Commit Graph

118 Commits

Author SHA1 Message Date
zeromus 962b567f6d repair discohawk and cleanup. remember to re-add CCD exporting 2015-07-11 13:46:37 -05:00
zeromus 4f978ccba9 repair pce-cd disc loading of subQ 2015-07-11 13:46:37 -05:00
zeromus f9c5b17097 restore discsys TOCRaw and DiscStructure synthesis and make octoshock disc reading work again 2015-07-11 13:46:36 -05:00
zeromus 6dcaa3ca04 apply major discsystem refactorings to emulator cores and client. lots of undone things, most notably generalized RawTOCEntries -> TOCRaw -> Structure synthesis outside of the individual format/api disc loaders. IOW there's no DiscStructure right now. Probably lots of bugs too. 2015-07-11 13:46:36 -05:00
zeromus b7c5fa84e1 add specified cue flags to existing data flag, don't overwrite it 2015-07-11 13:46:25 -05:00
zeromus 377f8e8b1c reimplement cue SBI loading 2015-07-11 13:46:25 -05:00
zeromus 7dacc07a7d quick cleanup of spammy cue loading console output 2015-07-11 13:46:24 -05:00
zeromus 50546e3f9e handle cue tracks with implicit index 0 at 00:00:00 file MSF 2015-07-11 13:46:24 -05:00
zeromus 32a0921fb1 remove a defunct file 2015-07-11 13:46:24 -05:00
zeromus 449cd4b668 more correctly generate cue pregaps using entire previous track type 2015-07-11 13:46:23 -05:00
zeromus 0443db051b cue cleanup 2015-07-11 13:46:23 -05:00
zeromus 9b8486a2d1 generate pregap XA headers same way as mednafen 2015-07-11 13:46:23 -05:00
zeromus 79c8f43279 clarify previous commit, but this approach is wrong. need a total zero-sector synthesizer depending on the track type including XA subform 2015-07-11 13:46:22 -05:00
zeromus c5d7fda22f do a bad job supporting header synthesis for different sector modes 2015-07-11 13:46:22 -05:00
zeromus 5713346580 cue clarifications 2015-07-11 13:46:22 -05:00
zeromus 675853e7a3 handle mixed mode cues more properly 2015-07-11 13:46:21 -05:00
zeromus 1de6033c0a different cue gap sector synth for data and audio sectors 2015-07-11 13:46:21 -05:00
zeromus 9b5daa9e3c cue pregap subQ 2015-07-11 13:46:21 -05:00
zeromus 5bb7d5e707 cue postgap subQ. print negative Timestamps, even though I'm becoming less and less a fan of that class 2015-07-11 13:46:20 -05:00
zeromus 4e8f649512 work on cue ECM synthesizing 2015-07-11 13:46:20 -05:00
zeromus aa50d28346 generate sector headers for mode1/2048 2015-07-11 13:46:19 -05:00
zeromus 017397d91a add DiscMountPolicy to control discrepancies in generation of subQ between different disc interfaces. 2015-07-11 13:46:19 -05:00
zeromus 910c745b03 a little bit of cue subP synthesis 2015-07-11 13:46:19 -05:00
zeromus 8d9f8daf61 small refactor to cue toc emission 2015-07-11 13:46:18 -05:00
zeromus 70f97851b3 continue cue loading 2015-07-11 13:46:18 -05:00
zeromus 7deb5e8575 begin rebuilding cue loading based on the new cue compiling system 2015-07-11 13:46:18 -05:00
zeromus 3c26d48a59 change analyze stage to be a compile stage, which digests the commands as well as analyzing the files and gives an area for extra validation separate from the loading stage 2015-07-11 13:46:17 -05:00
zeromus 8b0593dcb2 some majorly incomplete cue stuff. need to refactor into CueGrid so an index#0 can setup its Q subchannel synthesis by easily referencing the following index 2015-07-11 13:46:17 -05:00
zeromus d698bb8059 work on bringing back cue loading 2015-07-11 13:46:17 -05:00
zeromus 4b8d3cfa79 cleanup CUE toc handling a bit 2015-07-11 13:46:16 -05:00
zeromus f2def57b90 add new subchannel interleaving code and fix errors in CCD subcode loading 2015-07-11 13:45:52 -05:00
zeromus 87ff7f9a71 clean up TOCRaw including redundant LeadoutTimestamp data (actually contained in entry 100) and import its Control field correctly from Mednadisc 2015-06-23 17:16:35 -05:00
zeromus 80164c1fba import WIP discsys work from svn 2015-06-23 13:57:11 -05:00
zeromus 396b46ad87 psx - add a missing disc ID signature 2015-02-07 16:59:16 +00:00
zeromus fcdc189e00 alter disc ID check for PSX (fix magical drop F JP detection) 2015-02-06 02:44:32 +00:00
jdpurcell 0a345b0084 Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms. 2015-01-13 15:28:58 +00:00
