pretty up Jabo enum value names, since they show up in the gui
This commit is contained in:
parent
4382dc0c9a
commit
fdf9a97714
|
@ -0,0 +1,74 @@
|
|||
using System.ComponentModel;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.N64
|
||||
{
|
||||
public partial class N64SyncSettings
|
||||
{
|
||||
public class N64ControllerSettings
|
||||
{
|
||||
/// <summary>
|
||||
/// Enumeration defining the different N64 controller pak types
|
||||
/// </summary>
|
||||
public enum N64ControllerPakType
|
||||
{
|
||||
[Description("None")]
|
||||
NO_PAK = 1,
|
||||
|
||||
[Description("Memory Card")]
|
||||
MEMORY_CARD = 2,
|
||||
|
||||
[Description("Rumble Pak")]
|
||||
RUMBLE_PAK = 3,
|
||||
|
||||
[Description("Transfer Pak")]
|
||||
TRANSFER_PAK = 4
|
||||
}
|
||||
|
||||
[JsonIgnore]
|
||||
private N64ControllerPakType _type = N64ControllerPakType.NO_PAK;
|
||||
|
||||
/// <summary>
|
||||
/// Type of the pak inserted in the controller
|
||||
/// Currently only NO_PAK and MEMORY_CARD are
|
||||
/// supported. Other values may be set and
|
||||
/// are recognized but they have no function
|
||||
/// yet. e.g. TRANSFER_PAK makes the N64
|
||||
/// recognize a transfer pak inserted in
|
||||
/// the controller but there is no
|
||||
/// communication to the transfer pak.
|
||||
/// </summary>
|
||||
public N64ControllerPakType PakType
|
||||
{
|
||||
get { return _type; }
|
||||
set { _type = value; }
|
||||
}
|
||||
|
||||
[JsonIgnore]
|
||||
private bool _isConnected = true;
|
||||
|
||||
/// <summary>
|
||||
/// Connection status of the controller i.e.:
|
||||
/// Is the controller plugged into the N64?
|
||||
/// </summary>
|
||||
public bool IsConnected
|
||||
{
|
||||
get { return _isConnected; }
|
||||
set { _isConnected = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clones this object
|
||||
/// </summary>
|
||||
/// <returns>New object with the same values</returns>
|
||||
public N64ControllerSettings Clone()
|
||||
{
|
||||
return new N64ControllerSettings
|
||||
{
|
||||
PakType = PakType,
|
||||
IsConnected = IsConnected
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -13,7 +13,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64
|
|||
{
|
||||
public N64JaboPluginSettings()
|
||||
{
|
||||
anisotropic_level = ANISOTROPIC_FILTERING_LEVEL.four_times;
|
||||
anisotropic_level = ANISOTROPIC_FILTERING_LEVEL.FourTimes;
|
||||
brightness = 100;
|
||||
super2xsal = false;
|
||||
texture_filter = false;
|
||||
|
@ -26,7 +26,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64
|
|||
copy_framebuffer = false;
|
||||
resolution_width = -1;
|
||||
resolution_height = -1;
|
||||
clear_mode = DIRECT3D_CLEAR_MODE.def;
|
||||
clear_mode = Direct3DClearMode.Default;
|
||||
}
|
||||
|
||||
public PluginType GetPluginType()
|
||||
|
@ -56,104 +56,105 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64
|
|||
return dictionary;
|
||||
}
|
||||
|
||||
public enum ANISOTROPIC_FILTERING_LEVEL
|
||||
{
|
||||
[Description("Off")]
|
||||
off = 0,
|
||||
|
||||
[Description("2X")]
|
||||
two_times = 1,
|
||||
|
||||
[Description("4X")]
|
||||
four_times = 2,
|
||||
|
||||
[Description("8X")]
|
||||
eight_times = 3,
|
||||
|
||||
[Description("16X")]
|
||||
sixteen_times = 4
|
||||
}
|
||||
|
||||
[DefaultValue(ANISOTROPIC_FILTERING_LEVEL.four_times)]
|
||||
[DefaultValue(ANISOTROPIC_FILTERING_LEVEL.FourTimes)]
|
||||
[DisplayName("Anisotropic filtering")]
|
||||
[Description("Anisotropic filtering level")]
|
||||
//[DisplayName("Anisotropic filtering")]
|
||||
public ANISOTROPIC_FILTERING_LEVEL anisotropic_level { get; set; }
|
||||
|
||||
[DefaultValue(100)]
|
||||
[DisplayName("Brightness")]
|
||||
[Description("Brightness level, 100%-190%")]
|
||||
//[DisplayName("Brightness")]
