Some renaming of stuff in preparation for obsoleting TasView
This commit is contained in:
parent
d258733570
commit
a381fcf349
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@ -8,13 +8,13 @@ namespace BizHawk.Client.EmuHawk
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{
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public class Cell
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{
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public int? Row;
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public int? RowIndex;
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public string Column;
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// Convenience hack
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public override string ToString()
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{
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return string.IsNullOrEmpty(Column) ? "?" : Column + " - " + (Row.HasValue ? Row.ToString() : "?");
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return string.IsNullOrEmpty(Column) ? "?" : Column + " - " + (RowIndex.HasValue ? RowIndex.ToString() : "?");
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}
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}
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@ -37,13 +37,13 @@ namespace BizHawk.Client.EmuHawk
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}
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private Cell _currentPointedCell = new Cell();
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public Cell PointedCell
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public Cell CurrentCell
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{
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get { return _currentPointedCell; }
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}
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private Cell _lastPointedCell = new Cell();
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public Cell LastPointedCell
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public Cell LastCell
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{
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get { return _lastPointedCell; }
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}
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@ -83,15 +83,15 @@ namespace BizHawk.Client.EmuHawk
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newRow = null;
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}
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if (newColumn != PointedCell.Column || newRow != PointedCell.Row)
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if (newColumn != CurrentCell.Column || newRow != CurrentCell.RowIndex)
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{
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LastPointedCell.Column = PointedCell.Column;
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LastPointedCell.Row = PointedCell.Row;
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LastCell.Column = CurrentCell.Column;
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LastCell.RowIndex = CurrentCell.RowIndex;
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PointedCell.Column = newColumn;
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PointedCell.Row = newRow;
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CurrentCell.Column = newColumn;
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CurrentCell.RowIndex = newRow;
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CellChanged(LastPointedCell, PointedCell);
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CellChanged(LastCell, CurrentCell);
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}
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}
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@ -121,7 +121,7 @@ namespace BizHawk.Client.EmuHawk
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protected override void OnMouseLeave(EventArgs e)
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{
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_currentPointedCell.Column = String.Empty;
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_currentPointedCell.Row = null;
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_currentPointedCell.RowIndex = null;
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IsPaintDown = false;
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base.OnMouseLeave(e);
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}
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@ -36,7 +36,7 @@ namespace BizHawk.Client.EmuHawk
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}
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private readonly GDIRenderer Gdi;
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private readonly RollColumns Columns = new RollColumns();
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private readonly RollColumns _columns = new RollColumns();
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private readonly List<Cell> SelectedItems = new List<Cell>();
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private readonly VScrollBar VBar;
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@ -91,7 +91,7 @@ namespace BizHawk.Client.EmuHawk
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HBar.ValueChanged += HorizontalBar_ValueChanged;
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RecalculateScrollBars();
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Columns.ChangedCallback = ColumnChangedCallback;
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_columns.ChangedCallback = ColumnChangedCallback;
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}
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protected override void Dispose(bool disposing)
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@ -109,8 +109,10 @@ namespace BizHawk.Client.EmuHawk
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[Category("Behavior")]
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public int CellPadding { get; set; }
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// TODO: remove this, it is put here for more convenient replacing of a virtuallistview in tools with the need to refactor code
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// TODO: remove these, it is put here for more convenient replacing of a virtuallistview in tools with the need to refactor code
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public bool VirtualMode { get; set; }
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public bool BlazingFast { get; set; }
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// ********************************************************
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/// <summary>
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/// Gets or sets whether the control is horizontal or vertical
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@ -285,19 +287,19 @@ namespace BizHawk.Client.EmuHawk
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public void AddColumns(IEnumerable<RollColumn> columns)
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{
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Columns.AddRange(columns);
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_columns.AddRange(columns);
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ColumnChanged();
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}
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public void AddColumn(RollColumn column)
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{
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Columns.Add(column);
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_columns.Add(column);
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ColumnChanged();
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}
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public RollColumn GetColumn(int index)
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{
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return Columns[index];
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return _columns[index];
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}
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[Browsable(false)]
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@ -325,7 +327,7 @@ namespace BizHawk.Client.EmuHawk
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Gdi.StartOffScreenBitmap(Width, Height);
