goyuken
|
461e6c6cea
|
yeah nah, forget that
|
2012-12-17 01:11:46 +00:00 |
goyuken
|
4db8ca7422
|
abusing public SVN as my own local store
|
2012-12-17 01:00:52 +00:00 |
goyuken
|
fe6f029f39
|
7800: more control hookup for console buttons
|
2012-12-16 20:04:39 +00:00 |
adelikat
|
d57b850c7e
|
A78 - Virtual Pads
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2012-12-16 19:07:45 +00:00 |
goyuken
|
e5a6a28940
|
7800: path config connected for saveram
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2012-12-16 18:39:05 +00:00 |
adelikat
|
867c6ef4b9
|
Add Atari 7800 info to about box
|
2012-12-16 18:31:49 +00:00 |
goyuken
|
45660d0f23
|
7800: rearrange\cleanup Atari7800.cs, and delete TODO comments that are done.
|
2012-12-16 18:16:50 +00:00 |
goyuken
|
17d8e21c2d
|
7800: memory domains
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2012-12-16 18:02:39 +00:00 |
goyuken
|
17f0f66ed7
|
7800: remove BufferElement because it annoys me. (Also gains a small speed increase, ~4%?). Remove "Copyright © Microsoft 2012" from the default AssemblyInfo.cs
|
2012-12-16 16:57:16 +00:00 |
goyuken
|
f8c9bd98f9
|
7800: implemented hard reset to simulate pushing the power button on the console. HSC ram is preserved, ROM is preserved, just about everything else is flushed. added "Power" button to connect to this. changed recording mnemonics
|
2012-12-16 15:15:54 +00:00 |
goyuken
|
c9c3821632
|
7800: add lag flag. breaks savestates. this marks our first change to EMU7800.Core
|
2012-12-16 01:34:02 +00:00 |
goyuken
|
6f43bafa83
|
7800 mnemonic stuff
|
2012-12-15 20:58:13 +00:00 |
goyuken
|
6e3dbde76c
|
add 7800 to the "warn before starting a movie" list
|
2012-12-15 20:35:37 +00:00 |
adelikat
|
d4ef18c422
|
ATari 7800 - add pause to mnemonics, however, something is very wrong, can't get a movie to sync, will have to investigate
|
2012-12-15 20:29:37 +00:00 |
adelikat
|
59ea6d86ff
|
Atari 7800 - add Pause button to controller config, set defaults for console buttons, also set some defaults for 2600 console buttons
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2012-12-15 19:58:21 +00:00 |
pasky1382
|
3b37b809ad
|
Added Congo's Caper collision box viewer
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2012-12-15 19:28:21 +00:00 |
goyuken
|
042855acac
|
atari 7800: for the two 7800 controller definitions (proline and lightgun), remove the two difficulty switches, and change the name of the "BW" switch to "Pause", to reflect what's actually on the console. other controller definitions not changed because they're used for emu7800 in 2600 mode, which DOES have those buttons
|
2012-12-15 18:11:54 +00:00 |
goyuken
|
0fb5be2420
|
NES: FDS: audit and clean up audio module. in the process, fix a few bugs; opening to Metroid sounds correct now
|
2012-12-15 16:51:04 +00:00 |
goyuken
|
3cfc57f8a1
|
7800: ignore 128 byte header, if present
|
2012-12-15 16:06:35 +00:00 |
goyuken
|
0e0359613d
|
mmc5 audio: oops
|
2012-12-15 15:17:23 +00:00 |
adelikat
|
6dbb8f5f9f
|
Atari 7800 - controller config tag highlighting logic, add bios_info.txt to MakeRelease batch file
|
2012-12-15 14:10:52 +00:00 |
adelikat
|
054f0df3e4
|
Atari 7800 - basic mnemonics set up (input display and movie rerecording), however these mnemonics will change
|
2012-12-15 04:28:29 +00:00 |
adelikat
|
e7c8053617
|
Controller Config - add Atari 7800 joystick image
|
2012-12-15 03:17:00 +00:00 |
goyuken
|
2983c23920
|
atari7800: control hooked up, more or less
|
2012-12-15 02:36:38 +00:00 |
adelikat
|
158e6a5dd6
|
Atari 7800 - add bios info txt file and appropriate folders
|
2012-12-15 02:23:42 +00:00 |
goyuken
|
1895103a9c
|
atari 7800: did controller stuff until i got annoyed
|
2012-12-15 00:58:55 +00:00 |
goyuken
|
a9bf3cf58a
|
nes: apu: implement "better" mixing scheme (as recommended by nesdev) in the hope of passing some apu_mixer tests. no change in any of the tests, so change backed out (committed as comments only). from what i understand, it's just as likely that the tests are failing to small channel timing problems as mixer problems.
