quick cleanup of spammy cue loading console output
This commit is contained in:
parent
50546e3f9e
commit
7dacc07a7d
|
@ -348,6 +348,8 @@ namespace BizHawk.Emulation.DiscSystem
|
|||
index0.FileMSF = index1.FileMSF; //same MSF as index 1 will make it effectively nonexistent
|
||||
|
||||
//well now, if it's the first in the file, an implicit index will take its value from 00:00:00 in the file
|
||||
//this is the kind of thing I sought to solve originally by 'interpreting' the file, but it seems easy enough to handle this way
|
||||
//my carlin.cue tests this but test cases shouldnt be hard to find
|
||||
if (curr_track.IsFirstInFile)
|
||||
index0.FileMSF = new Timestamp(0);
|
||||
|
||||
|
|
|
@ -124,7 +124,8 @@ namespace BizHawk.Emulation.DiscSystem
|
|||
cue_content = File.ReadAllText(cuePath);
|
||||
parseJob.IN_CueString = cue_content;
|
||||
cue2.ParseCueFile(parseJob);
|
||||
if (parseJob.OUT_Log != "") Console.WriteLine(parseJob.OUT_Log);
|
||||
//TODO - need better handling of log output
|
||||
if (!string.IsNullOrEmpty(parseJob.OUT_Log)) Console.WriteLine(parseJob.OUT_Log);
|
||||
ConcatenateJobLog(parseJob);
|
||||
|
||||
//compile the cue file:
|
||||
|
@ -133,7 +134,8 @@ namespace BizHawk.Emulation.DiscSystem
|
|||
compileJob.IN_CueFormat = cue2;
|
||||
compileJob.IN_CueFile = parseJob.OUT_CueFile;
|
||||
compileJob.Run();
|
||||
if (compileJob.OUT_Log != "") Console.WriteLine(compileJob.OUT_Log);
|
||||
//TODO - need better handling of log output
|
||||
if (!string.IsNullOrEmpty(compileJob.OUT_Log)) Console.WriteLine(compileJob.OUT_Log);
|
||||
ConcatenateJobLog(compileJob);
|
||||
|
||||
//check slow loading threshold
|
||||
|
@ -147,7 +149,8 @@ namespace BizHawk.Emulation.DiscSystem
|
|||
var loadJob = new CUE_Format2.LoadCueJob();
|
||||
loadJob.IN_CompileJob = compileJob;
|
||||
loadJob.Run();
|
||||
if (loadJob.OUT_Log != "") Console.WriteLine(loadJob.OUT_Log);
|
||||
//TODO - need better handling of log output
|
||||
if (!string.IsNullOrEmpty(loadJob.OUT_Log)) Console.WriteLine(loadJob.OUT_Log);
|
||||
ConcatenateJobLog(loadJob);
|
||||
|
||||
OUT_Disc = loadJob.OUT_Disc;
|
||||
|
|
Loading…
Reference in New Issue