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// Header
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if (Columns.Any())
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if (_columns.Any())
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{
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DrawColumnBg(e);
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DrawColumnText(e);
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@ -353,7 +355,7 @@ namespace BizHawk.Client.EmuHawk
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{
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int start = 0;
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Gdi.PrepDrawString(this.Font, this.ForeColor);
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foreach (var column in Columns)
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foreach (var column in _columns)
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{
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var point = new Point(CellPadding, start + CellPadding);
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@ -375,7 +377,7 @@ namespace BizHawk.Client.EmuHawk
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{
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int start = CellPadding;
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Gdi.PrepDrawString(this.Font, this.ForeColor);
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foreach (var column in Columns)
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foreach (var column in _columns)
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{
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var point = new Point(start + CellPadding, CellPadding);
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@ -413,7 +415,7 @@ namespace BizHawk.Client.EmuHawk
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Gdi.PrepDrawString(this.Font, this.ForeColor);
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for (int i = 0; i < range; i++)
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{
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for (int j = 0; j < Columns.Count; j++)
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for (int j = 0; j < _columns.Count; j++)
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{
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string text;
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int x = _horizontalOrientedColumnWidth + CellPadding + (CellWidth * i);
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@ -440,13 +442,13 @@ namespace BizHawk.Client.EmuHawk
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for (int i = 0; i < range; i++)
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{
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int x = 1;
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for (int j = 0; j < Columns.Count; j++)
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for (int j = 0; j < _columns.Count; j++)
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{
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string text;
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var point = new Point(x + CellPadding, (i + 1) * CellHeight); // +1 accounts for the column header
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QueryItemText(i + startIndex, j, out text);
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Gdi.DrawString(text, point);
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x += CalcWidth(Columns[j]);
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x += CalcWidth(_columns[j]);
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}
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}
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}
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@ -464,7 +466,7 @@ namespace BizHawk.Client.EmuHawk
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Gdi.FillRectangle(1, 1, _horizontalOrientedColumnWidth, Height - 3);
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int start = 0;
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foreach (var column in Columns)
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foreach (var column in _columns)
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{
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start += CellHeight;
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Gdi.Line(1, start, _horizontalOrientedColumnWidth, start);
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@ -476,7 +478,7 @@ namespace BizHawk.Client.EmuHawk
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Gdi.FillRectangle(1, 1, Width - 2, CellHeight);
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int start = 0;
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foreach (var column in Columns)
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foreach (var column in _columns)
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{
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start += CalcWidth(column);
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Gdi.Line(start, 0, start, CellHeight);
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@ -488,9 +490,9 @@ namespace BizHawk.Client.EmuHawk
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{
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if (HorizontalOrientation)
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{
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for (int i = 0; i < Columns.Count; i++)
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for (int i = 0; i < _columns.Count; i++)
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{
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if (Columns[i] == CurrentCell.Column)
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if (_columns[i] == CurrentCell.Column)
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{
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Gdi.SetBrush(SystemColors.Highlight);
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Gdi.FillRectangle(
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@ -504,10 +506,10 @@ namespace BizHawk.Client.EmuHawk
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else
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{
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int start = 0;
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for (int i = 0; i < Columns.Count; i++)
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for (int i = 0; i < _columns.Count; i++)
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{
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var width = CalcWidth(Columns[i]);
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if (Columns[i] == CurrentCell.Column)
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var width = CalcWidth(_columns[i]);
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if (_columns[i] == CurrentCell.Column)
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{
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Gdi.SetBrush(SystemColors.Highlight);
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Gdi.FillRectangle(start + 1, 1, width - 1, CellHeight - 1);
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@ -534,7 +536,7 @@ namespace BizHawk.Client.EmuHawk
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for (int i = 1; i < Width / CellWidth; i++)
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{
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var x = _horizontalOrientedColumnWidth + 1 + (i * CellWidth);
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var y2 = (Columns.Count * CellHeight) - 1;
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var y2 = (_columns.Count * CellHeight) - 1;
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if (y2 > Height)
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{
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y2 = Height - 2;
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@ -544,7 +546,7 @@ namespace BizHawk.Client.EmuHawk
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}
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// Rows
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for (int i = 1; i < Columns.Count + 1; i++)
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for (int i = 1; i < _columns.Count + 1; i++)
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{
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Gdi.Line(_horizontalOrientedColumnWidth + 1, i * CellHeight, Width - 2, i * CellHeight);
