adelikat
|
c14028d6c8
|
Input Roll - add a method that generates built in context menu items (for now just a separator and a rotate menu item), add rotate as a hotkey Ctrl+Shift+F, note: this is built into input roll, it can conflict with mapped hotkeys since tastudio sends input to the mainform! Need to deal with that at some point, in the meantime that's an unlikely key combo. Still todo: a tastudio menu item for rotate, and fix the context menu in horizontal orientation
|
2014-10-15 16:50:51 +00:00 |
adelikat
|
b87177a0b5
|
Tastudio - implement the "Empty new Marker notes" menu item
|
2014-10-15 16:09:14 +00:00 |
adelikat
|
3726b15d3b
|
TAStudio - when adding input from column click, re-greenzone
|
2014-10-15 14:36:08 +00:00 |
adelikat
|
4ab4db320c
|
tastudio - fix loading of inputroll settings, column hide/show will now properly save and load
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2014-10-14 18:42:24 +00:00 |
adelikat
|
e6cec0f52f
|
Tastudio - Saving and loading of column info to the .tasproj file, loading is still problematic because it is being whacked by code that rebuilds the columns later, need to unspeghettify some things
|
2014-10-14 18:09:30 +00:00 |
adelikat
|
ce58f0e803
|
Tastudio/TasMovie - simplify some more code
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2014-10-14 13:31:14 +00:00 |
adelikat
|
a639cfd275
|
remove some code in tasmovie that isn't necessary now
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2014-10-14 13:24:15 +00:00 |
adelikat
|
0b3e25fcfd
|
InputRoll - methods for saving and loading column info, not wired up yet
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2014-10-14 13:17:02 +00:00 |
adelikat
|
56cb685d67
|
InputRoll - make custom column click event args that pass a RollColumn object rather than trying to shoehorn a ListView column click event args object for legacy support
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2014-10-14 00:31:59 +00:00 |
adelikat
|
35fa11dc51
|
InputRoll - a small todo, no functional change
|
2014-10-14 00:20:34 +00:00 |
adelikat
|
06dd71f849
|
Input Roll - change remaining callback methods to pass the RollColumn object instead of index
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2014-10-13 19:30:59 +00:00 |
adelikat
|
c0dcf99656
|
Input Roll - change QueryItemText event handler to pass the RollColumn object instead of a column index, still todo: background and icon callbacks
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2014-10-13 19:10:11 +00:00 |
adelikat
|
0b8c9f3db1
|
InputRoll - convert SelectedRows from IList to IEnumerable
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2014-10-13 18:28:29 +00:00 |
adelikat
|
358b1145a0
|
tastudio - column hide/show, still todo: saving the column settings into the tasproj file. Also, this probably broke a bunch of things. also todo: refactor a bunch of InputRoll event handlers, it is silly not to pass a column object, just to have legacy support with virtuallistview even though it is diverged too much from that notion to even be able to be dropped in as a replacement
|
2014-10-12 16:37:45 +00:00 |
adelikat
|
0aaad5752f
|
durp
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2014-10-12 14:58:00 +00:00 |
adelikat
|
0ebdf5ca26
|
Tastudio - open project menu item - switch to play or record accordingly, don't just keep the state of the previous project
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2014-10-12 14:12:37 +00:00 |
zeromus
|
200d11df62
|
cleanup ramwatch during rom loads for other platforms a bit. should fix #285. the whole concept of ramwatch when loading other platforms needs some help though (the current watches mutate into some format senseless for the new platform)
|
2014-10-11 19:49:22 +00:00 |
adelikat
|
2fb986715e
|
tastudio - implement follow cursor
|
2014-10-11 19:43:05 +00:00 |
adelikat
|
f7939125e7
|
GDIRenderer - fix run away gdi objects when drawing bitmaps
|
2014-10-11 18:56:54 +00:00 |
adelikat
|
421f69ed69
|
tastudio - make sure tools are updated when navigating
|
2014-10-11 17:43:24 +00:00 |
adelikat
|
44968d5f96
|
Tastudio - fixed input painting
|
2014-10-11 17:38:03 +00:00 |
adelikat
|
d677e6dbe6
|
Tastudio - fix a nasty bug, probably
|
2014-10-11 16:58:57 +00:00 |
zeromus
|
86e24011ae
|
address some problems with fast forward vs vsync (mostly, it not working)
|
2014-10-11 09:01:50 +00:00 |
zeromus
|
6428b07d0a
|
make input binding limitless (instead of limited to 4). at the same time, fix bugs caused by index accounting related to the limit.
