goyuken
|
eaf409d4af
|
gba (vba): some roughing in for the tracelogger
|
2014-11-19 02:24:33 +00:00 |
adelikat
|
17c6a2c1f6
|
Snes - use the compatibility profile override option in the game db, note that it will be a temporary override for the game if detected, the user setting will not be permanently changed. This touched a bunch of things, and many other things had to be considered, there's a reasonable chance that this broke something
|
2014-11-19 00:32:51 +00:00 |
adelikat
|
21dad476a8
|
LibsnesCore.cs - move ScnalineHookManager to the button of the file, and the constructor of LibsnesCore to the top of the object, so it isn't so annoying to find it
|
2014-11-18 23:44:42 +00:00 |
adelikat
|
ec3e4151eb
|
set release flag on lynx core to true
|
2014-11-17 21:58:13 +00:00 |
goyuken
|
0a17fadb8e
|
gb: add mute sound as a setting. most useful in dual mode.
|
2014-11-16 21:56:32 +00:00 |
goyuken
|
f5d9de5178
|
wonderswan: grab changes from mednafen 0.9.36.5 release. includes sound, sram, changes. not included now: rtc, comm port changes
|
2014-11-10 01:01:01 +00:00 |
goyuken
|
fa8934b1d4
|
lynx: memory domains. R/W: RAM, Save Ram. R: Cart A, Cart B.
|
2014-11-02 19:11:19 +00:00 |
adelikat
|
f3a2387926
|
Quicknes - metadata for controller settings, player 2 not plugged in by default
|
2014-11-02 14:03:38 +00:00 |
goyuken
|
f3e9958f07
|
quicknes: support unplugging controllers
|
2014-11-01 17:44:04 +00:00 |
goyuken
|
dc2ca1f010
|
remove the extra ISettable (non-generic argument) interface and corresponding crud from cores, and replace with a shim class
|
2014-10-31 15:46:13 +00:00 |
goyuken
|
2fbdf059cb
|
barcode reader cleanup
|
2014-10-30 20:54:46 +00:00 |
goyuken
|
81fc95ab43
|
NES: add UI support for datach barcode reader
|
2014-10-29 22:28:14 +00:00 |
goyuken
|
ff95066672
|
quicknes: reject (with the appropriate unsupported exception) any bootgod positive euro rom
|
2014-10-29 18:58:43 +00:00 |
goyuken
|
84fa4feba1
|
nes: some garbage for datach barcode reader, not finished
|
2014-10-29 02:34:13 +00:00 |
goyuken
|
755f7d7ac4
|
neshawk: make datach games boot
|
2014-10-29 01:09:15 +00:00 |
saxxonpike
|
a7491f4e8f
|
Commodore64: Disable some warnings in CIA-2 about unused variables (for now)
|
2014-10-21 18:30:01 +00:00 |
goyuken
|
05dedc67e2
|
6502: add rdy_freeze to savestates; should only affect c64 stuff
|
2014-10-19 22:19:53 +00:00 |
goyuken
|
db681d5948
|
6502: delete the cruddy old native one. add a cruddy new native one as attic crap.
|
2014-10-19 22:18:25 +00:00 |
jlennox
|
a64017366c
|
Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested.
|
2014-10-19 01:22:47 +00:00 |
jlennox
|
10b6bed056
|
Add IDebuggable to relevant cores and remove non-implementations of GetCpuFlagsAndRegisters/SetCpuRegister
|
2014-10-18 22:30:06 +00:00 |
goyuken
|
121b1edad9
|
nes: minor cleanup
|
2014-10-15 19:40:40 +00:00 |
goyuken
|
ea6a61b4fb
|
lynx: automatically rotate the 7 games that used it, yay
|
2014-10-15 04:58:27 +00:00 |
goyuken
|
74358cbd09
|
lynx: incorporate info from no-intro into game_db
|
2014-10-14 00:53:13 +00:00 |
pjgat09
|
502caa2e37
|
N64: Output an error code when LoadLibrary fails
|
2014-10-13 23:20:18 +00:00 |
saxxonpike
|
1b367c1873
|
Commodore 64: Add new CIA emulation (disconnected for this commit but it is a drop-in replacement). Fixed RAM writes underneath CPU IO port space ($00/$01)
|
2014-10-09 02:14:15 +00:00 |
goyuken
|
9c30cea1dd
|
fix issue 277
|
2014-10-07 22:20:17 +00:00 |
goyuken
|
b0b5245d45
|
C64: add bool[] overload to the serializer. sloppy, but neater.
