nattthebear
|
5e3cdba869
|
Finally dump some old movie 1.0 cruft
|
2017-08-11 19:45:45 -04:00 |
adelikat
|
cd289c474e
|
memorycallbacks with domains - Phase 2 - change api to Call methods and refactor accordingly, everything should behave as it was before the refactor at this point. No cores have yet to be implemented with domains other than the default bus they already had
|
2017-08-03 18:08:07 -05:00 |
adelikat
|
04ce66c397
|
phase 1 of changing memory callback api to specify domain - require cores to specify which domains are available and have the domain passed in when creating callbacks. Still todo - cores need to pass in domain name on CallReads/Writes/Executes methods
|
2017-08-01 22:05:17 -05:00 |
adelikat
|
c6e0e9fa57
|
Rename CoreAttributes to CoreAttribute as to not be a bad person
|
2017-07-12 14:10:55 -05:00 |
nattthebear
|
c4eeb84ee8
|
mgba: syste bus
fixes #861
|
2017-06-15 19:34:15 -04:00 |
nattthebear
|
cf723b5133
|
add new build of mgba 0.6-ish
|
2017-06-11 20:10:37 -04:00 |
adelikat
|
1dae91e6a8
|
clean up core constructors - consistent parameter casing, and put them at the top of the class
|
2017-05-05 19:05:36 -05:00 |
adelikat
|
59139ab266
|
Spell out Numerator and Denominator
|
2017-05-05 11:25:38 -05:00 |
adelikat
|
62a13d961d
|
Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
|
2017-05-05 11:21:37 -05:00 |
adelikat
|
698c6741ae
|
Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
|
2017-05-01 20:09:11 -05:00 |
adelikat
|
ded1c2d7b7
|
Break off BoardName from IEmulator into a separate IBoardInfo service
|
2017-04-30 21:01:54 -05:00 |
adelikat
|
83124a8d20
|
Fix VerifiedDisassembler to not expose the internal cpu property
|
2017-04-27 12:02:08 -05:00 |
adelikat
|
15a25bdd87
|
cleanup MGBAHawk code
|
2017-04-25 12:00:50 -05:00 |
adelikat
|
167ed41a51
|
Break up MGBAHawk into separate files
|
2017-04-25 11:42:03 -05:00 |
adelikat
|
010c04f421
|
bleh, forgot to check this in
|
2017-04-25 11:17:35 -05:00 |
adelikat
|
e72aceccdc
|
Misc VBANext cleanups
|
2017-04-25 11:14:24 -05:00 |
adelikat
|
54ebe75d2b
|
remove the obsolete MemoryDomain.FromIntPtr method
|
2017-04-24 13:47:40 -05:00 |
nattthebear
|
432cbc54d7
|
it annoyed me
|
2017-04-23 13:25:29 -04:00 |
nattthebear
|
13423ac461
|
woops
|
2017-04-23 13:25:12 -04:00 |
nattthebear
|
72808f01bb
|
remove all meteor and garbo stuff completely. These two GBA cores were never up to par, really.
|
2017-04-23 13:21:35 -04:00 |
nattthebear
|
d1ca433a93
|
mgba: registers
|
2017-04-22 21:59:55 -04:00 |
J.D. Purcell
|
b2a28339d1
|
Use 'nameof' operator.