|
2014-10-11 08:43:26 +00:00 |
goyuken
|
3eb4dde346
|
av dumping: hack in a new audio sync method for the dump. doesn't make much of a difference in most stuff. sort of fixes Tsumi to Batsu - Hoshi no Keishousha; but that's mupen's fault anyway
|
2014-10-11 03:33:09 +00:00 |
goyuken
|
d78bc9aa4b
|
unbreak AV dumping which i had broken in the previous commit
|
2014-10-10 18:24:11 +00:00 |
goyuken
|
e87bf94af0
|
rough out some more AV related stuff; not done or ready yet
|
2014-10-10 18:18:29 +00:00 |
goyuken
|
8d9b843099
|
house cleaning (AV writer)
|
2014-10-10 18:09:00 +00:00 |
scepheo
|
bad2bda4f4
|
Added Lua functions to work with the letterboxing of the emulator, and for transforming emulator space points to client space.
|
2014-10-10 11:02:18 +00:00 |
zeromus
|
ede78865b2
|
fix a bug in point transformation when using system-suggested (non-1.0 AR). Was probably breaking zapper coords when that feature was used, but unproven. Anyway, someone should test that.
|
2014-10-10 00:21:43 +00:00 |
zeromus
|
9b6add0e40
|
basic TransformPoint work
|
2014-10-10 00:15:15 +00:00 |
zeromus
|
e28bcf9982
|
unsticky analog controls when rightclicking the circle visualizer
|
2014-10-10 00:07:45 +00:00 |
adelikat
|
070050fd34
|
When doing backup savestates, rename the existing file to the backup name, instead of copying the file contents over! Big performance boost to that feature
|
2014-10-09 22:04:56 +00:00 |
adelikat
|
7182d77c05
|
much bigger dynamic contrast in volume range
|
2014-10-09 21:28:00 +00:00 |
adelikat
|
315388d0bb
|
N64 Taser profile - turn off backup savestates, and use the regular rsp plugin instead of z64's
|
2014-10-09 21:11:32 +00:00 |
adelikat
|
f14f226948
|
set savestate compression to 0 in N64 Taser profile
|
2014-10-09 20:40:33 +00:00 |
zeromus
|
98a5016b20
|
fix bug that made virtualpad permanently override actual physical analog control
|
2014-10-09 02:19:10 +00:00 |
zeromus
|
977f7ff0dd
|
dont draw garbage in shrunken virtualpad analog circle
|
2014-10-09 01:53:52 +00:00 |
zeromus
|
d753b74e33
|
small experiment for virtualpad: clicking buttons returns control to main window. super hacky, but might work for now. analog circle control will still need help. numberupdown for analog control is probably hopeless.
|
2014-10-09 01:51:27 +00:00 |
zeromus
|
45f7317b58
|
add exit program hotkey
|
2014-10-07 01:20:48 +00:00 |
goyuken
|
3c7b2a620c
|
pathconfig: no longer hide configuration options for GBAS core
|
2014-10-07 01:12:22 +00:00 |
adelikat
|
74d1c1a830
|
Tastudio - when opening tastudio, changes flag should be false
|
2014-10-05 16:57:58 +00:00 |
adelikat
|
99e6b7ce27
|
Tastudio - for devleoper builds add a Greenzone Integrity Check menu item, runs through the movie and verifies the greenzone states are identical to the data gathered from emulating and replaying the movie and savestating
|
2014-10-05 14:11:30 +00:00 |
zeromus
|
2a9f8d9309
|
refine hotkey/controller dialogs a tiny bit
|
2014-10-05 02:02:04 +00:00 |
zeromus
|
1358294a5c
|
ladies and gentlemen, it is my extreme pleasure to you, for tonight's entertainment to present, the lua DrawText without cleartype. May you all enjoy it as much as I have.
|
2014-10-04 02:09:25 +00:00 |
adelikat
|
4addd7fcbc
|
Tastudio - implement a Clear Greenzone menu item
|
2014-10-02 22:58:36 +00:00 |
zeromus
|
29307e4935
|
fix bug in recent roms explore option for paths with commas
|
2014-10-01 22:27:31 +00:00 |
zeromus
|
5ebb1b1e2e
|
clean up recent roms contextmenu processing, and add support for launching the whole shell contextmenu.. its kind of cruddy though.
