HexView - cleanup and comment out GDIREnderer for now
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@ -12,7 +12,7 @@ namespace BizHawk.Client.EmuHawk
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{
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public class HexView : Control
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{
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private readonly GdiRenderer Gdi;
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//private readonly IControlRenderer _renderer;
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private readonly Font NormalFont;
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private Size _charSize;
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@ -27,18 +27,18 @@ namespace BizHawk.Client.EmuHawk
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SetStyle(ControlStyles.SupportsTransparentBackColor, true);
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SetStyle(ControlStyles.Opaque, true);
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Gdi = new GdiRenderer();
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//_renderer = new GdiRenderer();
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using (var g = CreateGraphics())
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using (var LCK = Gdi.LockGraphics(g))
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{
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_charSize = Gdi.MeasureString("A", NormalFont); // TODO make this a property so changing it updates other values.
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}
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//using (var g = CreateGraphics())
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//using (var LCK = _renderer.LockGraphics(g))
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//{
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// _charSize = _renderer.MeasureString("A", NormalFont); // TODO make this a property so changing it updates other values.
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//}
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}
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protected override void Dispose(bool disposing)
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{
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Gdi.Dispose();
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//_renderer.Dispose();
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NormalFont.Dispose();
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@ -49,21 +49,21 @@ namespace BizHawk.Client.EmuHawk
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protected override void OnPaint(PaintEventArgs e)
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{
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using (var LCK = Gdi.LockGraphics(e.Graphics))
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{
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Gdi.StartOffScreenBitmap(Width, Height);
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//using (var lck = _renderer.LockGraphics(e.Graphics))
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//{
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// _renderer.StartOffScreenBitmap(Width, Height);
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// White Background
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Gdi.SetBrush(Color.White);
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Gdi.SetSolidPen(Color.White);
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Gdi.FillRectangle(0, 0, Width, Height);
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// // White Background
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// _renderer.SetBrush(Color.White);
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// _renderer.SetSolidPen(Color.White);
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// _renderer.FillRectangle(0, 0, Width, Height);
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Gdi.DrawString("Hello World", new Point(10, 10));
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// _renderer.DrawString("Hello World", new Point(10, 10));
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Gdi.CopyToScreen();
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Gdi.EndOffScreenBitmap();
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}
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// _renderer.CopyToScreen();
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// _renderer.EndOffScreenBitmap();
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//}
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}
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#endregion
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