|
2017-04-10 08:36:42 -04:00 |
adelikat
|
ab1a22bf31
|
add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
|
2017-01-09 19:23:05 -06:00 |
adelikat
|
72a59087b5
|
Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed()
|
2016-12-14 12:42:15 -06:00 |
adelikat
|
b73a500d6b
|
Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
|
2016-12-11 11:15:00 -06:00 |
adelikat
|
b697110098
|
Rename ISoundProvider to IAsyncSoundProvider to more accurately describe what the service does
|
2016-12-09 10:24:43 -06:00 |
nattthebear
|
da2d15341f
|
mgba: Fix some of the audio channel disables not working. Fix audio channel disables not being restored on reboot core
|
2016-12-03 23:01:14 -05:00 |
nattthebear
|
f67cb3c64f
|
Issue #735: Add sound channel toggling on mgba
|
2016-11-27 17:33:05 -05:00 |
nattthebear
|
cee88d6bdc
|
Update mgba metadata to indicate that we are on version 0.5
|
2016-11-06 13:30:19 -05:00 |
nattthebear
|
0ae8bf13f7
|
GBA memory domain fix
|
2016-11-06 10:32:04 -05:00 |
nattthebear
|
c3be2879bc
|
Save state stuff mgba blah I'm bad
|
2016-10-25 18:14:20 -04:00 |
nattthebear
|
c3973773e6
|
mgba: savestate redux
|
2016-10-22 20:49:42 -04:00 |
nattthebear
|
b8b9201604
|
mgbahawk: savestates
|
2016-10-22 18:09:28 -04:00 |
nattthebear
|
36fb1e3d57
|
mgba 0.5: fix saveram. fix skip bios + hard reset. fix bg/obj disable.
|
2016-10-17 13:01:52 -04:00 |
nattthebear
|
a76226fcc2
|
update mgba, saveram still broken
|
2016-10-08 11:58:52 -04:00 |
nattthebear
|
5bd9a67f62
|
mgba 0.5 rough in
|
2016-09-17 16:29:25 -04:00 |
nattthebear
|
9b46a6cb3f
|
mgba: Game overrides from gamedb
|
2016-09-17 11:31:06 -04:00 |
nattthebear
|
24df291143
|
Update mgba to 0.4.1
|
2016-09-17 09:51:38 -04:00 |
feos
|
76eaea3619
|
tracer unification for cores: spacing, headers, etc
|
2016-08-16 01:39:26 +03:00 |
feos
|
888d7fed6a
|
tracer: set some padding
|
2016-08-14 22:59:07 +03:00 |
zeromus
|
75173f2596
|
add sram memdomain to mgba
|
2016-04-18 21:46:27 -05:00 |
zeromus
|
41dd8741d5
|
dang it, do a better job adding sram memdomain to vbanext
|
2016-04-18 21:46:16 -05:00 |
zeromus
|
5ed2e46982
|
add SRAM memdomain to vbanext
|
2016-04-18 20:44:30 -05:00 |
nattthebear
|
111648cf98
|
Break a bunch of memory domain stuff with pointless refactoring
|
2016-04-13 19:50:06 -04:00 |
zeromus
|
776e696e09
|
mgba - fix bug where hard reset caused memorydomains to get permanently wrecked
|
2016-03-27 16:35:34 -05:00 |
adelikat
|
f5e679fa0d
|
Refactor ITraceable to work on TraceInfo objects that separate Disassembly and Register information. Make Tracelogger two columns.
|
2016-02-21 17:34:42 -05:00 |
nattthebear
|
01dc05375d
|
mgba - more state changes. WIP
|
2016-02-21 16:14:43 -05:00 |
nattthebear
|
f66c625b8b
|
Revert "Issue 441 - mgba - store saveram in savestates. No compatibility is kept with existing savestates"
This reverts commit a1f3b3d735 .
|
2016-02-21 15:37:39 -05:00 |
nattthebear
|
a1f3b3d735
|
Issue 441 - mgba - store saveram in savestates. No compatibility is kept with existing savestates
|
2016-02-21 10:11:38 -05:00 |
nattthebear
|
88467d2fbf
|
mgba layer toggle
|
2016-02-21 08:54:00 -05:00 |
nattthebear
|
86a8c1dfd4
|
Slight changes to update mgba to 0.4.0
|
2016-02-07 12:51:00 -05:00 |
zeromus
|
2fa6b26225
|
fix #563 [GBA] [mGBA] Combined WRAM not working
|
2016-02-01 17:38:25 -06:00 |
scrimpeh
|
ef1bc65ce6
|
IInputPollable - Make IsLagFrame settable
|
2016-01-26 11:34:42 +01:00 |
adelikat
|
443862effd
|
mgba - version info and url
|
2015-10-08 20:36:20 -04:00 |
feos
|
daed8bb3cf
|
let mGBA core go.
