adelikat
f32ab2bf12
Database.cs - Get rid of a try/catch that was eating errors that was left in for debugging
2017-04-26 08:41:29 -05:00
adelikat
76b9367378
more misc cleanups
2017-04-24 07:43:02 -05:00
J.D. Purcell
b53502eed8
Spaces -> tabs.
2017-04-15 16:37:30 -04:00
adelikat
7ab8455e84
misc code cleanups in BizHawk.Emulation.Common
2017-04-14 12:28:23 -05:00
zeromus
327606234f
fix can't use neshawk (recent regression)
2016-11-19 20:07:17 -06:00
zeromus
595a207c97
add new field to gamedb to specify which core should be used.
...
allow it to be 'neshawk' or 'quicknes'.
this should only be employed by end-users; we won't make those choices in the gamedb officially.
the quicknes blacklist is still implemented separately.
yeah, that's a lot of prioritization levels.
2016-11-12 19:23:54 -06:00
Anthony Konzel
ac9a4ef777
Apply C64 core update patch.
2016-02-22 17:50:11 -06:00
Kabuto
f7c15bfd0f
Fixed indentation and TODOs
2015-09-28 20:53:19 +02:00
Kabuto
1e9564a337
C64 core: tape loading added, lots of bugfixes and improvements
2015-09-28 01:30:58 +02:00
zeromus
6e1cde2793
hookup PSF support
2015-07-20 23:11:00 -05:00
zeromus
a6f37173b0
add GameInfo DB options fetcher for string type
2015-07-11 13:47:04 -05:00
adelikat
26769ba476
Add .do and .po files as Apple II files
2015-05-28 00:16:08 +00:00
adelikat
f4140de3f7
Apple II - get necessary firmware files from the firmwares system instead of a hardcoded path, added entries to the firmware database for the files I have, no idea what other files are compatible
2015-04-09 00:18:01 +00:00
adelikat
5183a8e20d
Nothing to see here
2015-02-17 22:58:25 +00:00
adelikat
0316fa9817
some rom loading stuff
2015-02-08 21:51:15 +00:00
goyuken
a782fdb315
take 2
2015-02-05 23:53:25 +00:00
jdpurcell
f9da63d71d
Fix gamedb loading with Turkish locale.
2015-01-13 02:03:10 +00:00
adelikat
bb940473bb
Emulation.Common - move some misc enums into Enums.cs
2014-12-16 17:06:29 +00:00
goyuken
50c4414a93
confirm a few sizes in firmware database
2014-11-24 23:18:05 +00:00
zeromus
17d67fa366
small clarifications to firmware DB
2014-11-24 23:13:54 +00:00
adelikat
d64be5ed76
SystemID is Lynx not LYNX, cuz I said so
2014-11-21 01:32:15 +00:00
zeromus
a7432a1e52
firmwaremanager now tracks filesizes, and filesizes of known firmwares are used to restrict scope of scanning
2014-11-13 00:09:16 +00:00
goyuken
9f274d93fb
fix lynx firmware entry
2014-09-15 21:29:23 +00:00
goyuken
28a37a57da
lynx mah boi https://www.youtube.com/watch?v=bNpLXo55yfw
2014-09-15 20:12:11 +00:00
hegyak
a46bd896ff
Fixed a spelling error in FirmwareDatabase.cs relating to GBA BIOS
2014-08-24 14:41:49 +00:00
goyuken
28b26fadcc
add a "defaults" button to the generic core config dialog, used by wonderswan, genesis, saturn, and 2600
2014-08-10 22:01:17 +00:00
adelikat
240264c3c5
Since Global.Game is never null now, add a IsNullInstance property to check against instead, and refactor code that checks for null
2014-07-21 22:21:52 +00:00
adelikat
fd80c62cdb
More Util methods -> extension methods
2014-07-03 19:20:34 +00:00
adelikat
bf88be8c72
Convert some more util methods to extension methods
2014-07-03 19:05:56 +00:00
zeromus
42ee461b2c
fix an error in PSX firmware database
2014-06-29 22:04:25 +00:00
zeromus
f43859f421
give firmware database and UI ability to track ok/notok/bad state of an option/firmwarefile. apply tons of research to study PSX bios files situation
2014-06-21 06:40:07 +00:00
zeromus
fb985579c7
add PSX firmwares to firmwares DB
2014-06-21 00:33:35 +00:00
zeromus
1edd4edb49
add a crappy little PCE sound debugger and individual channel muting
2014-06-09 08:10:20 +00:00
goyuken
c306e61d5b
mednafen 0.9.34.1 "cygne" (wonderswan)
2014-05-30 05:09:54 +00:00
goyuken
2f7ad6a676
2600: more stuff towards PAL support
2014-05-23 15:47:48 +00:00
adelikat
285a7241b9
On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good"
2014-04-15 22:10:39 +00:00
adelikat
54949127ee
some nitpicky cleanup of the Database.cs file
2014-04-14 23:14:39 +00:00
adelikat
449d3fa2e2
Platform Chooser - show rom information, only invoke dialog on a list of generic rom extensions (currently that is .bin and .rom), remove .rom from the list of intellivision extensions
2014-04-14 12:25:57 +00:00
adelikat
32b4f940a9
Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores
2014-04-14 01:59:57 +00:00
adelikat
3e2a1e9835
Database.cs - make the big ol switch more readable by grouping some things and using sane spacing
2014-04-14 00:55:10 +00:00
beirich
c6a5c9b295
Add Region to GameInfo
2014-03-18 03:28:25 +00:00
beirich
b1a37724a1
SMS: hook up Export/Japan, NTSC/PAL, BIOS Enable, and US/JP Bios selection
2014-03-13 04:49:39 +00:00
beirich
9a59155177
SMS: initial support for SMS BIOSes. Some future work is pending regarding when to use what bios or no bios. (hooray regions)
2014-03-05 05:09:20 +00:00
beirich
197ca96630
preliminary add SMS bios to firmwares db and UI. not hooked up to core yet. nor all bioses added
2014-03-04 02:33:39 +00:00
goyuken
a005767463
random cleanup
2013-12-27 04:41:50 +00:00
goyuken
85be43dfb8
sega CD games now get as far as loading the bios
2013-12-16 19:00:05 +00:00
goyuken
61f31967b3
some sega firmwareids
2013-12-16 18:20:47 +00:00
goyuken
9ce2920d16
fix up some stuff in the libretro wrapper. still doesn't do much
2013-12-10 23:12:09 +00:00
adelikat
3f88ece3db
Remove some files I meant to delete, and some useless code cleanups
2013-11-04 03:12:50 +00:00
adelikat
348171bdc5
start Emulation.Common project and move the Emulation/Database folder files to it
2013-11-04 01:06:36 +00:00