eec9c54236 comment out all dynarec related things 2017-06-11 17:24:32 -05:00
zeromus 503261af35 comment out all jabo related stuff 2017-06-11 17:24:32 -05:00
zeromus 852b1f8a5e change default settings to interpreter and not jabo, so n64-64 can boot 2017-06-11 17:24:32 -05:00
nattthebear edbe83bc13 libsnes: savestate uncompressed size 14MB=>10MB (for a game with nothing special) 2017-06-11 15:30:54 -04:00