hookup PSF support
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77d14892fb
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6e1cde2793
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@ -238,7 +238,7 @@ namespace BizHawk.Client.Common
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try
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{
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var ext = file.Extension.ToLower();
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var ext = file.Extension.ToLowerInvariant();
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if (ext == ".m3u")
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{
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//HACK ZONE - currently only psx supports m3u
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@ -398,7 +398,7 @@ namespace BizHawk.Client.Common
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break;
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}
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}
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else if (file.Extension.ToLower() == ".xml")
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else if (file.Extension.ToLowerInvariant() == ".xml")
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{
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try
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{
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@ -463,22 +463,39 @@ namespace BizHawk.Client.Common
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}
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}
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}
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else if (file.Extension.ToLowerInvariant() == ".psf" || file.Extension.ToLowerInvariant() == ".minipsf")
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{
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Func<Stream, int, byte[]> cbDeflater = (Stream instream, int size) =>
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{
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var inflater = new ICSharpCode.SharpZipLib.Zip.Compression.Inflater(false);
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var iis = new ICSharpCode.SharpZipLib.Zip.Compression.Streams.InflaterInputStream(instream, inflater);
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MemoryStream ret = new MemoryStream();
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iis.CopyTo(ret);
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return ret.ToArray();
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};
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PSF psf = new PSF();
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psf.Load(path, cbDeflater);
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nextEmulator = new Octoshock(nextComm, psf, GetCoreSettings<Octoshock>(), GetCoreSyncSettings<Octoshock>());
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nextEmulator.CoreComm.RomStatusDetails = "It's a PSF, what do you want.";
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//total garbage, this
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rom = new RomGame(file);
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game = rom.GameInfo;
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}
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else // most extensions
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{
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rom = new RomGame(file);
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//hacky for now
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if (file.Extension.ToLower() == ".exe")
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{
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if (file.Extension.ToLowerInvariant() == ".exe")
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rom.GameInfo.System = "PSX";
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}
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if (string.IsNullOrEmpty(rom.GameInfo.System))
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{
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// Has the user picked a preference for this extension?
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if (PreferredPlatformIsDefined(rom.Extension.ToLower()))
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if (PreferredPlatformIsDefined(rom.Extension.ToLowerInvariant()))
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{
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rom.GameInfo.System = Global.Config.PreferredPlatformsForExtensions[rom.Extension.ToLower()];
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rom.GameInfo.System = Global.Config.PreferredPlatformsForExtensions[rom.Extension.ToLowerInvariant()];
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}
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else if (ChoosePlatform != null)
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{
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@ -499,7 +516,7 @@ namespace BizHawk.Client.Common
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var isXml = false;
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// other xml has already been handled
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if (file.Extension.ToLower() == ".xml")
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if (file.Extension.ToLowerInvariant() == ".xml")
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{
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game.System = "SNES";
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isXml = true;
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@ -1864,7 +1864,7 @@ namespace BizHawk.Client.EmuHawk
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{
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return FormatFilter(
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"Rom Files", "*.nes;*.fds;*.sms;*.gg;*.sg;*.pce;*.sgx;*.bin;*.smd;*.rom;*.a26;*.a78;*.lnx;*.m3u;*.cue;*.ccd;*.exe;*.gb;*.gbc;*.gba;*.gen;*.md;*.col;.int;*.smc;*.sfc;*.prg;*.d64;*.g64;*.crt;*.sgb;*.xml;*.z64;*.v64;*.n64;*.ws;*.wsc;*.dsk;*.do;*.po;%ARCH%",
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"Music Files", "*.psf;*.sid;*.nsf",
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"Music Files", "*.psf;*.minipsf;*.sid;*.nsf",
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"Disc Images", "*.cue;*.ccd;*.m3u",
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"NES", "*.nes;*.fds;*.nsf;%ARCH%",
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"Super NES", "*.smc;*.sfc;*.xml;%ARCH%",
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@ -1882,7 +1882,7 @@ namespace BizHawk.Client.EmuHawk
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"Colecovision", "*.col;%ARCH%",
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"Intellivision (very experimental)", "*.int;*.bin;*.rom;%ARCH%",
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"PSX Executables (experimental)", "*.exe",
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"PSF Playstation Sound File (not supported)", "*.psf",
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"PSF Playstation Sound File", "*.psf;*.minipsf",
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"Commodore 64 (experimental)", "*.prg; *.d64, *.g64; *.crt;%ARCH%",
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"SID Commodore 64 Music File", "*.sid;%ARCH%",
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"Nintendo 64", "*.z64;*.v64;*.n64",
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@ -217,7 +217,7 @@ namespace BizHawk.Client.MultiHawk
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"Colecovision", "*.col;%ARCH%",
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"Intellivision (very experimental)", "*.int;*.bin;*.rom;%ARCH%",
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"PSX Executables (experimental)", "*.exe",
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"PSF Playstation Sound File (not supported)", "*.psf",
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"PSF Playstation Sound File", "*.psf;*.minipsf",
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"Commodore 64 (experimental)", "*.prg; *.d64, *.g64; *.crt;%ARCH%",
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"SID Commodore 64 Music File", "*.sid;%ARCH%",
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"Nintendo 64", "*.z64;*.v64;*.n64",
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@ -284,6 +284,7 @@ namespace BizHawk.Emulation.Common
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break;
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case ".PSF":
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case ".MINIPSF":
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game.System = "PSX";
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break;
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@ -280,6 +280,7 @@ namespace BizHawk.Emulation.Cores
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public static SimpleMagicRecord PSX = new SimpleMagicRecord { Offset = 0x24E0, Key = " Licensed by Sony Computer Entertainment" }; //there might be other ideas for checking in mednafen sources, if we need them
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public static SimpleMagicRecord PSX_EXE = new SimpleMagicRecord { Key = "PS-X EXE\0" };
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public static SimpleMagicRecord PSP = new SimpleMagicRecord { Offset = 0x8000, Key = "\x01CD001\x01\0x00PSP GAME" };
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public static SimpleMagicRecord PSF = new SimpleMagicRecord { Offset = 0, Key = "PSF\x1" };
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//https://sites.google.com/site/atari7800wiki/a78-header
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public static SimpleMagicRecord A78 = new SimpleMagicRecord { Offset = 0, Key = "\x01ATARI7800" };
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@ -348,7 +349,7 @@ namespace BizHawk.Emulation.Cores
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{ "GEN", new ExtensionInfo(FileIDType.SMD, null ) },
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//nothing yet...
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{ "PSF", new ExtensionInfo(FileIDType.PSF, null) },
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{ "PSF", new ExtensionInfo(FileIDType.PSF, (j)=>Test_Simple(j,FileIDType.PSF,SimpleMagics.PSF) ) },
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{ "INT", new ExtensionInfo(FileIDType.INT, null) },
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{ "SFC", new ExtensionInfo(FileIDType.SFC, null) },
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{ "SMC", new ExtensionInfo(FileIDType.SFC, null) },
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