zeromus
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b5d3ff4397
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refactor cue code to be less weirdly structured and partial-classy
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2015-07-12 17:45:20 -05:00 |
zeromus
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1026c817cc
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more discsys reorg
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2015-07-11 13:46:58 -05:00 |
zeromus
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41d5875baf
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big discsys reorg.. move all API parts into Disc*-named files in root and hide more private stuff
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2015-07-11 13:46:58 -05:00 |
zeromus
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691531421a
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more discsys reorg
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2015-07-11 13:46:57 -05:00 |
zeromus
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33f23e137d
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cleanup unused Blob_ZeroTypeStuff and general reorg
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2015-07-11 13:46:57 -05:00 |
zeromus
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67468e93ec
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discsys reorg and move CDAudio to BizHawk.Emulation.Common for cleaner assembly reference dependencies
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2015-07-11 13:46:56 -05:00 |
zeromus
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cc31331bc0
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refactor discstructure mightily
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2015-07-11 13:46:55 -05:00 |
zeromus
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6dcaa3ca04
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apply major discsystem refactorings to emulator cores and client. lots of undone things, most notably generalized RawTOCEntries -> TOCRaw -> Structure synthesis outside of the individual format/api disc loaders. IOW there's no DiscStructure right now. Probably lots of bugs too.
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2015-07-11 13:46:36 -05:00 |
zeromus
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32a0921fb1
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remove a defunct file
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2015-07-11 13:46:24 -05:00 |
zeromus
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7deb5e8575
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begin rebuilding cue loading based on the new cue compiling system
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2015-07-11 13:46:18 -05:00 |
zeromus
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d698bb8059
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work on bringing back cue loading
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2015-07-11 13:46:17 -05:00 |
zeromus
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4b8d3cfa79
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cleanup CUE toc handling a bit
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2015-07-11 13:46:16 -05:00 |
zeromus
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80164c1fba
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import WIP discsys work from svn
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2015-06-23 13:57:11 -05:00 |
jdpurcell
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0a345b0084
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Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms.
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2015-01-13 15:28:58 +00:00 |
zeromus
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132b1dc281
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psx - support SBI files
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2015-01-05 23:01:23 +00:00 |
zeromus
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2d56514fde
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load m3u files. still no disc switching
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2014-12-14 10:36:03 +00:00 |
zeromus
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e0c09a553b
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redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times.
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2014-12-09 19:20:22 +00:00 |
zeromus
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29b217b587
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big discsystem refactors and preliminary CCD handling. not to be considered stable, but ill start supporting it.
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2014-12-04 05:40:10 +00:00 |
adelikat
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4f47fce98d
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Some moving things around
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2013-11-14 22:02:34 +00:00 |
adelikat
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03e9381adc
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Clean up assembly info stuff in all projects
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2013-11-08 15:56:58 +00:00 |
adelikat
|
3f88ece3db
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Remove some files I meant to delete, and some useless code cleanups
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2013-11-04 03:12:50 +00:00 |
adelikat
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7b03fc0bc0
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Move Buffer.cs and Util.cs from BizHawk.Emulation to BizHawk.Common, and add 1234832983 usings
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2013-11-04 00:36:15 +00:00 |
adelikat
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fe7da7c5b5
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move disc stuff out of BizHawk.Emulation into a new project BizHawk.Emulation.DiscSystem, updated namesspaces in those files, set up other projects with the right references and usings
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2013-11-03 23:45:44 +00:00 |