NESHawk - handle some junk with bus conflict issues

This commit is contained in:
adelikat 2015-08-16 10:53:48 -04:00
parent e2d3e5e204
commit b1b96ad070
2 changed files with 6 additions and 1 deletions

View File

@ -25,7 +25,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
{
case "MAPPER011":
break;
case "MAPPER011_HACKY":
bus_conflict = false;
break;
case "Discrete_74x377-FLEX":
break;
case "COLORDREAMS-74*377":

View File

@ -93,6 +93,9 @@ sha1:7BD102770FE7766BF8430ACDB3C17EE51E30478C H Mike Tyson's Punch-Out!! (Hacked
sha1:536D623BA02A622BDE8E2D7D514AE9785B5E0357 H Punch Out!! Kirby (Hack) (U) NES board=NES-PNROM;PRG=128;CHR=128;WRAM=0
sha1:F2A8BC888B888FA65DFB303126B130422E34942E G Kunio 8-in-1 [p1] NES board=MAPPER045
sha1:27AA5F60474600FEE5C1623D4A0985421680C9FE H Mario + Toad (Nuts & Milk Hack) NES board=MAPPER000
sha1:B7DD142AF1FBCC81F3FE88C9278BD6C61B615D09 O Death Race (AGCI) (Overdump) NES board=MAPPER144
sha1:0FAECB09767528CC2C9CD4FE4EDBD0C6ECEFB999 G Secret Scout in the Temple of Demise (Color Dreams) (Prototype) NES board=MAPPER011_HACKY
sha1:87C929090C3B04739BAAED90B9A8F40B29327FC2 G Free Fall (U) (Prototype) NES board=MAPPER011_HACKY
;;;;;;;;;;;;;;;;;;;;;-