Commit Graph

264 Commits

Author SHA1 Message Date
zeromus a92cdf4730 Merge remote-tracking branch 'remotes/adituv-bizhawk/MovieReflection'
Conflicts:
	BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
2015-10-11 21:18:53 -05:00
adelikat c57519c54f C64 - add a c64 menu with a settings menu and dialog 2015-10-10 12:20:59 -04:00
zeromus c9838d668a psx - hook up new controller configuration, to support 0-2 pads and 0-2 memcards. Not tested very well yet. no multitap this release. 2015-10-03 17:27:52 -05:00
Iris Ward d94acff295 Add PJM and PXM filters to the import movie dialog 2015-09-22 01:10:22 +01:00
zeromus d69a17b25e fix #495 2015-09-08 15:56:20 -05:00
adelikat 23f7d6fb1a Basic Bot - make available in release builds 2015-09-07 10:33:09 -04:00
adelikat 08978978d0 issue #493 - add option to not display OSD messages 2015-09-05 16:48:37 -04:00
zeromus f0c34517e1 display manager: sort out all the y-flipping madness and fix some bugs in gdi+ with screenshot and prescaling 2015-08-30 09:20:03 -05:00
zeromus d9b765ac89 display a warning reminder that client restart is needed when changing display method 2015-08-30 09:20:01 -05:00
adelikat d6a998b6de Start the Basic Bot tool, a tool that will be based upon the design in Fceu.16 (programmed by Luke). This check in is just the boiler plate stuff 2015-08-26 21:55:55 -04:00
zeromus 970f0f50ac display message when hotkey unthrottle item is clicked 2015-08-17 23:51:08 -05:00
zeromus 2adb3deac7 combine throttle OSD messages into a unified representation 2015-08-17 23:49:24 -05:00
zeromus 2255425fb9 add unthrottled and 400% speed menu item 2015-08-17 23:37:23 -05:00
adelikat 0b4dfb0ba0 lua - fix client.ext() 2015-08-01 15:38:43 -04:00
adelikat ad821c90d5 lua - implement client.exit() 2015-07-31 18:44:53 -04:00
zeromus 63197300b4 add fullscreen auto-hide mouse cursor 2015-07-24 16:00:04 -05:00
scrimpeh 9b6ff71cac Enably NES Music Ripper only with NESHawk, also throw out vestigial method in HotkeyConfig. 2015-07-24 18:26:14 +02:00
scrimpeh 7b25254b72 Firmware Manager - Change wording to "Close and reload ROM" instead of "Close and load ROM", add tool tip displaying ROM path. 2015-07-15 08:31:03 +02:00
scrimpeh 667e4273f3 Firmware Manager - Add option to reload ROM if ROM load has failed before 2015-07-12 21:30:26 +02:00
adelikat b594360a25 We had two variables controlling the state of the visibility of the windowed status bar, remove one of them. Fixes issue #448 2015-07-12 10:58:13 -04:00
adelikat 1631297cdd Start AutoHawk, just a stub with the anticipated required services and a config object 2015-06-15 22:12:24 +00:00
adelikat f3dbf8e013 On startup, respect the show status bar flag, fixes issue #421 2015-06-06 22:31:56 +00:00
adelikat b9d9ffe7a5 Core picker for mGBA 2015-06-06 20:47:50 +00:00
adelikat 5354be978a remove DualGBFileSelector tool 2015-05-17 20:32:49 +00:00
adelikat 2715d7bfca Don't expose the Advanced Movie Settings when running quicknes 2015-05-09 12:10:31 +00:00
zeromus 6833a24638 add NES music ripper tool prototype 2015-05-08 00:56:46 +00:00
adelikat e6e94b8d54 Apple II - ui for disk changing 2015-04-13 00:46:11 +00:00
adelikat aaa615533b Start a Macro Input tool 2015-03-08 20:11:02 +00:00
jdpurcell 9d4c0cb530 Remove developer build check for Debugger menu item. 2015-03-04 03:47:02 +00:00
adelikat 8055acec1a fix extraneous separator in the SMS menu when in SG-1000 mode 2015-02-23 03:33:25 +00:00
