psx - setup a default framebuffer before emulating a frame, so the frontend doesnt freak out
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@ -230,6 +230,11 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
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VirtualWidth = 800;
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VirtualHeight = 480;
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//set a default framebuffer
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BufferWidth = VirtualWidth;
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BufferHeight = VirtualHeight;
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frameBuffer = new int[BufferWidth*BufferHeight];
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if (disc != null)
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{
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OctoshockDll.shock_OpenTray(psx);
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