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}
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@ -554,7 +556,7 @@ namespace BizHawk.Client.EmuHawk
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// Columns
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int x = 0;
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int y = CellHeight + 1;
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foreach (var column in Columns)
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foreach (var column in _columns)
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{
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x += CalcWidth(column);
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Gdi.Line(x, y, x, Height - 1);
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@ -597,12 +599,12 @@ namespace BizHawk.Client.EmuHawk
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{
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x = (cell.RowIndex.Value * CellWidth) + 2 + _horizontalOrientedColumnWidth;
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w = CellWidth - 1;
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y = (CellHeight * Columns.IndexOf(cell.Column)) + 1; // We can't draw without row and column, so assume they exist and fail catastrophically if they don't
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y = (CellHeight * _columns.IndexOf(cell.Column)) + 1; // We can't draw without row and column, so assume they exist and fail catastrophically if they don't
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h = CellHeight - 1;
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}
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else
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{
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foreach (var column in Columns)
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foreach (var column in _columns)
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{
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if (cell.Column == column)
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{
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@ -631,7 +633,7 @@ namespace BizHawk.Client.EmuHawk
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var visibleRows = (Width - _horizontalOrientedColumnWidth) / CellWidth;
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for (int i = 0; i < visibleRows; i++)
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{
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for (int j = 0; j < Columns.Count; j++)
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for (int j = 0; j < _columns.Count; j++)
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{
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Color color = Color.White;
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QueryItemBkColor(i, j, ref color);
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@ -655,12 +657,12 @@ namespace BizHawk.Client.EmuHawk
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for (int i = 1; i < visibleRows; i++)
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{
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int x = 1;
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for (int j = 0; j < Columns.Count; j++)
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for (int j = 0; j < _columns.Count; j++)
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{
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Color color = Color.White;
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QueryItemBkColor(i, j, ref color);
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var width = CalcWidth(Columns[j]);
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var width = CalcWidth(_columns[j]);
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if (color != Color.White) // An easy optimization, don't draw unless the user specified something other than the default
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{
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Gdi.SetBrush(color);
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@ -834,7 +836,7 @@ namespace BizHawk.Client.EmuHawk
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if (HorizontalOrientation)
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{
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max = (((Columns.Count * CellHeight) - Height) / CellHeight) + 1;
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max = (((_columns.Count * CellHeight) - Height) / CellHeight) + 1;
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}
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else
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{
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@ -860,7 +862,7 @@ namespace BizHawk.Client.EmuHawk
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HBar.Visible = true;
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if (HorizontalOrientation)
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{
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HBar.Maximum = (Columns.Sum(c => CalcWidth(c)) - Width) / CellWidth;
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HBar.Maximum = (_columns.Sum(c => CalcWidth(c)) - Width) / CellWidth;
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}
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else
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{
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@ -882,7 +884,7 @@ namespace BizHawk.Client.EmuHawk
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if (FullRowSelect)
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{
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foreach (var column in Columns)
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foreach (var column in _columns)
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{
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SelectedItems.Add(new Cell
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{
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@ -925,7 +927,7 @@ namespace BizHawk.Client.EmuHawk
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var newCell = new Cell();
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// If pointing to a column header
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if (Columns.Any())
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if (_columns.Any())
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{
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if (HorizontalOrientation)
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{
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@ -939,9 +941,9 @@ namespace BizHawk.Client.EmuHawk
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}
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int colIndex = (y / CellHeight);
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if (colIndex >= 0 && colIndex < Columns.Count)
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if (colIndex >= 0 && colIndex < _columns.Count)
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{
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newCell.Column = Columns[colIndex];
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newCell.Column = _columns[colIndex];
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}
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}
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else
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@ -957,7 +959,7 @@ namespace BizHawk.Client.EmuHawk
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int start = 0;
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//for (int i = 0; i < Columns.Count; i++)
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foreach (var column in Columns)
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foreach (var column in _columns)
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{
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if (x > start)
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{
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@ -998,7 +1000,7 @@ namespace BizHawk.Client.EmuHawk
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{
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if (ColumnClick != null)
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{
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ColumnClick(this, new ColumnClickEventArgs(Columns.IndexOf(column)));
