adelikat
|
ce1ec1e766
|
NesHawk - implement board UNIF_BMC-A65AS
|
2015-08-22 11:17:11 -04:00 |
adelikat
|
2cb64fafb8
|
Mapper 216 - supported enough for Magic Jewelry 2 to work
|
2015-08-22 09:53:39 -04:00 |
adelikat
|
1e454a46fe
|
NesHawk - implement mapper 214
|
2015-08-21 23:23:33 -04:00 |
adelikat
|
1916ba0042
|
NesHawk - Mapper 204 implemented
|
2015-08-21 22:58:18 -04:00 |
adelikat
|
f72875b584
|
NEShawk - implement mapper 202
|
2015-08-21 21:34:48 -04:00 |
adelikat
|
0c8f46427d
|
NesHawk - Implement mapper 147
|
2015-08-19 21:31:29 -04:00 |
adelikat
|
9054f56f52
|
NesHawk - implement mapper 136
|
2015-08-19 20:17:59 -04:00 |
adelikat
|
2d8d51c951
|
Moving some unif board files around
|
2015-08-18 21:13:57 -04:00 |
adelikat
|
f044790202
|
NESHawk - add unf board UNIF_DREAMTECH01, (Korean Igo (Unl))
|
2015-08-18 21:02:28 -04:00 |
adelikat
|
dd973d03fc
|
NESHawk - support UNIF_BMC-SuperHIK8in1 unf board (same as mapper 45)
|
2015-08-18 20:41:21 -04:00 |
adelikat
|
ad601227bb
|
NESHawk - support UNIF_BMC-42in1ResetSwitch
|
2015-08-18 19:15:49 -04:00 |
zeromus
|
e9394ceb88
|
change unif vram inference logic
|
2015-08-18 16:37:34 -05:00 |
zeromus
|
b7ed34db1c
|
re-fix ta0 0f 007 n0w that it l0ads differently
|
2015-08-17 16:30:58 -05:00 |
zeromus
|
b41c223464
|
fix unif loading of mapper names with junk in field beyond end of null termination. also made it utf-8 while i'm in there.
|
2015-08-17 16:30:35 -05:00 |
adelikat
|
399a8b5166
|
NESHawk - add support for Tao of 007, The by Quietust (PD) [U][a2].unf
|
2015-08-17 16:55:40 -04:00 |
adelikat
|
1a42b8d6fc
|
Revert "Mapper 132 - change some Nintendulator logic to FCEUX logic, and makes Qi Wang - Chinese Chess (Ch) [p1][!] playable. Couldn't find any other mapper 132 games, so I don't know if this breaks any existing ones"
This reverts commit 2e49ae88d3 .
|
2015-08-16 19:21:14 -04:00 |
adelikat
|
2e49ae88d3
|
Mapper 132 - change some Nintendulator logic to FCEUX logic, and makes Qi Wang - Chinese Chess (Ch) [p1][!] playable. Couldn't find any other mapper 132 games, so I don't know if this breaks any existing ones
|
2015-08-16 12:18:44 -04:00 |
adelikat
|
b26fe36cee
|
NESHawk - according to FCEUX, mapper 79 seems to do Writes to PRG to set chr banks, fixes Puzzle (Unl)
|
2015-08-16 11:49:24 -04:00 |
adelikat
|
b1b96ad070
|
NESHawk - handle some junk with bus conflict issues
|
2015-08-16 10:53:48 -04:00 |
adelikat
|
29ac8bb05e
|
NESHawk - support STrike Wolf (MGC-014) [!] from GoodNES 3.14
|
2015-08-16 08:51:45 -04:00 |
adelikat
|
6f782133db
|
NESHawk - mapper 113 is used for several 16kb prg games, maybe they aren't bad dumps, keeping the hack but treating them as normal
|
2015-08-16 08:47:17 -04:00 |
adelikat
|
44deeb3e68
|
NEShawk - mapper 168 - the only goodnes rom of Racermate has no wram, handle it similarly to the PRG and CHR issues that copies of this game seem to have
|
2015-08-16 08:43:58 -04:00 |
adelikat
|
2ca5a0b18b
|
NESHawk - GoodNES has Othello (HES) wrong and the good dump is labeled as o and the bad dump is labeled good, fix this in our db. Also added a hack to the board to allow the bad dump to run, if it weren't clearly labeled good in goodNES, I wouldn't have bothered, but it is the likely one for someone to attempt to run, and it does work in other emulators
|
2015-08-16 08:31:18 -04:00 |
adelikat
|
c7f2ea1a9a
|
NESHawk - SxROM - according to bootgod HVC-SIROM has 64kb Chr ROM, fix asserts accordingly
|
2015-08-16 08:07:50 -04:00 |
adelikat
|
