goyuken
|
a7ad7e20e9
|
clean up vbanext core
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2014-12-05 02:27:39 +00:00 |
adelikat
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3dfd57197d
|
N64 - cleanup after adding new services and such
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2014-12-05 02:22:41 +00:00 |
goyuken
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41612e471d
|
swan - clean up for new memory callbacks
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2014-12-05 02:21:10 +00:00 |
adelikat
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0b84beec88
|
Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core
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2014-12-05 01:56:45 +00:00 |
adelikat
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f5cc38c9cd
|
AsInputPollable()
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2014-12-05 00:59:00 +00:00 |
adelikat
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a91de9ad9c
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Move TraceHeader out of CoreComm and into ITracer and TraceBuffer
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2014-12-05 00:10:48 +00:00 |
adelikat
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309088211c
|
Move TraceBuffer from CoreComm to IDebugable and refactor accordingly
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2014-12-05 00:05:40 +00:00 |
zeromus
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29b217b587
|
big discsystem refactors and preliminary CCD handling. not to be considered stable, but ill start supporting it.
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2014-12-04 05:40:10 +00:00 |
adelikat
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d8a204572d
|
Add an IServiceProvider interface and make it a property of IEmulator, the purpose of this provider is to provide IEmulatorServices upon request. Make BasicServiceProvider and have all cores use it for now. BasicServiceProvider will return the core itself if the core itself is the requested type. He will also be able to return nested types (code not finished). Wired this up to the HasSavestates extension method (a method that has minimal value now) as a proof of concept.
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2014-12-04 03:38:30 +00:00 |
goyuken
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ef1ef251b6
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gpgx: remove input todo
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2014-12-04 03:31:26 +00:00 |
goyuken
|
7f9adc0c1d
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dgb: reenable input callbacks.
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2014-12-04 02:04:14 +00:00 |
goyuken
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5f770e4696
|
update pad callback infrastructure in vbanext core, remove unused stub in lynx core, disable in dual gb core until i get around to it, better comment in gb core
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2014-12-04 01:46:59 +00:00 |
goyuken
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802dadcd64
|
wondersaw'n: update trace callback internal infrastructure
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2014-12-04 01:22:34 +00:00 |
adelikat
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a07263c04e
|
Move InputCallbackSystem from CoreComm to IInputPollable, and refactor all cores accordingly. Lua - OnInputPoll() - log to the user when attemping to add a callback of this type to a core that has not implemented input callbacks. Mark all unmanaged cores' implementations of the InputCallbackSystem as FeatureNotImpleented, won't have any effect on functionality, but will help us keep track of the fact that they still have a bit of work to do. Still todo: ActiveChanged event handler on the base implementation of IInputCallbackSystem
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2014-12-04 00:43:12 +00:00 |
zeromus
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26c35ca7b8
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rough draft of file ID system. not ready to be used just yet, but I think it can go the distance. I'll have to hook it up later.
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2014-12-03 06:14:59 +00:00 |
adelikat
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a283063f5f
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some Atari 2600,7800 reorg
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2014-12-01 14:21:37 +00:00 |
adelikat
|
bd458fc0dc
|
Ti83 - nit picky reorg
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2014-11-30 23:50:07 +00:00 |
adelikat
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9adc45f4d1
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Add a ServiceNotApplicable attribute for cores to mark things like SaveRam and ISettable as not applicable for the given core, update the CoreFeatureAnalysis dialog to not show these interfaces for the given core (and not mark them as incomplete). Set various cores accordingly
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2014-11-30 23:41:54 +00:00 |
adelikat
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8cffecede9
|
ditto
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2014-11-30 20:40:17 +00:00 |
adelikat
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c7c038b7ca
|
add more interfaces that got missed
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2014-11-30 20:38:15 +00:00 |
adelikat
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fef1011e9b
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oops, Coleco is IStatable
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2014-11-30 20:34:51 +00:00 |
adelikat
|
a83d714c42
|
Break off IsLagFrame and LagCount from IEmulator and put into its own interface IInputPollable, and refactor cores as necessary. EmuHawk - account for the possibility that a core is not an IInputPollable, and do things like disable the lag counter menu item. Still some front end todos. Also still todo, move the InputCallbackSystem from CoreComm to IInputPollable
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2014-11-30 20:29:30 +00:00 |
goyuken
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2fce719309
|
comments
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2014-11-30 19:13:58 +00:00 |
adelikat
|
ce3f7ae3ac
|
Atari 2600/7800 - break off IStatable stuff
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2014-11-30 17:10:36 +00:00 |
adelikat
|
6a3955bde0
|
oops
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2014-11-30 16:57:34 +00:00 |
adelikat
|
84bae6bf03
|
Make C64 follow the naming convention of other cores
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2014-11-30 16:56:45 +00:00 |
adelikat
|
093180f652
|
TI83 - break off code into TI83.IStatable.cs