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ColumnClick(this, new ColumnClickEventArgs(_columns.IndexOf(column)));
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}
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}
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@ -1010,7 +1012,7 @@ namespace BizHawk.Client.EmuHawk
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// TODO: Calculate this on Orientation change instead of call it every time
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private Point StartBg()
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{
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if (Columns.Any())
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if (_columns.Any())
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{
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if (HorizontalOrientation)
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{
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@ -1052,7 +1054,7 @@ namespace BizHawk.Client.EmuHawk
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{
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if (HorizontalOrientation)
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{
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return Columns.Count > Height / CellHeight;
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return _columns.Count > Height / CellHeight;
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}
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return ItemCount > Height / CellHeight;
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@ -1068,13 +1070,13 @@ namespace BizHawk.Client.EmuHawk
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return ItemCount > (Width - _horizontalOrientedColumnWidth) / CellWidth;
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}
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return Columns.Sum(column => CalcWidth(column)) > Width;
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return _columns.Sum(column => CalcWidth(column)) > Width;
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}
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}
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private void ColumnChanged()
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{
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var text = Columns.Max(c => c.Text.Length);
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var text = _columns.Max(c => c.Text.Length);
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_horizontalOrientedColumnWidth = (text * _charSize.Width) + (CellPadding * 2);
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}
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@ -1087,7 +1089,7 @@ namespace BizHawk.Client.EmuHawk
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private RollColumn ColumnAtX(int x)
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{
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int start = 0;
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foreach (var column in Columns)
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foreach (var column in _columns)
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{
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start += CalcWidth(column);
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if (start > x)
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@ -192,28 +192,28 @@ namespace BizHawk.Client.EmuHawk
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return;
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}
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if (TasView.PointedCell.Row.HasValue && !string.IsNullOrEmpty(TasView.PointedCell.Column))
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if (TasView.CurrentCell.RowIndex.HasValue && !string.IsNullOrEmpty(TasView.CurrentCell.Column))
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{
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if (e.Button == MouseButtons.Left)
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{
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if (TasView.PointedCell.Column == MarkerColumnName)
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if (TasView.CurrentCell.Column == MarkerColumnName)
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{
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_startMarkerDrag = true;
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GoToFrame(TasView.PointedCell.Row.Value);
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GoToFrame(TasView.CurrentCell.RowIndex.Value);
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}
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else if (TasView.PointedCell.Column == FrameColumnName)
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else if (TasView.CurrentCell.Column == FrameColumnName)
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{
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_startFrameDrag = true;
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}
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else//User changed input
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{
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var frame = TasView.PointedCell.Row.Value;
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var buttonName = TasView.PointedCell.Column;
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var frame = TasView.CurrentCell.RowIndex.Value;
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var buttonName = TasView.CurrentCell.Column;
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if (Global.MovieSession.MovieControllerAdapter.Type.BoolButtons.Contains(buttonName))
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{
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ToggleBoolState(TasView.PointedCell.Row.Value, TasView.PointedCell.Column);
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GoToLastEmulatedFrameIfNecessary(TasView.PointedCell.Row.Value);
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ToggleBoolState(TasView.CurrentCell.RowIndex.Value, TasView.CurrentCell.Column);
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GoToLastEmulatedFrameIfNecessary(TasView.CurrentCell.RowIndex.Value);
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TasView.Refresh();
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if (Global.Config.TAStudioAutoRestoreLastPosition)
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@ -222,20 +222,20 @@ namespace BizHawk.Client.EmuHawk
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GlobalWin.MainForm.PauseOnFrame = Global.Emulator.Frame;
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}
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_startBoolDrawColumn = TasView.PointedCell.Column;
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_startBoolDrawColumn = TasView.CurrentCell.Column;
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_boolPaintState = _currentTasMovie.BoolIsPressed(frame, buttonName);
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}
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else
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{
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_startFloatDrawColumn = TasView.PointedCell.Column;
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_startFloatDrawColumn = TasView.CurrentCell.Column;
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_floatPaintState = _currentTasMovie.GetFloatValue(frame, buttonName);
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}
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}
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}
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else if (e.Button == MouseButtons.Right)
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{
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var frame = TasView.PointedCell.Row.Value;
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var buttonName = TasView.PointedCell.Column;
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var frame = TasView.CurrentCell.RowIndex.Value;
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var buttonName = TasView.CurrentCell.Column;
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if (TasView.SelectedIndices.IndexOf(frame) != -1 && (buttonName == MarkerColumnName || buttonName == FrameColumnName))
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{
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//Disable the option to remove markers if no markers are selected (FCUEX does this).
