MMC5: audio. PCM is untested because i don't know of anything at all that actually uses it.
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@ -441,6 +441,7 @@
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<Compile Include="Properties\svnrev.cs" />
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<Compile Include="QuickCollections.cs" />
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<Compile Include="Sound\CDAudio.cs" />
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<Compile Include="Sound\MMC5Audio.cs" />
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<Compile Include="Sound\Utilities\BlipBuffer.cs" />
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<Compile Include="Sound\Utilities\DCFilter.cs" />
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<Compile Include="Sound\Utilities\Equalizer.cs" />
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@ -37,12 +37,14 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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int wram_bank;
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byte[] EXRAM = new byte[1024];
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byte multiplicand, multiplier;
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Sound.MMC5Audio audio;
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//regeneratable state
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IntBuffer a_banks_1k = new IntBuffer(8);
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IntBuffer b_banks_1k = new IntBuffer(8);
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IntBuffer prg_banks_8k = new IntBuffer(4);
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byte product_low, product_high;
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int last_nt_read;
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bool irq_audio;
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public MemoryDomain GetExRAM()
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{
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@ -76,6 +78,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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SyncCHRBanks();
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SyncMultiplier();
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SyncIRQ();
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audio.SyncState(ser);
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}
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public override void Dispose()
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@ -111,6 +114,9 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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PoweronState();
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if (NES.apu != null)
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audio = new Sound.MMC5Audio(NES.apu.ExternalQueue, (e) => { irq_audio = e; SyncIRQ(); });
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return true;
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}
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@ -320,6 +326,11 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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public override void WriteEXP(int addr, byte value)
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{
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//NES.LogLine("MMC5 WriteEXP: ${0:x4} = ${1:x2}", addr, value);
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if (addr >= 0x1000 && addr <= 0x1015)
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{
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audio.WriteExp(addr + 0x4000, value);
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return;
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}
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switch (addr)
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{
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case 0x1100: //$5100: [.... ..PP] PRG Mode Select:
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@ -440,6 +451,14 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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case 0x1206: //$5206: high 8 bits of product
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ret = product_high;
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break;
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case 0x1015: // $5015: apu status
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ret = audio.Read5015();
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break;
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case 0x1010: // $5010: apu PCM
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ret = audio.Read5010();
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break;
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}
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//TODO - additional r/w timing security
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@ -455,7 +474,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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void SyncIRQ()
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{
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IRQSignal = (irq_pending && irq_enabled);
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IRQSignal = (irq_pending && irq_enabled) || irq_audio;
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}
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public override void ClockPPU()
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@ -493,6 +512,11 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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}
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public override void ClockCPU()
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{
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audio.Clock();
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}
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void SetBank(IntBuffer target, int offset, int size, int value)
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{
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value &= ~(size-1);
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@ -0,0 +1,306 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace BizHawk.Emulation.Sound
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{
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public class MMC5Audio
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{
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class Pulse
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{
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// regs
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int V;
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int T;
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int L;
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int D;
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bool LenCntDisable;
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bool ConstantVolume;
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bool Enable;
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// envelope
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bool estart;
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int etime;
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int ecount;
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// length
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static int[] lenlookup =
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{
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10,254, 20, 2, 40, 4, 80, 6, 160, 8, 60, 10, 14, 12, 26, 14,
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12, 16, 24, 18, 48, 20, 96, 22, 192, 24, 72, 26, 16, 28, 32, 30
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};
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int length;
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// pulse
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int sequence;
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static int[,] sequencelookup =
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{
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{0,0,0,0,0,0,0,1},
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{0,0,0,0,0,0,1,1},
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{0,0,0,0,1,1,1,1},
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{1,1,1,1,1,1,0,0}
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};
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int clock;
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int output;
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public Action<int> SendDiff;
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public Pulse(Action<int> SendDiff)
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{
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this.SendDiff = SendDiff;
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}
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public void SyncState(Serializer ser)
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{
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ser.Sync("V", ref V);
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ser.Sync("T", ref T);
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ser.Sync("L", ref L);
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ser.Sync("D", ref D);
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ser.Sync("LenCntDisable", ref LenCntDisable);
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ser.Sync("ConstantVolume", ref ConstantVolume);
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ser.Sync("Enable", ref Enable);
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ser.Sync("estart", ref estart);
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ser.Sync("etime", ref etime);
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ser.Sync("ecount", ref ecount);
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ser.Sync("length", ref length);
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ser.Sync("sequence", ref sequence);
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ser.Sync("clock", ref clock);
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ser.Sync("output", ref output);
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}
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public void Write0(byte val)
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{
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V = val & 15;
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ConstantVolume = val.Bit(4);
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LenCntDisable = val.Bit(5);
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D = val >> 6;
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}
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public void Write2(byte val)
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{
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T &= 0x700;
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T |= val;
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}
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public void Write3(byte val)
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{
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T &= 0xff;
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T |= val << 8 & 0x700;
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L = val >> 3;
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estart = true;
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if (Enable)
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length = lenlookup[L];
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sequence = 0;
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}
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public void SetEnable(bool val)
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{
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Enable = val;
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if (!Enable)
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length = 0;
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}
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public bool ReadLength()
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{
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return length > 0;
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}
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public void ClockFrame()
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{
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// envelope
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if (estart)