|
2014-09-30 08:51:48 +00:00 |
zeromus
|
203626f1e1
|
crazy idea: rightclick a recent rom
|
2014-09-29 04:47:21 +00:00 |
zeromus
|
62e01f08c9
|
fix replay dialog "stop at frame" field to allow 10 digits instead of 3
|
2014-09-29 04:42:12 +00:00 |
zeromus
|
8479ea8c4c
|
move some savestate-related settings to the newer (?) rewind & states dialog
|
2014-09-29 02:53:52 +00:00 |
adelikat
|
c775cca820
|
Tastudio - when navigating to a "future" frame, don't seek if you didn't need to (can happen when navigating to a marker that is one frame after the inputlog length)
|
2014-09-28 17:34:47 +00:00 |
adelikat
|
a2762d708e
|
Input Roll - oops, update current cell regardless of if the caller has subscribed to the PointedCellChanged event
|
2014-09-28 17:28:57 +00:00 |
adelikat
|
f5a3d28f21
|
Tastudio - fix a problem with stale marker list when restarting a project or loading a new one
|
2014-09-28 17:16:00 +00:00 |
adelikat
|
a71031d6d0
|
fix the same stale memory domain problem from 7909 but in Ram Search
|
2014-09-28 16:51:06 +00:00 |
adelikat
|
f4d3b70469
|
Ram Watch - fix issue with stale memory domains when rebooting a core, some cores were unaffected, cores like atari 2600 were affected by this bug
|
2014-09-28 16:39:53 +00:00 |
adelikat
|
d308a16f8d
|
Tastudio - handle system mismatch error when autoloading
|
2014-09-28 01:05:26 +00:00 |
adelikat
|
da7cb4ec59
|
when loading a movie, gracefully handle a movie/rom system id mismatch
|
2014-09-27 15:49:39 +00:00 |
adelikat
|
ac69e8fcb4
|
Tastudio - when doing a loadstate action, update other tools
|
2014-09-27 15:19:07 +00:00 |
adelikat
|
681b3b570d
|
Movie autoload - don't crash if movie file couldn't be found, fix logic that opens the Open Rom dialog if Autoload rom is not picked, fixes issue 272
|
2014-09-27 15:01:39 +00:00 |
adelikat
|
505a8cd96c
|
TAStudio - edit menu items should also invoke auto-restore
|
2014-09-27 14:37:02 +00:00 |
adelikat
|
25c2507013
|
N64 - change the expansion slot override notion. If a game in the gamdb has the expansion slot override, override the user's choice, but don't change the sync setting (otherwise all games they load will be set to this). In the N64 menu item, show the checked status based on if the core is actively using the expansion slot, not whether the sync setting is set. If the gamedb is overriding the user's choice make it clear by disabling the menu item. This commit message is longer than the changeset itself.
