zeromus
|
8d0205f962
|
psx - fix some small bugs in PAL support and make psx options dialog update labels with calculated resolutions so you can better understand what the options do
|
2014-12-17 02:54:43 +00:00 |
goyuken
|
eb4aa94546
|
stuff
|
2014-12-17 02:33:05 +00:00 |
goyuken
|
50704247fa
|
NES: ppu view internal infrastructure
|
2014-12-17 02:01:48 +00:00 |
zeromus
|
3f15ae4e91
|
psx - PAL mode now works (required fixing resolution tweaks and firmware setup). also hook up scanline and overscan control options
|
2014-12-17 01:23:24 +00:00 |
goyuken
|
665ead318b
|
nes ppu view infrastructure changes, not complete
|
2014-12-17 00:35:59 +00:00 |
adelikat
|
84f1ba2dd4
|
PSX - enable 2nd dualshock controller, add 2nd controller to virtualpad
|
2014-12-16 23:44:23 +00:00 |
zeromus
|
f6fd73fe1c
|
psx - disc swapping tiny fixes
|
2014-12-16 10:59:39 +00:00 |
zeromus
|
7f44621f97
|
psx - disc swapping
|
2014-12-16 10:47:50 +00:00 |
zeromus
|
98cf92a665
|
psx - fix input
|
2014-12-16 04:02:55 +00:00 |
zeromus
|
c43dd9fc34
|
psx - revise disc switch schema stuff; add MinValue support to analog button and tweak the pip positioning
|
2014-12-16 03:15:27 +00:00 |
goyuken
|
972173282a
|
support new disassembler infrastructure in 2600 and nes
|
2014-12-15 22:52:22 +00:00 |
adelikat
|
d08fb39cb8
|
Refactor IDebuggable StepInto/Over/Out methods into void Step(StepType type);
|
2014-12-15 22:19:10 +00:00 |
xmikecampx7
|
00cd8573da
|
Added Draft PSX Schema
|
2014-12-15 21:54:51 +00:00 |
zeromus
|
ee1e99fc49
|
psx - add cpu registers get/set
|
2014-12-15 05:28:06 +00:00 |
adelikat
|
725a8fb092
|
Add StepInto(), StepOver(), StepOut() to IDebuggable, have all cores implement it with unimplemented dummy functions
|
2014-12-14 18:58:16 +00:00 |
goyuken
|
5a1c082236
|
bleh
|
2014-12-14 18:35:35 +00:00 |
goyuken
|
6ec6f82109
|
gb disassembler that may or may not work
|
2014-12-14 18:24:10 +00:00 |
goyuken
|
10e38e7bc9
|
fix BANDAI FCG 1 Boards without barcode reader
|
2014-12-14 17:19:54 +00:00 |
goyuken
|
09f9d50f46
|
IDisassemblable changes. can't compile right now, so might not work
|
2014-12-14 17:17:22 +00:00 |
zeromus
|
2d56514fde
|
load m3u files. still no disc switching
|
2014-12-14 10:36:03 +00:00 |
zeromus
|
ede9620446
|
psx - settings framework and implement mednafen-compatible display mode
|
2014-12-14 08:48:23 +00:00 |
adelikat
|
1a1116c651
|
NES - make DatachBarcode an emulator service, convert BarcodeEntry to EmulatorService
|
2014-12-14 02:01:38 +00:00 |
zeromus
|
a8fd9c1fdf
|
neshawk - add note about q boy to mapper191, but dont remove "THIS MAPPER ISNT TESTED!" because it still isnt
|
2014-12-14 00:22:07 +00:00 |
zeromus
|
70091c7780
|
neshawk - fix loading q-boy unif
|
2014-12-14 00:16:05 +00:00 |
adelikat
|
1cd49d5b54
|
GBA GPU Viewer - convert to using EmulatorServices
|
2014-12-13 23:46:12 +00:00 |
goyuken
|
c6ed49c067
|
some disassembler stuff
|
2014-12-13 21:49:15 +00:00 |
adelikat
|
9ce5d1bf37
|
PSX - add the IInputPollable service so that the lag information actually gets used by the client
|
2014-12-13 13:50:36 +00:00 |
zeromus
|
