Remove blend option in IControlRenderer, true was always being passed for GDI, so just always do alpha blend in GDI
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4d576ea9da
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@ -53,19 +53,12 @@ namespace BizHawk.Client.EmuHawk.CustomControls
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#region Api
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public void DrawBitmap(Bitmap bitmap, Point point, bool blend = false)
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public void DrawBitmap(Bitmap bitmap, Point point)
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{
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IntPtr hBmp = bitmap.GetHbitmap();
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var bitHdc = CreateCompatibleDC(CurrentHdc);
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IntPtr old = SelectObject(bitHdc, hBmp);
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if (blend)
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{
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AlphaBlend(CurrentHdc, point.X, point.Y, bitmap.Width, bitmap.Height, bitHdc, 0, 0, bitmap.Width, bitmap.Height, new BLENDFUNCTION(AC_SRC_OVER, 0, 0xff, AC_SRC_ALPHA));
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}
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else
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{
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BitBlt(CurrentHdc, point.X, point.Y, bitmap.Width, bitmap.Height, bitHdc, 0, 0, 0xCC0020);
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}
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AlphaBlend(CurrentHdc, point.X, point.Y, bitmap.Width, bitmap.Height, bitHdc, 0, 0, bitmap.Width, bitmap.Height, new BLENDFUNCTION(AC_SRC_OVER, 0, 0xff, AC_SRC_ALPHA));
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SelectObject(bitHdc, old);
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DeleteDC(bitHdc);
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DeleteObject(hBmp);
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@ -36,9 +36,8 @@ namespace BizHawk.Client.EmuHawk.CustomControls
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_defaultFont.Dispose();
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}
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public void DrawBitmap(Bitmap bitmap, Point point, bool blend = false)
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public void DrawBitmap(Bitmap bitmap, Point point)
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{
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// TODO: implement blend
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_graphics.DrawImage(bitmap, point);
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}
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@ -33,7 +33,7 @@ namespace BizHawk.Client.EmuHawk.CustomControls
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/// <summary>
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/// Draw a bitmap object at the given position
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/// </summary>
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void DrawBitmap(Bitmap bitmap, Point point, bool blend = false);
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void DrawBitmap(Bitmap bitmap, Point point);
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void Line(int x1, int y1, int x2, int y2);
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}
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}
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@ -185,7 +185,7 @@ namespace BizHawk.Client.EmuHawk
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{
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x = RowsToPixels(i) + CellWidthPadding + bitmapOffsetX;
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y = (j * CellHeight) + (CellHeightPadding * 2) + bitmapOffsetY;
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_renderer.DrawBitmap(image, new Point(x, y), true);
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_renderer.DrawBitmap(image, new Point(x, y));
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}
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string text;
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@ -249,7 +249,7 @@ namespace BizHawk.Client.EmuHawk
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if (image != null)
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{
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_renderer.DrawBitmap(image, new Point(point.X + bitmapOffsetX, point.Y + bitmapOffsetY + CellHeightPadding), true);
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_renderer.DrawBitmap(image, new Point(point.X + bitmapOffsetX, point.Y + bitmapOffsetY + CellHeightPadding));
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}
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QueryItemText(f + startRow, visibleColumns[j], out text, ref strOffsetX, ref strOffsetY);
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