PSX - add the IInputPollable service so that the lag information actually gets used by the client

This commit is contained in:
adelikat 2014-12-13 13:50:36 +00:00
parent ecb94a1ce9
commit 9ce5d1bf37
1 changed files with 3 additions and 1 deletions

View File

@ -21,7 +21,7 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
isPorted: true,
isReleased: false
)]
public unsafe class Octoshock : IEmulator, IVideoProvider, ISyncSoundProvider, IMemoryDomains, ISaveRam, IStatable, IDriveLight
public unsafe class Octoshock : IEmulator, IVideoProvider, ISyncSoundProvider, IMemoryDomains, ISaveRam, IStatable, IDriveLight, IInputPollable
{
public string SystemId { get { return "PSX"; } }
@ -256,6 +256,8 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
public IEmulatorServiceProvider ServiceProvider { get; private set; }
public IInputCallbackSystem InputCallbacks { get { throw new NotImplementedException(); } }
public bool DriveLightEnabled { get; private set; }
public bool DriveLightOn { get; private set; }