77b5eb36b6
|
NESHawk - SxROM - according to bootgod, HVC-SNROM has 8kb CHR-ROM and no CHR-RAM, fix Asserts accordingly. Fixes Morita Kazuo no Shougi (J)
|
2015-08-16 07:48:46 -04:00 |
adelikat
|
508bc7e1cc
|
NES - support some junk via the game db, remove some disch doc comments and replace with wiki link, remove exception thrown for qboy, as the investigation has been done
|
2015-08-15 22:42:51 -04:00 |
adelikat
|
0c31b782c3
|
NES - Mapper 91 - better support some junk
|
2015-08-15 19:58:52 -04:00 |
adelikat
|
f25d64c4aa
|
NESHawk - support "MAPPER048" mapper designation as teh Taito_TC0190FMC, according to Disch docs this isn't correct but they are almost the same, add some gamedb entries for some games that should be mapper 48 instead of 33, fixes one of these games, but not the other
|
2015-08-15 19:50:47 -04:00 |
adelikat
|
cf1b53c943
|
Fix mapper 245 via an assert instead
|
2015-08-10 20:38:06 -04:00 |
adelikat
|
722cf9dec1
|
Mapper 245 - don't throw an exception on a particular bad dump shenanigans
|
2015-08-10 19:43:55 -04:00 |
nattthebear
|
6dfc43a0ed
|
NES: Support trainered roms because CHAOTIC NEUTRAL
|
2015-08-10 19:42:13 -04:00 |
zeromus
|
36f56f3530
|
neshawk - fix NES mapper 31 CHR-ROM support #470
|
2015-08-10 17:12:36 -05:00 |
scrimpeh
|
b0ff8d586c
|
NEShawk/Mapper 105 - Add IRQs
|
2015-08-10 22:54:27 +02:00 |
adelikat
|
0f8544b051
|
NES - add support for the UNIF_BMC-T-262 board
|
2015-08-09 20:41:51 -04:00 |
adelikat
|
637d2c95c0
|
Mapper 243 - remove reference to unif having problems as the documentation bug was probably what was being observed
|
2015-08-09 20:04:27 -04:00 |
adelikat
|
9dfa48015e
|
Mapper 243 - link to wiki instead of putting outdated docs in the wiki
|
2015-08-09 19:47:33 -04:00 |
adelikat
|
7fc3777e45
|
Nes - fix mapper 243 chr handling, we were correctly doing what was documented in the disch docs, but Nintendulator and FCEUX did something slightly different that is working. Changed to do against the docs and do what working emulators do
|
2015-08-09 19:42:47 -04:00 |
adelikat
|
9237b894f9
|
Mapper 235 - oops, forgot about mirroring
|
2015-08-09 15:09:21 -04:00 |
adelikat
|
faf299faf8
|
NES - implement mapper 235
|
2015-08-09 14:25:49 -04:00 |
adelikat
|
d12726a1fc
|
Fix mapper 51
|
2015-08-09 14:03:11 -04:00 |
adelikat
|
ef656a9f5d
|
Implement Mapper 244 (Decathlon)
|
2015-08-09 13:41:45 -04:00 |
adelikat
|
d9fc4f9cd0
|
NESHawk - attempt to implement mapper 51, but it is busted
|
2015-08-09 11:15:25 -04:00 |
nattthebear
|
6e433ab656
|
Make a zombie board for m34 that attempts to support bad dumps of both bxrom and ave-nina
|
2015-08-08 10:51:30 -04:00 |
adelikat
|
20f7dca9ae
|
support ines header "MAPPER034", fixes a bad dump of something
|
2015-08-08 10:05:09 -04:00 |
adelikat
|
d662d9a700
|
clean up the NESSyncSettingsForm
|
2015-08-07 17:15:50 -04:00 |
scrimpeh
|
c095bf4b46
|
NESHawk/Mapper90 - Various Fixes to PRG and CHR banking system and IRQs, makes the 45-in-1 multicart playable
|
2015-08-06 14:54:38 +02:00 |
nattthebear
|
4f159b4c20
|
Populate board values sync settings with default values when loading a game on a board with them
|
2015-08-05 21:05:07 -04:00 |
adelikat
|
ba21484ddd
|
add IRegionable as an emulator service to indicate NTSC vs PAL, etc. Refactor cores that conveyed this information to use this service, fixed cheaty reflection to grab this info to use the service instead, marked some cores as region not applicable where it made sense to me (I'm sure I'm wrong in some cases)