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2014-11-30 16:52:25 +00:00 |
adelikat
|
76148ae111
|
Break off savestate functionality from IEmulator into IStatable and refactor things accordingly. Still todo (a big todo): EmuHawk should gracefully handle a core that is not an IStatable by disabling functionality dependent upon it (Savestates, Rewind, Tastudio, etc)
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2014-11-30 16:42:58 +00:00 |
adelikat
|
a251cacce6
|
Atari 7800 - break up implementations into separate files and some other reorg
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2014-11-30 16:01:01 +00:00 |
adelikat
|
135752a215
|
remove not implemented IMemoryDomains implemented from PSP, and just not implement the interface instead
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2014-11-30 15:46:55 +00:00 |
adelikat
|
295800957c
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Some nitpicky reorg on Atari 2600 and TI83
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2014-11-30 15:43:58 +00:00 |
adelikat
|
5d512c4c5d
|
N64 - break off ICoreService implementations into separate files
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2014-11-30 15:38:39 +00:00 |
adelikat
|
865795049b
|
Break off saveram methods from IEmulator into a separate ISaveRam interface. Remove the setter for SaveRamModified (every single core was throwing an error on this, and no client code was using it). Remove these methods from cores that don't actually implement this interface
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2014-11-30 15:22:08 +00:00 |
zeromus
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92243cd393
|
neshawk - add PPU reset to soft reset, to fix #327
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2014-11-30 05:02:12 +00:00 |
goyuken
|
6d04f9089a
|
NES: show more informative error logs for certain INES header screwballs
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2014-11-27 18:03:00 +00:00 |
goyuken
|
9c02bf77ba
|
wonderswan: clear out unused code for clear saveram
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2014-11-24 18:50:18 +00:00 |
adelikat
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0e82fff3ff
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Clean out ClearSaveRam() calls since they are no longer used
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2014-11-24 15:00:54 +00:00 |
adelikat
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9c285e3e3a
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Put NotImplemented attribute on a bunch of things, and remove IMemoryDomains from a few cores that were implementing it but throwing a NotImplementedException
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2014-11-24 01:17:05 +00:00 |
adelikat
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72cf4ed5e1
|
Intellivision - mark not implemented stuff
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2014-11-24 01:05:47 +00:00 |
adelikat
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bded999177
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Create a FeatureNotImplemented attribute, the intend of which is to apply to any unimplemented method of an ICoreService method/property, set some methods in Intellivision to this, and have CoreFeatureAnalysis look for the presence of this attribute and report unimplemented properties/methods
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2014-11-24 00:38:29 +00:00 |
goyuken
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c21b3a8a34
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internal infrastructure
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2014-11-23 22:20:55 +00:00 |
adelikat
|
c9958748f1
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Intellivision - remove IMemoryDomain and method, since it simply throws a NotImplementedException
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2014-11-23 17:22:43 +00:00 |
adelikat
|
4d3e7f806f
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Atari 2600 - break off IDebuggable stuff to its own file
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2014-11-23 17:14:40 +00:00 |
adelikat
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c61dd6b295
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TI83 - put Link Port class into its own file with a rename and some refactor
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2014-11-23 17:04:22 +00:00 |
adelikat
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c1c9a482f9
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Break up TI83.cs into different files for different interface implementations, super useful commit
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2014-11-23 16:58:43 +00:00 |
adelikat
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1832894405
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IDebuggable - GetCpuFlagsAndRegisters() - refactor to make it an IDictionary instead of Dictionary
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2014-11-23 16:22:02 +00:00 |
goyuken
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b50ebf8032
|
fix
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2014-11-21 01:35:54 +00:00 |
adelikat
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d64be5ed76
|
SystemID is Lynx not LYNX, cuz I said so
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2014-11-21 01:32:15 +00:00 |
goyuken
|
d58b00b72b
|
gba tracelog: add register display
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2014-11-19 03:33:09 +00:00 |
goyuken
|
08d4319ad3
|
gba: tracelog
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2014-11-19 03:16:36 +00:00 |
goyuken
|
eaf409d4af
|
gba (vba): some roughing in for the tracelogger
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2014-11-19 02:24:33 +00:00 |
adelikat
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17c6a2c1f6
|
Snes - use the compatibility profile override option in the game db, note that it will be a temporary override for the game if detected, the user setting will not be permanently changed. This touched a bunch of things, and many other things had to be considered, there's a reasonable chance that this broke something
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2014-11-19 00:32:51 +00:00 |
adelikat
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21dad476a8
|
LibsnesCore.cs - move ScnalineHookManager to the button of the file, and the constructor of LibsnesCore to the top of the object, so it isn't so annoying to find it
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2014-11-18 23:44:42 +00:00 |
adelikat
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ec3e4151eb
|
set release flag on lynx core to true
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2014-11-17 21:58:13 +00:00 |
goyuken
|
0a17fadb8e
|
gb: add mute sound as a setting. most useful in dual mode.
