adelikat
12a4ec1ac7
SNES - only register the trace logger on compatibility profile
2017-05-27 09:54:53 -05:00
alyosha-tas
a3a78c6a2e
Fix Tagin Dragon
2017-05-26 18:24:21 -04:00
alyosha-tas
1a7f8b0ff8
Fix #857
2017-05-25 12:53:11 -04:00
alyosha-tas
e1cfc28562
Update MMC3 to remove RewireNametable_TLSROM
2017-05-22 10:51:40 -04:00
nattthebear
7739b9dc80
rough in some snes9x stuff. not working yet
2017-05-21 17:43:43 -04:00
alyosha-tas
05bf7e46d4
Fix TLSROM mapper
...
Fix #848
2017-05-19 17:22:39 -04:00
zeromus
5b44f0960f
snes: support trace logging GB and SMP cores (C# side and dlls)
2017-05-14 13:51:02 -05:00
nattthebear
ebe789eed2
heh
2017-05-10 07:45:23 -04:00
nattthebear
999dcdaec8
The power of C# 5, or 6, or something
2017-05-07 16:54:18 -04:00
zeromus
c641e163f9
SGB CDL c# side; and fix SGB loading (broken by pwrap refactors)
2017-05-06 16:23:26 -05:00
adelikat
1dae91e6a8
clean up core constructors - consistent parameter casing, and put them at the top of the class
2017-05-05 19:05:36 -05:00
adelikat
59139ab266
Spell out Numerator and Denominator
2017-05-05 11:25:38 -05:00
adelikat
62a13d961d
Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
2017-05-05 11:21:37 -05:00
alyosha-tas
2790ec1801
Update GxROM.cs
...
Fix AV super real pachinko
2017-05-03 12:04:10 -04:00
J.D. Purcell
8b2b12585a
Mostly whitespace cleanup to reduce difference with mono-portable branch.
2017-05-02 23:09:50 -04:00
nattthebear
e3fab1a4d5
cleaner
2017-05-02 18:15:33 -04:00
adelikat
698c6741ae
Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
2017-05-01 20:09:11 -05:00
adelikat
b3ad3ce6ba
Move BizInvoke files from Emulation.Common to Common
2017-05-01 17:30:42 -05:00
adelikat
ded1c2d7b7
Break off BoardName from IEmulator into a separate IBoardInfo service
2017-04-30 21:01:54 -05:00
nattthebear
7f3716a839
if it looks like a duck, swims like a duck, and quacks like a duck, then it may or may not be a duck
2017-04-29 07:54:31 -04:00
zeromus
7d99ca3738
mmc5: use PPUON instead of spriteon and screenon
2017-04-29 00:38:52 -05:00
zeromus
d8fd403ea2
attempt to apply changes to MMC5 specified by https://sourceforge.net/p/fceultra/bugs/787/
2017-04-28 21:33:26 -05:00
adelikat
83124a8d20
Fix VerifiedDisassembler to not expose the internal cpu property
2017-04-27 12:02:08 -05:00
adelikat
57b63aaed4
Emulation.Common - cleanup Enums.cs
2017-04-27 11:45:44 -05:00
adelikat
f0b5ee4789
just testing a webhook
2017-04-26 21:13:49 -05:00
adelikat
3192cc70ae
slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship
2017-04-26 19:09:00 -05:00
adelikat
15a25bdd87
cleanup MGBAHawk code
2017-04-25 12:00:50 -05:00
adelikat
167ed41a51
Break up MGBAHawk into separate files
2017-04-25 11:42:03 -05:00
adelikat
010c04f421
bleh, forgot to check this in
2017-04-25 11:17:35 -05:00
adelikat
e72aceccdc
Misc VBANext cleanups
2017-04-25 11:14:24 -05:00
adelikat
ba28ca53a8
GambatteLink cleanup
2017-04-25 11:06:50 -05:00
adelikat
2426cfa31a
misc cleanup of related Gambatte files
2017-04-25 10:42:11 -05:00
adelikat
21aa648318
Gambatte - some cleanup
2017-04-25 10:11:43 -05:00
adelikat
2de20e956b
use Dictionary initializers instead of object initializers for various GetCpuFlagsAndRegisters() methods
2017-04-25 08:28:06 -05:00
adelikat
a20e01ab69
Remove the obsolete MemoryDomain.FromByteArray() method
2017-04-24 13:55:20 -05:00
adelikat
54ebe75d2b
remove the obsolete MemoryDomain.FromIntPtr method
2017-04-24 13:47:40 -05:00
nattthebear
432cbc54d7
it annoyed me
2017-04-23 13:25:29 -04:00
nattthebear
13423ac461
woops
2017-04-23 13:25:12 -04:00
nattthebear
72808f01bb
remove all meteor and garbo stuff completely. These two GBA cores were never up to par, really.