adelikat 1514faf300 Move PresentationPanel from GlobalWin to Mainform, since it was primarily used there (and the few other places knew about GlobaWin.MainForm anyway) 2015-02-22 03:53:07 +00:00
adelikat f3c29e5bc2 replace some references to GlobalWin.MainForm in MainForm itself, because that makes no sense. 2015-02-22 03:26:00 +00:00
adelikat ddae5c6d7d TI-83 - load file menu option - make the open file dialog more useful 2015-02-07 15:28:38 +00:00
adelikat 00fb58bea5 more TI83 cleanup, nothing worth looking at here 2015-02-07 15:02:52 +00:00
adelikat b1ca8517ea PSX - disable controller config if a movie is active 2015-02-01 14:48:49 +00:00
goyuken 82fcd0bc5e refactor IVideoProvider into a service. uses in mainform and friends are still hacky 2015-01-14 22:37:37 +00:00
jdpurcell 36d98f28a6 Always use Low CPU clock throttle mode; remove option. 2015-01-14 04:49:18 +00:00
adelikat 4e8069a9fb When dropping a movie with no rom loaded and the user cancels the open rom dialog, don't throw an error message, simply quietly cancel the drop 2015-01-10 15:59:15 +00:00
adelikat 67da2c511f Allow drag and drop of a movie while another movie is active, fix feature where if no rom is loaded on movie drop it does the open rom dialog for you, fix drag and drop logic for importable movies to match that of regular movies instead of some illogical vestigial code 2015-01-10 15:57:47 +00:00
jdpurcell 891998be12 Fix "Sound On" checkbox always showing as checked even when sound is off.
Fix null reference exception when opening homepage from update notification.
2015-01-04 16:48:11 +00:00
jdpurcell 8c41af53d1 Option to automatically check for and notify of new versions. 2015-01-04 15:04:44 +00:00
adelikat 7577702f83 don't disable movie play/record options when a movie is active, this was locked down before the queued movie fix, it is safe to do these operations while a current movie is playing now 2015-01-03 04:19:27 +00:00
jdpurcell d9bb7390be Add menu option for low CPU clock throttle.
Enable use of Stopwatch for clock throttle timing on non-Windows platforms (seems safe enough).
2015-01-02 22:57:27 +00:00
adelikat bb5b20cc33 Gensis Game Geneie Encoder/Decoder - convert to IToolFormAutoConfig, fix a bug that would have made it never be available, make it available on non-interm builds (I think the issue keeping it unreleased was a core endian issue that was resolved), add a menu item for it in the Genesis menu 2015-01-01 19:02:00 +00:00
adelikat b4c703580a A slight refactor with MainForm events 2015-01-01 00:06:00 +00:00
adelikat b1f9480790 remove a line of commented code 2014-12-20 15:02:23 +00:00
hegyak d2fc1f1f8b Hex Editor is not always enabled. 2014-12-19 13:07:20 +00:00
zeromus 4dc4745122 psx - revise disc swapping method. way cooler now, you get a list of discs in the virtualpad box, and changing between them maps to physical operations more logically. 2014-12-19 03:24:48 +00:00
faceshed c6277df979 Use Tool manager to determine the availability of tools during menu opening events 2014-12-18 20:26:46 +00:00
adelikat 42b454a562 Rip out the Atari 2600 debugger 2014-12-18 18:51:22 +00:00
goyuken 56d144699d fix compile failure 2014-12-17 18:25:54 +00:00
goyuken ecf8728de6 factor out serviceinjector to emulation.common 2014-12-17 18:17:16 +00:00
faceshed 844f66f9db 2014-12-17 17:41:52 +00:00
goyuken d305b2f538 partially functional ppu viewing tools for quicknes 2014-12-17 03:27:44 +00:00
adelikat 8648e6ba0a Remove the nes debugger tool 2014-12-14 14:56:16 +00:00
zeromus ede9620446 psx - settings framework and implement mednafen-compatible display mode 2014-12-14 08:48:23 +00:00