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2014-11-16 21:56:32 +00:00 |
goyuken
|
f5d9de5178
|
wonderswan: grab changes from mednafen 0.9.36.5 release. includes sound, sram, changes. not included now: rtc, comm port changes
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2014-11-10 01:01:01 +00:00 |
goyuken
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fa8934b1d4
|
lynx: memory domains. R/W: RAM, Save Ram. R: Cart A, Cart B.
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2014-11-02 19:11:19 +00:00 |
adelikat
|
f3a2387926
|
Quicknes - metadata for controller settings, player 2 not plugged in by default
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2014-11-02 14:03:38 +00:00 |
goyuken
|
f3e9958f07
|
quicknes: support unplugging controllers
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2014-11-01 17:44:04 +00:00 |
goyuken
|
dc2ca1f010
|
remove the extra ISettable (non-generic argument) interface and corresponding crud from cores, and replace with a shim class
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2014-10-31 15:46:13 +00:00 |
goyuken
|
2fbdf059cb
|
barcode reader cleanup
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2014-10-30 20:54:46 +00:00 |
goyuken
|
81fc95ab43
|
NES: add UI support for datach barcode reader
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2014-10-29 22:28:14 +00:00 |
goyuken
|
ff95066672
|
quicknes: reject (with the appropriate unsupported exception) any bootgod positive euro rom
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2014-10-29 18:58:43 +00:00 |
goyuken
|
84fa4feba1
|
nes: some garbage for datach barcode reader, not finished
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2014-10-29 02:34:13 +00:00 |
goyuken
|
755f7d7ac4
|
neshawk: make datach games boot
|
2014-10-29 01:09:15 +00:00 |
saxxonpike
|
a7491f4e8f
|
Commodore64: Disable some warnings in CIA-2 about unused variables (for now)
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2014-10-21 18:30:01 +00:00 |
goyuken
|
05dedc67e2
|
6502: add rdy_freeze to savestates; should only affect c64 stuff
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2014-10-19 22:19:53 +00:00 |
goyuken
|
db681d5948
|
6502: delete the cruddy old native one. add a cruddy new native one as attic crap.
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2014-10-19 22:18:25 +00:00 |
jlennox
|
a64017366c
|
Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested.
|
2014-10-19 01:22:47 +00:00 |
jlennox
|
10b6bed056
|
Add IDebuggable to relevant cores and remove non-implementations of GetCpuFlagsAndRegisters/SetCpuRegister
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2014-10-18 22:30:06 +00:00 |
goyuken
|
121b1edad9
|
nes: minor cleanup
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2014-10-15 19:40:40 +00:00 |
goyuken
|
ea6a61b4fb
|
lynx: automatically rotate the 7 games that used it, yay
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2014-10-15 04:58:27 +00:00 |
goyuken
|
74358cbd09
|
lynx: incorporate info from no-intro into game_db
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2014-10-14 00:53:13 +00:00 |
pjgat09
|
502caa2e37
|
N64: Output an error code when LoadLibrary fails
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2014-10-13 23:20:18 +00:00 |
saxxonpike
|
1b367c1873
|
Commodore 64: Add new CIA emulation (disconnected for this commit but it is a drop-in replacement). Fixed RAM writes underneath CPU IO port space ($00/$01)
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2014-10-09 02:14:15 +00:00 |
goyuken
|
9c30cea1dd
|
fix issue 277
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2014-10-07 22:20:17 +00:00 |
goyuken
|
b0b5245d45
|
C64: add bool[] overload to the serializer. sloppy, but neater.