|
2014-10-06 16:00:24 +00:00 |
saxxonpike
|
01034eb628
|
Commodore 64: Rudimentary savestates.
|
2014-10-03 23:22:17 +00:00 |
saxxonpike
|
2fb95adb1a
|
Commodore 64: Remove useless 'experimental' folder, make namespaces match folders
|
2014-10-03 21:04:37 +00:00 |
saxxonpike
|
2e45c73c2f
|
Commodore 64: Expanded sprites now show full 21 rows, sprite priority fixed (shadows in Uridium, various demos)
|
2014-10-03 00:53:02 +00:00 |
saxxonpike
|
6e563a455c
|
Commodore 64: Writes to RAM above 1k in Ultimax mode are now invalid, should fix memory corruption issues when a cart writes data to itself.
|
2014-10-02 19:58:39 +00:00 |
goyuken
|
9897e9016b
|
disable debugging output from previous commit
|
2014-09-29 20:14:21 +00:00 |
goyuken
|
ee1f84bb4a
|
lynx: savestates. should work pretty well, but format is subject to change
|
2014-09-29 20:13:26 +00:00 |
goyuken
|
6e1932c8bd
|
lynx: lag indicator
|
2014-09-29 18:53:53 +00:00 |
goyuken
|
d9258cc4b9
|
lynx: saveram. unfortunately, handy gives every cart with only a single ROM bank a saveram, whether or not it's needed or used. perhaps a future gamedb project, perhaps not...
|
2014-09-29 18:46:55 +00:00 |
adelikat
|
72e29286c8
|
now that jabo is packaged with bizhawk, make it the default plugin
|
2014-09-27 21:31:07 +00:00 |
adelikat
|
52d3ad8467
|
N64 - fix issue 273
|
2014-09-27 21:15:51 +00:00 |
adelikat
|
25c2507013
|
N64 - change the expansion slot override notion. If a game in the gamdb has the expansion slot override, override the user's choice, but don't change the sync setting (otherwise all games they load will be set to this). In the N64 menu item, show the checked status based on if the core is actively using the expansion slot, not whether the sync setting is set. If the gamedb is overriding the user's choice make it clear by disabling the menu item. This commit message is longer than the changeset itself.
|
2014-09-27 12:56:55 +00:00 |
goyuken
|
f9baa5e8e4
|
genesis: change initial frame 0 size of video display
|
2014-09-22 19:35:00 +00:00 |
goyuken
|
0d69b77507
|
issue 270
|
2014-09-22 14:24:11 +00:00 |
goyuken
|
489d69d20c
|
genesis: make the vram memory domain properly invalidate the tile cache and the vdp viewer properly regenerate the tile cache. may or may not fix issue 265.
|
2014-09-19 23:56:08 +00:00 |
goyuken
|
ec659a418a
|
compensate for australia
|
2014-09-16 03:04:11 +00:00 |
goyuken
|
bacbaa2bec
|
lynx: controllers and frame timing fix
|
2014-09-16 00:40:15 +00:00 |
goyuken
|
28a37a57da
|
lynx mah boi https://www.youtube.com/watch?v=bNpLXo55yfw
|
2014-09-15 20:12:11 +00:00 |
zeromus
|
ed4c715a9f
|
add ROM memorydomain to n64
|
2014-09-14 18:39:26 +00:00 |
zeromus
|
cfa433a9a6
|
for issue #223 : create 2 workarounds for taskbar minimizing ding-and-fail bug and activate one of them. The bug is virtually impossible to fix and isnt really our fault. The bug is theoretically existing under other conditions than the "run n64 core" repro steps. The workaround might could be deployed in other situations as needed.
|
2014-09-14 09:11:34 +00:00 |
goyuken
|
184b4dcba9
|
change some cores to use filedata instead of romdata. NES handles headers internally, and others shouldn't ever have headers.