adelikat 1a1116c651 NES - make DatachBarcode an emulator service, convert BarcodeEntry to EmulatorService 2014-12-14 02:01:38 +00:00
zeromus 24526669fe emuhawk - add options for display of various window components (menu,frame,caption,statusbar). add --chromeless commandline argument and logic for folks embedding in frontends 2014-12-14 01:43:46 +00:00
adelikat 685756ea8e Remove LoadTraceLogger() from ToolManager since it was simply a wrapper to manage availability logic, most of those types of properties should be removed now 2014-12-14 01:39:15 +00:00
adelikat 96af736857 Fix logic in File submenu opening event 2014-12-12 14:25:15 +00:00
zeromus b16497ad24 emuhawk - add a main menu item for Save RAM and bold it if it is dirty; allow it to be manually flushed, instead of having to wait for the client or core to close 2014-12-12 04:22:15 +00:00
zeromus f5dabcdbf5 psx - add a PSX options menu 2014-12-11 20:31:55 +00:00
adelikat 4a96e58a24 Start a generic Debugger tool, does nothing now except for open and have the standard ui options all tool forms have (such as autoload) 2014-12-06 00:03:36 +00:00
adelikat 309088211c Move TraceBuffer from CoreComm to IDebugable and refactor accordingly 2014-12-05 00:05:40 +00:00
adelikat 6c08847c38 Disable Rewind & States menu item based on if the core is IStatable 2014-11-30 22:58:03 +00:00
adelikat 745b8f555b Controller Config menu item - disable based on ControllerDefinition having any buttons rather than check for Null Emulator 2014-11-30 22:56:02 +00:00
adelikat 05533c8562 Lag Counter hotkey logic, and Tastudio depends on both IStatable and IInputPollable 2014-11-30 20:32:25 +00:00
adelikat a83d714c42 Break off IsLagFrame and LagCount from IEmulator and put into its own interface IInputPollable, and refactor cores as necessary. EmuHawk - account for the possibility that a core is not an IInputPollable, and do things like disable the lag counter menu item. Still some front end todos. Also still todo, move the InputCallbackSystem from CoreComm to IInputPollable 2014-11-30 20:29:30 +00:00
hegyak f77fdf81d8 Finish cleaning up the FileSubMenu_DropDownOpened Dialogs enabling/disabling. 2014-11-30 18:31:00 +00:00
adelikat fbcfc37b9f No need to disable the RebootCore menu item if Null Emulator 2014-11-30 18:19:38 +00:00
adelikat 9e7193f8b2 Virtualpad is fine during null emulator don't disable the menu item, useless but nothing bad happens. Tastudio menu item should be disabled if core is not an IStatable 2014-11-30 18:06:26 +00:00
goyuken d582161d82 allow av recording and screenshots of null emulator (static screen) 2014-11-30 17:58:37 +00:00
adelikat 65249ad0f9 MainForm - File Menu - disable savestate related submenus if core does not implement IStatable 2014-11-30 17:41:24 +00:00
adelikat 4681fef0c2 Add an IsNull() extension method to IEmulator (checks for null and if NullEmulator) and replace EmuHawk NullEmulator checks with this method instead 2014-11-30 14:18:44 +00:00
adelikat a26e36719a Don't allow drag and drop of a movie file if a movie is already active 2014-11-29 00:59:14 +00:00
adelikat 5a6c2adb0b Tastudio - expose in release builds and mark it as beta in the title 2014-11-19 16:12:59 +00:00
adelikat 17c6a2c1f6 Snes - use the compatibility profile override option in the game db, note that it will be a temporary override for the game if detected, the user setting will not be permanently changed. This touched a bunch of things, and many other things had to be considered, there's a reasonable chance that this broke something 2014-11-19 00:32:51 +00:00