|
2015-08-05 20:12:09 -04:00 |
scrimpeh
|
40f87f3391
|
NEShawk - Mapper 90 - Change Dipswitches to sync settings
|
2015-08-06 00:10:21 +02:00 |
scrimpeh
|
a24f8bee23
|
NEShawk - Mapper 90
|
2015-08-05 19:59:48 +02:00 |
adelikat
|
3541c9e975
|
Make the lag counter settable, and expose this functionality in lua
|
2015-07-09 13:05:30 -04:00 |
zeromus
|
b5d5cb03e1
|
commit an ancient comment that's meaningless to me now
|
2015-06-16 10:00:11 +00:00 |
adelikat
|
5bcdfb5991
|
IInputPollable - remove the set on LagCount as it is not needed
|
2015-06-11 01:23:14 +00:00 |
goyuken
|
6ab8be0a1d
|
Screwball mode Apple II savestates
|
2015-05-18 00:14:00 +00:00 |
zeromus
|
6833a24638
|
add NES music ripper tool prototype
|
2015-05-08 00:56:46 +00:00 |
goyuken
|
9fef38dfd6
|
NES FDS: Fix showing "Good dump" all of the time
|
2015-03-28 15:42:02 +00:00 |
zeromus
|
10dbd9bafb
|
nsf - big cleanup and fix a lot of games and add savestates
|
2015-03-11 21:19:47 +00:00 |
zeromus
|
db9fbced86
|
neshawk - rough sketch of NSF player. basically functional for some games
|
2015-03-11 09:46:27 +00:00 |
zeromus
|
aaa5704107
|
fix FME-7 IRQ ACK logic in quicknes and neshawk
|
2015-03-05 18:36:09 +00:00 |
goyuken
|
c9d630b330
|
FDS: fix load behavior based on real world observations. Most games will load 4s+ faster now.
|
2015-02-23 22:40:51 +00:00 |
goyuken
|
8bf7c960cf
|
some stuff, not ready yet
|
2015-02-19 03:16:33 +00:00 |
goyuken
|
2c09c10721
|
memory domain: silent pokes
|
2015-01-25 20:10:19 +00:00 |
adelikat
|
38a4765123
|
NesHawk - don't add a PRG domain if the on board ROM is null (such as in FDS mode)
|
2015-01-25 16:17:59 +00:00 |
adelikat
|
4a39b5a619
|
Hex Editor - if a domain is not writable, switch to a "read only" mode
|
2015-01-25 15:42:07 +00:00 |
adelikat
|
7ed8704555
|
add a CanPoke() extension method for memory domains, checks for a null or not implemented Poke Poke delegate, use it to disable Poke on Ram Search and Ram Watch, still todo - hex editor and lua
|
2015-01-25 14:37:37 +00:00 |
adelikat
|
292f71e9c9
|
make INESPPUViewable an IEmulatorService
|
2015-01-23 21:46:23 +00:00 |
adelikat
|
2651061cac
|
NES - prefix NES. on some partial class files to conform to our naming standards and make their intent more clear
|
2015-01-20 00:29:17 +00:00 |
adelikat
|
2e737e66be
|
NES - remove some more unnecessary partial class usage
|
2015-01-19 13:38:08 +00:00 |
adelikat
|
91ffc17aae
|
Refacotor MemoryDomain.Size to be long instead of int, still some small todos, but it compiles and seems to work
|
2015-01-18 15:25:47 +00:00 |
adelikat
|
9f6c0ca695
|
NES - remove the partial class closure on the PPU object files
|
2015-01-17 21:09:33 +00:00 |
adelikat
|
3b2c00cf39
|
NES - remove a bit more partial class as namespace abuse
|
2015-01-17 21:02:59 +00:00 |
adelikat
|
33c6446fe2
|
APU.cs - remove partial class NES, there's no point in it being a subclass in a partial class file
|
2015-01-16 02:07:24 +00:00 |
adelikat
|
95dcae132f
|
NEShawk - break up into separate files
|
2015-01-15 19:19:43 +00:00 |
adelikat
|
69c547bdd7
|
Neshawk - fix crash on start up caused my memory domain refactor
|
2015-01-15 15:52:52 +00:00 |
goyuken
|
82fcd0bc5e
|
refactor IVideoProvider into a service. uses in mainform and friends are still hacky
|
2015-01-14 22:37:37 +00:00 |
adelikat
|
fbdb29b64c
|
refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one
|
2015-01-14 21:55:48 +00:00 |
adelikat
|
d62ba4e2b4
|
Change IMemoryDomains to have an IMemoryDomainList instead of a MemoryDomainList, this is an incremental step into eventually having IMemoryDomains take over the properties of IMemoryDomainList, still todo: reduce the amount of needed functionality in IMemoryDomainList from old and not good code
|
2015-01-13 22:18:07 +00:00 |
goyuken
|
a8a0d35a97
|
coolboy 400 in 1: fix some games
|
2015-01-11 23:37:17 +00:00 |
goyuken
|
7ce4fd206e
|
nes: support cool boy 400 in 1
|
2015-01-08 01:00:48 +00:00 |
goyuken
|
3710e6c1ca
|
itoolformautoconfig: fix save position
|
2015-01-01 21:01:42 +00:00 |
adelikat
|
0f2197cec1
|
Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly
|
2014-12-23 01:58:12 +00:00 |
goyuken
|
e9b38bbbca
|
nes fds: decrease rate of debug message spew
|
2014-12-22 22:27:30 +00:00 |
adelikat
|
ffdeb618f7
|
IDebugable - add a CanStep() method, and implement it in all IDebuggable implementations
|
2014-12-20 13:29:57 +00:00 |
adelikat
|
a8116297a0
|
Rename Register to RegisterValue
|
2014-12-20 13:16:15 +00:00 |
adelikat
|
7bebb66589
|
IDebuggable - refactor GetCpuFlagsAndRegisters to be IDictionary<string, Register> where Register is a value and a bitsize
|
2014-12-20 03:19:33 +00:00 |
goyuken
|
eb4aa94546
|
stuff
|
2014-12-17 02:33:05 +00:00 |
goyuken
|
50704247fa
|
NES: ppu view internal infrastructure
|
2014-12-17 02:01:48 +00:00 |
goyuken
|
665ead318b
|
nes ppu view infrastructure changes, not complete
|
2014-12-17 00:35:59 +00:00 |
goyuken
|
972173282a
|
support new disassembler infrastructure in 2600 and nes
|
2014-12-15 22:52:22 +00:00 |
adelikat
|
d08fb39cb8
|
Refactor IDebuggable StepInto/Over/Out methods into void Step(StepType type);
|
2014-12-15 22:19:10 +00:00 |
adelikat
|
725a8fb092
|
Add StepInto(), StepOver(), StepOut() to IDebuggable, have all cores implement it with unimplemented dummy functions
|
2014-12-14 18:58:16 +00:00 |
goyuken
|
10e38e7bc9
|
fix BANDAI FCG 1 Boards without barcode reader
|
2014-12-14 17:19:54 +00:00 |
adelikat
|
1a1116c651
|
NES - make DatachBarcode an emulator service, convert BarcodeEntry to EmulatorService
|
2014-12-14 02:01:38 +00:00 |
zeromus
|
a8fd9c1fdf
|
neshawk - add note about q boy to mapper191, but dont remove "THIS MAPPER ISNT TESTED!" because it still isnt
|
2014-12-14 00:22:07 +00:00 |
zeromus
|
70091c7780
|
neshawk - fix loading q-boy unif
|
2014-12-14 00:16:05 +00:00 |
adelikat
|
08fb509a1a
|
Add an IDriveLight Emulator service, and remove the CoreComm properties, and refactor accordingly
|
2014-12-12 01:49:54 +00:00 |
adelikat
|
2d1a43dc65
|
MemoryCallbackSystem - simplify by having a single Add method with a MemoryCallbackType parameter, and some simplifying of client code as a result
|
2014-12-07 18:53:56 +00:00 |
adelikat
|
0b84beec88
|
Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core
|
2014-12-05 01:56:45 +00:00 |
adelikat
|
309088211c
|
Move TraceBuffer from CoreComm to IDebugable and refactor accordingly
|
2014-12-05 00:05:40 +00:00 |
adelikat
|
d8a204572d
|
Add an IServiceProvider interface and make it a property of IEmulator, the purpose of this provider is to provide IEmulatorServices upon request. Make BasicServiceProvider and have all cores use it for now. BasicServiceProvider will return the core itself if the core itself is the requested type. He will also be able to return nested types (code not finished). Wired this up to the HasSavestates extension method (a method that has minimal value now) as a proof of concept.
|
2014-12-04 03:38:30 +00:00 |