|
2015-10-06 21:55:57 +03:00 |
zeromus
|
3c0e46b5b2
|
mgba - add "Combined WRAM" memory domain. fixes #507
|
2015-09-28 23:54:44 -05:00 |
adelikat
|
ba21484ddd
|
add IRegionable as an emulator service to indicate NTSC vs PAL, etc. Refactor cores that conveyed this information to use this service, fixed cheaty reflection to grab this info to use the service instead, marked some cores as region not applicable where it made sense to me (I'm sure I'm wrong in some cases)
|
2015-08-05 20:12:09 -04:00 |
adelikat
|
3541c9e975
|
Make the lag counter settable, and expose this functionality in lua
|
2015-07-09 13:05:30 -04:00 |
goyuken
|
9a02a5cac0
|
mgba: RTC and syncsettings
|
2015-06-13 18:01:26 +00:00 |
adelikat
|
5bcdfb5991
|
IInputPollable - remove the set on LagCount as it is not needed
|
2015-06-11 01:23:14 +00:00 |
goyuken
|
b2ead68c4d
|
lag frame in mgba
|
2015-06-10 01:19:09 +00:00 |
goyuken
|
68506d6ea1
|
some infrastructure for RTC, tilt sensor, vampier slayer contrl in mgba
|
2015-06-06 22:23:42 +00:00 |
goyuken
|
f57c3b86f0
|
support reading the old vba-next savwerams in the mgba core
|
2015-06-06 17:42:47 +00:00 |
goyuken
|
f5c8bece3a
|
satesvates for mgba
|
2015-06-06 17:34:19 +00:00 |
goyuken
|
4a5f87387c
|
saverams in mgba, maybe
|
2015-06-06 12:49:31 +00:00 |
goyuken
|
f458c93e56
|
support hex editor and gpu viewer for mgba
|
2015-06-05 00:43:41 +00:00 |
goyuken
|
43c7483ef6
|
hook up mGBA bios
|
2015-06-05 00:12:12 +00:00 |
goyuken
|
6d5d720d55
|
mgba: input support
|
2015-06-04 23:30:24 +00:00 |
goyuken
|
f30dec819d
|
bl;ah blah
|
2015-06-04 22:47:51 +00:00 |
goyuken
|
66f0bf15c0
|
Fix up some junkus in appleii core init, and add stub for mGBA
|
2015-06-04 02:04:42 +00:00 |
goyuken
|
adc3e96ca8
|
iemulator single instance attribute. to find out about: PSX, Apple2
|
2015-03-03 00:23:50 +00:00 |
adelikat
|
36f4eff0f6
|
add ByteSize to MemoryDomain with a default of 1, set it to not 1 on appropriate domains (I probably missed some, or got some wrong). Have RamSearch use that instead of SystemInfo, remove ByteSize from SystemInfo since it is no longer needed
|
2015-02-22 15:19:38 +00:00 |
mathew1800
|
abbee1672e
|
Specify the parameter for argument-based exceptions. Correct the parameter names of others.
Common mistake.