goyuken f3e9958f07 quicknes: support unplugging controllers 2014-11-01 17:44:04 +00:00
goyuken 81fc95ab43 NES: add UI support for datach barcode reader 2014-10-29 22:28:14 +00:00
jlennox a64017366c Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested. 2014-10-19 01:22:47 +00:00
adelikat 1b35ce3925 When tastudio is open, don't allow user to change the "On Movie End" option 2014-10-18 16:06:39 +00:00
hegyak 3dbd76900d Reverted r8033. Added comment about the Status Bar Profile Icon. 2014-10-16 23:24:17 +00:00
hegyak 1cde5584b1 Changed the Status Bar Profile Icon to use the same logic as the Profile Menu Item. This is done to ensure the user has selected a profile when they click on the Profile Icon before we hide it. 2014-10-16 23:19:25 +00:00
hegyak ce55143340 This fixes the Profile Icon being present until the user clicks on it. The user can now use the Profile Menu and remove the Profile Icon if they select a profile. 2014-10-16 03:18:38 +00:00
adelikat 25c2507013 N64 - change the expansion slot override notion. If a game in the gamdb has the expansion slot override, override the user's choice, but don't change the sync setting (otherwise all games they load will be set to this). In the N64 menu item, show the checked status based on if the core is actively using the expansion slot, not whether the sync setting is set. If the gamedb is overriding the user's choice make it clear by disabling the menu item. This commit message is longer than the changeset itself. 2014-09-27 12:56:55 +00:00
adelikat 1f69cdda9e oops, forgot a ! 2014-09-06 23:55:53 +00:00
adelikat 88daf797db N64hawk - Expansion slot toggle, expansion being off by default, note: this is a sync setting 2014-09-06 23:03:34 +00:00
adelikat 5ba74c631c Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup 2014-09-01 18:43:41 +00:00
adelikat c7b41cb18b Lock down record and play movie hotkeys if a movie is active 2014-08-17 20:20:20 +00:00
goyuken 768c2762a5 cleanup 2014-08-03 22:05:32 +00:00
adelikat 41ee6bf199 When saving N64 plugins, reduce the number of times it shows the message "A core reboot is needed" from 3 to 2. A 50% reduction in redundancy! 2014-08-03 18:29:18 +00:00
adelikat d047e1f45c I'm picky about namespaces 2014-08-03 13:51:40 +00:00
adelikat da3f9db018 Make mupen-style lag a setting not a sync-setting 2014-08-03 13:06:53 +00:00
adelikat ed976055c2 oops, more files needed for N64 - add a menu item for "Mupen style lag" 2014-08-03 02:22:56 +00:00
adelikat bcd78cc4b8 Round 1 of Movie loading system overhaul, this fixes the problem of loading sram when a movie is loaded. Still todo: some cleanup of some hacks that are no longer needed, and restoring the ability to open the play movie dialog and other things, while a movie is active 2014-08-02 15:32:48 +00:00
adelikat 43d9f77fd6 this is mostly a hack, but fixes loading a rom when a movie is still running 2014-08-01 01:34:40 +00:00
adelikat fb8d322146 Band-aid for movie code, note: the case of loading a new rom while a movie is active still is probably bugged 2014-07-31 23:52:03 +00:00
adelikat 09be2c6c7a On core settings that can be gotten to without a rom loaded, don't do the reboot flag if nullEmulator 2014-07-31 23:07:02 +00:00
adelikat d74b619222 mainform - move some functions around 2014-07-29 01:33:54 +00:00
adelikat c1e866c9c9 add a "SNES with Snes9x" menu item, only visisble in developer builds 2014-07-28 23:58:52 +00:00