|
2014-09-27 12:56:55 +00:00 |
adelikat
|
e23c5ead86
|
Tastudio - instead of disabling rewind, take it over with IControlMainform
|
2014-09-27 12:19:50 +00:00 |
adelikat
|
d91256ceb9
|
Input Roll - Different highlight color when hovering an emphasized column
|
2014-09-25 18:12:18 +00:00 |
adelikat
|
5660fee947
|
Tastudio - right-click a column to toggle autohold on that button
|
2014-09-25 17:52:21 +00:00 |
adelikat
|
35c147136f
|
InputRoll - tinkering with the VisibleRows calculation, I think this gives more pleasant results
|
2014-09-25 17:24:17 +00:00 |
adelikat
|
4f35614aeb
|
tastudio - another navigation related fix
|
2014-09-25 13:52:25 +00:00 |
adelikat
|
9076a5b486
|
InputRoll - make visible rows one less, partial rows are annoying
|
2014-09-25 13:01:57 +00:00 |
adelikat
|
117add59fb
|
Tastudio - fix project loading
|
2014-09-25 12:28:58 +00:00 |
adelikat
|
8adc241d08
|
Tastudio - fix bug in setting visible frame logic when editing above the current frame
|
2014-09-25 01:38:01 +00:00 |
adelikat
|
e9e9f574da
|
Tastudio - don't navigate to the current frame when editing values
|
2014-09-25 01:26:39 +00:00 |
adelikat
|
88c923c74b
|
InputRoll - convert CellPadding property into CellWidthPadding and CellHeightPadding. Make width 3 by default and height 1 by default
|
2014-09-24 21:10:57 +00:00 |
adelikat
|
624ad32d4e
|
Tastudio - fix some go to frame logic, but probably broke stuff too
|
2014-09-22 23:24:34 +00:00 |
adelikat
|
ea3f86c11e
|
Tastudio - Fix some erroneous StateManager logic
|
2014-09-22 22:52:34 +00:00 |
adelikat
|
7a1fe8d51d
|
lua/tastudio - implement tastudio.islag() and tastudio.hasstate()
|
2014-09-22 21:58:45 +00:00 |
adelikat
|
5ae547d89f
|
Tastudio - change color drawing a bit, don't color differently for whether or not there's a state for that frame, only key off the lag (which will adequately tell you if it is an "emulated" frame or not. In developer builds, color the marker column differently for easier debugging of TasStateManager logic
|
2014-09-22 21:47:07 +00:00 |
adelikat
|
acb0678aa4
|
TAStudio - when starting a new project, start in record mode
|
2014-09-22 17:53:20 +00:00 |
adelikat
|
4d97d062e7
|
TAStudio - On mouse enter of the listview, focus it, should fix right-click + Mousewheel events being lost when clicking something else like a checkbox
|
2014-09-22 17:11:28 +00:00 |
adelikat
|
ef36cb5262
|
InputRoll - fix column cell highlight logic, wasn't calculating height properly
|
2014-09-22 15:49:55 +00:00 |
adelikat
|
45212bf0f2
|
InputRoll - center text in cell
|
2014-09-22 15:35:23 +00:00 |
adelikat
|
fb4b4f4e34
|
Input Roll - take a padding's width off the bottom of the column header
|
2014-09-22 15:33:04 +00:00 |
adelikat
|
52e5286d72
|
Input Roll - fix horizontal scroll bar placement logic
|
2014-09-22 15:19:04 +00:00 |
adelikat
|
a7baed9007
|
InputRoll - don't highlight past RowCount!
|
2014-09-21 16:27:49 +00:00 |
adelikat
|
9603f41769
|
Input Roll - implement shift + clicking, for FullRowSelect only
|
2014-09-21 16:21:10 +00:00 |
adelikat
|
44fe60f253
|
InputRoll - ctrl-click now toggle if clicking an already highlighted row
|
2014-09-21 16:00:42 +00:00 |
adelikat
|
8b212da594
|
tastudio/lua - implement tastudio.getmarker(), tastudio.setmarker(), and tastudio.removemarker()
|
2014-09-21 15:17:29 +00:00 |
adelikat
|
56442d9f8d
|
Fix ToolManager Has<T> function to check if a tool is disposed not just if it is in the tool list
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2014-09-21 14:58:03 +00:00 |
adelikat
|
538c4632af
|
Add a LuaLibraryAttributes attribute to lua libraries with a Released property, only register libraries that are released except in Developer Builds, set tastudio library Released flag to false
|
2014-09-20 01:00:50 +00:00 |
adelikat
|
ad16be7712
|
Start a tastudio lua library
|
2014-09-19 21:43:16 +00:00 |
adelikat
|
83ab148708
|
Tastudio - fix run away turbo seek, and fix going to the next emulated frame to just emulate a frame rather than loadstate then emulate
|
2014-09-19 21:22:53 +00:00 |
adelikat
|
c18410d4af
|
Tastudio - don't attempt to load the nearest greenzone if there isn't even a single greenzone entry
|
2014-09-19 21:05:48 +00:00 |
adelikat
|
d6859b64a3
|
Tastudio - refactor some context menu logic
|
2014-09-19 20:49:51 +00:00 |
adelikat
|
10a8b9a26c
|
Tastudio - calculate rowcount even during fast update, prevents exceptions when turbo seeking
|
2014-09-19 20:40:40 +00:00 |
adelikat
|
5ba9717445
|
Tastudio - when clicking the frame column header, add a marker
|
2014-09-19 01:15:14 +00:00 |
hegyak
|
77ee19e5cd
|
Updated the ProfileConfig.Designer.cs to have a more accurate description of N64 TAS.