|
||||
public int brightness { get; set; }
|
||||
|
||||
[DefaultValue(false)]
|
||||
[DisplayName("Super2xSal textures")]
|
||||
[Description("Enables Super2xSal textures")]
|
||||
//[DisplayName("Super2xSal textures")]
|
||||
public bool super2xsal { get; set; }
|
||||
|
||||
[DefaultValue(false)]
|
||||
[DisplayName("Always use texture filter")]
|
||||
[Description("Always use texture filter")]
|
||||
//[DisplayName("Always use texture filter")]
|
||||
public bool texture_filter { get; set; }
|
||||
|
||||
[DefaultValue(false)]
|
||||
[DisplayName("Adjust game aspect ratio to match yours")]
|
||||
[Description("Adjust game aspect ratio to match yours")]
|
||||
//[DisplayName("Adjust game aspect ratio to match yours")]
|
||||
public bool adjust_aspect_ratio { get; set; }
|
||||
|
||||
[DefaultValue(false)]
|
||||
[DisplayName("Use legacy pixel pipeline")]
|
||||
[Description("Use legacy pixel pipeline")]
|
||||
//[DisplayName("Use legacy pixel pipeline")]
|
||||
public bool legacy_pixel_pipeline { get; set; }
|
||||
|
||||
[DefaultValue(false)]
|
||||
[DisplayName("Force alpha blending")]
|
||||
[Description("Force alpha blending")]
|
||||
//[DisplayName("Force alpha blending")]
|
||||
public bool alpha_blending { get; set; }
|
||||
|
||||
[DefaultValue(false)]
|
||||
[DisplayName("Wireframe rendering")]
|
||||
[Description("Wireframe rendering")]
|
||||
//[DisplayName("Wireframe rendering")]
|
||||
public bool wireframe { get; set; }
|
||||
|
||||
[DefaultValue(false)]
|
||||
[DisplayName("Use Direct3D trans pipeline")]
|
||||
[Description("Use Direct3D transformation pipeline")]
|
||||
//[DisplayName("Use Direct3D transformation pipeline")]
|
||||
public bool direct3d_transformation_pipeline { get; set; }
|
||||
|
||||
[DefaultValue(false)]
|
||||
[DisplayName("Force Z Compare")]
|
||||
[Description("Force Z Compare")]
|
||||
//[DisplayName("Force Z Compare")]
|
||||
public bool z_compare { get; set; }
|
||||
|
||||
[DefaultValue(false)]
|
||||
[DisplayName("Copy framebuffer")]
|
||||
[Description("Copy framebuffer to RDRAM")]
|
||||
//[DisplayName("Copy framebuffer to RDRAM")]
|
||||
public bool copy_framebuffer { get; set; }
|
||||
|
||||
[DefaultValue(-1)]
|
||||
[DisplayName("Emulated Width")]
|
||||
[Description("Emulated Width")]
|
||||
//[DisplayName("Emulated Width")]
|
||||
public int resolution_width { get; set; }
|
||||
|
||||
[DefaultValue(-1)]
|
||||
[DisplayName("Emulated Height")]
|
||||
[Description("Emulated Height")]
|
||||
//[DisplayName("Emulated Height")]
|
||||
public int resolution_height { get; set; }
|
||||
|
||||
public enum DIRECT3D_CLEAR_MODE
|
||||
[DefaultValue(Direct3DClearMode.Default)]
|
||||
[DisplayName("Direct3D Clear Mode")]
|
||||
[Description("Direct3D Clear Mode")]
|
||||
public Direct3DClearMode clear_mode { get; set; }
|
||||
|
||||
public enum ANISOTROPIC_FILTERING_LEVEL
|
||||
{
|
||||
[Description("Off")]
|
||||
Off = 0,
|
||||
|
||||
[Description("2X")]
|
||||
TwoTimes = 1,
|
||||
|
||||
[Description("4X")]
|
||||
FourTimes = 2,
|
||||
|
||||
[Description("8X")]
|
||||
EightTimes = 3,
|
||||
|
||||
[Description("16X")]
|
||||
SixteenTimes = 4
|
||||
}
|
||||
|
||||
public enum Direct3DClearMode
|
||||
{
|
||||
[Description("Default")]
|
||||
def = 0,
|
||||
Default = 0,
|
||||
|
||||
[Description("Only Per Frame")]
|
||||
per_frame = 1,
|
||||
PerFrame = 1,
|
||||
|
||||
[Description("Always")]
|
||||
always = 2
|
||||
Always = 2
|
||||
}
|
||||
[DefaultValue(DIRECT3D_CLEAR_MODE.def)]
|
||||
[Description("Direct3D Clear Mode")]
|
||||
//[DisplayName("Direct3D Clear Mode")]
|
||||
public DIRECT3D_CLEAR_MODE clear_mode { get; set; }
|
||||
|
||||
public N64JaboPluginSettings Clone()
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue