Merge branch 'inputroll-rotatefix'
This commit is contained in:
commit
f7b2982dad
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@ -1,6 +1,6 @@
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using System;
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using System.Drawing;
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namespace BizHawk.Client.EmuHawk.CustomControls
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{
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public class GdiPlusRenderer : IControlRenderer
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@ -12,6 +12,7 @@ namespace BizHawk.Client.EmuHawk.CustomControls
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private readonly SolidBrush _currentStringBrush = new SolidBrush(Color.Black);
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private readonly Font _defaultFont = new Font("Arial", 8, FontStyle.Bold);
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private Font _currentFont;
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private bool _rotateString;
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public GdiPlusRenderer()
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{
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@ -49,8 +50,18 @@ namespace BizHawk.Client.EmuHawk.CustomControls
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}
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public void DrawString(string str, Point point)
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{
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_graphics.DrawString(str, _currentFont, _currentStringBrush, point);
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{
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if (_rotateString)
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{
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_graphics.TranslateTransform(point.X, point.Y);
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_graphics.RotateTransform(90);
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_graphics.DrawString(str, _currentFont, _currentStringBrush, Point.Empty);
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_graphics.ResetTransform();
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}
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else
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{
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_graphics.DrawString(str, _currentFont, _currentStringBrush, point);
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}
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}
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public void FillRectangle(int x, int y, int w, int h)
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@ -79,13 +90,9 @@ namespace BizHawk.Client.EmuHawk.CustomControls
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public void PrepDrawString(Font font, Color color, bool rotate = false)
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{
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if (rotate)
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{
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// TODO
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}
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_currentFont = font;
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_currentStringBrush.Color = color;
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_rotateString = rotate;
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}
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public void SetBrush(Color color)
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@ -199,17 +199,24 @@ namespace BizHawk.Client.EmuHawk
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var point = new Point(x + strOffsetX, y + strOffsetY);
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var rePrep = false;
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if (j == 1)
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if (_selectedItems.Contains(new Cell { Column = visibleColumns[j], RowIndex = i + startRow }))
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//if (j == 1)
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//if (_selectedItems.Contains(new Cell { Column = visibleColumns[j], RowIndex = i + startRow }))
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//{
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// _renderer.PrepDrawString(_font, SystemColors.HighlightText, rotate: true);
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// rePrep = true;
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//}
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//else if (j == 1)
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//{
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// // 1. not sure about this; 2. repreps may be excess, but if we render one column at a time, we do need to change back after rendering the header
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// rePrep = true;
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// _renderer.PrepDrawString(_font, _foreColor, rotate: true);
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//}
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//if (visibleColumns[j].Type == RollColumn.InputType.Text)
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if (visibleColumns[j].Name == "FrameColumn")
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{
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_renderer.PrepDrawString(_font, SystemColors.HighlightText, rotate: true);
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rePrep = true;
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}
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else if (j == 1)
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{
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// 1. not sure about this; 2. repreps may be excess, but if we render one column at a time, we do need to change back after rendering the header
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rePrep = true;
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_renderer.PrepDrawString(_font, _foreColor, rotate: true);
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rePrep = true;
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}
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DrawString(text, ColumnWidth, point);
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