ecb94a1ce9
|
psx - add lag frame boilerplate junk from wonderswan, should fix movie states and stuff
|
2014-12-13 08:44:39 +00:00 |
adelikat
|
45809ab73f
|
move an attribute in Wonderswan core that was on the constructor on accident, added an AttributeTargets attribute on it that would have caught such an error, add AttributeTargets on some other attributes to help clarify their usage
|
2014-12-13 02:31:31 +00:00 |
zeromus
|
2cd1ef1c63
|
psx - savestates
|
2014-12-12 11:07:47 +00:00 |
adelikat
|
9fc46f6764
|
mark cores that would not ever use IDriveLight, a bit silly, but it keeps the feature list clean and that's currently my only source of sanity with keeping up with what needs to be done
|
2014-12-12 01:58:12 +00:00 |
adelikat
|
08fb509a1a
|
Add an IDriveLight Emulator service, and remove the CoreComm properties, and refactor accordingly
|
2014-12-12 01:49:54 +00:00 |
zeromus
|
b1fa5b64fd
|
psx - setup a default framebuffer before emulating a frame, so the frontend doesnt freak out
|
2014-12-12 00:40:15 +00:00 |
zeromus
|
326a865c01
|
psx - framework for savestates, but syncers not implemented yet
|
2014-12-12 00:25:46 +00:00 |
zeromus
|
f5dabcdbf5
|
psx - add a PSX options menu
|
2014-12-11 20:31:55 +00:00 |
zeromus
|
2a3a8a3124
|
psx - support loading exes
|
2014-12-11 08:30:37 +00:00 |
zeromus
|
3b1ff2df66
|
psx - substantially revise original 'frontio' peripheral management code to reduce mednafenisms and support future flexibility. but for now: memory card is automatically mounted on slot 1 and tied to game name, same type of sram as other platforms.
|
2014-12-11 07:27:21 +00:00 |
zeromus
|
78c873982d
|
psx - memory domains
|
2014-12-11 01:56:21 +00:00 |
zeromus
|
a488114832
|
psx - add sound. im not sure its perfect, but its good enough for now
|
2014-12-11 00:57:47 +00:00 |
zeromus
|
95a43aa888
|
psx - fix dual shock, fix crash in 400x? resolution
|
2014-12-11 00:18:54 +00:00 |
zeromus
|
abaa52d6e4
|
psc - disc led
|
2014-12-10 23:48:47 +00:00 |
zeromus
|
1dc8a00771
|
psx - hook up a hardcoded dualshock input.. maybe some things are mismapped, dont know yet
|
2014-12-10 23:43:11 +00:00 |
zeromus
|
542675def4
|
psx - implement framebuffer 'normalizing' for consistent 700x480 output, at the cost of slightly warped AR in some resolutions. Ideal for debugging, but not for gaming just yet.
|
2014-12-10 21:56:12 +00:00 |
zeromus
|
5f6bb8d8fd
|
octoshock!
|
2014-12-10 19:41:13 +00:00 |
zeromus
|
e0c09a553b
|
redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times.
|
2014-12-09 19:20:22 +00:00 |
adelikat
|
2d1a43dc65
|
MemoryCallbackSystem - simplify by having a single Add method with a MemoryCallbackType parameter, and some simplifying of client code as a result
|
2014-12-07 18:53:56 +00:00 |
adelikat
|
3ded6116a6
|
Break up ColecoVision.cs into separate files
|
2014-12-05 03:16:08 +00:00 |
goyuken
|
923b5e2543
|
dual gameboy memorycallback stuff
|
2014-12-05 02:43:16 +00:00 |
goyuken
|
1f9b4d23fe
|
lets try something that compiles
|
2014-12-05 02:39:42 +00:00 |
goyuken
|
92de864fab
|
gpgx: cleanup
|
2014-12-05 02:31:36 +00:00 |