2017-04-23 13:21:35 -04:00
nattthebear
d1ca433a93
mgba: registers
2017-04-22 21:59:55 -04:00
nattthebear
5bebd0685a
snes: add a toggle multitap button
2017-04-22 17:08:33 -04:00
adelikat
d14b2abd17
Revert "now no one gets to have any fun"
...
This reverts commit e199dfda0d
.
2017-04-22 15:14:20 -05:00
nattthebear
e199dfda0d
now no one gets to have any fun
2017-04-22 16:04:39 -04:00
nattthebear
12b4be4fbc
justifier
2017-04-22 10:41:45 -04:00
adelikat
242b0e09ab
SNES - support the Justifier, because why not
2017-04-22 08:55:39 -05:00
nattthebear
7d60049b86
remove leftover debuggign cruft
2017-04-21 22:04:09 -04:00
nattthebear
f3f9ad8e9b
honk
2017-04-21 21:59:04 -04:00
adelikat
62ed1b5b73
snes - change x,y button names to something less vauge
2017-04-20 21:05:11 -05:00
nattthebear
a46acca981
It's like archaeology. We're the first ones to use this ancient Mayan super scope code
2017-04-20 21:29:58 -04:00
adelikat
99d70a1c7f
SNES - super scope support
2017-04-20 19:50:58 -05:00
alyosha-tas
6a23f922f6
NESHawk implement PAL APU Frame Sequencer
2017-04-20 17:26:49 -04:00
adelikat
27e7edcaf1
SNES - add a "Limit mouse speed" options on by default, to make controls a sueable for casual playing and a config option to turn it off
2017-04-19 20:30:54 -05:00
J.D. Purcell
3d6b1da94d
Whitespace only (indentation fixes/cleanup).
2017-04-19 20:34:30 -04:00
adelikat
3f866f6d7f
Rename SnesSaveController to SaveController and move it to Emulation.Common since it is used by multiple cores and is general in design
2017-04-19 12:44:02 -05:00
adelikat
ee5d35bb34
Libsnescore reformat round 3
2017-04-19 12:33:05 -05:00
adelikat
58189f0113
LibsnesCore - Move ScanlineHookManager class to its own file
2017-04-19 12:25:22 -05:00
adelikat
e3ae4b1410
LibsnesCore reformating round 2 - sort out private fields vs pulbic properties
2017-04-19 12:19:16 -05:00
adelikat
808d03155a
Libsnescore - misc cleanups round 1
2017-04-19 11:40:41 -05:00
adelikat
7ebddc6087
LibsnesCore - break off memory domain stuff to a separate file
2017-04-19 10:51:16 -05:00
adelikat
bc42af0fa6
Libsnescore - Break off IEmulator implementation into a separate file
2017-04-19 10:36:08 -05:00
adelikat
8e3c3dab5d
Break off LibsnesCore services into separate files
2017-04-19 09:41:52 -05:00
adelikat
d1d6c20749
break SNES settings code into its own file
2017-04-19 08:31:48 -05:00
zeromus
f108673449
fix some embarrassing bugs in new snes interop. maybe biz will be more stable now.
2017-04-18 22:09:04 -05:00
zeromus
2e286317f2
tidy snes
2017-04-17 22:49:17 -05:00
adelikat
18017b5e23
SNES - better mouse button names
2017-04-17 16:32:09 -05:00
nattthebear
0393e9241b
coreside, this is a short, so yeah...
2017-04-16 18:08:57 -04:00
adelikat
7571781f87
SNES - an attempt at mouse support
2017-04-16 16:39:21 -05:00
adelikat
13ca76f3f8
UI for changing SNES controller configurations
2017-04-15 20:34:32 -05:00
adelikat
5e177db320
Multitap button orders too
2017-04-15 20:34:31 -05:00
adelikat
2daa1b3d68
snes - some progress on controller configuration support - use controller deck for ControllerDefinition and hack in appropriate button orders
2017-04-15 20:34:30 -05:00
nattthebear
41f8875a4f
more snes controller stuff
2017-04-15 18:27:04 -04:00
J.D. Purcell
b53502eed8
Spaces -> tabs.
2017-04-15 16:37:30 -04:00
J.D. Purcell
ed3bf0e62b
Fix mixed line endings.
2017-04-15 15:53:02 -04:00
nattthebear
5b41b7260b
some snes controller rough in
2017-04-15 15:40:34 -04:00
J.D. Purcell
16bf63ade8
Random cleanups.
2017-04-10 09:36:04 -04:00
J.D. Purcell
b2a28339d1
Use 'nameof' operator.
2017-04-10 08:36:42 -04:00
zeromus
23fb06a0cd
c++ side setup for setting any devices on snes input ports
2017-04-09 16:45:05 -05:00
alyosha-tas
f4f06d7554
Delete PPU.run.cs
2017-04-07 20:14:57 -04:00
alyosha-tas
9f7a926437
NES Fix more then 8 sprites option
2017-04-07 20:14:34 -04:00
alyosha-tas
9e94bec081
NES fix more then 8 sprites option
2017-04-07 20:12:59 -04:00
alyosha-tas
9d93fe404c
NES Timing Update
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Update per Visual NES inspection of $2001 writes
Correctly fixes Micro Machines while maintaining Battletoads 2p warps sync
2017-03-21 19:01:30 -04:00
zeromus
b4ad2f40d9
snes c# cleanup
2017-03-15 17:49:19 -05:00
alyosha-tas
e82f19c39e
NES Set up a known valid state for testing
2017-03-09 17:50:19 -05:00
zeromus
598e173d60
snes: tidy
2017-03-08 15:57:00 -06:00
alyosha-tas
c60cb77ee8
NES Update APU
2017-03-08 13:26:41 -05:00
alyosha-tas
22da9ae6ea
NES Update Core
2017-03-08 12:18:30 -05:00
alyosha-tas
fd117d3630
NES Update ExROM
2017-03-08 12:17:43 -05:00
alyosha-tas
7127c130bc
Update PPU.regs.cs
2017-03-07 22:57:09 -05:00
alyosha-tas
df7a93e83a
NES Update $2003 behaviour
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Fixes Huge Insect
Some debate reamins about what exactly is happening here though
2017-03-07 22:30:41 -05:00
alyosha-tas
b453745404
NES PPU update sprite evaluation
2017-03-06 20:27:37 -05:00
alyosha-tas
535bfa4ab4
Update PPU.run.cs
2017-03-06 07:30:20 -05:00
alyosha-tas
f6746400d9
Update PPU.run.cs
2017-03-06 07:24:28 -05:00
alyosha-tas
fe66504e2f
Update PPU.regs.cs
2017-03-06 07:07:49 -05:00
zeromus
19b38bfd90
snes: fix CDL, trace logger
2017-03-06 05:32:09 -06:00
zeromus
fbd7601b77
for evaluation:
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overhaul snes core -- radically simplify IPC.
There were two goals
1. speedup (failed)
2. not break in the old way of becoming unstable when GC happens (uncertain)
3. lay framework for simplified libretro interface (success, provisional on #2 )
the speedup failed, I think, because a slower libco is needed to coexist with .net. I think I will fix this be incorporating both libcos, one for bsnes internal use, and one for .net<->c++ switching
2017-03-06 05:21:35 -06:00
alyosha-tas
0960ca8a89
NES PPU clean up
2017-03-03 20:51:36 -05:00
alyosha-tas
ca2fa6c95e
NES PPU2006 write delay
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See NESDEV discussion:
http://forums.nesdev.com/viewtopic.php?f=3&t=15484
2017-03-03 14:57:38 -05:00
alyosha-tas
685de44861
QuickNES fix Ms. Pac Man (Tengen)
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Really it's the iNES header that is wrong, but QuickNES doesn't know this so adjust the file before sending it to QuickNES to boot.
I imagine there are other games that would be fixed in this manner and thus run in QuickNES.
2017-03-02 20:05:20 -05:00
Wyst3r
4c0bfd4764
m64p: Use built-in debugger to avoid major slowdowns when breakpoints are set.
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Conflicts:
BizHawk.Emulation.Cores/Consoles/Nintendo/N64/N64.IDebuggable.cs
2017-02-24 10:41:22 +03:00
feos
39c5aae61b
Revert "Merge pull request #731 from Wyst3r/master"
...
This reverts commit 318abf691a
, reversing
changes made to 5d4c8020c2
.
2017-02-23 16:56:38 +03:00