|
2015-02-10 04:19:34 +00:00 |
adelikat
|
ac442130ae
|
Refactor IMemoryDomains and MemoryDomains to have setters for MainMemory and SystemBus, so a core can customize instead of using a one size fits all assumption. Remove constructor that sets main memory and refactor accordingly
|
2015-01-24 16:02:28 +00:00 |
adelikat
|
91ffc17aae
|
Refacotor MemoryDomain.Size to be long instead of int, still some small todos, but it compiles and seems to work
|
2015-01-18 15:25:47 +00:00 |
adelikat
|
ede452700c
|
VBANext - separate into separate files
|
2015-01-17 20:48:31 +00:00 |
adelikat
|
4f956779fe
|
Meteor - break up into separate files
|
2015-01-17 19:32:45 +00:00 |
goyuken
|
82fcd0bc5e
|
refactor IVideoProvider into a service. uses in mainform and friends are still hacky
|
2015-01-14 22:37:37 +00:00 |
adelikat
|
fbdb29b64c
|
refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one
|
2015-01-14 21:55:48 +00:00 |
adelikat
|
d62ba4e2b4
|
Change IMemoryDomains to have an IMemoryDomainList instead of a MemoryDomainList, this is an incremental step into eventually having IMemoryDomains take over the properties of IMemoryDomainList, still todo: reduce the amount of needed functionality in IMemoryDomainList from old and not good code
|
2015-01-13 22:18:07 +00:00 |
adelikat
|
10e56a4a4f
|
Genesis.cs and Meteor.cs - remove IDebuggable from these since they aren't being used, and remove not implemented methods, left implemented ones, if we ever use these the IDebuggable designation can be easily added back
|
2015-01-13 19:30:50 +00:00 |
adelikat
|
17b4782474
|
Change "BUS" to "System Bus" in both GBA cores, and the bsnes core, don't account for "BUS" in the CheatDomain property
|
2015-01-13 00:01:25 +00:00 |
adelikat
|
0f2197cec1
|
Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly
|
2014-12-23 01:58:12 +00:00 |
adelikat
|
ffdeb618f7
|
IDebugable - add a CanStep() method, and implement it in all IDebuggable implementations
|
2014-12-20 13:29:57 +00:00 |
adelikat
|
a8116297a0
|
Rename Register to RegisterValue
|
2014-12-20 13:16:15 +00:00 |
adelikat
|
7bebb66589
|
IDebuggable - refactor GetCpuFlagsAndRegisters to be IDictionary<string, Register> where Register is a value and a bitsize
|
2014-12-20 03:19:33 +00:00 |
adelikat
|
d08fb39cb8
|
Refactor IDebuggable StepInto/Over/Out methods into void Step(StepType type);
|
2014-12-15 22:19:10 +00:00 |
adelikat
|
725a8fb092
|
Add StepInto(), StepOver(), StepOut() to IDebuggable, have all cores implement it with unimplemented dummy functions
|
2014-12-14 18:58:16 +00:00 |
goyuken
|
09f9d50f46
|
IDisassemblable changes. can't compile right now, so might not work
|
2014-12-14 17:17:22 +00:00 |
adelikat
|
1cd49d5b54
|
GBA GPU Viewer - convert to using EmulatorServices
|
2014-12-13 23:46:12 +00:00 |
goyuken
|
c6ed49c067
|
some disassembler stuff
|
2014-12-13 21:49:15 +00:00 |
adelikat
|
9fc46f6764
|
mark cores that would not ever use IDriveLight, a bit silly, but it keeps the feature list clean and that's currently my only source of sanity with keeping up with what needs to be done
|
2014-12-12 01:58:12 +00:00 |
adelikat
|
2d1a43dc65
|
MemoryCallbackSystem - simplify by having a single Add method with a MemoryCallbackType parameter, and some simplifying of client code as a result
|
2014-12-07 18:53:56 +00:00 |
goyuken
|
1f9b4d23fe
|
lets try something that compiles
|
2014-12-05 02:39:42 +00:00 |
goyuken
|
a7ad7e20e9
|
clean up vbanext core
|
2014-12-05 02:27:39 +00:00 |
adelikat
|
0b84beec88
|
Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core
|
2014-12-05 01:56:45 +00:00 |
adelikat
|
a91de9ad9c
|
Move TraceHeader out of CoreComm and into ITracer and TraceBuffer
|
2014-12-05 00:10:48 +00:00 |
adelikat
|
309088211c
|
Move TraceBuffer from CoreComm to IDebugable and refactor accordingly
|
2014-12-05 00:05:40 +00:00 |
adelikat
|
d8a204572d
|
Add an IServiceProvider interface and make it a property of IEmulator, the purpose of this provider is to provide IEmulatorServices upon request. Make BasicServiceProvider and have all cores use it for now. BasicServiceProvider will return the core itself if the core itself is the requested type. He will also be able to return nested types (code not finished). Wired this up to the HasSavestates extension method (a method that has minimal value now) as a proof of concept.
|
2014-12-04 03:38:30 +00:00 |
goyuken
|
5f770e4696
|
update pad callback infrastructure in vbanext core, remove unused stub in lynx core, disable in dual gb core until i get around to it, better comment in gb core
|
2014-12-04 01:46:59 +00:00 |