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{
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estart = false;
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ecount = 15;
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etime = V;
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}
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else
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{
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etime--;
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if (etime < 0)
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{
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etime = V;
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if (ecount > 0)
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{
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ecount--;
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}
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else if (LenCntDisable)
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{
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ecount = 15;
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}
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}
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}
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// length
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if (Enable && !LenCntDisable && length > 0)
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{
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length--;
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}
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}
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public void Clock()
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{
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clock--;
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if (clock < 0)
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{
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clock = T * 2;
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sequence--;
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if (sequence < 0)
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sequence += 8;
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int sequenceval = sequencelookup[D, sequence];
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int newvol = 0;
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if (sequenceval > 0 && length > 0)
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{
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if (ConstantVolume)
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newvol = V;
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else
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newvol = ecount;
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}
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if (newvol != output)
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{
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//Console.WriteLine("{0},{1}", newvol, output);
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SendDiff(output - newvol);
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output = newvol;
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}
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}
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}
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}
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Pulse[] pulse = new Pulse[2];
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/// <summary>
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///
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/// </summary>
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/// <param name="addr">0x5000..0x5015</param>
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/// <param name="val"></param>
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public void WriteExp(int addr, byte val)
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{
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switch (addr)
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{
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case 0x5000: pulse[0].Write0(val); break;
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case 0x5002: pulse[0].Write2(val); break;
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case 0x5003: pulse[0].Write3(val); break;
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case 0x5004: pulse[1].Write0(val); break;
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case 0x5006: pulse[1].Write2(val); break;
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case 0x5007: pulse[1].Write3(val); break;
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case 0x5010: // pcm mode/irq
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PCMRead = val.Bit(0);
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PCMEnableIRQ = val.Bit(7);
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RaiseIRQ(PCMEnableIRQ && PCMIRQTriggered);
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break;
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case 0x5011: // PCM value
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if (!PCMRead)
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WritePCM(val);
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break;
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case 0x5015:
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pulse[0].SetEnable(val.Bit(0));
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pulse[1].SetEnable(val.Bit(1));
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break;
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}
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}
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public byte Read5015()
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{
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byte ret = 0;
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if (pulse[0].ReadLength())
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ret |= 1;
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if (pulse[1].ReadLength())
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ret |= 2;
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return ret;
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}
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public byte Read5010()
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{
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byte ret = 0;
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if (PCMEnableIRQ && PCMIRQTriggered)
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{
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ret |= 0x80;
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}
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PCMIRQTriggered = false; // ack
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RaiseIRQ(PCMEnableIRQ && PCMIRQTriggered);
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return ret;
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}
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/// <summary>
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/// call for 8000:bfff reads
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/// </summary>
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/// <param name="val"></param>
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public void ReadROMTrigger(byte val)
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{
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if (PCMRead)
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WritePCM(val);
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}
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void WritePCM(byte val)
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{
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if (val == 0)
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{
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PCMIRQTriggered = true;
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}
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else
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{
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PCMIRQTriggered = false;
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// can't set diff here, because APU cycle clock might be wrong
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PCMNextVal = val;
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}
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RaiseIRQ(PCMEnableIRQ && PCMIRQTriggered);
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}
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Action<bool> RaiseIRQ;
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const int framereload = 7458; // ???
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int frame = 0;
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bool PCMRead;
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bool PCMEnableIRQ;
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bool PCMIRQTriggered;
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byte PCMVal;
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byte PCMNextVal;
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public void SyncState(Serializer ser)
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{
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ser.BeginSection("MMC5Audio");
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ser.Sync("frame", ref frame);
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pulse[0].SyncState(ser);
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pulse[1].SyncState(ser);
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ser.Sync("PCMRead", ref PCMRead);
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ser.Sync("PCMEnableIRQ", ref PCMEnableIRQ);
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ser.Sync("PCMIRQTriggered", ref PCMIRQTriggered);
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ser.Sync("PCMVal", ref PCMVal);
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ser.Sync("PCMNextVal", ref PCMNextVal);
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ser.EndSection();
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if (ser.IsReader)
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RaiseIRQ(PCMEnableIRQ && PCMIRQTriggered);
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}
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public void Clock()
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{
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pulse[0].Clock();
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pulse[1].Clock();
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frame++;
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if (frame == framereload)
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{
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frame = 0;
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pulse[0].ClockFrame();
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pulse[1].ClockFrame();
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}
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if (PCMNextVal != PCMVal)
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{
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enqueuer(20 * (int)(PCMVal - PCMNextVal));
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PCMVal = PCMNextVal;
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}
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}
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Action<int> enqueuer;
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void PulseAddDiff(int value)
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{
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enqueuer(value * 370);
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//Console.WriteLine(value);
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}
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public MMC5Audio(Action<int> enqueuer, Action<bool> RaiseIRQ)
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{
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this.enqueuer = enqueuer;
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this.RaiseIRQ = RaiseIRQ;
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for (int i = 0; i < pulse.Length; i++)
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pulse[i] = new Pulse(PulseAddDiff);
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}
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}
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}
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