Try to clean up ROM loading a bit. It's not much but it's a start.

This commit is contained in:
J.D. Purcell 2019-10-20 20:41:25 -04:00
parent bd6658aa41
commit 69bb2322a1
1 changed files with 50 additions and 57 deletions

View File

@ -587,6 +587,7 @@ namespace BizHawk.Client.EmuHawk
public string CurrentlyOpenRom { get; private set; } // todo - delete me and use only args instead
public LoadRomArgs CurrentlyOpenRomArgs { get; private set; }
private string CurrentlyOpenRomOpenAdvancedArgs { get; set; } = "";
public bool PauseAvi { get; set; }
public bool PressFrameAdvance { get; set; }
public bool HoldFrameAdvance { get; set; } // necessary for tastudio > button
@ -852,7 +853,7 @@ namespace BizHawk.Client.EmuHawk
public void RebootCore()
{
var ioa = OpenAdvancedSerializer.ParseWithLegacy(_currentlyOpenRomPoopForAdvancedLoaderPleaseRefactorMe);
var ioa = OpenAdvancedSerializer.ParseWithLegacy(CurrentlyOpenRomOpenAdvancedArgs);
if (ioa is OpenAdvanced_LibretroNoGame)
{
LoadRom("", CurrentlyOpenRomArgs);
@ -3587,8 +3588,8 @@ namespace BizHawk.Client.EmuHawk
public bool LoadRom(string path, LoadRomArgs args)
{
bool ret = _LoadRom(path, args);
if(!ret) return false;
if (!LoadRomInternal(path, args))
return false;
//what's the meaning of the last rom path when opening an archive? based on the archive file location
if (args.OpenAdvanced is OpenAdvanced_OpenRom)
@ -3601,7 +3602,7 @@ namespace BizHawk.Client.EmuHawk
}
// Still needs a good bit of refactoring
public bool _LoadRom(string path, LoadRomArgs args)
private bool LoadRomInternal(string path, LoadRomArgs args)
{
path = HawkFile.Util_ResolveLink(path);
@ -3659,29 +3660,30 @@ namespace BizHawk.Client.EmuHawk
var nextComm = CreateCoreComm();
// we need to inform LoadRom which Libretro core to use...
IOpenAdvanced ioa = args.OpenAdvanced;
if (ioa is IOpenAdvancedLibretro)
{
var ioaretro = (IOpenAdvancedLibretro)ioa;
var oa_openrom = ioa as OpenAdvanced_OpenRom;
var oa_retro = ioa as OpenAdvanced_Libretro;
var ioa_retro = ioa as IOpenAdvancedLibretro;
// we need to inform LoadRom which Libretro core to use...
if (ioa_retro != null)
{
// prepare a core specification
// if it wasnt already specified, use the current default
if (ioaretro.CorePath == null)
if (ioa_retro.CorePath == null)
{
ioaretro.CorePath = Global.Config.LibretroCore;
ioa_retro.CorePath = Global.Config.LibretroCore;
}
nextComm.LaunchLibretroCore = ioaretro.CorePath;
nextComm.LaunchLibretroCore = ioa_retro.CorePath;
if (nextComm.LaunchLibretroCore == null)
{
throw new InvalidOperationException("Can't load a file via Libretro until a core is specified");
}
}
if (ioa is OpenAdvanced_OpenRom)
if (oa_openrom != null)
{
var ioa_openrom = (OpenAdvanced_OpenRom)ioa;
// path already has the right value, while ioa.Path is null (interestingly, these are swapped below)
// I doubt null is meant to be assigned here, and it just prevents gameload
//path = ioa_openrom.Path;
@ -3693,61 +3695,54 @@ namespace BizHawk.Client.EmuHawk
// we need to replace the path in the OpenAdvanced with the canonical one the user chose.
// It can't be done until loder.LoadRom happens (for CanonicalFullPath)
// i'm not sure this needs to be more abstractly engineered yet until we have more OpenAdvanced examples
if (ioa is OpenAdvanced_Libretro)
if (oa_retro != null)
{
var oaretro = ioa as OpenAdvanced_Libretro;
oaretro.token.Path = loader.CanonicalFullPath;
oa_retro.token.Path = loader.CanonicalFullPath;
}
if (ioa is OpenAdvanced_OpenRom)
if (oa_openrom != null)
{
((OpenAdvanced_OpenRom)ioa).Path = loader.CanonicalFullPath;
oa_openrom.Path = loader.CanonicalFullPath;
}
if (result)
{
string loaderName = $"*{OpenAdvancedSerializer.Serialize(ioa)}";
string openAdvancedArgs = $"*{OpenAdvancedSerializer.Serialize(ioa)}";
Emulator = loader.LoadedEmulator;