|
2014-09-19 00:55:01 +00:00 |
zeromus
|
d049821426
|
fix junk in window title, broken in r7826 by yours truly
|
2014-09-19 00:15:27 +00:00 |
adelikat
|
b2debb7fec
|
Tastudio - handle the edge case of loading a movie with no inputlog, and remove a hack
|
2014-09-18 22:11:37 +00:00 |
adelikat
|
ff0cbcadc2
|
Tastudio - fix an exception when painting on the last frame
|
2014-09-18 21:56:13 +00:00 |
hegyak
|
7629df2892
|
Make the Profile for N64 TAS option have some text.
|
2014-09-18 13:54:16 +00:00 |
adelikat
|
39fd62c8de
|
Tastudio - a hack for now
|
2014-09-18 01:19:40 +00:00 |
adelikat
|
4d08822425
|
Tastudio - pad frame column based on input log length
|
2014-09-18 00:51:16 +00:00 |
adelikat
|
acacb8e126
|
InputRoll - another tweak to icon positioning
|
2014-09-18 00:35:36 +00:00 |
zeromus
|
a32b5faf95
|
add AlphaBlend to GDIRenderer
|
2014-09-18 00:31:32 +00:00 |
adelikat
|
1bf77201d1
|
Tastudio - adjust marker view column widths, and a bit of code cleanup there
|
2014-09-18 00:23:40 +00:00 |
adelikat
|
fa8c0a6c14
|
InputRoll - slight tweak to icon positioning
|
2014-09-18 00:14:06 +00:00 |
adelikat
|
f78e4bb1b2
|
Tastudio - tweak logic for determining which frame should be visible
|
2014-09-17 23:51:16 +00:00 |
adelikat
|
d1d414d10e
|
Input Roll - tweak how visible rows are calculated
|
2014-09-17 23:31:59 +00:00 |
adelikat
|
72842619ed
|
a tweak to last commit
|
2014-09-16 23:26:17 +00:00 |
adelikat
|
64706e2a9e
|
Tastudio - fix up how the winform text property is generated
|
2014-09-16 23:25:08 +00:00 |
adelikat
|
cee8c0dcb9
|
Input Roll - fix vertical scrollbar placement logic
|
2014-09-16 20:54:18 +00:00 |
adelikat
|
39b7b1c1fc
|
Tastudio - green marker icon logic
|
2014-09-16 19:20:19 +00:00 |
goyuken
|
28a37a57da
|
lynx mah boi https://www.youtube.com/watch?v=bNpLXo55yfw
|
2014-09-15 20:12:11 +00:00 |
adelikat
|
53d45ff184
|
when skipping lag frames with start paused on, don't emulate to the first non-lag frame
|
2014-09-14 15:29:28 +00:00 |
zeromus
|
7e3144fd07
|
support custom AR and display client size while resizing. fixes Issue #251 .
|
2014-09-14 00:51:30 +00:00 |
zeromus
|
7fea5f8543
|
fix problems with stale memorydomains in hex editor. fixes issue #262
|
2014-09-13 20:37:14 +00:00 |
scepheo
|
b076603a1e
|
HexEditor highlighting now works mostly correctly.
|
2014-09-13 16:18:36 +00:00 |
scepheo
|
dceb292618
|
Attempting to fix the HexEditor interface, take 2.
|
2014-09-13 15:39:18 +00:00 |
scepheo
|
2c4bb6044e
|
Attempt to fix the HexEditor highlight code.
|
2014-09-13 14:50:58 +00:00 |
adelikat
|
1693a2a1ed
|
Cheats dialog - default to System Bus domain
|
2014-09-13 14:21:08 +00:00 |
adelikat
|
de09aadc0e
|
Hex Editor - dirty hack to prevent scrollbar value from being -1, why is it being -1 in the first place? meh
|
2014-09-13 13:50:29 +00:00 |
adelikat
|
1efaa896bc
|
Add a N64 TAS profile in the profile config, has identical settings to TAS but also the Frame Advance skips Lag Frames option set to true
|
2014-09-13 01:21:55 +00:00 |
zeromus
|
c36667ddb5
|
hexeditor: support 32bit systembus domain. only lightly tested.
