adelikat
0ce5046061
cleanup input roll column and cell classes
2019-10-26 17:06:42 -05:00
adelikat
b54be19e9e
InputRoll - reorg - put in its own folder, break out column and cell classes into separate files
2019-10-26 16:49:52 -05:00
adelikat
14ffd143d4
InputRoll - fix placement of rotated text
2019-10-26 16:25:42 -05:00
adelikat
5a17d20cf0
InputRoll - some more cleanup
2019-10-26 16:20:27 -05:00
adelikat
af59d2fe6b
InputRoll - misc cleanups
2019-10-26 16:04:27 -05:00
adelikat
179e71efee
remove some now unused control extension methods
2019-10-26 16:01:21 -05:00
adelikat
d592526c3c
InputRoll - stop passing around unused paint event args
2019-10-26 15:47:43 -05:00
adelikat
f7b2982dad
Merge branch 'inputroll-rotatefix'
2019-10-26 15:37:47 -05:00
J.D. Purcell
d2cf95e18f
GdiPlusRenderer: Implement string rotation.
2019-10-26 16:31:21 -04:00
adelikat
772bd5b65e
Remove blend option in IControlRenderer, true was always being passed for GDI, so just always do alpha blend in GDI
2019-10-26 15:22:47 -05:00
adelikat
4d576ea9da
Hex Editor - improve performance a bit when there are highlighted or frozen addresses by not newing up brushes and pens on every draw
2019-10-26 15:08:54 -05:00
adelikat
064a78d7f3
inputroll - fix crash when resized to 0
2019-10-26 14:37:42 -05:00
adelikat
e21e861e99
temp hack to force tastudio to draw the frame column rotated in horizontal orientation
2019-10-26 14:22:19 -05:00
adelikat
f6b0fa1550
GdiRenderer - cleanup font caching logic and fix rotated text
2019-10-26 12:59:30 -05:00
adelikat
e11f3e68e7
Merge pull request #1704 from TASVideos/GdipRenderer1
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GdiPlusRenderer: Remove caches, implement Dispose
2019-10-26 12:45:16 -05:00
J.D. Purcell
4e2818222d
GdiPlusRenderer: Remove caches, implement Dispose.
2019-10-26 13:40:20 -04:00
YoshiRulz
5e5f69f07e
Move _vBar/_hVar init out of ctor, init CellHeight to non-zero
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CellHeight/_vBar/_hBar were being read *while the ctor was running* due to
unexplained Mono magic (and hence their values were 0/null/null, respectively)
2019-10-27 03:38:30 +10:00
adelikat
437c2f067a
TAStudio - Consolidate the two restore defaults menu items. Restore splitter positions when restoring defaults
2019-10-26 11:40:04 -05:00
adelikat
9bbfb995b8
GDIPlusRenderer - put off rotate text, for now
2019-10-26 11:26:12 -05:00
adelikat
8977137e84
GDIPlusRenderer - cleanup
2019-10-26 11:11:38 -05:00
adelikat
2e489763b9
use OSTailoredCode class to decide GDI vs GDIPlus renderering
2019-10-25 18:20:13 -05:00
J.D. Purcell
6395089a9c
TAStudio.ListView.cs: Fix missing alpha values.
2019-10-25 18:02:31 -04:00
adelikat
28dcae6c8b
GDIPlus renderer - use brush cache for text drawing
2019-10-24 16:35:07 -05:00
Asnivor
2e8d7346c3
InputRoll: Implement proper double buffering (improves gdi+ inputroll performance by a factor of 8 or 9 on my machine)
2019-10-24 15:49:51 -05:00
adelikat
7b7e9a269a
Rough in of a GDI+ Renderer implementation
2019-10-24 15:49:51 -05:00
adelikat
b7f8f830e0
move some font shenanigans into GDI Renderer instead of input roll
2019-10-24 15:49:51 -05:00
adelikat
b4a38597a6
remove unnecessary hack
2019-10-24 15:49:51 -05:00
adelikat
f86b218111
Renderer doc fix
2019-10-24 15:49:51 -05:00
adelikat
9dc91e508e
simplify renderer api
2019-10-24 15:49:51 -05:00
adelikat
ca2767c536
HexView - cleanup and comment out GDIREnderer for now
2019-10-24 15:49:51 -05:00
adelikat
92d6769b06
inputroll - rename renderer variable
2019-10-24 15:49:50 -05:00
adelikat
0a7db2ad4d
cleanup GDI Renderer
2019-10-24 15:49:50 -05:00
adelikat
74450ee0a6
create an interface for GDIRenderer
2019-10-24 15:49:50 -05:00
adelikat
c0e2529b20
tastudio - don't nag about inaccurate cores if autoloading a file
2019-10-24 15:49:23 -05:00
J.D. Purcell
2054a6b905
RomFilter cleanup.
2019-10-22 11:54:42 -04:00
J.D. Purcell
219d0d2e8d
Remove old commented code (it got moved to FileLoader 3+ years ago).
2019-10-22 09:44:22 -04:00
J.D. Purcell
1df41efc0d
Consolidate core accuracy warning dialog.
2019-10-21 23:54:16 -04:00
J.D. Purcell
1aadff8ca1
Cleanup speed increase/decrease.
2019-10-21 22:13:48 -04:00
J.D. Purcell
09dc1df9ae
Fix NullReferenceException when loading SNES MSU-1 XML file (MSU-1 still doesn't work for me though).
2019-10-21 20:09:55 -04:00
alyosha-tas
bc76a4a040
Cheats: typo fix
2019-10-21 14:30:34 -04:00
alyosha-tas
3f216fb4a4
Disable cheats hotkey
2019-10-21 14:18:25 -04:00
J.D. Purcell
c956b5993b
Small FFT change I had stashed.
2019-10-21 00:10:28 -04:00
J.D. Purcell
952609eeaa
Factor out some common stuff in rom load/close.
2019-10-20 23:36:11 -04:00
Loren
b1554be720
Use WebUtility.HtmlDecode() to decode game names ( #1698 )
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Change '&' to '&' in gamedb_goodnes.txt. Fixes #1667 .
2019-10-20 22:35:31 -04:00
J.D. Purcell
99f63f9a9f
Don't even need this variable.
2019-10-20 21:27:53 -04:00
J.D. Purcell
69bb2322a1
Try to clean up ROM loading a bit. It's not much but it's a start.
2019-10-20 20:41:25 -04:00
J.D. Purcell
bd6658aa41
Bump MinimumVisualStudioVersion in solution to require VS2019
2019-10-20 18:16:55 -04:00
J.D. Purcell
efebef42c0
Test
2019-10-20 18:03:37 -04:00
J.D. Purcell
7532086235
Add appveyor.yml
2019-10-20 18:00:54 -04:00
J.D. Purcell
2f4a38d841
MSBuild 16
2019-10-20 17:44:50 -04:00