|
2014-09-12 15:39:04 +00:00 |
zeromus
|
2c8295ba76
|
Fix bug with core inventory launching n64 core with data that romgame had mangled in cases. todo: delete romgame.
|
2014-09-12 01:02:09 +00:00 |
zeromus
|
87e9d235f6
|
make some effort to support memdomain of full 32bits size, and use it for n64 system bus. make sure to check that its disabled in ramsearch engine and in hex editor. we could probably fix it to work in hex editor later.
|
2014-09-09 21:34:41 +00:00 |
pjgat09
|
a8684c34a6
|
N64: Hooked up the system bus domain.
|
2014-09-08 22:31:51 +00:00 |
adelikat
|
8a36049b81
|
N64 - start a system bus memory domain, doesn't yet work
|
2014-09-08 22:19:44 +00:00 |
goyuken
|
7a25e05189
|
snes: faker system bus (ram only) for determinstic mode)
|
2014-09-08 15:43:34 +00:00 |
goyuken
|
93eb656eba
|
gpgx: account for the fact that rom and ram are emulated with 16 bit swaps
|
2014-09-08 14:50:36 +00:00 |
adelikat
|
28bd6229c8
|
N64 - some core code reorg
|
2014-09-07 21:48:05 +00:00 |
zeromus
|
d220b94e76
|
change n64 memdomain so that rdram is big endian, and also working now. not sure about the other memdomains, they could still be broken.
|
2014-09-07 18:43:31 +00:00 |
pjgat09
|
181313cdf9
|
N64: Removed checks to see if the correct jabo dll was present
|
2014-09-07 03:13:53 +00:00 |
pjgat09
|
239df5d5f9
|
N64: Savestates now only save and load half the RDRAM if the expansion pack is not installed.
|
2014-09-07 00:43:19 +00:00 |
adelikat
|
a59793b55b
|
N64 - Support getting an expansion slot flag from the gamedb, and set Majora's Mask and Donkey Kong 64 to use it
|
2014-09-07 00:23:15 +00:00 |
adelikat
|
88daf797db
|
N64hawk - Expansion slot toggle, expansion being off by default, note: this is a sync setting
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2014-09-06 23:03:34 +00:00 |
zeromus
|
5d754cf507
|
change how snes firmware chips survive loadstating, so that loadstate/rewind matches performance from builds earlier in 2014. still kind of slow, but basically OK.
|
2014-09-02 05:01:51 +00:00 |
goyuken
|
8634d52bed
|
remove the dummymemorydomainlist as its not needed anymore (if a core has no memory domains, it simply doesn't have the interface)
|
2014-09-01 21:09:25 +00:00 |
adelikat
|
66dcccf651
|
Atari 2600 - code refactoring, separating out memory domain code to its own file, no functionality changes
|
2014-09-01 20:12:45 +00:00 |
adelikat
|
5ba74c631c
|
Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup
|
2014-09-01 18:43:41 +00:00 |
scepheo
|
a75827687d
|
Atari 2600: Fixed PlayField Score flag not being set.
|
2014-08-29 20:09:08 +00:00 |
goyuken
|
1170b5cd06
|
VBA: allow bios intro to be skipped even when in determinstic mode
|
2014-08-27 22:19:26 +00:00 |
goyuken
|
79b741b869
|
sms: use standard message when bios is required but not supplied
|
2014-08-25 00:14:14 +00:00 |
goyuken
|
227f5d6b53
|
gba: skip bios intro by default. beta tester note: if you've used the gba core before, this won't change your existing setting
|
2014-08-24 17:33:23 +00:00 |
goyuken
|
ab50181b31
|
C64: standardize missing firmware errors
|
2014-08-24 17:28:17 +00:00 |
adelikat
|
b689d9d2ff
|
change release flag on the vba core to true
|
2014-08-24 14:11:30 +00:00 |
goyuken
|
65a3435530
|
comments
|
2014-08-24 01:52:37 +00:00 |
goyuken
|
dad905b738
|
vba-next: callbacks n shiz
|
2014-08-24 00:04:57 +00:00 |
pjgat09
|
5dc7327c1f
|
N64: Hopefully fix some crashes associated with restarting the core early in the emulation
|
2014-08-23 22:40:29 +00:00 |
goyuken
|
0e37b01a88
|
polish up r7867 slightly
|
2014-08-23 19:16:47 +00:00 |
goyuken
|
1d383a62cc
|
romloader stuffs, nag me if it breaks anything, i don't think it breaks anything
|
2014-08-23 19:06:37 +00:00 |
goyuken
|
c905b6fed2
|
dual gameboy: hook up to front end cable connected status indicator
|
2014-08-23 01:30:22 +00:00 |
goyuken
|
e8d9ae7e7c
|
vba: cpu flags and registers
|
2014-08-21 23:51:25 +00:00 |
goyuken
|
7a7a7783dc
|
fix stuff with PCE multicontroller config which already worked without any sort of config at all years ago
|
2014-08-20 18:03:04 +00:00 |
goyuken
|
047f148f20
|
dual gameboy: with the savestates being recently obsoleted, take this opportunity to make actual text savestates
|
2014-08-18 17:21:17 +00:00 |
goyuken
|
56afd7c482
|
gb: minor cleanup
|
2014-08-18 16:26:40 +00:00 |
goyuken
|
ca7a7886ed
|
dual gameboy: SAVESTATES OBSLETEEDDDEEDDDDDDDDDDDDDDD. link cable connection toggling
|
2014-08-18 02:31:42 +00:00 |
goyuken
|
9774630e54
|
vba next -- add that weird combined memory domain for feature parity with meteor
|
2014-08-17 20:32:08 +00:00 |
goyuken
|
d7f39ca831
|
vba next: coreside work for alternate palettes
|
2014-08-17 20:05:56 +00:00 |
goyuken
|
9c24c180f2
|
vbanext: support GPU VIEW. it should still work in meteor...
|
2014-08-17 19:02:10 +00:00 |
pjgat09
|
fdb2e5a838
|
N64: Fixing the gamedb for jabo
|
2014-08-17 18:07:02 +00:00 |
goyuken
|
8c4696609d
|
vba next: memory domains
|
2014-08-16 05:45:31 +00:00 |
goyuken
|
ceae8d71b5
|
memory domain: minor refactor and cleanup
|
2014-08-15 21:21:17 +00:00 |
zeromus
|
2a66a0672a
|
load 512-entry palettes, but dont do anything with them yet
|
2014-08-14 15:52:25 +00:00 |
zeromus
|
6ad6126536
|
fix typo in 'visbile' sprites
|
2014-08-14 15:50:33 +00:00 |
goyuken
|
1d6a6030f5
|
vba next: RTC should be functional now. maybe.
|
2014-08-13 21:49:28 +00:00 |
goyuken
|
b8472ea760
|
gba stuff
|
2014-08-13 20:33:59 +00:00 |
goyuken
|
f0c8bd3842
|
IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying)
|
2014-08-13 17:52:13 +00:00 |
goyuken
|
c0defce472
|
quicknes: support frameskipping and audioskipping. the speedup isn't all that much, but a bit more speed is gained
|
2014-08-13 17:22:16 +00:00 |
goyuken
|
d7a1dd3846
|
quicknes: simplify blitting logic, giving a 15% overall speedup in some cases
|
2014-08-13 17:06:01 +00:00 |
adelikat
|
647adabea3
|
Simplify even more!
|
2014-08-13 01:44:22 +00:00 |
goyuken
|
9e234b3bf5
|
vba next: some gamedb and saveram hookups, not all finished
|
2014-08-12 00:34:19 +00:00 |
goyuken
|
b29f9e5be1
|
GBA: add gamedb. besides hash identification, this includes the data that various vba variants put in a "vba-over.ini" file (will be hooked up to core soon
|
2014-08-11 15:29:53 +00:00 |
goyuken
|
4b0efa8496
|
NES-FDS: fix divide by zero error when a game uses FDS audio without ever having written to a particular register
|
2014-08-09 15:51:01 +00:00 |
goyuken
|
ba93e6ab0e
|
vba next: savestates and other confetti
|
2014-08-08 20:01:09 +00:00 |
goyuken
|
31fe0c57e3
|
vbanext: sound, lag frames, cleanup, stuff
|
2014-08-08 04:09:50 +00:00 |
goyuken
|
80d1723a3a
|
https://www.youtube.com/watch?v=XwzzyzUcNOQ
|
2014-08-08 00:55:33 +00:00 |
pjgat09
|
ad66bc4f30
|
N64: Merged jabo's settings from PJ64's RDB into our gamedb. Tweaked the plugin settings screen to use those settings.
|
2014-08-07 02:48:01 +00:00 |
goyuken
|
8cfc640d1e
|
woop woop call the cops see if i care
|
2014-08-04 22:25:07 +00:00 |
zeromus
|
04255670f7
|
neshawk (MMC5) - fix uchuu keibitai SDF; fixes bug #232
|
2014-08-04 02:59:08 +00:00 |
goyuken
|
4deda7eb91
|
settings cleanup
|
2014-08-03 22:19:55 +00:00 |
goyuken
|
78d1e95791
|
settings cleanup
|
2014-08-03 22:09:08 +00:00 |
goyuken
|
768c2762a5
|
cleanup
|
2014-08-03 22:05:32 +00:00 |
goyuken
|
4fa8df8e30
|
internal settings infrastructure
|
2014-08-03 21:36:38 +00:00 |
adelikat
|
bbad6c90a4
|
N64 core - being picky - change IsLagFrame and IsViFrame to internal setters instead of public
|
2014-08-03 18:13:33 +00:00 |
adelikat
|
b1cd40f276
|
N64 plugin config - Jabo - add per game settings logic and the Direct3D clear mode per game option, still todo: resolution width/height
|
2014-08-03 17:50:56 +00:00 |
adelikat
|
5908c0ab12
|
add Jabo settings to N64 plugin config, for non-game specific settings
|
2014-08-03 16:14:47 +00:00 |
adelikat
|
da3f9db018
|
Make mupen-style lag a setting not a sync-setting
|
2014-08-03 13:06:53 +00:00 |
zeromus
|
532cd76af0
|
round 2: superior jabo dll handling through shared code, and fix major bug in previous version which made dlls fail to get located sometimes
|
2014-08-03 05:09:28 +00:00 |
adelikat
|
7fa58557a6
|
N64 - add a menu item for "Mupen style lag"
|
2014-08-03 01:16:11 +00:00 |
pjgat09
|
5e0ba6cd30
|
N64: Added an IsVIFrame flag
|
2014-08-03 00:00:26 +00:00 |
goyuken
|
8c2e4d7f76
|
woops
|
2014-08-01 15:04:20 +00:00 |
goyuken
|
56467334b3
|
gambatte: throw unsupportedmapperexception when appropriate. libsnes: throw cgbexception when trying to load cgb only game in sgb
|
2014-08-01 14:56:23 +00:00 |
goyuken
|
45b8854295
|
expand use of MissingFirmwareException
|
2014-07-31 22:06:11 +00:00 |
adelikat
|
ad5b60f137
|
Create a MissingFirmwareException in Emulation.Common, and catch this in the Rom loading logic, on the client side, respond to this type of error with a nice message and an option to configure their firmware. Have NesHawk throw this exception when there is a missing FDS Bios. Other cores will need to be implemented this way too at some point
|
2014-07-31 21:15:07 +00:00 |
goyuken
|
9609bf1601
|
NES: disconnect some bitrotted code for an alternate 6502 core
|
2014-07-30 16:33:48 +00:00 |
goyuken
|
0c0f9eb93a
|
snes9x rough-in
|
2014-07-28 20:45:21 +00:00 |
goyuken
|
9196400b70
|
nes: MMC5: clean up debug message
|
2014-07-28 17:51:24 +00:00 |
zeromus
|
9b70edb54c
|
jabo check shouldnt depend on PWD for path resolution; add minimally acceptable hacky code to build dll dir based on executing assembly path
|
2014-07-27 02:13:23 +00:00 |
zeromus
|
8d7fec50c1
|
will this solve the hanging emuhawk process?