|
2012-12-14 22:29:27 +00:00 |
goyuken
|
bab873fa13
|
mmc5: fix bug in pcm audio that i didn't even know about because nothing ever uses it at all. sunsoft 5b: implement audio. affects Gimmick(J). note that the audio emulation is rather incomplete.
|
2012-12-14 21:06:58 +00:00 |
goyuken
|
c90d2dcd56
|
nes: MMC5: change prg ram behavior to mask out of range banks. seems to fix Shin 4 Nin Uchi Mahjong: Yakuman Tengoku (新4人打ちマージャン 役満天国). i have no idea what's actually going on
|
2012-12-14 19:46:01 +00:00 |
goyuken
|
a4f3c2a7de
|
NES: ExROM: Support "HVC-EKROM". Fixes good dumps of:
Just Breed (ジャストブリード)
Royal Blood (ロイヤルブラッド)
Shin 4 Nin Uchi Mahjong: Yakuman Tengoku (新4人打ちマージャン 役満天国)
|
2012-12-14 19:35:43 +00:00 |
goyuken
|
6ca1886933
|
MMC5: audio. PCM is untested because i don't know of anything at all that actually uses it.
|
2012-12-14 18:41:16 +00:00 |
goyuken
|
37e2dfbc9a
|
nes: namco 163: make audio somewhat louder, based on listening to a few cart recordings. still softer than fceux
|
2012-12-14 18:38:13 +00:00 |
goyuken
|
5986d779e7
|
SMS: increase size of buffer for public byte[] SaveStateBinary() by 1 byte. also throw an exception if the savestate is smaller than expected.
|
2012-12-14 16:59:23 +00:00 |
goyuken
|
4e0796814d
|
VRC6 audio: restructure to send deltas directly to the NES apu, simplifying some things. This would be pointless masturbation by itself, but this method will also lead to easier emulation of MMC5 audio.
|
2012-12-14 15:17:14 +00:00 |
goyuken
|
3bcb00f9b9
|
vrc6 audio: fix off-by-one in frequency counts
|
2012-12-14 14:38:39 +00:00 |
adelikat
|
d34368e98d
|
Atari 7800 - hook up input on client side, implement joystick button 2 in controller definition
|
2012-12-14 02:17:47 +00:00 |
goyuken
|
8cc820c273
|
hexeditor: fix highlighting positioninigngi
|
2012-12-14 02:02:59 +00:00 |
goyuken
|
e31f4380e2
|
nes: vrc7: change patchset to one recommended by nesdev. i dunno... sounds better? maybe?
|
2012-12-14 01:36:01 +00:00 |
adelikat
|
630595e848
|
putting emu7800.dll in svn so that the main sln at least compiles
|
2012-12-13 03:26:30 +00:00 |
goyuken
|
40c3effbd1
|
In Microsoft We Trust
|
2012-12-13 02:03:42 +00:00 |
goyuken
|
77b1d2e207
|
delete old 7800 stuff
|
2012-12-12 19:40:42 +00:00 |
goyuken
|
1e40bc9082
|
move 7800 into separate cootie-solution
|
2012-12-12 19:39:17 +00:00 |
goyuken
|
ecfc3da19a
|
baaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
2012-12-12 18:37:40 +00:00 |
goyuken
|
d205d68b95
|
move our 7800 code into Bizhawk.Emulation namespace (oops)
|
2012-12-12 18:17:30 +00:00 |
goyuken
|
faceb7e18d
|
7800: clean up some sound-related stuff
|
2012-12-12 16:24:14 +00:00 |
goyuken
|
0636bda89d
|
7800: savestates
|
2012-12-12 15:36:17 +00:00 |
goyuken
|
7bb1baf2ab
|
the hsc in a 7800 is supposed to be a saverammy thing, so hook it up as such. dunno if it actually works
|
2012-12-12 03:47:05 +00:00 |
goyuken
|
f32fc83d96
|
7800: integrate the existing emu7800 gamedb as a core-private gamedb (not unlike bootgod), and use that to drive decision making. emu7800 should now be able to correctly load 7800PAL and 2600 games.
|
2012-12-12 03:40:18 +00:00 |
adelikat
|
fb7873a6a7
|
Atari 7800 - better use of the Cart object, not a very useful commit though since it is still hardcoding the mapper
|
2012-12-12 01:59:10 +00:00 |
goyuken
|
a43ecbf6aa
|
7800: speed up framebuffer blits, and add audio output
|
2012-12-12 01:32:58 +00:00 |