nattthebear
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baf7a7973b
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snes: do some more savestate prep, including removing the unused cheat system, which cost sixteen megidobites of ram
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2017-06-10 15:53:38 -04:00 |
nattthebear
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fcbb85a579
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snes: move some stuff to sealed_heap
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2017-06-10 15:20:06 -04:00 |
nattthebear
|
9ffa44d0a6
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snes: waterbox is now working
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2017-06-10 14:16:25 -04:00 |
nattthebear
|
36be9e9fc7
|
snes: waterboxification phase 2
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2017-06-10 14:16:25 -04:00 |
nattthebear
|
9975a05695
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snes: waterboxification phase 1
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2017-06-10 14:16:24 -04:00 |
nattthebear
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f4c5c53c8a
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Make note of a potential gotcha in virtual boyee as a comment. It will be forgotten when we need it.
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2017-06-08 20:28:59 -04:00 |
adelikat
|
e298863b3d
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VB - virtual pad support, slight fix to button order on controller config
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2017-06-06 11:38:43 -05:00 |
adelikat
|
4ae0b2cd22
|
Merge branch 'master' into waterbox2
Conflicts:
BizHawk.Client.EmuHawk/MainForm.Events.cs
BizHawk.Client.EmuHawk/MainForm.cs
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2017-06-04 18:18:11 -05:00 |
alyosha-tas
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492f78bfa2
|
Update SxROM.cs
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2017-06-04 17:30:38 -04:00 |
nattthebear
|
b9ab41a4da
|
More like Chie SatURNaka
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2017-06-04 16:41:11 -04:00 |
adelikat
|
0c9925a369
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bsnes - default to compatibility profile
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2017-06-04 13:29:47 -05:00 |
adelikat
|
caf3a7834d
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Fix dual GB input
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2017-06-04 13:19:51 -05:00 |
adelikat
|
551abcd1e4
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snes9x - some display name and descriptions for settings
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2017-06-03 11:11:11 -05:00 |
alyosha-tas
|
9c586e77c4
|
Update Mapper069.cs
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2017-06-03 10:36:16 -04:00 |
alyosha-tas
|
3577882070
|
NES Fix Mapper 15
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2017-06-02 21:13:44 -04:00 |
adelikat
|
95353188c7
|
Merge branch 'master' into waterbox2
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2017-05-31 13:38:01 -05:00 |
nattthebear
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d799624e9c
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NGP: It works and stuff
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2017-05-30 18:36:11 -04:00 |
adelikat
|
1a54ff1818
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Merge branch 'master' into waterbox2
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2017-05-30 17:31:30 -05:00 |
alyosha-tas
|
be7d271bd1
|
Update NES.Core.cs
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2017-05-30 18:25:34 -04:00 |
alyosha-tas
|
10de07aec2
|
Update PPU.run.cs
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2017-05-30 18:24:30 -04:00 |
nattthebear
|
aab6391b12
|
virtual boyee: actually fix the color config stuff
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2017-05-29 20:34:07 -04:00 |
alyosha-tas
|
787470df35
|
NES: allow headerless ROMs to be loaded if in DB
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2017-05-29 20:27:07 -04:00 |
alyosha-tas
|
fe7606130e
|
Add files via upload
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2017-05-29 18:50:02 -04:00 |
adelikat
|
3b60a8538d
|
B is before A obv
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2017-05-29 13:53:16 -05:00 |
nattthebear
|
a3f9f47c84
|
set snes9x to released
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2017-05-29 14:40:19 -04:00 |
nattthebear
|
93975c3063
|
virtual boyee - correct author information, and set to released; whenever the waterbox branch is released, this core will be ready
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2017-05-29 14:38:19 -04:00 |
nattthebear
|
f99a080e60
|
Merge remote-tracking branch 'origin/master' into waterbox2
# Conflicts:
# BizHawk.Client.EmuHawk/MainForm.Designer.cs
# BizHawk.Client.EmuHawk/MainForm.cs
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2017-05-29 14:35:30 -04:00 |
nattthebear
|
b20354448b
|
vboyee-- somehow the default colors for anaglyph were all wrong
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2017-05-29 14:11:35 -04:00 |
adelikat
|
ec4a8dde09
|
Vboy - button names and orders
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2017-05-29 12:51:43 -05:00 |
nattthebear
|
391160ebf9
|
vboyEE: settings and syncsettings
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2017-05-29 13:50:40 -04:00 |
nattthebear
|
87c1a75778
|
virtual boyEE: saveram, memory domains
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2017-05-29 12:51:38 -04:00 |
nattthebear
|
4ab407bb42
|
virtual boy: add IInputPollable. Unfortunately, adding one more field to EmulateSpec caused C# to vomit its brains out, so yeah...