|
2014-07-27 02:11:42 +00:00 |
zeromus
|
c290ef8bb5
|
fix a bug in the building logic. i dont understand it, but maybe this had to do with why some people can't open n64 roms
|
2014-07-26 23:57:22 +00:00 |
goyuken
|
235f92c82e
|
NES: fix credits sequence in metal slader glory. this may have impact in other MMC5 programs; not tested
|
2014-07-23 20:15:42 +00:00 |
goyuken
|
3e5945660f
|
tidy
|
2014-07-23 15:45:30 +00:00 |
goyuken
|
3218085682
|
Quicknes: clean up previous commit
|
2014-07-23 03:02:44 +00:00 |
goyuken
|
e87f0ceba7
|
quicknes: use bootgod db to display helpful information about roms (except galaxian). no effect on emulation
|
2014-07-23 02:48:55 +00:00 |
pjgat09
|
5ba1bf425a
|
N64: Commented out the wireframe setting for jabo since it looks like there is no way to set it without opening the dll config window
|
2014-07-22 00:22:08 +00:00 |
pjgat09
|
cddb2a5fc5
|
N64: Jabo dll is now quietly patched when a rom is loaded
|
2014-07-22 00:08:57 +00:00 |
adelikat
|
2190b15099
|
snes - a sneaky hack to enforce that compatibility profile is ALWAYS in deterministic mode, and that performance profile is NEVER in deterministic mode, this fixes a lot of undefined and bugged behavior when the deterministic flag gets out of whack with the act of loading a savestate
|
2014-07-21 19:07:21 +00:00 |
adelikat
|
26ef424bdf
|
snes - when throwing an exception about profile mismatches, to let the user know what profile the state was from, and what the current one is, and as a bonus clue us in faster, when garbage data is coming out of a hosed state
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2014-07-21 03:05:29 +00:00 |
pjgat09
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a5d57a5a4f
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N64: Forgot the antialiasing level setting
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2014-07-20 19:24:06 +00:00 |
pjgat09
|
e86448c825
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N64: Cast enum types to int before passing them to the plugin
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2014-07-20 19:13:43 +00:00 |
adelikat
|
f5ff868c50
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N64 Sync Settings - remove GetPluginSettings from IPluginSettings and make an extension method, rather than having every plugin implement the same method in the same way
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2014-07-20 18:25:47 +00:00 |
adelikat
|
15c7dfe269
|
revert some variable renaming in the glide plugin
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2014-07-20 17:49:04 +00:00 |
adelikat
|
fdf9a97714
|
pretty up Jabo enum value names, since they show up in the gui
|
2014-07-20 17:23:04 +00:00 |
adelikat
|
4382dc0c9a
|
N64 sync settings - clean up object convert public fields to properties
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2014-07-20 17:10:20 +00:00 |
adelikat
|
6819459292
|
N64 sync settings - clean up some stuff and fix the plugin type being a read-only proprty in the new config dialog
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2014-07-20 16:59:03 +00:00 |
xmikecampx7
|
1342dae39d
|
Fixed Descriptions of N64SyncSettings
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2014-07-20 16:32:17 +00:00 |
xmikecampx7
|
108dfcbe54
|
Added N64 Syncsettings Documentation
|
2014-07-20 16:12:05 +00:00 |
pjgat09
|
65345077a8
|
N64: Fixed sync settings not being passed to the plugins as a result of changing the fields to properties. Jabo setting are now passed.
|
2014-07-20 16:00:56 +00:00 |
xmikecampx7
|
631d4d625d
|
Added DefaultValues and Displaynames to GlideMk2 SyncSettings
|
2014-07-20 15:05:22 +00:00 |
xmikecampx7
|
402f269208
|
Added DefaultValues and DisplayNames to Glide Sync Settings
|
2014-07-20 14:57:02 +00:00 |
adelikat
|
2928137a20
|
N64 sync settings - some reorg
|
2014-07-20 14:33:57 +00:00 |
adelikat
|
042e72bfb6
|
New N64 plugin config settings dialog, including adding jabo settings
|
2014-07-20 02:57:26 +00:00 |
adelikat
|
f6f8df28f7
|
Wonderswan - pretty up setting display
|
2014-07-20 00:56:37 +00:00 |
adelikat
|
05c0f0d1d5
|
Saturn - ditto
|
2014-07-20 00:31:01 +00:00 |
adelikat
|
0e12d5cdc3
|
pretty up Genesis setting display names
|
2014-07-20 00:26:42 +00:00 |
adelikat
|
9e49c29240
|
pretty up Gameboy setting display names
|
2014-07-20 00:16:40 +00:00 |