|
2014-09-11 21:55:38 +00:00 |
adelikat
|
a9bb4162fd
|
Ram Search - when deciding to disable domains, take the special meaning of Size 0 into account
|
2014-09-11 21:50:06 +00:00 |
zeromus
|
87e9d235f6
|
make some effort to support memdomain of full 32bits size, and use it for n64 system bus. make sure to check that its disabled in ramsearch engine and in hex editor. we could probably fix it to work in hex editor later.
|
2014-09-09 21:34:41 +00:00 |
zeromus
|
832ed0e5e3
|
add jabo permission in a new legal notes section of aboutbox which currently contains only that (it was really hard to add new stuff to the cores info list, but that would be a better place to put it later...)
|
2014-09-07 03:56:16 +00:00 |
pjgat09
|
181313cdf9
|
N64: Removed checks to see if the correct jabo dll was present
|
2014-09-07 03:13:53 +00:00 |
adelikat
|
afdfe11c7e
|
lua - forms.label - add an optional fixedwidth font param
|
2014-09-07 02:42:44 +00:00 |
adelikat
|
1f69cdda9e
|
oops, forgot a !
|
2014-09-06 23:55:53 +00:00 |
adelikat
|
88daf797db
|
N64hawk - Expansion slot toggle, expansion being off by default, note: this is a sync setting
|
2014-09-06 23:03:34 +00:00 |
goyuken
|
53ccb63e18
|
fix typo
|
2014-09-06 15:17:22 +00:00 |
adelikat
|
1f7ad013cb
|
Speedup/Slowdown hotkeys - add a 300% increment, also add 6400% since these days quicknes plus a good cpu can get greater than 3200% speed
|
2014-09-05 20:37:56 +00:00 |
adelikat
|
5beffa156a
|
Tastudio - lots of icons!
|
2014-09-04 22:03:22 +00:00 |
adelikat
|
33de5d4bd9
|
InputRoll - support a QueryItemIcon callback, and wire it up to Tastudio's current frame marker, needs to be cleaned up
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2014-09-03 03:16:16 +00:00 |
adelikat
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eebe877d28
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InputRoll - remove testing code
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2014-09-03 02:57:39 +00:00 |
zeromus
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8011de9c39
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draw gdi bitmaps
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2014-09-03 02:52:46 +00:00 |
adelikat
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21404611ab
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GDI Renderer - very bad attempt to start bitmap support
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2014-09-03 02:24:13 +00:00 |
adelikat
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c84d8ec93c
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Add some icons for tastudio that we will eventually want to use
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2014-09-03 01:22:57 +00:00 |
zeromus
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98087fe9ea
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make note of accuracy core not being supported (and disable it) in snes options
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2014-09-02 05:00:12 +00:00 |
goyuken
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8634d52bed
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remove the dummymemorydomainlist as its not needed anymore (if a core has no memory domains, it simply doesn't have the interface)
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2014-09-01 21:09:25 +00:00 |
kylelyk
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3dc88b817a
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More drawing cleanup in InputRoll and many little bugs with scrolling.
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2014-09-01 20:34:10 +00:00 |
adelikat
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d003be9cda
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remove some todos, I decided not to do any of them, it is too pedantic to do them
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2014-09-01 19:07:05 +00:00 |
adelikat
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5ba74c631c
|
Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup
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2014-09-01 18:43:41 +00:00 |
kylelyk
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5b8898e1d8
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Fixed bug with selection drawing, added ability to specify max characters in every "column" in Horizontal Orientation, moved toggling of InputRoll orientation to TAStudio.
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2014-09-01 15:35:48 +00:00 |
kylelyk
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b5af69a7c5
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Fixed small bug introduced from last commit, added a different cursor for Horizontal Orientation.
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2014-09-01 00:45:58 +00:00 |
kylelyk
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cdbb1bc13c
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Added helper function to convert from PixelsToRows and vice versa, helper properties for column header dimensions, ability to have different size column headers in vertical and a pre-scaled column width in horizontal orientation.
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2014-08-31 23:03:59 +00:00 |
adelikat
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11691cd690
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GDIRenderer - remove some todos that were done
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2014-08-31 18:19:26 +00:00 |
kylelyk
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8edbc8bfe1
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TAStudio: Fixed double middle/right click creating new marker. Fixed selected row not displaying properly.
