Commit Graph

45 Commits

Author SHA1 Message Date
zeromus 595a207c97 add new field to gamedb to specify which core should be used.
allow it to be 'neshawk' or 'quicknes'.

this should only be employed by end-users; we won't make those choices in the gamedb officially.

the quicknes blacklist is still implemented separately.

yeah, that's a lot of prioritization levels.
2016-11-12 19:23:54 -06:00
Anthony Konzel ac9a4ef777 Apply C64 core update patch. 2016-02-22 17:50:11 -06:00
Kabuto f7c15bfd0f Fixed indentation and TODOs 2015-09-28 20:53:19 +02:00
Kabuto 1e9564a337 C64 core: tape loading added, lots of bugfixes and improvements 2015-09-28 01:30:58 +02:00
zeromus 6e1cde2793 hookup PSF support 2015-07-20 23:11:00 -05:00
zeromus a6f37173b0 add GameInfo DB options fetcher for string type 2015-07-11 13:47:04 -05:00
adelikat 26769ba476 Add .do and .po files as Apple II files 2015-05-28 00:16:08 +00:00
adelikat f4140de3f7 Apple II - get necessary firmware files from the firmwares system instead of a hardcoded path, added entries to the firmware database for the files I have, no idea what other files are compatible 2015-04-09 00:18:01 +00:00
adelikat 5183a8e20d Nothing to see here 2015-02-17 22:58:25 +00:00
adelikat 0316fa9817 some rom loading stuff 2015-02-08 21:51:15 +00:00
goyuken a782fdb315 take 2 2015-02-05 23:53:25 +00:00
jdpurcell f9da63d71d Fix gamedb loading with Turkish locale. 2015-01-13 02:03:10 +00:00
adelikat bb940473bb Emulation.Common - move some misc enums into Enums.cs 2014-12-16 17:06:29 +00:00
goyuken 50c4414a93 confirm a few sizes in firmware database 2014-11-24 23:18:05 +00:00
zeromus 17d67fa366 small clarifications to firmware DB 2014-11-24 23:13:54 +00:00
adelikat d64be5ed76 SystemID is Lynx not LYNX, cuz I said so 2014-11-21 01:32:15 +00:00
zeromus a7432a1e52 firmwaremanager now tracks filesizes, and filesizes of known firmwares are used to restrict scope of scanning 2014-11-13 00:09:16 +00:00
goyuken 9f274d93fb fix lynx firmware entry 2014-09-15 21:29:23 +00:00
goyuken 28a37a57da lynx mah boi https://www.youtube.com/watch?v=bNpLXo55yfw 2014-09-15 20:12:11 +00:00
hegyak a46bd896ff Fixed a spelling error in FirmwareDatabase.cs relating to GBA BIOS 2014-08-24 14:41:49 +00:00
goyuken 28b26fadcc add a "defaults" button to the generic core config dialog, used by wonderswan, genesis, saturn, and 2600 2014-08-10 22:01:17 +00:00
adelikat 240264c3c5 Since Global.Game is never null now, add a IsNullInstance property to check against instead, and refactor code that checks for null 2014-07-21 22:21:52 +00:00
adelikat fd80c62cdb More Util methods -> extension methods 2014-07-03 19:20:34 +00:00
adelikat bf88be8c72 Convert some more util methods to extension methods 2014-07-03 19:05:56 +00:00
zeromus 42ee461b2c fix an error in PSX firmware database 2014-06-29 22:04:25 +00:00
zeromus f43859f421 give firmware database and UI ability to track ok/notok/bad state of an option/firmwarefile. apply tons of research to study PSX bios files situation 2014-06-21 06:40:07 +00:00
zeromus fb985579c7 add PSX firmwares to firmwares DB 2014-06-21 00:33:35 +00:00
zeromus 1edd4edb49 add a crappy little PCE sound debugger and individual channel muting 2014-06-09 08:10:20 +00:00
goyuken c306e61d5b mednafen 0.9.34.1 "cygne" (wonderswan) 2014-05-30 05:09:54 +00:00
goyuken 2f7ad6a676 2600: more stuff towards PAL support 2014-05-23 15:47:48 +00:00
adelikat 285a7241b9 On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good" 2014-04-15 22:10:39 +00:00
adelikat 54949127ee some nitpicky cleanup of the Database.cs file 2014-04-14 23:14:39 +00:00
adelikat 449d3fa2e2 Platform Chooser - show rom information, only invoke dialog on a list of generic rom extensions (currently that is .bin and .rom), remove .rom from the list of intellivision extensions 2014-04-14 12:25:57 +00:00
adelikat 32b4f940a9 Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores 2014-04-14 01:59:57 +00:00
adelikat 3e2a1e9835 Database.cs - make the big ol switch more readable by grouping some things and using sane spacing 2014-04-14 00:55:10 +00:00
beirich c6a5c9b295 Add Region to GameInfo 2014-03-18 03:28:25 +00:00
beirich b1a37724a1 SMS: hook up Export/Japan, NTSC/PAL, BIOS Enable, and US/JP Bios selection 2014-03-13 04:49:39 +00:00
beirich 9a59155177 SMS: initial support for SMS BIOSes. Some future work is pending regarding when to use what bios or no bios. (hooray regions) 2014-03-05 05:09:20 +00:00
beirich 197ca96630 preliminary add SMS bios to firmwares db and UI. not hooked up to core yet. nor all bioses added 2014-03-04 02:33:39 +00:00
goyuken a005767463 random cleanup 2013-12-27 04:41:50 +00:00
goyuken 85be43dfb8 sega CD games now get as far as loading the bios 2013-12-16 19:00:05 +00:00
goyuken 61f31967b3 some sega firmwareids 2013-12-16 18:20:47 +00:00
goyuken 9ce2920d16 fix up some stuff in the libretro wrapper. still doesn't do much 2013-12-10 23:12:09 +00:00
adelikat 3f88ece3db Remove some files I meant to delete, and some useless code cleanups 2013-11-04 03:12:50 +00:00
adelikat 348171bdc5 start Emulation.Common project and move the Emulation/Database folder files to it 2013-11-04 01:06:36 +00:00