Global.Game = loader.Game;
CoreFileProvider.SyncCoreCommInputSignals(nextComm);
InputManager.SyncControls();
if (ioa is OpenAdvanced_OpenRom)
if (oa_openrom != null && Path.GetExtension(oa_openrom.Path.Replace("|","")).ToLower() == ".xml")
{
OpenAdvanced_OpenRom ioa_openRom = ioa as OpenAdvanced_OpenRom;
// this is a multi-disk bundler file
// determine the xml assets and create RomStatusDetails for all of them
var xmlGame = XmlGame.Create(new HawkFile(oa_openrom.Path));
if (Path.GetExtension(ioa_openRom.Path.Replace("|","")).ToLower() == ".xml")
StringWriter xSw = new StringWriter();
for (int xg = 0; xg < xmlGame.Assets.Count; xg++)
{
// this is a multi-disk bundler file
// determine the xml assets and create RomStatusDetails for all of them
var xmlGame = XmlGame.Create(new HawkFile(ioa_openRom.Path));
var ext = Path.GetExtension(xmlGame.AssetFullPaths[xg]).ToLower();
StringWriter xSw = new StringWriter();
for (int xg = 0; xg < xmlGame.Assets.Count; xg++)
if (ext == ".cue" || ext == ".ccd" || ext == ".toc" || ext == ".mds")
{
var ext = Path.GetExtension(xmlGame.AssetFullPaths[xg]).ToLower();
if (ext == ".cue" || ext == ".ccd" || ext == ".toc" || ext == ".mds")
{
xSw.WriteLine(Path.GetFileNameWithoutExtension(xmlGame.Assets[xg].Key));
xSw.WriteLine("SHA1:N/A");
xSw.WriteLine("MD5:N/A");
xSw.WriteLine();
}
else
{
xSw.WriteLine(xmlGame.Assets[xg].Key);
xSw.WriteLine($"SHA1:{xmlGame.Assets[xg].Value.HashSHA1()}");
xSw.WriteLine($"MD5:{xmlGame.Assets[xg].Value.HashMD5()}");
xSw.WriteLine();
}
xSw.WriteLine(Path.GetFileNameWithoutExtension(xmlGame.Assets[xg].Key));
xSw.WriteLine("SHA1:N/A");
xSw.WriteLine("MD5:N/A");
xSw.WriteLine();
}
else
{
xSw.WriteLine(xmlGame.Assets[xg].Key);
xSw.WriteLine($"SHA1:{xmlGame.Assets[xg].Value.HashSHA1()}");
xSw.WriteLine($"MD5:{xmlGame.Assets[xg].Value.HashMD5()}");
xSw.WriteLine();
}
Emulator.CoreComm.RomStatusDetails = xSw.ToString();
Emulator.CoreComm.RomStatusAnnotation = "Multi-disk bundler";
}
Emulator.CoreComm.RomStatusDetails = xSw.ToString();
Emulator.CoreComm.RomStatusAnnotation = "Multi-disk bundler";
}
if (Emulator is TI83 && Global.Config.TI83autoloadKeyPad)
@ -3796,13 +3791,13 @@ namespace BizHawk.Client.EmuHawk
// restarts the lua console if a different rom is loaded.
// im not really a fan of how this is done..
if (Global.Config.RecentRoms.Empty || Global.Config.RecentRoms.MostRecent != loaderName)
if (Global.Config.RecentRoms.Empty || Global.Config.RecentRoms.MostRecent != openAdvancedArgs)
{
GlobalWin.Tools.Restart<LuaConsole>();
}
Global.Config.RecentRoms.Add(loaderName);
JumpLists.AddRecentItem(loaderName, ioa.DisplayName);
Global.Config.RecentRoms.Add(openAdvancedArgs);
JumpLists.AddRecentItem(openAdvancedArgs, ioa.DisplayName);
// Don't load Save Ram if a movie is being loaded
if (!Global.MovieSession.MovieIsQueued)
@ -3834,14 +3829,14 @@ namespace BizHawk.Client.EmuHawk
}
SetWindowText();
_currentlyOpenRomPoopForAdvancedLoaderPleaseRefactorMe = loaderName;
CurrentlyOpenRom = loaderName.Replace("*OpenRom*", ""); // POOP
CurrentlyOpenRom = oa_openrom?.Path ?? openAdvancedArgs;
CurrentlyOpenRomArgs = args;
CurrentlyOpenRomOpenAdvancedArgs = openAdvancedArgs;
HandlePlatformMenus();
_stateSlots.Clear();
UpdateCoreStatusBarButton();
UpdateDumpIcon();
SetMainformMovieInfo();
CurrentlyOpenRomArgs = args;
GlobalWin.DisplayManager.Blank();
Global.Rewinder.Initialize();
@ -3901,8 +3896,6 @@ namespace BizHawk.Client.EmuHawk
}
}
private string _currentlyOpenRomPoopForAdvancedLoaderPleaseRefactorMe = "";
private void CommitCoreSettingsToConfig()
{
// save settings object
@ -4007,7 +4000,7 @@ namespace BizHawk.Client.EmuHawk
UpdateStatusSlots();
CurrentlyOpenRom = null;
CurrentlyOpenRomArgs = null;
_currentlyOpenRomPoopForAdvancedLoaderPleaseRefactorMe = "";
CurrentlyOpenRomOpenAdvancedArgs = "";
}
}