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@ -257,7 +257,7 @@ namespace BizHawk.Client.EmuHawk
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private void TasView_MouseWheel(object sender, MouseEventArgs e)
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||||
{
|
||||
if (TasView.RightButtonHeld && TasView.PointedCell.Row.HasValue)
|
||||
if (TasView.RightButtonHeld && TasView.CurrentCell.RowIndex.HasValue)
|
||||
{
|
||||
if (e.Delta < 0)
|
||||
{
|
||||
|
@ -272,38 +272,38 @@ namespace BizHawk.Client.EmuHawk
|
|||
|
||||
private void TasView_MouseDoubleClick(object sender, MouseEventArgs e)
|
||||
{
|
||||
if (TasView.PointedCell.Row.HasValue &&
|
||||
!string.IsNullOrEmpty(TasView.PointedCell.Column) &&
|
||||
TasView.PointedCell.Column == FrameColumnName)
|
||||
if (TasView.CurrentCell.RowIndex.HasValue &&
|
||||
!string.IsNullOrEmpty(TasView.CurrentCell.Column) &&
|
||||
TasView.CurrentCell.Column == FrameColumnName)
|
||||
{
|
||||
CallAddMarkerPopUp(TasView.PointedCell.Row.Value);
|
||||
CallAddMarkerPopUp(TasView.CurrentCell.RowIndex.Value);
|
||||
}
|
||||
}
|
||||
|
||||
private void TasView_PointedCellChanged(object sender, TasListView.CellEventArgs e)
|
||||
{
|
||||
int startVal, endVal;
|
||||
if (e.OldCell.Row.Value < e.NewCell.Row.Value)
|
||||
if (e.OldCell.RowIndex.Value < e.NewCell.RowIndex.Value)
|
||||
{
|
||||
startVal = e.OldCell.Row.Value;
|
||||
endVal = e.NewCell.Row.Value;
|
||||
startVal = e.OldCell.RowIndex.Value;
|
||||
endVal = e.NewCell.RowIndex.Value;
|
||||
}
|
||||
else
|
||||
{
|
||||
startVal = e.NewCell.Row.Value;
|
||||
endVal = e.OldCell.Row.Value;
|
||||
startVal = e.NewCell.RowIndex.Value;
|
||||
endVal = e.OldCell.RowIndex.Value;
|
||||
}
|
||||
|
||||
if (_startMarkerDrag)
|
||||
{
|
||||
if (e.NewCell.Row.HasValue)
|
||||
if (e.NewCell.RowIndex.HasValue)
|
||||
{
|
||||
GoToFrame(e.NewCell.Row.Value);
|
||||
GoToFrame(e.NewCell.RowIndex.Value);
|
||||
}
|
||||
}
|
||||
else if (_startFrameDrag)
|
||||
{
|
||||
if (e.OldCell.Row.HasValue && e.NewCell.Row.HasValue)
|
||||
if (e.OldCell.RowIndex.HasValue && e.NewCell.RowIndex.HasValue)
|
||||
{
|
||||
for (var i = startVal + 1; i <= endVal; i++)
|
||||
{
|
||||
|
@ -311,29 +311,29 @@ namespace BizHawk.Client.EmuHawk
|
|||
}
|
||||
}
|
||||
}
|
||||
else if (TasView.IsPaintDown && e.NewCell.Row.HasValue && !string.IsNullOrEmpty(_startBoolDrawColumn))
|
||||
else if (TasView.IsPaintDown && e.NewCell.RowIndex.HasValue && !string.IsNullOrEmpty(_startBoolDrawColumn))
|
||||
{
|
||||
if (e.OldCell.Row.HasValue && e.NewCell.Row.HasValue)
|
||||
if (e.OldCell.RowIndex.HasValue && e.NewCell.RowIndex.HasValue)
|
||||
{
|
||||
for (var i = startVal; i < endVal; i++)
|
||||
{
|
||||
SetBoolState(i, _startBoolDrawColumn, _boolPaintState); // Notice it uses new row, old column, you can only paint across a single column
|
||||
GoToLastEmulatedFrameIfNecessary(TasView.PointedCell.Row.Value);
|
||||
GoToLastEmulatedFrameIfNecessary(TasView.CurrentCell.RowIndex.Value);
|
||||
}
|
||||
|
||||
TasView.Refresh();
|
||||
}
|
||||
}
|
||||
else if (TasView.IsPaintDown && e.NewCell.Row.HasValue && !string.IsNullOrEmpty(_startFloatDrawColumn))
|
||||
else if (TasView.IsPaintDown && e.NewCell.RowIndex.HasValue && !string.IsNullOrEmpty(_startFloatDrawColumn))
|
||||
{
|
||||
if (e.OldCell.Row.HasValue && e.NewCell.Row.HasValue)
|
||||
if (e.OldCell.RowIndex.HasValue && e.NewCell.RowIndex.HasValue)
|
||||
{
|
||||
for (var i = startVal; i < endVal; i++)
|
||||
{
|
||||
if (i < _currentTasMovie.InputLogLength) // TODO: how do we really want to handle the user setting the float state of the pending frame?
|
||||
{
|
||||
_currentTasMovie.SetFloatState(i, _startFloatDrawColumn, _floatPaintState); // Notice it uses new row, old column, you can only paint across a single column
|
||||
GoToLastEmulatedFrameIfNecessary(TasView.PointedCell.Row.Value);
|
||||
GoToLastEmulatedFrameIfNecessary(TasView.CurrentCell.RowIndex.Value);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue