re-fix ta0 0f 007 n0w that it l0ads differently

This commit is contained in:
zeromus 2015-08-17 16:30:58 -05:00
parent b41c223464
commit b7ed34db1c
1 changed files with 2 additions and 2 deletions

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@ -75,13 +75,13 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
case "NES-TLROM": //mega man 3
case "KONAMI-TLROM": //Super C
case "HVC-TLROM": //8 eyes (J)
case "UNIF_NES-TLROM": // Gaiapolis (obviously a clone board, but which one?)
case "ACCLAIM-TLROM":
AssertPrg(128, 256, 512); AssertChr(64, 128, 256); AssertVram(0); AssertWram(0);
AssertBattery(false);
break;
case "UNIF_NES-TLROM\0\0F\a": // adelikat: This is really what comes in from Tao of 007, The by Quietust (PD) [U][a2].unf in GoodNES3.14
case "UNIF_NES-TLROM": // Gaiapolis (obviously a clone board, but which one?)
//zero edited this. does it still work?
break;
case "HVC-TL1ROM": // untested
case "NES-TL1ROM": //Double dragon 2