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2014-08-31 18:06:31 +00:00 |
adelikat
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9534384e3d
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input roll - fix vertical padding in vertical mode
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2014-08-31 17:22:53 +00:00 |
adelikat
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f5059bf53c
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Tastudio - fix a null reference exception
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2014-08-31 17:15:21 +00:00 |
kylelyk
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1b6d873fb1
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VScrollbar in InputRoll now uses pixels. Various bugs with vertical scrolling.
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2014-08-31 17:11:47 +00:00 |
adelikat
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3c23c5028d
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Tastudio - go to frame stuff
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2014-08-31 16:51:19 +00:00 |
adelikat
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907ab29aaa
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Tastudio - fix exception when attempting to scroll before frame 0
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2014-08-31 16:07:11 +00:00 |
kylelyk
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69e9bc22d2
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More graphics fixes for InputRoll and overhauled how scrollbars are maintained and calculated. VScrollbar is still in rows for now.
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2014-08-31 15:40:02 +00:00 |
adelikat
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7a720a63b1
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Tastudio - fix backwards lag background color logic
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2014-08-31 14:58:44 +00:00 |
adelikat
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0a6cda6fe2
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Tastudio - refreshing after some calls that virtuallstiview would have automatically refreshed
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2014-08-31 13:12:18 +00:00 |
adelikat
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8c68fe6d83
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Play movie - stop on frame textbox - change max length from 3 to 8
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2014-08-31 01:46:43 +00:00 |
kylelyk
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d2eb036b90
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Refactored a lot of InputRoll, started the foundation of changing orientation behavior, horizontal scrollbar now works completely. Have not tested horizontal orientation (not until vscrollbar is in pixels and switching between orientations is tested).
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2014-08-30 18:42:14 +00:00 |
adelikat
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21ab01817f
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Tastudio - some improvements to go to frame logic, to deal with gaps being in the greenzone, still some bugs though, certainly
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2014-08-30 00:03:33 +00:00 |
adelikat
|
17f109905b
|
TAStudio - some minor designer stuff
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2014-08-29 23:48:10 +00:00 |
adelikat
|
f456fea9be
|
TAStudio - fix selection via frame column dragging
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2014-08-29 18:02:23 +00:00 |
adelikat
|
15ba976416
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Input Roll - move selection logic from Mouse click to Mouse down
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2014-08-29 17:42:07 +00:00 |
adelikat
|
32795e1364
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Input Roll - mouse wheel scrolling
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2014-08-29 15:53:59 +00:00 |
adelikat
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1c89ba9ec5
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TAstudio - a better place to put autorestore logic, still a lot of brokenness though
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2014-08-29 15:27:51 +00:00 |
adelikat
|
ae45a8452b
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Input roll - a couple of small tweaks
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2014-08-29 14:49:36 +00:00 |
adelikat
|
e46a8a4286
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InputRoll - don't draw a string from the text callback, if it is empty
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2014-08-29 14:30:52 +00:00 |
adelikat
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c7949501b2
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Tastudio - proof of concept for cachine the input state during a screen refresh. A huge speed up here, about 400-500%. Implementation is a bit sloppy but works
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2014-08-29 02:58:52 +00:00 |
adelikat
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c033b26ad0
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TasMovie - don't create a Bk2MnemonicConstants object everytime a display value is requested, gives a modest speed up to tastudio performance
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2014-08-29 01:59:08 +00:00 |
adelikat
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d7f9b2ccd7
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Tastudio - switch to record mode when opening tastudio with a movie loaded, fixes bugs related to the movie being set to inactive in this scenario
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2014-08-29 01:14:26 +00:00 |
adelikat
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a86897e5ba
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TAStudio - Fix InputRoll background callback logic, fix marker list background drawing logic
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2014-08-29 00:04:42 +00:00 |
hegyak
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d38ca10cf6
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Change Mupen Syle Lag to Non-VI Lag Frames.
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2014-08-28 01:28:59 +00:00 |
adelikat
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e11cc198a9
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Double the speed of InputRoll when scrollbars are visible
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2014-08-27 22:33:27 +00:00 |
adelikat
|
6437203236
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Tastudio - Fix autoload
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2014-08-27 21:18:53 +00:00 |
hegyak
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e65e9d8a22
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Corrected System Menu from staying after a failure involving BIOS/Firmware.
