Commit Graph

84 Commits

Author SHA1 Message Date
adelikat 88daf797db N64hawk - Expansion slot toggle, expansion being off by default, note: this is a sync setting 2014-09-06 23:03:34 +00:00
adelikat 5ba74c631c Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup 2014-09-01 18:43:41 +00:00
pjgat09 5dc7327c1f N64: Hopefully fix some crashes associated with restarting the core early in the emulation 2014-08-23 22:40:29 +00:00
goyuken 1d383a62cc romloader stuffs, nag me if it breaks anything, i don't think it breaks anything 2014-08-23 19:06:37 +00:00
pjgat09 fdb2e5a838 N64: Fixing the gamedb for jabo 2014-08-17 18:07:02 +00:00
goyuken f0c8bd3842 IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying) 2014-08-13 17:52:13 +00:00
pjgat09 ad66bc4f30 N64: Merged jabo's settings from PJ64's RDB into our gamedb. Tweaked the plugin settings screen to use those settings. 2014-08-07 02:48:01 +00:00
adelikat bbad6c90a4 N64 core - being picky - change IsLagFrame and IsViFrame to internal setters instead of public 2014-08-03 18:13:33 +00:00
adelikat b1cd40f276 N64 plugin config - Jabo - add per game settings logic and the Direct3D clear mode per game option, still todo: resolution width/height 2014-08-03 17:50:56 +00:00
adelikat 5908c0ab12 add Jabo settings to N64 plugin config, for non-game specific settings 2014-08-03 16:14:47 +00:00
adelikat da3f9db018 Make mupen-style lag a setting not a sync-setting 2014-08-03 13:06:53 +00:00
zeromus 532cd76af0 round 2: superior jabo dll handling through shared code, and fix major bug in previous version which made dlls fail to get located sometimes 2014-08-03 05:09:28 +00:00
adelikat 7fa58557a6 N64 - add a menu item for "Mupen style lag" 2014-08-03 01:16:11 +00:00
pjgat09 5e0ba6cd30 N64: Added an IsVIFrame flag 2014-08-03 00:00:26 +00:00
zeromus 9b70edb54c jabo check shouldnt depend on PWD for path resolution; add minimally acceptable hacky code to build dll dir based on executing assembly path 2014-07-27 02:13:23 +00:00
zeromus 8d7fec50c1 will this solve the hanging emuhawk process? 2014-07-27 02:11:42 +00:00
pjgat09 5ba1bf425a N64: Commented out the wireframe setting for jabo since it looks like there is no way to set it without opening the dll config window 2014-07-22 00:22:08 +00:00
pjgat09 cddb2a5fc5 N64: Jabo dll is now quietly patched when a rom is loaded 2014-07-22 00:08:57 +00:00
pjgat09 a5d57a5a4f N64: Forgot the antialiasing level setting 2014-07-20 19:24:06 +00:00
pjgat09 e86448c825 N64: Cast enum types to int before passing them to the plugin 2014-07-20 19:13:43 +00:00
adelikat f5ff868c50 N64 Sync Settings - remove GetPluginSettings from IPluginSettings and make an extension method, rather than having every plugin implement the same method in the same way 2014-07-20 18:25:47 +00:00
adelikat 15c7dfe269 revert some variable renaming in the glide plugin 2014-07-20 17:49:04 +00:00
adelikat fdf9a97714 pretty up Jabo enum value names, since they show up in the gui 2014-07-20 17:23:04 +00:00
adelikat 4382dc0c9a N64 sync settings - clean up object convert public fields to properties 2014-07-20 17:10:20 +00:00
adelikat 6819459292 N64 sync settings - clean up some stuff and fix the plugin type being a read-only proprty in the new config dialog 2014-07-20 16:59:03 +00:00
xmikecampx7 1342dae39d Fixed Descriptions of N64SyncSettings 2014-07-20 16:32:17 +00:00
xmikecampx7 108dfcbe54 Added N64 Syncsettings Documentation 2014-07-20 16:12:05 +00:00
pjgat09 65345077a8 N64: Fixed sync settings not being passed to the plugins as a result of changing the fields to properties. Jabo setting are now passed. 2014-07-20 16:00:56 +00:00
xmikecampx7 631d4d625d Added DefaultValues and Displaynames to GlideMk2 SyncSettings 2014-07-20 15:05:22 +00:00
xmikecampx7 402f269208 Added DefaultValues and DisplayNames to Glide Sync Settings 2014-07-20 14:57:02 +00:00
adelikat 2928137a20 N64 sync settings - some reorg 2014-07-20 14:33:57 +00:00
adelikat 042e72bfb6 New N64 plugin config settings dialog, including adding jabo settings 2014-07-20 02:57:26 +00:00
pjgat09 04f7664ec9 N64: Started fleshing out the jabo sync settings 2014-07-19 21:53:31 +00:00
pjgat09 b82c83c188 N64: Added a jabo sync settings stub to be filled in later. Added jabo to the plugin selection dialog 2014-07-19 16:59:27 +00:00
adelikat 1c0eca190e Remove some unused extensions, Remove Extensions.cs and move methods into better named files with their own namespaces 2014-07-03 18:54:53 +00:00
adelikat 402db49ed8 PCE - add ability to set connected controllers (up to 5) as sync settings, with a Controller settings dialog 2014-06-28 22:48:07 +00:00
adelikat a45f7d7154 N64 - oops #2 2014-06-28 13:00:53 +00:00
adelikat 9378dc5921 N64 - oops 2014-06-28 12:58:13 +00:00
adelikat e5f340c365 Oops, fix something I broke last night with N64 controllers 2014-06-25 13:52:38 +00:00
adelikat 5f71bf11c8 N64 - dynamically generate buttons in controller definition based on connected controllers, Virtualpads - show pads based on connected controllers 2014-06-25 02:18:11 +00:00
adelikat 7c7182b75d N64 - default to one connected controller with no pak 2014-06-25 01:51:16 +00:00
null_ptr 710e461165 Fixed flickering on games that do not render during every vi frame 2014-06-10 22:21:40 +00:00
adelikat aa2ae170f3 N64 - make video size a setting, not a sync setting 2014-06-01 12:06:22 +00:00
adelikat 3917e7c528 Automate the about box 2014-06-01 01:57:22 +00:00
adelikat 51660dd023 Add SetCpuRegister() to IEmulator. Implemented it in Atari 2600, 7800, C64, Neshawk, and technically dual gameboy (passes it to L and R where it will fail). The rest throw NotImplementedExceptions. Lua - add emu.setregister(), catches NotImplementedExceptions and informs the user. 2014-05-31 17:03:21 +00:00
adelikat 6e4af65b99 N64 - only show mempack domains if the respective controller is enabled and configured with a mempak 2014-05-20 15:19:13 +00:00
adelikat 0588c3d7ea Check in patch from zeromus that provides back end support for custom Axis constraints for analog input 2014-05-17 19:35:47 +00:00
zeromus 19f3b1b1da here it is, fixed another way, for the record: float ranges can now support inverted senses. 2014-05-17 00:06:20 +00:00
adelikat 578cc2c850 Front end for z64 rsp hle video plugin support 2014-05-14 02:29:59 +00:00
adelikat fa7b2ec441 N64 - add the rsp-z64-hlevideo plugin and add backend support for toggling between this and rsp-hle. Still todo: front end to set this 2014-05-14 01:50:36 +00:00