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2017-05-29 12:16:24 -04:00 |
nattthebear
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2887ba5823
|
savestates for vb. this includes savestates for mmap_heap. unfortunately, usage of mmap_heap was scrapped as the things going into it were better suited for invisible/sealed. it may be eventually useful
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2017-05-29 11:26:38 -04:00 |
nattthebear
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fbf7be92d5
|
VirtualBoyee: Hookup video, input, and sound. 3D Tetris appears to be working, but only the alternate dump of merio tenis works
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2017-05-29 08:16:56 -04:00 |
nattthebear
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94c397a4f8
|
snes9x: IRegionable
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2017-05-29 07:36:49 -04:00 |
nattthebear
|
855ff7deca
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Start working on a primitive mmap implementation. It's good enough for VirtualBoyee to boot, but undoubtedly has many bugs.
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2017-05-28 22:18:01 -04:00 |
nattthebear
|
f1565cd0b1
|
attributes!
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2017-05-28 19:20:59 -04:00 |
nattthebear
|
a52e9d7dc1
|
https://www.youtube.com/watch?v=0sKRRY5tQz8
|
2017-05-28 17:19:07 -04:00 |
nattthebear
|
7f7f490b6d
|
The InputCallbackSystem on this Core is now fully operational. https://www.youtube.com/watch?v=g7-tskP0OzI
|
2017-05-28 14:18:08 -04:00 |
nattthebear
|
7d0330bb9e
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snes9x - cleanup usage of the IMonitor semantics. This makes memory domains slower.
|
2017-05-28 13:12:48 -04:00 |
nattthebear
|
6c2d4ff044
|
snes9x: add ISaveRammable and fix virtualsize
|
2017-05-28 12:54:22 -04:00 |
nattthebear
|
ffed0d2205
|
snes9x: memory domains
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2017-05-28 10:32:21 -04:00 |
nattthebear
|
61aa4f5df3
|
Connect Snes9x controllers, syncsettings, and regular settings
|
2017-05-28 10:18:20 -04:00 |
nattthebear
|
0cc1abd51b
|
snes9x: savestates
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2017-05-28 06:39:11 -04:00 |
nattthebear
|
37dc9908d0
|
Waterbox: Add XOR based savestates for GPGX64
|
2017-05-27 16:18:38 -04:00 |
nattthebear
|
b737959d11
|
snes9xHawk which is totally not a thing: connect audio
|
2017-05-27 14:32:12 -04:00 |
nattthebear
|
9bcd693910
|
snes9x: video output is now fully functional
|
2017-05-27 13:33:44 -04:00 |
adelikat
|
284ee1f9a2
|
Neshawk - UNIF_BMC_FK23C - I think these dipswitch variables are supposed to be MapperProps
|
2017-05-27 12:12:04 -05:00 |
nattthebear
|
2665510502
|
Add enough changes so that snes9x now boots. This includes stubs for a bunch of syscalls, a few mmglue changes, and C++ global constructor support
|
2017-05-27 12:29:05 -04:00 |
adelikat
|
5f1b8cdc09
|
SNES - fix frame 0 loadstating
|
2017-05-27 10:21:14 -05:00 |