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2014-08-27 18:15:02 +00:00 |
goyuken
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13510e8213
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fix deterministic flag not being set for movie recording.
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2014-08-27 05:52:35 +00:00 |
hegyak
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b808cc762e
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Merge .GBA Extension changes form Branches/Release to Trunk
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2014-08-27 01:54:39 +00:00 |
adelikat
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39526d3eb7
|
Make jabo available in non-developer mode
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2014-08-24 17:25:39 +00:00 |
goyuken
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e865599ef6
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gba gpu view: a bits of cleanup
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2014-08-24 16:39:16 +00:00 |
kylelyk
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4455d5deac
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Editing Markers now is managed by TasMovie as a change to the movie file. Fixed bugs to do with adding and deleting markers.
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2014-08-24 14:41:56 +00:00 |
adelikat
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db3192b727
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Tastudio - fix background color
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2014-08-24 14:31:25 +00:00 |
adelikat
|
4196e03b58
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InputRoll - fix LastVisibleIndex setter (tastudio now scrolls as it records)
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2014-08-24 14:25:45 +00:00 |
kylelyk
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72eee2cc05
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TasView and MarkerView are now completely set up at runtime and display properly.
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2014-08-23 23:40:01 +00:00 |
adelikat
|
338dc124bd
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Input Roll - implement the gridlines property
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2014-08-23 23:03:19 +00:00 |
kylelyk
|
2409d03974
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Fixed TasMovie not loading on TAStudio startup.
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2014-08-23 20:17:06 +00:00 |
adelikat
|
f28f47b941
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replace the marker list with an input roll instead of virtuallistview, part of this commit was loosing the item active event, it needs to be replaced with a double click event
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2014-08-23 19:01:47 +00:00 |
kylelyk
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b66db36046
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Dialog Title now has a asterisk at the end if the movie has pending changes to be saved. Added UI functionality for Auto-pause At End of Movie; does work yet.
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2014-08-23 18:02:02 +00:00 |
adelikat
|
3e80e59f2d
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TAStudio - rip out uneeded stuff
|
2014-08-23 16:00:56 +00:00 |
adelikat
|
0893daff71
|
Remove TasStudioExperiement dialog
|
2014-08-23 15:49:08 +00:00 |
adelikat
|
ed26abd944
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Drop int input roll onto tastudio, this causes countless regressions, and possibly crashes, but yeah
|
2014-08-23 15:19:48 +00:00 |
adelikat
|
e4937563f6
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InputRoll - temporarily add ensureVisible with an implementation for legacy support for now
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2014-08-23 14:49:01 +00:00 |
adelikat
|
c61e200161
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InputRoll - Rip out a debug property in favor of a real one
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2014-08-23 14:39:16 +00:00 |
adelikat
|
b657268b35
|
Ditto
|
2014-08-23 14:36:55 +00:00 |
adelikat
|
982d134cd2
|
More stuff for input roll and other tinkerings in preparation for obsoleting TasView
|
2014-08-23 14:30:12 +00:00 |
adelikat
|
bb35df0a5d
|
Input Roll - more properties and stuff
|
2014-08-23 13:50:47 +00:00 |
adelikat
|
e2ffd4c175
|
Input Roll - expose a Columns property
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2014-08-23 13:19:48 +00:00 |
adelikat
|
a381fcf349
|
Some renaming of stuff in preparation for obsoleting TasView
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2014-08-23 13:14:25 +00:00 |
adelikat
|
d258733570
|
InputRoll - some more properties that will be needed
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2014-08-23 13:05:28 +00:00 |
adelikat
|
72f58bc69d
|
Input Roll - horizontal scrolling in Horizontal Orientation
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2014-08-23 12:30:21 +00:00 |
kylelyk
|
5ed74d0188
|
Set Markers and Remove Markers ContextMenuItems are now working. If multiple rows are selected, the new marker dialog will come up for each row. The option to remove markers is disabled if selected rows do not contain at least one marker.
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2014-08-23 02:51:52 +00:00 |
kylelyk
|
6fa3cf4d28
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Inserting frames in TAStudio now inserts before FirstSelectedIndex like FCEUX and most other programs with insertion options.
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2014-08-23 02:06:56 +00:00 |
kylelyk
|
25b512a9c7
|
Quick add to subversion.
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2014-08-23 01:28:04 +00:00 |