zeromus c398060cee disc - fix off-by-2 second bug in psx games, but the cue loading has hit the capitol of hack city and needs rewriting before next release 2015-01-12 07:30:59 +00:00
zeromus ed43d773a6 disc - correctly generate audio->data track transition 3-second pregaps (Street Fighter Collection (USA) (Disc 1)) 2015-01-12 00:17:15 +00:00
zeromus 263416a0d0 disc - support FLAGS DCP in cuefiles 2015-01-11 06:43:59 +00:00
zeromus 132b1dc281 psx - support SBI files 2015-01-05 23:01:23 +00:00
zeromus 313c0a1c27 disc - add subcode interleaving/deinterleaving utilities 2014-12-25 19:54:37 +00:00
zeromus cad572262a disc - fix some disc loading bugs 2014-12-21 23:32:39 +00:00
zeromus 8c41c1f8a8 disc - fix loading of some peculiar audio discs. george carlin would probably have something funny to say about this 2014-12-21 04:53:08 +00:00
zeromus 6bfa842ad3 fix bug in CUE processing resulting in final sectors of data track in mixed mode disc being kind of messed up 2014-12-18 06:23:44 +00:00
zeromus a0ace2a7a2 2014-12-14 18:51:47 +00:00
zeromus 2d56514fde load m3u files. still no disc switching 2014-12-14 10:36:03 +00:00
zeromus 909144857c dont crash when loading cue with FLAGS command, and leave a note about which FLAGS command we found 2014-12-13 06:33:16 +00:00
zeromus de5eaf3c4b discsystem bugfixes: create TOCRaw for CUE files, fix Q subchannel generation Control field, make Read_2048 support multiple modes (but im not sure how great an idea it is now); add copious warnings about unsafe junk that needs rewriting 2014-12-10 19:39:19 +00:00
zeromus e0c09a553b redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times. 2014-12-09 19:20:22 +00:00
zeromus 29b217b587 big discsystem refactors and preliminary CCD handling. not to be considered stable, but ill start supporting it. 2014-12-04 05:40:10 +00:00
zeromus 5cf5894329 firmware importer now supports archives 2014-10-26 14:22:26 +00:00
goyuken 4ee816e8bc code to use 7zip (unmanaged) to write archives, not active for the moment, still stuff to do 2014-10-12 04:24:31 +00:00
adelikat fd80c62cdb More Util methods -> extension methods 2014-07-03 19:20:34 +00:00
adelikat 6269e957e6 Remove some unused extension methods and move some others to CollectionExtensions 2014-07-03 18:43:49 +00:00
adelikat f546a8080c Move some extension methods from the generic extensions file to NumberExtensions and fix up namespaces 2014-07-03 15:35:50 +00:00
zeromus e7a956e18a accept : in addition to . in ffmpeg output parsing 2014-06-09 01:47:14 +00:00
zeromus a72c5891e2 fix some bugs in ffmpeg handling which seemed to be depending on an older version of ffmpeg; and clarify some rom loading error handling, especially in PCE-CD 2014-05-08 03:18:00 +00:00
beirich 8363d66f25 PCE: convert states to Serializer implementation 2014-04-07 04:53:18 +00:00
goyuken 85be43dfb8 sega CD games now get as far as loading the bios 2013-12-16 19:00:05 +00:00
adelikat de084bf6fa Some mostly useless formatting and code cleanup in BizHawk.Common, broke some classes up into separate files 2013-12-14 00:03:03 +00:00
adelikat 00308de99a some random code cleanup on BizHawk.Emulation.DiscSystem 2013-11-15 00:49:19 +00:00
adelikat 030f30628d some random code cleanup on BizHawk.Common 2013-11-15 00:22:08 +00:00
adelikat 4f47fce98d Some moving things around 2013-11-14 22:02:34 +00:00
adelikat 6b67f47335 fix sln building - apparently you need these files 2013-11-11 17:49:10 +00:00
adelikat 03e9381adc Clean up assembly info stuff in all projects 2013-11-08 15:56:58 +00:00
adelikat 3f88ece3db Remove some files I meant to delete, and some useless code cleanups 2013-11-04 03:12:50 +00:00
adelikat 7b03fc0bc0 Move Buffer.cs and Util.cs from BizHawk.Emulation to BizHawk.Common, and add 1234832983 usings 2013-11-04 00:36:15 +00:00
adelikat fe7da7c5b5 move disc stuff out of BizHawk.Emulation into a new project BizHawk.Emulation.DiscSystem, updated namesspaces in those files, set up other projects with the right references and usings 2013-11-03 23:45:44 +00:00