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2014-10-06 16:00:24 +00:00 |
saxxonpike
|
01034eb628
|
Commodore 64: Rudimentary savestates.
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2014-10-03 23:22:17 +00:00 |
saxxonpike
|
2fb95adb1a
|
Commodore 64: Remove useless 'experimental' folder, make namespaces match folders
|
2014-10-03 21:04:37 +00:00 |
saxxonpike
|
2e45c73c2f
|
Commodore 64: Expanded sprites now show full 21 rows, sprite priority fixed (shadows in Uridium, various demos)
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2014-10-03 00:53:02 +00:00 |
saxxonpike
|
6e563a455c
|
Commodore 64: Writes to RAM above 1k in Ultimax mode are now invalid, should fix memory corruption issues when a cart writes data to itself.
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2014-10-02 19:58:39 +00:00 |
goyuken
|
9897e9016b
|
disable debugging output from previous commit
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2014-09-29 20:14:21 +00:00 |
goyuken
|
ee1f84bb4a
|
lynx: savestates. should work pretty well, but format is subject to change
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2014-09-29 20:13:26 +00:00 |
goyuken
|
6e1932c8bd
|
lynx: lag indicator
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2014-09-29 18:53:53 +00:00 |
goyuken
|
d9258cc4b9
|
lynx: saveram. unfortunately, handy gives every cart with only a single ROM bank a saveram, whether or not it's needed or used. perhaps a future gamedb project, perhaps not...
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2014-09-29 18:46:55 +00:00 |
adelikat
|
72e29286c8
|
now that jabo is packaged with bizhawk, make it the default plugin
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2014-09-27 21:31:07 +00:00 |
adelikat
|
52d3ad8467
|
N64 - fix issue 273
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2014-09-27 21:15:51 +00:00 |
adelikat
|
25c2507013
|
N64 - change the expansion slot override notion. If a game in the gamdb has the expansion slot override, override the user's choice, but don't change the sync setting (otherwise all games they load will be set to this). In the N64 menu item, show the checked status based on if the core is actively using the expansion slot, not whether the sync setting is set. If the gamedb is overriding the user's choice make it clear by disabling the menu item. This commit message is longer than the changeset itself.
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2014-09-27 12:56:55 +00:00 |
goyuken
|
f9baa5e8e4
|
genesis: change initial frame 0 size of video display
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2014-09-22 19:35:00 +00:00 |
goyuken
|
0d69b77507
|
issue 270
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2014-09-22 14:24:11 +00:00 |
goyuken
|
489d69d20c
|
genesis: make the vram memory domain properly invalidate the tile cache and the vdp viewer properly regenerate the tile cache. may or may not fix issue 265.
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2014-09-19 23:56:08 +00:00 |
goyuken
|
ec659a418a
|
compensate for australia
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2014-09-16 03:04:11 +00:00 |
goyuken
|
bacbaa2bec
|
lynx: controllers and frame timing fix
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2014-09-16 00:40:15 +00:00 |
goyuken
|
28a37a57da
|
lynx mah boi https://www.youtube.com/watch?v=bNpLXo55yfw
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2014-09-15 20:12:11 +00:00 |
zeromus
|
ed4c715a9f
|
add ROM memorydomain to n64
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2014-09-14 18:39:26 +00:00 |
zeromus
|
cfa433a9a6
|
for issue #223 : create 2 workarounds for taskbar minimizing ding-and-fail bug and activate one of them. The bug is virtually impossible to fix and isnt really our fault. The bug is theoretically existing under other conditions than the "run n64 core" repro steps. The workaround might could be deployed in other situations as needed.
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2014-09-14 09:11:34 +00:00 |
goyuken
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184b4dcba9
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change some cores to use filedata instead of romdata. NES handles headers internally, and others shouldn't ever have headers.
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2014-09-12 15:39:04 +00:00 |
zeromus
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2c8295ba76
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Fix bug with core inventory launching n64 core with data that romgame had mangled in cases. todo: delete romgame.
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2014-09-12 01:02:09 +00:00 |
zeromus
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87e9d235f6
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make some effort to support memdomain of full 32bits size, and use it for n64 system bus. make sure to check that its disabled in ramsearch engine and in hex editor. we could probably fix it to work in hex editor later.
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2014-09-09 21:34:41 +00:00 |
pjgat09
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a8684c34a6
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N64: Hooked up the system bus domain.
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2014-09-08 22:31:51 +00:00 |